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A Study on Digital Fingerprinting Technology for the Copyright Protection of the Image Contents Printout (이미지 콘텐츠 출력물의 저작권보호를 위한 디지털 핑거프린팅 기술에 관한 연구)

  • Seo, Yong-Seok;Kim, Won-Gyum;Lee, Seon-Hwa;Suh, Young-Ho;Hwang, Chi-Jung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.242-245
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    • 2006
  • This paper addresses an image fingerprinting scheme for the print-to-capture model performed by a photo printer and digital camera. When capturing an image by a digital camera, various kinds of distortions such as noise, geometrical distortions, and lens distortions are applied slightly and simultaneously. In this paper, we consider several steps to extract fingerprints from the distorted image in print-and capture scenario. To embed ID into an image as a fingerprint, multi-bits embedding is applied. We embed 64 bits ID information as a fingerprint into spatial domain of color images. In order to restore a captured image from distortions a noise reduction filter is performed and a rectilinear tiling pattern is used as a template. To make the template a multi-bits fingerprint is embedded repeatedly like a tiling pattern into the spatial domain of the image. We show that the extracting is successful from the image captured by a digital camera through the experiment.

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Difference in Consumption Behavior and Preferences on Hat Produts (모자제품의 소비행동과 디자인 선호도 차이)

  • Kim, Cha-Hyun;Park, Moon-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.7
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    • pp.1038-1049
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    • 2009
  • A hat is an important fashion accessory item for a total fashion coordination and the number of millineries is increasing in the current accessory market. This research provides basic information about the millinery in relation to consumer consumption behavior, preference, and satisfaction with hat products. A survey was conducted among 395 individuals age 20 and over who were quota sampled according to age and gender to investigate the differences between genders and different age groups. The collected data were statistically treated with the SPSS 12.0 program in terms of frequency, percentage, mean, standard error, cross tabulation, t-test, one-way ANOVA, and a Duncan-test. The results are as follows: 1. Respondents wear hats for ornamental purposes regardless of the season. They discard hats when they become out of style 2 to 3 years after the purchase. 2. In general, consumers prefer the baseball cap design among various hat product categories. Achromatic colors were the favorite color tone and the preferred material was woven cloth. 3. Consumers were most satisfied with colors and most dissatisfied with deformation after laundering. 4. There was a significant difference in preferences among the different age groups. Younger consumers were more concerned about individual image and style. Older consumers considered hats as a functional means such as protecting themselves from the sun. 5. There was a significant gender difference. Compared to males, female consumers were more concerned about the quality of sewing and colorfastness than male consumers.

A Study on nothing Behavior and Ornaments Wear of University Students - Focusing on the Kongju National University - (대학생의 의복행동과 장신구 착용에 관한 연구 - K대학교를 중심으로 -)

  • Lee, Eun-Hee;Jeon, Kyoung-Ran
    • Korean Journal of Human Ecology
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    • v.10 no.1
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    • pp.113-126
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    • 2001
  • The purpose of this study was to investigate clothing behavior and ornaments wear of university students. The subject of this study consists of 241 college students who were attended in Kongju National University. SPSSWIN Program was utilized to calculated frequency(N), mean value(M) and standard deviation(SD) for statistical analysis. Differences among the populations were examined through T-test, F-test, $x^2$-test. The results of this study were as follow : 1. Clothing behavior of university students had significant difference according to sex, grade. In general, female students showed higher score than did male students in clothing interest, clothing conformity, self-estimation about clothing, clothing dependence, clothing aesthetic, clothing modesty, A first-year students had high tendency in clothing interest. 2. The wear of ornaments had significant difference according to variables. Buying the ornaments, most of students sot information in show window and emphasized on design. Male students wanted to have the ornaments of shoes, watch, hat & necklet, but female students wanted to have the ornaments of shoes, earring, necklet & hairpin. 3. Clothing behavior has Influenced university students' ornaments wear. The university students who appeared to be interested in clothes were apparently influenced by peers when selecting ornaments. Ornaments were usually bought in the department store, while belts were among the most popular choices. Students who stressed color when purchasing ornaments showed a high level of interest in and dependence on clothes. On the basic of these results, we can conclude that university students' taste in clothing behavior and use of ornaments wear depend on several different factors. Therefore, it is possible to outline the shift in clothing attitudes during adolescence. In order to understand university students' behaviour concerning clothes, much guidance and various studies on the subject are much recommended.

