• Title/Summary/Keyword: Video Overlay

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Effect of Color Overlay on Reading Comprehension Depending on Emotional State (감정 상태에 따라 색 오버레이가 언어 인지 기능에 미치는 영향)

  • Park, Yoon;Yang, Janghoon
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.332-343
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    • 2016
  • With the advance of digital technology, new methods which acquire color information and combine it with various contents are emerging. Color has some effect on emotion while it gives some information as component of an image. In addition, change in emotion and sensation from color stimulus makes some change in cognition. This research investigate the effect of color overlay on cognition depending on emotional state. With this goal, subjects consisting of 10 men and 10 women solved some problems with color overlay of red, orange, and green after watching short video clips which intend to induce target emotion. Experimental results show that red color overlay under positive emotion significantly reduces the average score of solving problems, while green overlay under negative emotion significantly increases it. It is also analyzed that there is not statistically significant difference in cognitive function with color overlay while it is significantly better under positive emotion than negative emotion without color overlay.

Virtual Direction Multicast: An Efficient Overlay Tree Construction Algorithm

  • Mercan, Suat;Yuksel, Murat
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.446-459
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    • 2016
  • In this paper, we propose virtual direction multicast (VDM) for video multicast applications on peer-to-peer overlay networks. It locates the end hosts relative to each other based on a virtualized orientation scheme using real-time measurements. It builds multicast tree by connecting the nodes, which are estimated to be in the same virtual direction. By using the concept of directionality, we target to use minimal resources in the underlying network while satisfying users' quality expectations. We compare VDM against host multicast tree protocol.We simulated the protocol in a network simulator and implemented in PlanetLab. Results both from simulation and PlanetLab implementation show that our proposed technique exhibits good performance in terms of defined metrics.

A Study on QoS Improvement for Overlay Multicast Using Modified Dijkstra Algorithm (변형된 Dijkstra 알고리즘을 활용한 오버레이 멀티캐스트 QoS 향상 기법 연구)

  • Lee, Hyung-Ok;Nam, Ji-Seung;Park, Jun-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.7
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    • pp.3468-3473
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    • 2013
  • Conditions that overlay multicast tree must satisfy for the real-time application system of a video-conference, an internet broadcasting is two things. First, the degree of nodes in a tree must be proper value. Second, the diameter of the multicast tree, distance between longest two users should be short. If the path between two users in the tree is long, the delay time in data transmission between two users great. So, it is not suitable to the application system such as video-conferences. In this paper, the cost of the dijkstra algorithm calculate with proposed score-function through checking the extra bandwidth, the delay and the requested bandwidth. It is composed the tree through the dijkstra algorithm.

An Architecture of ISP-based P2P IPTV Services and Its Characteristics (계층 구조형 ISP 기반 P2P IPTV 서비스 구조 및 특성)

  • Sung, Moo-Kyung;Han, Chi-Moon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4B
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    • pp.659-669
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    • 2010
  • The P2P IPTV will create a new paradigm for the Internet services. However, it cannot guarantee the reliability of their server and QoS because of using common Internet users(peers) for SIP server or relay server, though the infrastructural cost is low. This paper proposes the ISP-based P2P IPTV architecture which can solute the limitations of conventional P2P-based IPTV. In this model, ISP can build P2P overlay network with ISP servers and directly manage each server needed for session connection. So, the servers have higher performance and better reliability than previous one. Besides, robustness is improved because each sever is set by P2P overlay network. To evaluate the characteristics of the ISP-based P2P IPTV architecture, we simulate it for some parameters which are end-to-end streaming delay time, connection delay time and traffic amount. We compared the proposed architecture with the conventional P2P architecture about video service and confirmed that the performance of ISP-based P2P IPTV is better than conventional P2P based IPTV.

Overlay-multicast Live Video Streaming System for Large-scale network (대규모 네트워크에 적합한 오버레이 멀티캐스트 실시간 비디오 스트리밍 시스템 설계)

  • Nam, Yun-seung;Kang, Mi-young;Nam, Ji-seung
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.414-416
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    • 2010
  • 현재 인터넷 공급업체(ISP)에서는 IPTV제공을 위하여 IP Multicast 제공이 가능한 망을 구성하여 서비스를 제공하고 있다. 특히, 오픈형 IPTV 서비스를 위해서 기존의 IP Network에서 제공해야 한다. 이는 IP Multicast를 지원하지 않는 기존의 장비들에 대한 문제점을 고려하여야 한다. 오버레이 멀티캐스트(Overlay-Multicast)는 IP Multicast의 단점을 보완하기위한 메커니즘이다. 실시간 비디오 스트리밍 서비스를 위해서는 오버레이 멀티캐스트 트리의 최적화가 요구된다. 트리기반의 오버레이 멀티캐스트에서 각 노드들은 부모 노드와 자식 노드와 QoS/QoE를 보장해 주어야 한다. 본 논문에서는 오버레이 멀티캐스트 트리의 QoS/QoE를 보장하기 위해 Bandwith를 측정하여 Out-degree Level을 조절하는 Dynamic Degree Change 기법을 적용한 실시간 오버레이 멀티캐스트 비디오 스트리밍 시스템을 모델링하였다.

