• Title/Summary/Keyword: Video Rate

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Design of Low Power H.264 Decoder Using Adaptive Pipeline (적응적 파이프라인을 적용한 저전력 H.264 복호기 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.9
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    • pp.1-6
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    • 2010
  • H.264 video coding standard is widely used due to the high compression rate and quality. H.264 decoders usually have pipeline architecture by a macroblock or a $4{\times}4$ sub-block. The period of the pipeline is usually fixed to guarantee the operation in the worst case which results in many idle cycles and the requirement of high data bandwidth and high performance processing units. We propose adaptive pipeline architecture for H.264 decoders for efficient decoding and lower the requirement of the bandwidth for the memory bus. Parameters and coefficients are delivered using hand-shaking communication through dedicated interconnections and frame pixel data are transferred using AMBA AHB network. The processing time of each block is variable depending on the characteristics of images, and the processing units start to work whenever they are ready. An H.264 decoder is designed and implemented using the proposed architecture to verify the operation using an FPGA.

A Study on Effective Bandwidth Algorithms for Mass Broadcasting Service with Channel Bonding (채널 결합 기반 대용량 방송서비스를 위한 유효 대역폭 추정 알고리즘에 대한 연구)

  • Yong, Ki-Tak;Shin, Hyun-Chul;Lee, Dong-Yul;You, Woong-Sik;Choi, Dong-Joon;Lee, Chae-Woo
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.49 no.3
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    • pp.47-61
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    • 2012
  • parallel transmitting system with channel bonding method have been proposed to transmit mass content such as UHD(Ultra High Definition) in HFC(Hybrid Fiber Coaxial) networks. However, this system may lead to channel resource problem because the system needs many channels to transmit mass content. In this paper, we analyze three effective bandwidth approximation algorithms to use the bonding channel efficiently. These algorithms are the effective bandwidth of Gaussian approximation method algorithm proposed by Guerin, the effective bandwidth based on statistics of video frames proposed by Lee and the effective bandwidth based on Gaussian traffic proposed by Nagarajan. We also evaluate compatibility of algorithms to the mass broadcasting service. OPNET simulator is used to evaluate the performance of the algorithms. For accuracy of simulation, we make mass source from real HD broadcasting stream.

A Study on Effectiveness of Designed Composite Filter with Noise Reduction in Ultrasound Image for Diffuse Liver Disease (미만성 간질환의 초음파 영상에서 노이즈 감소를 위한 복합필터의 설계 및 유용성에 관한 연구)

  • Lee, Jin-Soo;Kim, Changsoo;Im, In-Chul;Yang, Sung-Hee
    • Journal of the Korean Society of Radiology
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    • v.11 no.2
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    • pp.69-77
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    • 2017
  • This paper proposes a composite filter for noise reduction of image. To improve the image quality by reducing the noise in the liver ultrasound image, we tried to help the accurate image analysis. In the experiment, the top seven composite filters were selected by combining the Gaussian blur filter, the sharpening filter, and the median filter using the ATS-539 ultrasonic phantom, and applied to the ultrasound image in which this was done. As a result, it was found that the values of SNR, CNR and MSR all increased when the top seven composite filters were applied. In addition, PSNR of more than 30 dB, close to SSIM 1 showed that the image loss rate is small. Therefore, the appropriate application of the proposed composite filter in this research will be useful for accurate video reading and analysis.

A Study on the Full-HD HEVC Encoder IP Design (고해상도 비디오 인코더 IP 설계에 대한 연구)

  • Lee, Sukho;Cho, Seunghyun;Kim, Hyunmi;Lee, Jehyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.167-173
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    • 2015
  • This paper presents a study on the Full-HD HEVC(High Efficiency Video Coding) encoder IP(Intellectual Property) design. The designed IP is for HEVC main profile 4.1, and performs encoding with a speed of 60 fps of full high definition. Before hardware and software design, overall reference model was developed with C language, and we proposed a parallel processing architecture for low-power consumption. And also we coded firmware and driver programs relating IP. The platform for verification of developed IP was developed, and we verified function and performance for various pictures under several encoding conditions by implementing designed IP to FPGA board. Compared to HM-13.0, about 35% decrease in bit-rate under same PSNR was achieved, and about 25% decrease in power consumption under low-power mode was performed.

A Study on PEP based on Cross-layer and Network Coding in DVB-RCS Networks (DVB-RCS 네트워크에서 Cross-layer 및 네트워크 코딩 기반 PEP 연구)

  • Lee, Kyu-Hwan;Jung, Hyun-Ki;Kim, Jae-Hyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.25-31
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    • 2015
  • In this paper, we propose PEP based on cross-layer and network coding in digital video broadcasting-return channel via satellite (DVB-RCS) networks. In particular, we propose not only a scheme of cross-layer information exchange for interaction between TCP and the resource allocation (RA) scheme in the link layer but also a tuning algorithm for the TCP contention window (CWND) by using information on the RA in the link layer and the redundancy rate for network-coded packets. The simulation results show that TCP CWND can be adjusted by RA information in the proposed protocol. Furthermore, through the transmission of network-coded packets and the proposed CWND tuning algorithm, TCP throughput is enhanced in lossy environment due to user mobility without the unnecessary resource overhead.

