• Title/Summary/Keyword: Video scheduling

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MUVIS: Multi-Source Video Streaming Service over WLANs

  • Li Danjue;Chuah Chen-Nee;Cheung Gene;Yoo S. J. Ben
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.144-156
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    • 2005
  • Video streaming over wireless networks is challenging due to node mobility and high channel error rate. In this paper, we propose a multi-source video streaming (MUVIS) system to support high quality video streaming service over IEEE 802.1l-based wireless networks. We begin by collocating a streaming proxy with the wireless access point to help leverage both the media server and peers in the WLAN. By tracking the peer mobility patterns and performing content discovery among peers, we construct a multi-source sender group and stream video using a rate-distortion optimized scheme. We formulate such a multi-source streaming scenario as a combinatorial packet scheduling problem and introduce the concept of asynchronous clocks to decouple the problem into three steps. First, we decide the membership of the multisource sender group based on the mobility pattern tracking, available video content in each peer and the bandwidth each peer allocates to the multi-source streaming service. Then, we select one sender from the sender group in each optimization instance using asynchronous clocks. Finally, we apply the point-to-point rate-distortion optimization framework between the selected sender-receiver pair. In addition, we implement two different caching strategies, simple caching simple fetching (SCSF) and distortion minimized smart caching (DMSC), in the proxy to investigate the effect of caching on the streaming performance. To design more realistic simulation models, we use the empirical results from corporate wireless networks to generate node mobility. Simulation results show that our proposed multi-source streaming scheme has better performance than the traditional server-only streaming scheme and that proxy-based caching can potentially improve video streaming performance.

Channel Scheduling Policies for Batching in VOD System (VOD 시스템에서 일괄전송을 위한 채널 스케줄링 기법)

  • Park, Ho-Gyun;Yu, Hwang-Bin
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.385-395
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    • 1999
  • Video-On-demand system provides electronic video rental services from remote video servers on a broadband communication networks. When we assume some situation that serve the same video stream by batching, each time single video stream became available at server-end side, we face the problem that what video stream to be scheduled at what time instant. Hence, in order to manage the resource bandwidth which is different at each stream, the policy of channel allocation became important factor. In this work, we proposed three type of scheduling policies with queueing, as are cumulative Waiting Time(CWT), Mean Waiting Time(MWT) and Predictable Popular Factor(PPF). While CWT policy is good for popular video, MWT policy was good for non-popular video. Also, we know that PPT policy has some fairness for average wait time and reneging rate of user requests.

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Substream-based out-of-sequence packet scheduling for streaming stored media (저장매체 스트리밍에서 substream에 기초한 비순차 패킷 스케줄링)

  • Choi Su Jeong;Ahn Hee June;Kang Sang Hyuk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.10C
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    • pp.1469-1483
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    • 2004
  • We propose a packet scheduling algorithms for streaming media. We assume that the receiver periodically reports back the channel throughput. From the original video data, the importance level of a video packet is determined by its relative position within its group of pictures, taking into account the motion-texture discrimination and temporal scalability. Thus, we generate a number of nested substreams. Using feedback information from the receiver and statistical characteristics of the video, we model the streaming system as a queueing system, compute the run-time decoding failure probability of a Same in each substream based on effective bandwidth approach, and determine the optimum substream to be sent at that moment in time. Since the optimum substream is updated periodically, the resulting sending order is different from the original playback order. From experiments with real video data, we show that our proposed scheduling scheme outperforms the conventional sequential sending scheme.

Pipelined Scheduling of Functional HW/SW Modules for Platform-Based SoC Design

  • Kim, Won-Jong;Chang, June-Young;Cho, Han-Jin
    • ETRI Journal
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    • v.27 no.5
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    • pp.533-538
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    • 2005
  • We developed a pipelined scheduling technique of functional hardware and software modules for platform-based system-on-a-chip (SoC) designs. It is based on a modified list scheduling algorithm. We used the pipelined scheduling technique for a performance analysis of an MPEG4 video encoder application. Then, we applied it for architecture exploration to achieve a better performance. In our experiments, the modified SoC platform with 6 pipelines for the 32-bit dual layer architecture shows a 118% improvement in performance compared to the given basic SoC platform with 4 pipelines for the 16-bit single-layer architecture.

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A multicast group shceduling algorithm for heterogeneous receivers (수신자의 상이함을 고려한 멀티캐스트 그룹 스케줄링 알고리즘)

  • 우희경;김종권
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.5
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    • pp.1241-1248
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    • 1998
  • The multicast scheme can improve the efficiency of multimedia retrieval service system, assuming that video transmission speed is faster than the playback rate and the store-and-play scheme. To best exploit the multicast benefits under bandwidth heterogeneous environment, we develop a multicast scheduling algorithm called MTS(Maximum Throughput Scheduling) which tries to maximize the amount of information transferred at each scheduling with subgrouping method. The MTS method compromises the multiple unicast method and the multicast method with lowest transmission rate. we compare the performance of MTS with that of MMS(Most Multicasting Scheduling) and EDS(Earliest Deadine Scheduling) via computer simulation. The performance results show that the MTS requires less number of service handlers to service the same number of subscribers.