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Implementation of a Flexible Peer-to-Peer Internet Telephony Service Using an Underlying DHT (유연성을 갖는 분산 해쉬 테이블 기반의 피어 투 피어 인터넷 텔레포니 서비스의 구현)

  • Lee, Ju-Ho;Kim, Jae-Bong;Jeong, Choong-Kyo
    • Journal of Industrial Technology
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    • v.26 no.B
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    • pp.199-206
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    • 2006
  • Internet telephony provides voice communication services with added flexibility for multimedia extension at a lower cost compared to traditional telephone systems. We implemented an internet telephony system as an overlay network without a centralized server, using a distributed hash table (DHT). Compared to the current server-based internet telephony system, our system is fault-tolerant, scalable, and can be flexible extended to various services and advanced to integrated service. To demonstrate the high flexibility of our DHT-based internet telephony system, we made our system cooperate with web servers. Web users can check up others' online stales and establish voice communication sessions to online users at a mouse click. This technology can be applied to more complex services such as multimedia messaging or video conference service.

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Overlay Multicast Standard Technologies and Application (오버레이 멀티캐스트 표준 기술 및 응용)

  • Jung, Ok-Jo;Kwon, Eui-Yeon;Park, Ju-Young;Kang, Shin-Gak
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.528-530
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    • 2005
  • Multicast is an efficient technology for internet video conference, internet live broadcast, data delivery and news services, and especially RMCP, which is a kind of overlay multicast, operates on network independently. It is considered to be deployed current internet network immediately. This paper describes various services using RMCP standard technology which is developed in ITU-T.

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A Design of SVC Multicast Mechanism (SVC 멀티캐스트 메커니즘에 관한 설계)

  • Gao, Hui;Lee, Hyung-ok;Kwag, Young-wan;Nam, Ji-seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.573-576
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    • 2011
  • Research on 4A(Any-time, Any-where, Any-device, Any-contents) services for the next-generation multimedia services is developed with the trend of the integration of wire and wireless networks and the convergence of telecommunications and broadcasting. In this paper we proposed a design of SVC(Scalable Video Coding) overlay multicast mechanism which can provide typical next-generation multimedia services such as SVC streaming. A novel overlay multicast algorithm called ACK-Flow tree optimization algorithm is proposed to guarantee SVC streaming with high efficiency.

Implementation and Performance Analysis of a Multichannel Visual Monitoring System based on DirectX (DirectX 기반 다채널 영상 감시 시스템 구현 및 성능 분석)

  • Chung Sun-Tae
    • The Journal of the Korea Contents Association
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    • v.5 no.1
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    • pp.217-227
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    • 2005
  • In this paper, we present the result of an efficient implementation of DirectX-based multichannel visual monitoring system and the performance analysis of it. Our proposed system mainly consists of three subsystems: display, storage, and retrieval/playback. The display subsystem is designed to utilize efficiently H/W acceleration, overlay and flip of DirectX for faster real-time display, display synchronization among channels, and improvement of tearing artifact. For the performance improvement of storage speed, the storage subsystem is designed and implemented in DirectShow Filter-based multithreading architecture so that it can store multichannel video streams efficiently in each channel with minimizing data bottleneck among channels. In the retrieval and playback subsystem, efficient index file architecture and video data storage architecture, efficient playback architecture which can make playback be processed parallel among channels are designed and implemented for faster retrieval and playback,. Through experiments, our proposed system is shown to be maximally 2 times as fast in storaging speed and maximally 3.5 times as fast in retrieval and playback speed as the previous system.

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Convergence of Broadcasting and Communication in Home Network using E-PON based Home Gateway (EPON 기반 홈게이트웨이를 이용한 댁내 망에서의 방송통신 융합 서비스)

  • Park Wanki;Kim Daeyoung
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.6 s.336
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    • pp.9-16
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    • 2005
  • In this paper, we focus on supporting the convergence of broadcasting and communication in home network systems with E-PON based home gateway. We propose a new architecture to provide broadcasting and data services in integrated home network using overlay transport mechanism in access network and If multicast techniques of IGMP and IGMP snooping in home network. We also detail a set of mechanisms and procedures for home broadcasting service through the home gateway system. Our new scheme is composed of three parts: a) an overlay transmission model of video broadcasting signals (satellite and/or cable TV) and Internet data, b) to select a specific video broadcasting channel and to make of the selected video broadcasting stream into IP multicast packets in tuner/conversion module using multiple tuner system and c) to transfer the converted If multicast packets to L2 switch of home gateway's core module and to send them out to target port(s) by L2 multicast using IGMP snooping.