• Title/Summary/Keyword: Video Encoding

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A Fast Intra Skip Detection Algorithm for H.264/AVC Video Encoding

  • Kim, Byung-Gyu;Kim, Jong-Ho;Cho, Chang-Sik
    • ETRI Journal
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    • v.28 no.6
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    • pp.721-731
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    • 2006
  • A fast intra skip detection algorithm based on the ratedistortion (RD) cost for an inter frame (P-slices) is proposed for H.264/AVC video encoding. In the H.264/AVC coding standard, a robust rate-distortion optimization technique is used to select the best coding mode and reference frame for each macroblock (MB). There are three types of intra predictions according to profiles. These are $16{\times}16$ and $4{\times}4$ intra predictions for luminance and an $8{\times}8$ intra prediction for chroma. For the high profile, an $8{\times}8$ intra prediction has been added for luminance. The $4{\times}4$ prediction mode has 9 prediction directions with 4 directions for $16{\times}16$ and $8{\times}8$ luma, and $8{\times}8$ chrominance. In addition to the inter mode search procedure, an intra mode search causes a significant increase in the complexity and computational load for an inter frame. To reduce the computational load of the intra mode search at the inter frame, the RD costs of the neighborhood MBs for the current MB are used and we propose an adaptive thresholding scheme for the intra skip extraction. We verified the performance of the proposed scheme through comparative analysis of experimental results using joint model reference software. The overall encoding time was reduced up to 32% for the IPPP sequence type and 35% for the IBBPBBP sequence type.

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Cloud-Based Gaming Service Platform Supporting Multiple Devices

  • Kim, Kyoung Ill;Bae, Su Young;Lee, Dong Chun;Cho, Chang Sik;Lee, Hun Joo;Lee, Kyu Chul
    • ETRI Journal
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    • v.35 no.6
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    • pp.960-968
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    • 2013
  • To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally.

Improved H.263+ Rate Control via Variable Frame Rate Adjustment and Hybrid I-frame Coding

  • 송환준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5A
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    • pp.726-742
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    • 2000
  • A novel rte control algorithm consisting of two major components, i.e. a variable encoding frame rate method and a hybrid DCT/wavelet I-frame coding scheme, is proposed in this work for low bit rate video coding. Most existing rate control algorithms for low bit rate video focus on bit allocation at the macroblock level under a constant frame rate assumption. The proposed rate control algorithm is able to adjust the encoding frame rate at the expense of tolerable time-delay. Furthermore, an R-D optimized hybrid DCT/wavelet scheme is used for effective I-frame coding. The new rate-control algorithm attempts to achieve a good balance between spatial quality and temporal quality to enhance the overall human perceptual quality at low bit rates. It is demonstrated that the rate control algorithm achieves higher coding efficiency at low bit rates with a low additional computational cost. The variable frame rate method and hybrid I-frame coding scheme are compatible with the bi stream structure of H.263+.

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An Efficient Intra Prediction Mode Decision Method for H.264 Standard (H.264 표준을 위한 효율적인 인트라 예측 모드 결정 방법)

  • Park, Ji-Yoon;Lee, Chang-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10C
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    • pp.778-786
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    • 2008
  • The H.264/AVC video coding standard shows superior coding efficiency by adopting many new techniques. However, the encoding complexity increases greatly to achieve higher coding efficiency. Especially, the rate distortion optimization technique, which is used to decide the intra-prediction mode, increases the encoding complexity. In this paper, we propose an efficient intra-prediction mode decision method. By using the variance of pixel values and the edge direction, the computational complexity of the intra-prediction mode decision is greatly reduced.

The design of Stream producer for MPEG-4 encoder (MPEG-­4 부호화기를 위한 스트림 생성기 설계)

  • 송인근;서기범
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1776-1784
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    • 2003
  • In this paper, we propose the architecture of stream producer for MPEG­4 Video encoding. This module receives the quantized coefficient from DCT and Quantization module in macroblock unit and performs the VLC coding according to the encoding mode, and supports the error concealment mode of MPEG­4 and data partitioning mode. Using the VHDL, we designed the module using this architecture and performed the evaluations of this module by performing the post­-simulation.