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Multithread video coding processor for the videophone (동영상 전화기용 다중 스레드 비디오 코딩 프로세서)

  • 김정민;홍석균;이일완;채수익
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.5
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    • pp.155-164
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    • 1996
  • The architecture of a programmable video codec IC is described that employs multiple vector processors in a single chip. The vector processors operate in parallel and communicate with one another through on-chip shared memories. A single scalar control processor schedules each vector processor independently to achieve real-tiem video coding with special vector instructions. With programmable interconnection buses, the proposed architecture performs multi-processing of tasks and data in video coding. Therefore, it can provide good parallelism as well as good programmability. especially, it can operate multithread video coding, which processes several independent image sequences simultaneously. We explain its scheduling, multithred video coding, and vector processor architectures. We implemented a prototype video codec with a 0.8um CMOS cell-based technology for the multi-standard videophone. This codec can execute video encoding and decoding simultaneously for the QCIF image at a frame rate of 30Hz.

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Application-Level Energy Optimization Technique for Video Applications with Video Quality Constraint (비디오 응용에서 화질 제약을 고려한 응용 수준의 에너지 최적화 기법)

  • 임채석;하순회
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04a
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    • pp.151-153
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    • 2003
  • 이 논문은 프레임 기반의 비디오 응용에 대해서 화질 (video quality) 제약을 고려한 응용 수준(application-level)에서의 에너지 최적화 기법을 제안한다. 화질과 에너지 소모 사이에는 상관관계 (trade-off)가 있음을 이용하여. 본 논문은 H.263 인코더의 화질을 실시간으로 모니터링해서 프레임 속도(frame rate)를 자동으로 조절하는 알고리즘을 제안한다. 기존 동적 전압 스케줄링 (DVS: dynamic voltage scheduling) 기법은 유휴 시간 (slack time)을 주어진 것이라고 가정하는 반면, 제안하는 기법은 유휴 시간 자체를 증가시켜서 DVS 기법의 효과를 향상시킨다. 제안하는 기법이 주어진 화질 제약을 만족하며 상당한 에너지 소모를 감소함을 실험을 통해서 알 수 있다.

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Server Side Solutions For Web-Based Video

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.4
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    • pp.1768-1789
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    • 2016
  • In contemporary video streaming systems based on HTTP protocol, video players at the client side are responsible for adjusting video quality to network conditions and user expectations. However, when multiple video clips are streamed simultaneously, an intricate application logic implemented in the video players overlays the TCP mechanism which is responsible for a balanced access to a shared network link. As a result, some video players may not obtain a fair share of network throughput and may be vulnerable to an unstable video bit-rate. Therefore, we propose to simplify the algorithms implemented in the video players, which are responsible for the adjustment of video quality and constrain their functionality only to sending feedback to a server about a state of the player buffer. The main logic of the system is shifted to the server, which is now responsible for bit-rate selection and prioritisation of the video streams transmitted to multiple clients. To verify our proposition, we performed several experiments in a laboratory environment which show that when the server cooperates with the clients, the video players experience fewer quality switches and the system achieves better fairness when allocating network throughput among the video players. However, this comes at the cost of worse utilisation of network bandwidth.

A Prioritized Task Scheduling Method in Multimedia Systems for MPEG-2 Decoding (MPEG-2 디코딩을 위한 멀티미디어 시스템에서 우선순위에 의한 태스크 스케쥴링 기법)

  • Kim Jinhwan
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.173-180
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    • 2005
  • In this paper, we propose an efficient real-time scheduling method of multimedia tasks for decoding frames of MPEG-2 video streams. In our task model, each frame is decoded by a separate multimedia task. The decoding task for each frame is assigned to the priority according to the precedence and importance of frames in a video stream. We use a priority-based scheduling policy in order to effectively allocate the CPU bandwidth to multimedia tasks for MPEG-2 decoding. We show how to dynamically control the fraction of the CPU bandwidth allocated to each multimedia task according to the priority. The primary purpose of our scheduling method is to enhance the real-time performance of the multimedia system by minimizing the number of decoding tasks that have missed their deadlines while reducing the decoding times of these multimedia tasks. The performance of this scheduling method is compared with that of similar mechanisms through simulation experiments.

Energy-Efficient Multi- Core Scheduling for Real-Time Video Processing (실시간 비디오 처리에 적합한 에너지 효율적인 멀티코어 스케쥴링)

  • Paek, Hyung-Goo;Yeo, Jeong-Mo;Lee, Wan-Yeon
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.11-20
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    • 2011
  • In this paper, we propose an optimal scheduling scheme that minimizes the energy consumption of a real-time video task on the multi-core platform supporting dynamic voltage and frequency scaling. Exploiting parallel execution on multiple cores for less energy consumption, the propose scheme allocates an appropriate number of cores to the task execution, turns off the power of unused cores, and assigns the lowest clock frequency meeting the deadline. Our experiments show that the proposed scheme saves a significant amount of energy, up to 67% and 89% of energy consumed by two previous methods that execute the task on a single core and on all cores respectively.