• Title/Summary/Keyword: Video industry

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The Recent Technology and Standardization Status and Future Vitalizations for Digital Signage (디지털 사이니지 기술 및 표준화 동향과 향후 활성화 방향)

  • Kim, Beom-Joon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.6
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    • pp.545-552
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    • 2016
  • As a future key industry, digital signage is being noticed that provides various type of contents and message through a digital display. In particular, korean digital signage industry gets a favorable evaluation for the high level of digital display industry and wired and wireless networking infrastructure. This paper discusses on not only the current status of digital signage in terms of the overall development and standardization, but the very recent technologies such as the ultra-high definition video and human perception that can be applied for future digital signage. Then, this paper concludes by deriving the problems with the current digital signage industry and presenting solutions for future vitalizations of digital signage.

Design and Implementation of Real-time Audio and Video System Using Red5 and Node.js (Red5와 Node.js를 활용한 실시간 음성 및 영상 시스템의 설계 및 구현)

  • Kim, Hyeock-Jin;Kwark, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.10
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    • pp.159-168
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    • 2014
  • The Web is a way to share documents and communicate. However, voice and video data can be transmission in real time and currently being developed by the objects and the objects that interact to further develop the Internet. Existing video and audio programs to transmission data to the interface of different types of systems a lot of constraint condition on the cost of the interface, extensibility. In this paper, voice and audio transmission system a different operating system, improve the constraints of the ERP system compatibility and extensibility is a open source based system developed by the research. The program is different types of systems and interface, extensibility with program design and development methodologies, and open source-based system composed This system is good for cost saving and extensibility. Therefore, systems research and development, Extensibility and excellent on the interface, system design and development methodologies, such as real-time video conferencing, HMI, and take advantage of your video available from SNS.

Study on Competitive Fighting Game SSF4 Han Ju-Ri's Fashion (대전격투게임 SSF4의 한주리 (Han Ju-Ri, 韓蛛俐) 의상에 대한 연구)

  • Yoon, Kyoung Hee;Cho, Woo Hyun
    • Journal of the Korean Society of Costume
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    • v.63 no.7
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    • pp.121-133
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    • 2013
  • The globalization of the world, fueled by the Internet, made possible for individuals to access the cultures around the world, other than their own, easier than ever before. But among those rapidly sought out sub-cultures, the video gaming industry, once a niche market mostly for nerds and geeks, now has become one of the biggest entertainment businesses in the world. In a video game, one of the critical elements that could determine its success or failure is the characters featured in the game. And as the countless number of animated characters from many different video games from the past few years have become incredibly popular among the audiences around the world, the expectations from the fans also grow higher every time a new game comes out. Ultimately this has forced the video game developers to come up with more unique and interesting characters for their video games. And at this point, where a video game character is more than just fictional fantasy but a brand to be recognized, it is worth paying proper attention to the video game characters that represent Korea. Hence in this study, we will take a look at Han Ju-Ri, a Korean character featured in Super Street Fighter IV, a competitive fighting game developed by Capcom, one of the world's most recognized video game companies that started its life as an arcade video game, developer but eventually ventured its business into the online world. The study will propose a complete overhaul of the character by incorporating Korea's own traditional looks.

Design and Performance Evaluation of Software RAID for Video-on-Demand Servers (주문형 비디오 서버를 위한 소프트웨어 RAID의 설계 및 성능 분석)

  • Koh, Jeong-Gook
    • Journal of the Korean Society of Industry Convergence
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    • v.3 no.2
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    • pp.167-178
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    • 2000
  • Software RAID(Redundant Arrays of Inexpensive Disks) is defined as a storage system that provides capabilities of hardware RAID, and guarantees high reliability as well as high performance. In this paper, we propose an enhanced disk scheduling algorithm and a scheme to guarantee reliability of data. We also design and implement software RAID by utilizing these mechanism to develop a storage system for multimedia applications. Because the proposed algorithm improves a defect of traditional GSS algorithm that disk I/O requests arc served in a fixed order, it minimizes buffer consumption and reduces the number of deadline miss through service group exchange. Software RAID also alleviates data copy overhead during disk services by sharing kernel memory. Even though the implemented software RAID uses the parity approach to guarantee reliability of data, it adopts different data allocation scheme. Therefore, we reduce disk accesses in logical XOR operations to compute the new parity data on all write operations. In the performance evaluation experiments, we found that if we apply the proposed schemes to implement the Software RAID, it can be used as a storage system for small-sized video-on-demand servers.

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Investigation of Near Infrared Radiation Based Screening for Video-Fluoroscopy Swallowing Studies (비디오투시연하검사 스크리닝을 위한 근적외선 기술 조사)

  • Park, Ji-Su;Jung, Young-Jin
    • Journal of radiological science and technology
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    • v.44 no.1
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    • pp.9-14
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    • 2021
  • With the recent advances in radiological science, there was radiographic techniques development and several researches to diagnosing dysphagia. We proposed the new Imaging technology based on Near Infrared radiation (NIR) for video fluoroscopic swallowing study (VFSS). To reduce the risk of the VFSS examination for swallowing rehabilitation, multi-NIR camera system comprised. Based on the multi-NIR camera imaging system, Computational simulation was conducted to identify the potential of the multi-NIR camera imaging system as a clinical tool (screening system). As a result of the simulation applied in this study, the proposed system has a potential to be a clinical solution although there is a few of limitations. we believe that it will be a good tool to support the VFSS as a screening technology in clinical fields.