Scheme for Reducing HEVC Intra Coding Complexity Considering Video Resolution and Quantization Parameter (비디오 해상도 및 양자화 파라미터를 고려한 HEVC의 화면내 부호화 복잡도 감소 기법)

  • Lee, Hong-Rae;Seo, Kwang-Deok
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.836-846
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    • 2014
  • To expedite UHD (Ultra High Definition) video service, the HEVC (High-Efficiency Video Coding) technology has recently been standardized and it achieves two times higher compression efficiency than the conventional H.264/AVC. To obtain the improved efficiency, however, it employs many complex methods which need complicated calculation, thereby resulting in a significantly increased computational complexity when compared to that of H.264/AVC. For example, to improve the coding efficiency of intra frame coding, up to 35 intra prediction modes are defined in HEVC, but this results in an increased encoding time than the H.264/AVC. In this paper, we propose a fast intra prediction mode decision scheme which reduces computational complexity by changing the number of intra prediction mode in accordance with the percentage of PU sizes for a given video resolution, and by classifying the 35 intra prediction modes into 4 categories considering video resolution and quantization parameter. The experimental results show that the total encoding time is reduced by about 7% on average at the cost of only 2% increase in BD-rate.

Video Content-Based Bit Rate Estimation (비디오 콘텐츠 기반 비트율 예측)

  • Huang, Fei;Lee, Jaeyong;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.297-310
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    • 2013
  • In this paper, we present a model-based video bit rate estimation scheme for reducing the bit rate while maintaining a subjective quality in many video streaming services limited by network bandwidth, such as IPTV services. First, we extract major parameters which serve as an indirect measurement of frame's bits. Using those parameters, the proposed bit rate estimation scheme can extract candidate frames. Finally, the bit rate of each segment is estimated by statistical analysis and a mathematical model based on a given target quality. In experimental results, we show that the proposed scheme can reduce the bit rate on average by 43% in low-complexity video while maintaining the subjective quality. To find the appropriate bit rate based on video contents, the proposed schemes can estimate the bit rate with neither the repeated full encoding nor subjective quality test. On average, the bit rate can be automatically estimated by encoding the candidate frames of 4%.

Towards Group-based Adaptive Streaming for MPEG Immersive Video (MPEG Immersive Video를 위한 그룹 기반 적응적 스트리밍)

  • Jong-Beom Jeong;Soonbin Lee;Jaeyeol Choi;Gwangsoon Lee;Sangwoon Kwak;Won-Sik Cheong;Bongho Lee;Eun-Seok Ryu
    • Journal of Broadcast Engineering
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    • v.28 no.2
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    • pp.194-212
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    • 2023
  • The MPEG immersive video (MIV) coding standard achieved high compression efficiency by removing inter-view redundancy and merging the residuals of immersive video which consists of multiple texture (color) and geometry (depth) pairs. Grouping of views that represent similar spaces enables quality improvement and implementation of selective streaming, but this has not been actively discussed recently. This paper introduces an implementation of group-based encoding into the recent version of MIV reference software, provides experimental results on optimal views and videos per group, and proposes a decision method for optimal number of videos for global immersive video representation by using portion of residual videos.

Video quality assessment of digital TV for direct broadcasting satellite (직접 위성 방송을 위한 디지틀 TV의 화질 평가)

  • 박대철;김경태;전현호;채종석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.6
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    • pp.1370-1378
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    • 1996
  • A subjective video quality assessment methods are proposed based on CCIR Rec. 500-5 for an evaluation and testing of compressed video quality and performance of video codec to be designed in accordance with the MPEG-2 MP ML specification which is adapted as a DTV standard for Korea digital DBS. Video sequence compressed in compliance with MPEG-2 MP ML encoding parameterswastested by the proposed video quality evaluation procedure. Test sequence were compressed at the bit rate 6Mbps, 7.5Mbps and 9Mbps, repectively. Test results of the 7.5Mbps bitrate showed a satisfactory picture quality at about 4.0 on the 5.0 absolute scale of ITU-R 500-5.

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Novel Image Stabilizing Techniques toy Mobile Video Communications

  • Kang, Byoung-Su;Kim, Jae-Won;Lee, Jun-Suk;Park, kang-Sun;Ko, Sung-Jea
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.433-436
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    • 2000
  • In this paper, we present two types of digital image stabilization (DIS) schemes for mobile video communications. In the first scheme, the DIS system, which is used as a preprocessor of the video encoder, compensates the camera’s undesirable shakes before encoding. This method can reduce the bit rate of encoded video sequence by attenuating the prediction error to be encoded. In the second proposed scheme, the DIS system is coupled with the video decoder. The second scheme uses the K-means clustering algorithm to estimate the camera motion using motion vectors decoded from the received video stream. Simulation results show that the first scheme improves coding efficiency, while the second scheme is computationally efficient since it does not require motion estimation.

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