• Title/Summary/Keyword: Video Media

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Efficient Media Synchronization Mechanism for SVC Video Transport over IP Networks

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jin-Soo
    • ETRI Journal
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    • v.30 no.3
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    • pp.441-450
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    • 2008
  • The scalable extension of H.264, known as scalable video coding (SVC) has been the main focus of the Joint Video Team's work and was finalized at the end of 2007. Synchronization between media is an important aspect in the design of a scalable video streaming system. This paper proposes an efficient media synchronization mechanism for SVC video transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, a real-time transport protocol/RTP control protocol (RTP/RTCP) suite is usually employed. To provide an efficient mechanism for media synchronization between SVC video and audio, we suggest an efficient RTP packetization mode for inter-layer synchronization within SVC video and propose a computationally efficient RTCP packet processing method for inter-media synchronization. By adopting the computationally simple RTCP packet processing, we do not need to process every RTCP sender report packet for inter-media synchronization. We demonstrate the effectiveness of the proposed mechanism by comparing its performance with that of the conventional method.

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GeoVideo: A First Step to MediaGIS

  • Kim, Kyong-Ho;Kim, Sung-Soo;Lee, Sung-Ho;Kim, Kyoung-Ok;Lee, Jong-Hun
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.827-831
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    • 2002
  • MediaGIS is a concept of tightly integrated multimedia with spatial information. VideoGIS is an example of MediaGIS focused on the interaction or interaction of video and spatial information. Our suggested GeoVideo, a new concept of VideoGIS has its key feature in interactiveness. In GeoVideo, the geographic tasks such as browsing, searching, querying, spatial analysis can be performed based on video itself. GeoVideo can have the meaning of paradigm shift from artificial, static, abstracted and graphical paradigm to natural, dynamic, real, and image-based paradigm. We discuss about the integration of video and geography and also suggest the GeoVideo system design. Several considerations on expanding the functionalities of GeoVideo are explained for the future works.

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A PRECISE AUDIO/VIDEO SYNCHRONIZATION SCHEME FOR MULTIMEDIA STREAMING

  • Chi, Won-Sup;Jung, Soon-Heung;Yoo, Jeong-Ju;Seo, Kwang-Deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.49-54
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    • 2009
  • Synchronization between media is an important aspect in the design of multimedia streaming system. This paper proposes a precise media synchronization mechanism for digital video and audio transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, RTP/RTCP protocol suite is usually employed. To provide a precise mechanism for media synchronization between video and audio, we suggest an efficient media synchronization algorithm based on NPT (Normal Play Time) which can be derivable from the timestamp information in the header part of RTP packet generated for the transport of video and audio streams. With the proposed method, we do not need to send and process any RTCP SR (sender report) packet which is required for conventional media synchronization scheme, and accordingly could reduce the number of required UDP ports and the amount of control traffic injected into the network.

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Image Processing of Pseudo-rate-distortion Function Based on MSSSIM and KL-Divergence, Using Multiple Video Processing Filters for Video Compression (MSSSIM 및 쿨백-라이블러 발산 기반 의사 율-왜곡 평가 함수와 복수개의 영상처리 필터를 이용한 동영상 전처리 방법)

  • Seok, Jinwuk;Cho, Seunghyun;Kim, Hui Yong;Choi, Jin Soo
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.768-779
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    • 2018
  • In this paper, we propose a novel video quality function for video processing based on MSSSIM to select an appropriate video processing filter and to accommodate multiple processing filters to each pixel block in a picture frame by a mathematical selection law so as to maintain video quality and to reduce the bitrate of compressed video. In viewpoint of video compression, since the properties of video quality and bitrate is different for each picture of video frames and for each areas in the same frame, it is difficult for the video filter with single property to satisfy the object of increasing video quality and decreasing bitrate. Consequently, to maintain the subjective video quality in spite of decreasing bitrate, we propose the methodology about the MSSSIM as the measure of subjective video quality, the KL-Divergence as the measure of bitrate, and the combination method of those two measurements. Moreover, using the proposed combinatorial measurement, when we use the multiple image filters with mutually different properties as a pre-processing filter for video, we can verify that it is possible to compress video with maintaining the video quality under decreasing the bitrate, as possible.

Actual Feeling Service Model for Video-Media Contents (영상미디어콘텐츠에 대한 실감 서비스 모델)

  • Lee, Ji-Hye;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.10 no.3
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    • pp.453-459
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    • 2009
  • In recently, as the interest of media contents increase among internet users, a variety of media contents are circulated in the web. Especially, video-media content in media contents attracts internet user's interest. In conjunction with web 2.0, internet users open and share their making contents by themselves. Their attitude about accepting media contents is not passive but aggressive. Additionally, they create new form of distribution of the flow. Video media content for distribution on the Web is created by experts to a professional content, but Web 2.0 era, the UCC (User Create Contents) in the form of self-produced content is the most. The generated media by the general internet users, but self-produced content, provides video information only and has limitations. To satisfy internet users as consumers in the web 2.0 eras, it has needed to provide actual feeling contents that add various effects not just simple media. Therefore, this paper represents the existing media content with simple information based on the concept of ontology and the meaning to the subject for the media content. We will provide an actual feeling how to offer the configuration of a service model (AF-VS : Actual Feeling Video Service).