A Web-GIS Based Monitoring Module for Illegal Dumping in Smart Cities

  • Han, Taek-Jin
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.6_1
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    • pp.927-939
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    • 2022
  • This study was conducted to develop a Web-GIS based monitoring module of smart city that can effectively respond, manage and improve situation in all stages of illegal dumping management on a city scale. First, five technologies were set for the core technical elements of the module configuration. Five core technical elements are as follows; video screening technology based on motion vector analysis, human behavior detection based on intelligent video analytics technology, mobile app for receiving civil complaints about illegal dumping, illegal dumping risk model and street cleanliness map, Web-GIS based situation monitoring technology. The development contents and results for each set of core technical elements were evaluated. Finally, a Web-GIS based 'illegal dumping monitoring module' was proposed. It is possible to collect and analyze city data at the local government level through operating the proposed module. Based on this, it is able to effectively detect illegal dumpers at relatively low cost and identify the tendency of illegal dumping by systematically managing habitual occurrence areas. In the future, it is expected to be developed in the form of an add-on module of the smart city integration platform operated by local governments to ensure interoperability and scalability.

A Study on Measurement of Traffic Flow with Processing of Video Signal (영상처리에 의한 교통류 계측에 관한 연구)

  • 황병원;고우정웅
    • Journal of Korean Society of Transportation
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    • v.12 no.4
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    • pp.119-129
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    • 1994
  • This paper describes system and its algorithm which can measure traffic flow on the road by using industrial television applied in industry. This algorithm is using the real-time processing of dynamic scenes. The processing algorithm of dynamic scenes is developed and proved its validity by designing VISC (Video Information Sampler and Converter). The accuracy of this algorithm is enhanced by allocating sampling points in cross-direction of the vehicles.

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Video switching system for multiple channel network camera processing of 1 channel video server (1채널 비디오 서버의 다중 채널 네트워크 카메라 처리를 위한 영상 스위칭 시스템)

  • Son, O-Seop;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.76-79
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    • 2010
  • Internet of the Web-based Home Securiy, ITS (Intelligent Traffic System), the tourism industry, production field, etc In many fields, using a network camera imaging system has been spotlighted and Accordingly the demand for network cameras is growing rapidly. in order to control it according to the video server complex has a costly problem. In this paper, according to an increasing number of cameras cost and complexity of the video server problems to solve information from video cameras through multi-channel input single-channel multiplex and the fact that switching is handled and Also, the system automatically switches the image data is implemented.

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Real-time Camera and Video Streaming Through Optimized Settings of Ethernet AVB in Vehicle Network System

  • An, Byoungman;Kim, Youngseop
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.8
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    • pp.3025-3047
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    • 2021
  • This paper presents the latest Ethernet standardization of in-vehicle network and the future trends of automotive Ethernet technology. The proposed system provides design and optimization algorithms for automotive networking technology related to AVB (Audio Video Bridge) technology. We present a design of in-vehicle network system as well as the optimization of AVB for automotive. A proposal of Reduced Latency of Machine to Machine (RLMM) plays an outstanding role in reducing the latency among devices. RLMM's approach to real-world experimental cases indicates a reduction in latency of around 41.2%. The setup optimized for the automotive network environment is expected to significantly reduce the time in the development and design process. The results obtained in the study of image transmission latency are trustworthy because average values were collected over a long period of time. It is necessary to analyze a latency between multimedia devices within limited time which will be of considerable benefit to the industry. Furthermore, the proposed reliable camera and video streaming through optimized AVB device settings would provide a high level of support in the real-time comprehension and analysis of images with AI (Artificial Intelligence) algorithms in autonomous driving.

Perceived Authenticity through Short Video: Audience Perceptions of Emerging Independent Fashion Designers Self-Presentations

  • YAO, JIAHUI;KIM, SEHWA
    • International Journal of Contents
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    • v.17 no.4
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    • pp.101-118
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    • 2021
  • The prevalence of We-Media short videos has attracted emerging independent fashion designers (EIFD), a new force in the fashion industry directing their brand promotion to We-Media for amassing online followers. However, compared to famous content generators, EIFDs' creative, design-based visual appeal has not provided them with the significant edge. The former's success is admittedly supported by the platform backstage algorithm. Yet, the content is the cornerstone for building relationship between the sender and the reception. The authentic perception of the content is one of the basic appeals for which the audience chooses to follow the source. Therefore, with the EIFD short video as the research content, this study is established from the audience's perspective to understand the different dimensions of their authentic perceptions of EIFDs short video. The study was conducted mainly in the form of the Q method. The collection of 52 Q samples were realized through the Focus Group Interview and literature review on multidimensional authenticity. Thirty-six subjects participated in the sorting of the Q-sets. Finally, four dimensions of audience authenticity perceptions of EIFDs were derived: 'ingenuity', 'relevant', 'transparent', and 'experiential'. The corresponding short video content design strategies are suggested for effective communication of EIFDs and their personal brands.