• 제목/요약/키워드: Video Strength Exercise

검색결과 14건 처리시간 0.018초

동영상을 이용한 근력 강화 운동이 허약 여성노인의 악력, 균형, 이동능력에 미치는 영향 (The Effects of a Video Strength Exercise on Grip Strength, Balance, TUG in the Frail Elderly Women)

  • 이사겸;박성규
    • 대한물리의학회지
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    • 제8권1호
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    • pp.91-98
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    • 2013
  • PURPOSE: The purpose of this study was to investigate characteristics of the effects of a video strength exercise on grip strength, balance, timed up and go in the frail elderly women. METHODS: Subjects were thirty frail elderly people selected by the screening tool and they were divided into exercise group and control group. The video strength exercise was carried out for three time a week for 12 weeks. Data was analyzed with independent t-test between exercise and control group and paired t-test between before and after. RESULTS: There were not significant differences between exercise and control group. However, there were significant effects between before and after in exercise group. The grip strength and one-leg stand with eyes open were significant improved and timed up and go was significant decreases. CONCLUSION: These results indicate that the video strength exercise for the frail elderly was very effective on improving grip strength and one-leg stand and timed up and go.

The Effect of Video Game-Based Home Exercise on Balance and Muscle Strength in the Elderly in the COVID-19 Era

  • Myung Joon Kim
    • Physical Therapy Rehabilitation Science
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    • 제11권4호
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    • pp.509-516
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    • 2022
  • Objective: This study investigated the effect of a video game-based home exercise program on the improvement of balance and muscle strength in the elderly. Design: Randomized controlled trial Methods: Participants were randomly assigned to two groups: a video game-based home exercise training group (experimental group, n=16) and a control group (n=17). The experimental group trained three times a week for 50 minutes per session for six weeks, and the control group did not perform any exercise. To evaluate postural balance, one leg standing test, Berg balance scale, functional reach test, and timed up and go test were performed, and five times sit-to-stand was performed to evaluate lower extremity muscle strength. Results: In the experimental group, there were statistically significant improvements (p<0.05) in one leg standing test, Berg balance scale, functional reach test, and timed up and go test, and five times sit-to-stand after the intervention, but in the control group, the difference before and after the intervention was not significant. The difference between the groups according to the experimental method showed a significant increase in the experimental group (p<0.05). Conclusions: These results suggest that a video game-based home exercise program effectively improves balance and muscle strength in the elderly. A video game-based exercise program can contribute to the rehabilitation of the elderly as a method of home remote rehabilitation.

8주간의 경쟁운동 프로그램이 게임과몰입 청소년의 기초체력과 심리적 변인에 미치는 영향 (Effect of an 8-Week Competitive Exercise Program on Physical Fitness and Psychological Factors in Game-addicted Adolescent)

  • 최승준
    • PNF and Movement
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    • 제15권3호
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    • pp.281-290
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    • 2017
  • Purpose: The purpose of this study was to examine the effect of an 8-week competitive exercise program on physical fitness, psychological variables, and video-game playtime in game-addicted adolescents. Methods: All subjects were screened by a game behavior diagnosis scale questionnaire, and a total of 7 game-addicted, male adolescents ($16{\pm}2$ yrs of age) participated in the study. All subjects were informed of the study's purpose, procedures, and risks, and a consent form was obtained from each subject. The 8-week soccer and basketball exercise program included twice-weekly sessions of 120 minutes per session. All data were presented as $mean{\pm}SE$, and the variables were analyzed with a paired t-test. Results: Following the 8-week intervention, cardiovascular endurance and grip strength were significantly increased (approximately 17 and 7%, respectively [p<0.05]). Although there was no statistical significance on flexibility, vertical jump, and zigzag-run, all variables showed an increasing tendency. Anxiety levels changed from a mild anxiety state to a normal state, and depression levels also altered from moderate to a normal state. The video-game playtime was reduced about 20% during weekends and vacation periods. Conclusion: Given these combined results, 8 weeks of regular participation in competitive exercise (soccer/basketball) may contribute to positive effects on physical fitness, psychological variables, and video-game playtime in computer-game addicted adolescents.

