• Title/Summary/Keyword: Vehicle guidance

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SIMULATION IN AUTOMOBILE INFORMATION AND COMMUNICATION SYSTEMS

  • Takaba, Sadao
    • Proceedings of the Korea Society for Simulation Conference
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    • 1991.10a
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    • pp.41-77
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    • 1991
  • A large number of R & D projects in automobile information and communication systems have been achieved in these twenty years to improve various aspects on automobile usage. Examples on simulation for evaluation of these systems such as these on road to vehicle communication, inter-vehicle communication, and vehicle guidance are shown.

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Optimal Guidance Law Using Exact Linearization (ICCAS 2005)

  • Ogawa, Takahiro;Uchiyama, Kenji;Shimada, Yuzo
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1228-1233
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    • 2005
  • In this paper, we present a new guidance law for a reusable launch vehicle (RLV) that lands vertically after reentry. In our past studies, a guidance law was developed for a vertical/soft landing to a target point. The guidance law, which is analytically obtained, can regenerate a trajectory against disturbances because it is expressed in the form of state feedback. However, the guidance law does not necessarily guarantee a vertical/soft landing when a dynamical system such as an RLV includes a nonlinear phenomenon owing to the atmosphere of the earth. In this study, we introduce a design of the guidance law for a nonlinear system to achieve a vertical/soft landing on the ground using the exact linearization method and solving the two-point boundary-value problem for the derived linear system. Numerical simulation confirmed the validity of the proposed guidance law for an RLV in an atmospheric environment.

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A Vertical Line Following Guidance Law Design (수직면 직선추종유도법칙 설계)

  • Whang, Ick-Ho;Cho, Sung-Jin
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.7
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    • pp.1309-1313
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    • 2010
  • In this paper, we propose a novel guidance law for controlling an UAV(Unmanned Air-Vehicle) to follow a reference line in vertical plane. A kinematics model representing the relative motion of the UAV to the reference line is derived. And then LQR(Linear Quadratic Regulator) theory is applied to the model to derive the VLFG(Vertical Line Following Guidance) law. The resultant guidance law forms a gain-scheduling controller scheduled by a simple parameter $\sigma$ which is a function of the UAV's velocity, axial acceleration, gravity, and the slope of the reference line. Also derived is a stability condition for the $\sigma$ variation based on Lyapunov theory. Simulation results show that the proposed guidance law can be applied effectively to UAV guidance algorithm design.

Comparison of map display styles of vehicle navigation system on human factors (차량 항법장치의 화면표시형태에 대한 인간공학적 비교)

  • Jung, Beom-Jin;Baek, Seung-Ryul;Kim, Gi-Beom;Park, Beom
    • Proceedings of the ESK Conference
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    • 1995.10a
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    • pp.208-213
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    • 1995
  • The vehicle navigation system is developed for helping driver to retrieve driving information more easily and lastly. Navigation System informs driver many pieces of driving information - roadway structure and system, on-line traffic condition, the position of vehicle, route guidance, destination and other infor- mation service. As the style of information is diverse and the amount of information is large, driver may have mental and visual overload. The display of information can disturb the driver's attention and this can cause accidents. This state is caused by the defect of human-machine interactions. When the navigation system is designed, human factors - cognitive, judgment, operating -must be considered. The display style must be designed simply and easily, not to be obstacle of human - machine interface. In this study, outside- in view display style and inside-out view display style are compared each other. Tow factors are measured. One is cognitive factor-time of cognition on information that is displayed by screen display, cognition error rate. The other is image of screen display - subject's feeling about several styles of display, degree of subject's preference. The prototype of roadway is four kinds -Cross, T-cross and O-cross. Roadway display for test is taken from paper maps. Traffic condition display style, vehicle position display style and route guidance display style are taken from current display style. Traffic condition display style is symbol. vehicle position display style and route guidance display style are described as color and symbol. The test on screen display is implemented doing given tasks. Then the test is analyzed statistically. The result of test analysis gives the guideline to the designer for the map display of the vehicle navigation system.

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Comparison of Map Display Styles of Vehicle Navigation System on Human Factors (자동차 항법장치의 화면표시형태에 대한 인간공학적 비교)

