• Title/Summary/Keyword: Video Sequence

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Sign Language Spotting Based on Semi-Markov Conditional Random Field (세미-마르코프 조건 랜덤 필드 기반의 수화 적출)

  • Cho, Seong-Sik;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
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    • v.36 no.12
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    • pp.1034-1037
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    • 2009
  • Sign language spotting is the task of detecting the start and end points of signs from continuous data and recognizing the detected signs in the predefined vocabulary. The difficulty with sign language spotting is that instances of signs vary in both motion and shape. Moreover, signs have variable motion in terms of both trajectory and length. Especially, variable sign lengths result in problems with spotting signs in a video sequence, because short signs involve less information and fewer changes than long signs. In this paper, we propose a method for spotting variable lengths signs based on semi-CRF (semi-Markov Conditional Random Field). We performed experiments with ASL (American Sign Language) and KSL (Korean Sign Language) dataset of continuous sign sentences to demonstrate the efficiency of the proposed method. Experimental results show that the proposed method outperforms both HMM and CRF.

Simulation Analysis for Verifying an Implementation Method of Higher-performed Packet Routing

  • Park, Jaewoo;Lim, Seong-Yong;Lee, Kyou-Ho
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.440-443
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    • 2001
  • As inter-network traffics grows rapidly, the router systems as a network component becomes to be capable of not only wire-speed packet processing but also plentiful programmability for quality services. A network processor technology is widely used to achieve such capabilities in the high-end router. Although providing two such capabilities, the network processor can't support a deep packet processing at nominal wire-speed. Considering QoS may result in performance degradation of processing packet. In order to achieve foster processing, one chipset of network processor is occasionally not enough. Using more than one urges to consider a problem that is, for instance, an out-of-order delivery of packets. This problem can be serious in some applications such as voice over IP and video services, which assume that packets arrive in order. It is required to develop an effective packet processing mechanism leer using more than one network processors in parallel in one linecard unit of the router system. Simulation analysis is also needed for verifying the mechanism. We propose the packet processing mechanism consisting of more than two NPs in parallel. In this mechanism, we use a load-balancing algorithm that distributes the packet traffic load evenly and keeps the sequence, and then verify the algorithm with simulation analysis. As a simulation tool, we use DEVSim++, which is a DEVS formalism-based hierarchical discrete-event simulation environment developed by KAIST. In this paper, we are going to show not only applicability of the DEVS formalism to hardware modeling and simulation but also predictability of performance of the load balancer when implemented with FPGA.

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A Fast Motion Estimation Scheme using Spatial and Temporal Characteristics (시공간 특성을 이용한 고속 움직임 백터 예측 방법)

  • 노대영;장호연;오승준;석민수
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.4
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    • pp.237-247
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    • 2003
  • The Motion Estimation (ME) process is an important part of a video encoding systems since they can significantly reduce bitrate with keeping the output quality of an encoded sequence. Unfortunately this process may dominate the encoding time using straightforward full search algorithm (FS). Up to now, many fast algorithms can reduce the computation complexity by limiting the number of searching locations. This is accomplished at the expense of less accuracy of motion estimation. In this paper, we introduce a new fast motion estimation method based on the spatio-temporal correlation of adjacent blocks. A reliable predicted motion vector (RPMV) is defined. The reliability of RPMV is shown on the basis of motion vectors achieved by FS. The scalar and the direction of RPMV are used in our proposed scheme. The experimental results show that the proposed method Is about l1~14% faster than the nearest neighbor method which is a wellknown conventional fast scheme.

MPEG-2 Bit-Rate Control for Video Sequence Editing using Dynamic Macroblock Bit Assignment (압축 비디오시퀀스 편집을 위한 동적 매크로블럭 비트할당 MPEG-2 비트율 제어)

  • Kim, Ju-Do;Lee, Keun-Young
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.9
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    • pp.63-69
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    • 1998
  • In this paper, we propose a new Bit-Rate control algorithm based on bit usage matching to substitute encoded GOP(s) for new GOP(s) in MPEG-2 bitstream. It iteratively encodes current picture according to quantization value of previous picture and records bit-usage of each slice until nearly target bits are used. With target bits falling in two output bits, quantization value of slice should be changed to alleviate output bit error. We use recorded bit-usage information to decide which slices should be encoded with one quantization value and others with another. As every macroblock has different activity, we change macroblock quantization value using slice quantization value and activity value. The simulation results demonstrate that the fluctuation of the output bits can be kept within few-several tens of bits while maintaining the quality of the reconstructed pictures at a relatively stable level.

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A Multicast-Based Handover Scheme for the IEEE WAVE Networks (IEEE WAVE 네트워크를 위한 멀티캐스트 기반 핸드오버 기법)

  • Lee, Hyuk-Joon;Yoon, Seok-Young;Lee, Sang-Joon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.2
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    • pp.112-121
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    • 2011
  • The IEEE WAVE standard specification does not support handover operation since it is designed to transmit mainly the ITS-related messages that are limited in length. More advanced multimedia applications such as Internet browsing and streaming of video clips produced by CCTVs, however, require handover support such that a sequence of data packets can be received seamlessly while an OBU's association with the RSUs changes. This paper presents a new handover scheme that can operate without performance degradation in the cases where there are multiple RSUs in the areas of handover by making use of the IEEE 802.11f IAPP Move-notify messages, based on the fast handover scheme with proactive caching by disassociation messages introduced previously. Experimental results from the simulation shows that the proposed handover scheme outperforms the scheme based solely on multicast.