비디오 게임을 이용한 가상현실 운동 프로그램이 노인의 근력, 균형 및 보행에 미치는 영향 (The Effect of a Virtual Reality-based Exercise Program Using a Video Game on the Muscle Strength, Balance and Gait Abilities in the Elderly)

  • 송창호;신원섭;이경진;이승원
    • 한국노년학
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    • 제29권4호
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    • pp.1261-1275
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    • 2009
  • 노화로 인한 근력, 균형 및 보행능력의 감소가 노인의 신체활동 저하를 일으킨다. 가상현실운동은 노인의 기능적 균형과 움직임을 회복하는데 사용되고 있다. 본 연구의 목적은 비디오게임을 이용한 가상현실운동프로그램(VR)이 노인의 근력, 균형 및 보행능력에 미치는 영향을 알아보는 것이다. 48명의 노인을 대상으로 VR군(남자 11명, 여자 14명, 나이 68.4세)과 대조군(남자 10명, 여자 13명, 나이 67.6세)으로 무작위 추출하였다. VR군은 가상현실 운동을 8주 동안 주 2회 실시하였으며 대조군은 특별한 운동을 실시하지 않았다. 가상현실운동프로그램은 준비운동(10분), 가상현실프로그램(40분), 정리운동(10분)으로 구성되었으며 가상현실프로그램은 상하지의 움직임뿐만 아니라 시청각피드백을 제공하는 플레이스테이션 아이토이플레이로 수행되었다. 운동 전·후의 변화를 비교하기 위하여 하지의 근력, 힘판을 이용한 정적균형능력, 기능적 팔 뻗기와 일어나 걸어가기 검사로 구성된 동적균형능력과 10m 보행검사와 6분 보행검사로 이루어진 보행능력을 사전, 사후로 측정하였다. VR군은 하지 근력과 정적균형능력, 동적균형능력, 보행능력에서 모두 유의하게 향상되었다(p<.05). 결론적으로 가상현실운동프로그램이 노인의 근력, 균형 및 보행능력의 개선에 효과가 있는 것으로 나타났다.

여성 노인 대상 기능성게임 기반 신체활동 프로그램의 효과 (Effects of a Physical Activity Program using Exergame with Elderly Women)

  • 유정옥;김정순
    • 대한간호학회지
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    • 제45권1호
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    • pp.84-96
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    • 2015
  • Purpose: This study was done to investigate the motivational, physical and affective benefits of exergaming in community dwelling older adult women. Methods: The research design was a nonequivalent control group pre-test and post-test design. Sixty-one older adult women over the age of 65 were recruited from 6 community senior centers to participate in the 8 week exercise intervention or control group. Six centers were divided into one of three groups: exergame, qigong exercise, or control. The exergame and the qigong exercise group received 16 sessions, scheduled twice a week, with each session lasting 50 minutes. Test measures were completed before and after the 8 week intervention period for all participants. Measures included: Grip strength, chair stand, 6 m walking, balance, geriatric depression scale, vitality and intrinsic motivation. Results: There were significant improvements in the exergame and qigong exercise group for grip strength, chair stand, 6m walking, balance, vitality and intrinsic motivation at the end the 8-week program compared with the control group. Conclusion: The exergame could be an effective alternative for older adult women to group exercise classes.

작업성 근골격계질환의 VDT 증후군에 관한 고찰 (A Review on VDT Syndrome of Work-Related Musculoskeletal Disorders)

  • 양영애;허진강;김현희;이규창;이주상;정신호;안창식;심재훈
    • 대한물리치료과학회지
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    • 제11권4호
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    • pp.20-28
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    • 2004
  • The studys purpose were the effects of work posture, treatment method and prevention for Video Display Terminal(VDT) workers in Work-Related Musculoskeletal Disorders(WMSD) The results were as follows: 1. The prevalence rate of VDT workers in WMSD was $20{\sim}40%$. The complaint was mostly shoulder, neck, and hack area pain 2. VDT worker used to forward flexed posture and then affect of increase of muscle fatigue and pain 3. When exercise therapy PT and ADL training, were used workers decrease in pain, muscle strength, balance training, endurance strength and relief of psychiatricIn conclusion, VDT worker need good health and posture to rest and exercise with time space and treatment. It is best to prevent WMSD. VDT workers need health management by itself and systemic rehabilitation program by speciality therapist.

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파킨슨병 환자의 e-운동프로그램이 균형과 보행 그리고 지구력에 미치는 영향 (The Effect of e-Exercise Program on Balance, Gait, and Endurance in Patients with Parkinson's Disease)

  • 김수영;한진태;최말옥;민혜숙;성혜련
    • 대한물리의학회지
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    • 제7권3호
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    • pp.259-265
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    • 2012
  • Purpose : Patients with Parkionson's disease have a temporal and spatial restriction for their's exercise treatment. The aim of this study is to verify the effectiveness of e-exercise program on balance, gait, and endurance ability in people with Parkinson's disease. Methods : Eighteen participants, with Parkinson's disease that ranged from stage to on the Hoehn & Yahr scale, were assigned to two group. Two group were divided into on-line group that exercised in home by computer video, and off-line group that exercised in clinical center. Exercise program that included 3 sections (warm-up, main exercise, cool down)-5 parts(stretch, strength, balance, gait, stretch) was used to train for participants. We used the functional reach test for balance ability, timed up and go test for gait ability, 6 minute walking test for endurance ability. Wilkoxon sign lank tests were used to assess the difference of balance, gait, and endurance ability in pre-and post test each groups. Mann-whitney tests were used to assess the difference of balance, gait, and endurance ability between groups. Results : Wilkoxon sign lank tests revealed that both group were improved the balance, gait and endurance agility by e-exercise program intervention. Mann-whitney tests showed that there were no differences between groups in the variation of balance, gait, endurance ability. Conclusion : We believe that exercise program with on-line(e-exercise program) is an effective intervention for people with Parkinson's disease and is no different than off-line exercise group in the variation of balance, gait, endurance ability.