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Real-time Face Tracking Method using Improved CamShift (향상된 캠쉬프트를 사용한 실시간 얼굴추적 방법)

  • Lee, Jun-Hwan;Yoo, Jisang
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.861-877
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    • 2016
  • This paper first discusses the disadvantages of the existing CamShift Algorithm for real time face tracking, and then proposes a new Camshift Algorithm that performs better than the existing algorithm. The existing CamShift Algorithm shows unstable tracking when tracing similar colors in the background of objects. This drawback of the existing CamShift is resolved by using Kinect’s pixel-by-pixel depth information and the Skin Detection algorithm to extract candidate skin regions based on HSV color space. Additionally, even when the tracking object is not found, or when occlusion occurs, the feature point-based matching algorithm makes it robust to occlusion. By applying the improved CamShift algorithm to face tracking, the proposed real-time face tracking algorithm can be applied to various fields. The results from the experiment prove that the proposed algorithm is superior in tracking performance to that of existing TLD tracking algorithm, and offers faster processing speed. Also, while the proposed algorithm has a slower processing speed than CamShift, it overcomes all the existing shortfalls of the existing CamShift.

Computerized Decision Support System for Real-time Flood Forecasting and Reservoir Control (홍수시(洪水時) 저수지(貯水池) 실시간(實時間) 운영(運營) 의사결정(意思決定) 지원(支援) 시스템)

  • Ko, Seok Ku;Lee, Han Goo;Lee, Hee Sung
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.12 no.1
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    • pp.131-140
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    • 1992
  • For a real-time flood forecasting and reservoir control problem of a multipurpose dam, the online acquisition of hydro-meteorological data and computerized analysis of the acquired data are absolutely necessary for the prompt decision of reservoir discharges which can minimize the possible damages and simultaneously maximize the utilization of the runoff. By introducing a man-machine interface such as condensed color graphics of the analyzed results, it is much easier and faster to transform the information to the decision maker who can decide the reservoir discharge. The newly developed PC-REFCON, which represents the PC based real-time flood forecasting and reservoir control, can easily handle the above problems by adopting a innovative decision support system. The system has three principal components of, a data base subsystem which acquires and manages real-time data, a model subsystem which forecasts the flood runoff and simulates the reservoir operation, and a dialogue subsystem which helps decision maker and system engineers using various graphics and tables with renovative methodologies. The developed PC-REFCON will be utilized from the coming Summer of 1992 for the flood control of all the nine multipurpose reservoirs in Korea.

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A Study on the inflow of Sunlight through the Active Building Skin - Focusing on Works of Herzog & de Meuron - (활성표피를 통한 빛의 유입에 관한 연구 - 헤르조그 & 드 뫼롱의 작품을 중심으로 -)

  • Na, Ha-Na;Park, Boo-Mee
    • Korean Institute of Interior Design Journal
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    • v.26 no.4
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    • pp.30-41
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    • 2017
  • Sunlight is perceived by human beings first through the epidermis to space, and is a non - material medium that provides physical awareness of space, diversified expression of spaces, and plenty experience. The purpose of this study is to investigate the characteristics of active building skin based on the inflow of natural light required by humans, looked through among the works of Jacques Herzog & Pierre de Meuron, which show the characteristics of active building skin, TEA(Tenerife Espacio de las Artes, 2008), Messe Basel New Hall (2013) and Elbphilharmonie (2016). First, the interaction between Sunlight and space is divided into spatial characteristics and sensitivities according to their concepts, properties, and characteristics. The characteristics of active skin by light are classified into a physical approach and a constructive approach. Second, (El Croquis 152/153) and analyzed the images, detail drawings, and elevations, and simulated them in 3D to express the relationship between light and active building skin. Third, the changes of light intensity, light color, and distribution of light according to the time of light entering and the skin are determined from 6:00 am to 6:00 pm. Fourth, the images taken from January 30th to February 7th, 2017 on the site were compared with the computer simulated images, and the relationship between active skin and light was compared. This study is to recognize the existence and necessity of light required for human being through the activated epidermis differentiated from the limited or closed epidermis focused on information transmission, I would like to emphasize that I would like to take a step closer to the necessity and possibility of new attempts and developments so that I can feel the various experiential spaces by.