  • Jeong, Peom-Jin;Paek, Sung-Lyeol;Kim, Ki-Peom;Park, Peom
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.18 no.36
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    • pp.49-59
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    • 1995
  • The vehicle navigation system is developed for helping driver to retrieve driving information more easily and fastly. Navigation System informs driver many pieces of driving information - roadway structure and system, on-line traffic condition, the position of vehicle, route guidance, destination and other information service. As the style of information is diverse and the amount of information is large, driver may have mental and visual overload. The display of information can disturb the driver's attention and this can cause accidents. This state is caused by the defect of human-machine interactions. When the navigation system is designed, human factors - cognitive, judgment, operating - must be considered. The display style must be designed simply and easily, not to be obstacle of human -machine interface. In this study, outside-in view display style and inside-out view display style are compared each other. Two factors are measured. One is cognitive factor-time of cognition on information that is displayed by screen display, cognition error rate. The other is image of screen display - subject's feeling about several styles of display, degree of subject's preference. The prototype of roadway is four kinds - Cross, T-cross, Y-cross and O-cross. Roadway display for test is taken from paper maps. Traffic condition display style, vehicle position display style and route guidance display style are taken from current display style. Traffic condition display style is symbol. Vehicle position display style and route guidance display style are described as color and symbol. The test on screen display is implemented doing given tasks. Then the test is analyzed statistically, The result of test analysis gives the guideline to the designer for the map display of the vehicle navigation system.

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Development of a Route Guidances System and its Application (도로안내 시스템 개발과 그 적용)

  • 김광식;최윤철
    • Journal of Korean Society of Transportation
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    • v.11 no.2
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    • pp.63-84
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    • 1993
  • The main purpose of this paper is to develop a route guidance system which is a part of the intelligent vehicle-highway system and to apply to a real world in order to evaluate usefulness of the system. To this end, significant literature review works with regard to vehicle navigation and route guidance systems were conducted and have provided an important information about state-of-the-art systems developed and tested by the advanced countries. A geographic information system, called INTGIS, was used to find the shortest path in a given road network. Three scenarios to find minimum path were simulated and observed : 1) with-constraint on intersections and road segments, 2) without-constraint on intersections and road segments, and 3) via several stops from origin to destination. Based on a series of experiments, the results indicate that the route guidance system developed in this research is very useful to inform drivers on highway and arterial the traffic informations such as congestion and incident.

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A development of Intelligent Parking Control System Using Sensor-based on Arduino

  • LIM, Myung-Jae;JUNG, Dong-Kun;KWON, Young-Man
    • Korean Journal of Artificial Intelligence
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    • v.9 no.2
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    • pp.29-34
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    • 2021
  • In this paper, for efficient parking control, in an Arduino environment, an intelligent parking control prototype was implemented to provide parking control and parking guidance information using HC-SR2O4 and RC522. The main elements of intelligent parking control are vehicle recognition sensors, parking control facilities, and integrated operating software. Whether the vehicle is parked on the parking surface may be confirmed through sensor or intelligent camera image analysis. Parking control equipment products include parking guidance and parking available display devices, vehicle number recognition cameras, and intelligent parking assistance systems. This paper applies and implements ultrasonic sensors and RFID concepts based on Arduino, recognizes registered vehicles, and displays empty spaces. When a vehicle enters a parking space to handle this function, the automatic parking management system distinguishes the registered vehicle from the external vehicle through the RC522 sensor. In addition, after checking whether the parking slot is empty, the HC-SR204 sensor is displayed through the LED so that the driver can visually check it. RFID is designed to check the parking status of the server in real time and provide the driver with optimal route service to the parking slot.

Guidance Synthesis to Control Impact Angle and Time

  • Shin, Hyo-Sang;Lee, Jin-Ik;Tahk, Min-Jea
    • International Journal of Aeronautical and Space Sciences
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    • v.7 no.1
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    • pp.129-136
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    • 2006
  • A new guidance synthesis for anti-ship missiles to control impact angle and impact time is proposed in this paper. The flight vehicle is assumed as a 1st order lag system to consider more practical system. The proposed guidance synthesis enhances the survivability of anti-ship missiles because multiple anti-ship missiles with the proposed synthesis can hit the target simultaneously. The control input to satisfy constraints of zero miss distance and impact angle, and the feedforward bias control input to control impact time constitute the guidance law. The former is from trajectory shaping guidance, the latter is from neural network. And particle swarm optimization method is introduced to furnish reference input and output for learning in neural network. The performance of the proposed synthesis in the accuracy of impact time and angle is validated by numerical examples.

Lunar ascent and orbit injection via locally-flat near-optimal guidance and nonlinear reduced-attitude control

  • Mauro, Pontani
    • Advances in aircraft and spacecraft science
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    • v.9 no.5
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    • pp.433-447
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    • 2022
  • This work deals with an explicit guidance and control architecture for autonomous lunar ascent and orbit injection, i.e., the locally-flat near-optimal guidance, accompanied by nonlinear reduced-attitude control. This is a new explicit guidance scheme, based on the local projection of the position and velocity variables, in conjunction with the real-time solution of the associated minimum-time problem. A recently-introduced quaternion-based reduced-attitude control algorithm, which enjoys quasi-global stability properties, is employed to drive the longitudinal axis of the ascent vehicle toward the desired direction. Actuation, based on thrust vectoring, is modeled as well. Extensive Monte Carlo simulations prove the effectiveness of the guidance, control, and actuation architecture proposed in this study for precise lunar orbit insertion, in the presence of nonnominal flight conditions.