유방절제술 환자를 위한 운동프로그램 개발 (Development of an Exercise Program for Postmastectomy Patient)

  • 이자형;조재경;오진아;김성희;안혜임
    • 여성건강간호학회지
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    • 제10권4호
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    • pp.301-310
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    • 2004
  • Purpose: The purpose of this study was to develop an exercise program for postmastectomy patients. Method: This study was conducted from October, 2003 to June, 2004. The exercise program was developed based on literature review and needs assessment using focus group interviews. The subjects for the focus group interview consisted of 11 patients, 13 recovering patients, and 20 nurses from 3 hospitals. Development of the program was proceeded with analysusm design and development steps. Result: The results of the needs assessment using the focus group interview showed that the exercise program was imperative for postmastectomy patients. Based on the results, a home video tape containing 3 steps, was developed. Each step includes warming-up, stretching, the main exercise, and cool-down. Steps 2 and 3 include exercises with an elastic band, and an elastic ball. The program was modified after conducting a pre-test. A self-checklist including shoulder mobility, hand strength, arm volume and subjective comments on how they feel will be used before and after the exercise program. Conclusion: The exercise program will improve breast cancer patients' quality of life and their physical well-being. Further studies are recommended to test the effectiveness of the exercise program.

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2014 코리아컵 국제체조대회 링 경기 복합연기내용 분석 (Trend Complex Analysis of Exercise Content on the Rings Final in the Korea Cup 2014)

  • 송주호;박종훈;민아영
    • 디지털융복합연구
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    • 제13권4호
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    • pp.377-385
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    • 2015
  • 본 연구의 목적은 2014 코리아컵 국제체조대회 링 종목 결승전에 참여한 국내외 우수선수를 대상으로 난도 점수, 실행 점수 및 실시기술에 대한 난도요소 분포, 그룹요소별 기술 분포 등에 대한 연기내용을 분석한 융복합연구로서 경기력 향상을 위한 훈련방향 설정과 연기구성 및 기술 습득 전략 수립에 기여하고자 수행하였다. 자료 수집은 경기 성적표와 심판들에게 배포되는 경기결과 자료 및 경기영상을 촬영한 것을 이용하였다. 연기내용 분석 결과에 대한 결론은 다음과 같다. 첫째, 우리나라 선수들의 경기기술은 난도가 높은 힘 버티기 보다는 스윙기에 의존하는 특성을 보였다. 둘째, 스윙기 기술에 익숙한 특성을 살려서 난도가 높은 Jonasson과 Roll bwd. slowly with str. arms and body to swallow(2s.) 기술 습득이 필요하다. 셋째, 버티기 기술과 고난도 기술 습득을 위한 기술 감각훈련 및 근력 강화 프로그램이 개발되어야 한다.

수중운동 프로그램이 도시주변부 여성의 체력, 체구성과 보행특성에 미치는 영향 (The Effects of an Aquatic Exercise Program on Physical Fitness, Body Composition, and Gait Characteristics in Women)

  • 김선애;김종임;김현주;정영희;황경옥;송향영
    • 근관절건강학회지
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    • 제21권2호
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    • pp.97-105
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    • 2014
  • Purpose: The purpose of this study was to identify the effects of an aquatic exercise program on physical fitness, body composition, and gait characteristics using trunk and pelvic angle in women living in urban fringe area. Methods: An aquatic exercise program consists of exercise in a swimming pool and self-help group activity with 16 women living in urban fringe (mean age: 63 years) for 8 weeks (twice a week for 2 hours). Physical fitness, body composition, trunk and pelvic angle using 2D video motion analyzer, and a questionnaire including socio-demographic variables were measured from July to August, 2013. Data were analyzed using a paired t-test with the SPSS/WIN 18.0 program. Results: At the end of 8 weeks intervention, there were significant decreases on body weight (p=.025), body fat (p=.030) and BMI (p=.011). There were significant increases on muscle strength (p=.001) and flexibility (p=.015). Trunk angle was significantly improved, which means participants less moved their body from side to side when they walked (p=.001). Conclusion: From this results, the aquatic exercise program could be an effective nursing intervention to improve physical fitness, body composition, and gait ability for women living in urban fringe area.