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Social Media Fake News in India

  • Al-Zaman, Md. Sayeed
    • Asian Journal for Public Opinion Research
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    • v.9 no.1
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    • pp.25-47
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    • 2021
  • This study analyzes 419 fake news items published in India, a fake-news-prone country, to identify the major themes, content types, and sources of social media fake news. The results show that fake news shared on social media has six major themes: health, religion, politics, crime, entertainment, and miscellaneous; eight types of content: text, photo, audio, and video, text & photo, text & video, photo & video, and text & photo & video; and two main sources: online sources and the mainstream media. Health-related fake news is more common only during a health crisis, whereas fake news related to religion and politics seems more prevalent, emerging from online media. Text & photo and text & video have three-fourths of the total share of fake news, and most of them are from online media: online media is the main source of fake news on social media as well. On the other hand, mainstream media mostly produces political fake news. This study, presenting some novel findings that may help researchers to understand and policymakers to control fake news on social media, invites more academic investigations of religious and political fake news in India. Two important limitations of this study are related to the data source and data collection period, which may have an impact on the results.

Media Adaptation System for Contents Service Environments Using Scalable Video Coding (스케일러블 비디오 코딩을 이용한 환경적응형 미디어 시스템)

  • Bae, Seong-Jun;Jung, Soon-heung;Kang, Jung-won;Yoo, Jeong-Ju
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.4
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    • pp.175-181
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    • 2008
  • This paper describes the SVC-based media adaptation system which can adapt video contents optimally to various consumption environments in an IP-based transmission scenario. As key technologies, we will present scalable video coding, SVC-based adaptive media transmission, and SVC-based adaptation signaling technology.

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A Study on the Effectiveness of Video Advertisements Generated by Social Media Users: Centered on Video Content Type and Information Framework (소셜미디어 사용자가 만드는 동영상 광고효과에 관한 연구: 동영상 콘텐츠 유형 및 정보 프레임워크 중심으로)

  • Zhang, Ning;KIM, Chee-yong
    • Journal of Korea Multimedia Society
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    • v.25 no.1
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    • pp.103-113
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    • 2022
  • Based on the information framework and regulatory focus theory, this paper verifies the impact on the advertising effect when the matching effect forms between the video advertising content type (Information Type, Entertainment Type) and the information framework (Promotional, Prevention) and the regulatory focus (Promotion Orientation, Prevention Orientation) in social media. In order to verify, after selecting of the experimental subjects and finishing the prior investigation of the experimental operation, four video advertisements and formal experiments were performed. The experimental results showed that first, the content type affects the advertising effect of the video and the information framework; when the information video matches the preventive information framework, it will have a more obvious positive effect on the advertising effect; when the entertainment video matches the promotion information framework, it will have a more obvious positive effect on the advertising effect. Second, with the two matches of video content type and information framework, the entertainment-oriented video has a more obvious positive effect for the information-oriented video audience; the above results enrich user created content research and improve the quality and communication efficiency of video in social media.

Color Noise Reduction Method in Non-constant Luminance Signal for High Dynamic Range Video Service

  • Lee, Jinho;Jun, Dongsan;Kang, Jungwon;Ko, Hyunsuk;Kim, Hui Yong;Choi, Jin Soo
    • ETRI Journal
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    • v.38 no.5
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    • pp.858-867
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    • 2016
  • A high dynamic range (HDR) video service is an upcoming issue in the broadcasting industry. For compatibility with legacy devices receiving a non-constant luminance (NCL) signal, new tools supporting an HDR video service are required. The current pre-processing chain of HDR video can produce color noise owing to the chroma component down-sampling process for video encoding. Although a luma adjustment method has been proposed to solve this problem, some disadvantages still remain. In this paper, we present an adaptive color noise reduction method for an NCL signal of an HDR video service. The proposed method adjusts the luma component of an NCL signal adaptively according to the information of the luma component from a constant luminance signal and the level of color saturation. Experiment results show that the color noise problem is resolved by applying our proposed method. In addition, the speed of the pre-processing is increased more than two-fold compared to a previous method.

Development of University Liberal Education Curriculum for Creating Video Content -Understanding and Production of Video Content- (영상콘텐츠 제작을 위한 대학 교양 커리큘럼 개발 -영상콘텐츠의 이해와 제작-)

  • Park, Sung-Dae
    • Journal of Korea Multimedia Society
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    • v.23 no.6
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    • pp.792-801
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    • 2020
  • Today, the media environment has changed dramatically with the development of Internet transmission technology, computer performance, and various media production technologies. In particular, video content is widely used every day through mobile device or computer connected to the Internet. In addition, the ability to produce video content today is more important than ever, as the use of video content is also increasing in the area of information delivery and communication over the Internet. In this study, it was developed a liberal education curriculum in universities for the production of video content. The developed curriculum was composed of a combination of an online curriculum for theory and an offline curriculum for practicum. In the online curriculum, a 54 DOOR contents were developed to allow students to learn the theoretical knowledge and basic making techniques related to the production of video content. In an offline 15-week practicum curriculum, it covered the practical training contents of video content production that should be acquired every week. This developed liberal education curriculum aims to give non-major students in universities the opportunity to learn the technology of producing video content and to foster the ability to communicate in the media environment by using the video content produced.