Codebook-Based Foreground Extraction Algorithm with Continuous Learning of Background (연속적인 배경 모델 학습을 이용한 코드북 기반의 전경 추출 알고리즘)

  • Jung, Jae-Young
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.449-455
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    • 2014
  • Detection of moving objects is a fundamental task in most of the computer vision applications, such as video surveillance, activity recognition and human motion analysis. This is a difficult task due to many challenges in realistic scenarios which include irregular motion in background, illumination changes, objects cast shadows, changes in scene geometry and noise, etc. In this paper, we propose an foreground extraction algorithm based on codebook, a database of information about background pixel obtained from input image sequence. Initially, we suppose a first frame as a background image and calculate difference between next input image and it to detect moving objects. The resulting difference image may contain noises as well as pure moving objects. Second, we investigate a codebook with color and brightness of a foreground pixel in the difference image. If it is matched, it is decided as a fault detected pixel and deleted from foreground. Finally, a background image is updated to process next input frame iteratively. Some pixels are estimated by input image if they are detected as background pixels. The others are duplicated from the previous background image. We apply out algorithm to PETS2009 data and compare the results with those of GMM and standard codebook algorithms.

Development of a Vision Based Fall Detection System For Healthcare (헬스케어를 위한 영상기반 기절동작 인식시스템 개발)

  • So, In-Mi;Kang, Sun-Kyung;Kim, Young-Un;Lee, Chi-Geun;Jung, Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.279-287
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    • 2006
  • This paper proposes a method to detect fall action by using stereo images to recognize emergency situation. It uses 3D information to extract the visual information for learning and testing. It uses HMM(Hidden Markov Model) as a recognition algorithm. The proposed system extracts background images from two camera images. It extracts a moving object from input video sequence by using the difference between input image and background image. After that, it finds the bounding rectangle of the moving object and extracts 3D information by using calibration data of the two cameras. We experimented to the recognition rate of fall action with the variation of rectangle width and height and that of 3D location of the rectangle center point. Experimental results show that the variation of 3D location of the center point achieves the higher recognition rate than the variation of width and height.

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A Study on Channel Equalization in Channels for Wireless Communication System (무선통신 시스템의 채널 환경에서 채널 등화에 관한 연구)

  • Kim, Dong-Ok
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.7 no.1
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    • pp.15-22
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    • 2007
  • The third generation mobile communications system requiring the reliable multimedia data transmission has provided with the reliable voice, data and video services over the variable propagation environment. However the broadband wireless multiple access technologies cause Inter Symbol Interference(ISI) or Multiple Access Interference(MAI) to degrade the performance of CDMA(Code Division Multiple Access) system. Constant Modulus Algorithm which is frequently used as the adaptive blind equalizers to remove the interfering signal has ill-convergence phenomenon without proper initialization. In this paper, new blind equalization method based on conventional CMA is proposed to improve the channel efficiency, and through computer simulation this is tested over the time varying fading environment of mobile communication system. consequently, new blind equalization method into concatenated Kalman filter with CMA is verified better than conventional CMA through adopting minimum mean square errors and eye- pattern obtained from algorithm are compared.

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Effect of Action Observational Training on Gait in People with Stroke

  • Lee, JongSu;Kim, YoungMi;Lee, DongKyu
    • The Journal of Korean Physical Therapy
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    • v.32 no.1
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    • pp.1-6
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    • 2020
  • Purpose: This study examined the effects of action observational training to improve the gait function for patients with stroke. Methods: The participants were divided into two groups: right hemiplegia group (n=12) and left hemiplegia group (n=12). All groups received conventional therapy for five sessions for 30 minutes, each for three weeks. Left and right hemiplegia group practiced additional action observational training for five sessions for 20 minutes each for three weeks. They participated in three weeks of action observational training coupled with immediate physical practice (intervention), followed by a final assessment. The duration of each action observation video sequence was 10 minutes, followed immediately by practice of the observed motor skill (10 minutes). The gait velocity, cadence, swing time, step length, and BOS (base of support) were examined using the GAITRite system. Results: The results of this study showed significant improvement in the gait function. The outcomes of the gait abilities from gait velocity, cadence, swing time, step length of the affected side, and BOS (base of support) were improved significantly in the right hemiplegia group (p<0.05). In the left hemiplegia group, there was no significant improvement in the gait velocity, cadence, and BOS except for the swing time and step length of the affected side. The left and right group comparisons between the groups were not significant (p<0.05). Conclusion: Action observation training improves the gait function. These results suggest that action observational training is feasible and suitable for stroke patients.

Extended Adaptive Spatio-Temporal Auto-Regressive Model for Video Sequence (동영상에서의 확장된 시공간 적응적 Auto-regressive 모델의 연구)

  • Doo, Seok-Joo;Kang, Moon-Gi
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.11
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    • pp.54-59
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    • 1999
  • In this paper, a generalized auto-regressive(AR) model is proposed for linear prediction based on adaptive spatio-temporal support region(ASTSR). The conventional AR model suffers from the drawback that the prediction error increases in the edge region because the rectangular support region of the edge does not satisfy the stationary assumption. Thus, the proposed approach puts an emphasis on the formulation of a spatio-temporally adaptive support region for the AR model, called ASTSR. The ASTSR consists of two parts: the adaptive spatial support region(ASSR) connected with edges and the adaptive temporal support region(ATSR) related to temporal discontinuities. The AR model based on ASTSR not only produces more accurate model parameters but also reduces the computational complexity in the motion picture restoration.

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