Design of Prediction Unit for H.264 decoder (H.264 복호기를 위한 효율적인 예측 연산기 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.7
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    • pp.47-52
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    • 2009
  • H.264 video coding standard is widely used due to the high compression rate and quality. The motion compensation is the most time-consuming and complex unit in the H.264 decoder. The performance of the motion compensation is determined by the calculation of pixel interpolation and management of the reference pixels. The reference pixels read from external memory using efficient memory management for data reuse is necessary along with the high performance interpolators. We propose the architecture of a motion compensation unit for H.264 decoders. It is composed of 2-dimensional circular register files, a motion vector predictor and high performance interpolators with low complexity. The 2-dimensional circular register files reuse reference pixel data as much as possible, and feed reference pixel data to interpolators without any latency and complex logic circuits. We design a motion compensation unit and a intra-prediction unit and integrate them into a prediction unit and verify the operation and the performance.

OpenLDI Receiver Circuit for Flat-Panel Display Systems (평판 디스플레이 시스템을 위한 OpenLDI 수신기 회로)

  • Han, Pyung-Su;Choi, Woo-Young
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.2
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    • pp.34-43
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    • 2008
  • An OpenLDI receiver circuit for flat-panel display systems was designed and fabricated using $1.8-{\mu}m$ high-voltage CMOS technology. Designed circuit roughly consists of DLL circuit and parallelizers, which recovers clock and parallelize data bits, respectably. It has one clock input and four data inputs. Measurement results showed that it successfully recovers clock signal from input whose frequency is $10Mhz{\sim}65Mhz$, which corresponds data rate of $70Mbps{\sim}455Mbps$ per channel, or $280Mbps{\sim}1.82Gbps$ when all of the four data channels were utilized. A commercial LCD monitor was modified into a test-bench and used for video data transmission at clock frequency of 49Mhz. In the experiment, power consumption was 19mW for core block and 82.5mW for output buffer.

Analysis on Pedestrian Behavior Focused on Waiting Time and Trial Frequency for Crossing in the Unsignalized Intersection (비신호 교차로에서 횡단 기다림 시간 및 시도횟수에 관한 보행행태 연구)

  • Jang, Tae Youn;Oh, Do-Hyoung
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.35 no.2
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    • pp.427-436
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    • 2015
  • This study analyzes the factors effecting on pedestrian crossing behavior in the unsignalized intersection. Pedestrian crossing behavior is the results of mental stress defined as a combination of environment perception, avoiding accidents, halting collision, and instant crossing decision. It is necessary to make walkable intersection in cities through relieving this stress influenced by personality, traffic condition, and roadway environment. The purpose of study is empirically to examine the crossing behavior such as crossing satisfaction, crossing trial frequency and waiting time based on various factors effecting on crossing intersection by video and questionnaire survey. The $x^2$-test is applied to analyze the characteristics of crossing trial frequency according to each factor. Also, the hazard rate model is established to find the factors effecting on waiting time for crossing. Finally, the direct and indirect effects on the pedestrian crossing satisfaction are presented as the results of LISREL.

Animal Face Classification using Dual Deep Convolutional Neural Network

  • Khan, Rafiul Hasan;Kang, Kyung-Won;Lim, Seon-Ja;Youn, Sung-Dae;Kwon, Oh-Jun;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.23 no.4
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    • pp.525-538
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    • 2020
  • A practical animal face classification system that classifies animals in image and video data is considered as a pivotal topic in machine learning. In this research, we are proposing a novel method of fully connected dual Deep Convolutional Neural Network (DCNN), which extracts and analyzes image features on a large scale. With the inclusion of the state of the art Batch Normalization layer and Exponential Linear Unit (ELU) layer, our proposed DCNN has gained the capability of analyzing a large amount of dataset as well as extracting more features than before. For this research, we have built our dataset containing ten thousand animal faces of ten animal classes and a dual DCNN. The significance of our network is that it has four sets of convolutional functions that work laterally with each other. We used a relatively small amount of batch size and a large number of iteration to mitigate overfitting during the training session. We have also used image augmentation to vary the shapes of the training images for the better learning process. The results demonstrate that, with an accuracy rate of 92.0%, the proposed DCNN outruns its counterparts while causing less computing costs.

Automatic Classification Technique of Offence Pattern in Soccer Game using Neural Networks (뉴럴네트워크를 이용한 축구경기에 있어서의 공격패턴 자동분류 기법)

  • Kim, Hyun-Sook;Kim, Kwang-Yong;Nam, Sung-Hyun;Hwang, Chong-Sun;Yang, Young-Kyu
    • Journal of KIISE:Software and Applications
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    • v.27 no.7
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    • pp.712-722
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    • 2000
  • In this paper, we suggest and test a classification technique of offence pattern from group formation to automatically index highlights of soccer games. A BP (Back-propagation) neural nets technique was applied to the information of the position of both the player and the ball on a ground, and the distance between the player and the ball to identify the group formation in space and time. The real soccer game scenes including '98 France World Cup were used to extract 297 video clips of various types of offence patterns; Left Running 60, Right Running 74, Center Running 72, Corner-kick 39 and Free-kick 52. The results are as follows: Left Running comes to 91.7%, Right Running 100%. Center Running 87.5%, Corner-kick 97.4% and Free-kick 75%, and these showed quite a satisfactory rate of recognition.

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