Neuro-Net Based Automatic Sorting And Grading of A Mushroom (Lentinus Edodes L)

  • Hwang, H.;Lee, C.H.;Han, J.H.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 1993.10a
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    • pp.1243-1253
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    • 1993
  • Visual features of a mushroom(Lentinus Edodes L) are critical in sorting and grading as most agricultural products are. Because of its complex and various visual features, grading and sorting of mushrooms have been done manually by the human expert. Though actions involved in human grading looks simple, a decision making undereath the simple action comes form the results of the complex neural processing of the visual image. And processing details involved in the visual recognition of the human brain has not been fully investigated yet. Recently, however, an artificial neural network has drawn a great attention because of its functional capability as a partial substitute of the human brain. Since most agricultural products are not uniquely defined in its physical properties and do not have a well defined job structure, a research of the neuro-net based human like information processing toward the agricultural product and processing are widely open and promising. In this pape , neuro-net based grading and sorting system was developed for a mushroom . A computer vision system was utilized for extracting and quantifying the qualitative visual features of sampled mushrooms. The extracted visual features and their corresponding grades were used as input/output pairs for training the neural network and the trained results of the network were presented . The computer vision system used is composed of the IBM PC compatible 386DX, ITEX PFG frame grabber, B/W CCD camera , VGA color graphic monitor , and image output RGB monitor.

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Fire-Flame Detection using Fuzzy Finite Automata (퍼지 유한상태 오토마타를 이용한 화재 불꽃 감지)

  • Ham, Sun-Jae;Ko, Byoung-Chul
    • Journal of KIISE:Software and Applications
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    • v.37 no.9
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    • pp.712-721
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    • 2010
  • This paper proposes a new fire-flame detection method using probabilistic membership function of visual features and Fuzzy Finite Automata (FFA). First, moving regions are detected by analyzing the background subtraction and candidate flame regions then identified by applying flame color models. Since flame regions generally have continuous and an irregular pattern continuously, membership functions of variance of intensity, wavelet energy and motion orientation are generated and applied to FFA. Since FFA combines the capabilities of automata with fuzzy logic, it not only provides a systemic approach to handle uncertainty in computational systems, but also can handle continuous spaces. The proposed algorithm is successfully applied to various fire videos and shows a better detection performance when compared with other methods.

Development of a Ubiquitous Vision System for Location-awareness of Multiple Targets by a Matching Technique for the Identity of a Target;a New Approach

  • Kim, Chi-Ho;You, Bum-Jae;Kim, Hag-Bae
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.68-73
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    • 2005
  • Various techniques have been proposed for detection and tracking of targets in order to develop a real-world computer vision system, e.g., visual surveillance systems, intelligent transport systems (ITSs), and so forth. Especially, the idea of distributed vision system is required to realize these techniques in a wide-spread area. In this paper, we develop a ubiquitous vision system for location-awareness of multiple targets. Here, each vision sensor that the system is composed of can perform exact segmentation for a target by color and motion information, and visual tracking for multiple targets in real-time. We construct the ubiquitous vision system as the multiagent system by regarding each vision sensor as the agent (the vision agent). Therefore, we solve matching problem for the identity of a target as handover by protocol-based approach. We propose the identified contract net (ICN) protocol for the approach. The ICN protocol not only is independent of the number of vision agents but also doesn't need calibration between vision agents. Therefore, the ICN protocol raises speed, scalability, and modularity of the system. We adapt the ICN protocol in our ubiquitous vision system that we construct in order to make an experiment. Our ubiquitous vision system shows us reliable results and the ICN protocol is successfully operated through several experiments.

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The characteristics expressed in visual merchandising of Maison Hermès - Focused on the window displays - (메종 에르메스 비주얼 머천다이징에 나타난 특징 - 윈도우 디스플레이를 중심으로 -)

  • Heo, Seungyeun;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.21 no.1
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    • pp.17-30
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    • 2013
  • The purpose of this study is to consider and analyze the VM's characteristics of Maison Herm$\grave{e}$s which has tried continuously space presentations through the sensibility and differentiated strategy focusing on the flagship store window displays of Herm$\grave{e}$s. The framework for analysis of this study is established by related precedent studies. The results of this study were drawn through qualitative analysis of experts' group. The results of this study are as follows. Maison Herm$\grave{e}$s window displays have been unfolded a total of 57 times for 10 years, and have introduced a variety of themes by cooperating with 40 artists in various fields. Herm$\grave{e}$s set up eight types of themes in order to show the window displays, and these themes have been developed by the method of display presentation such as surrealistic, symbolic, mood, realistic, information. A majority of the participating artists was the Japanese. In addition, the display components such as the materials that can be easily accessible in everyday life, the object productions that were embodied the tangible and intangible image, the nostalgia, the child's world, good, colors, etc., were most frequently utilized for an effective display presentation of the themes that have been set according to each season. The most frequently used development techniques applied Herm$\grave{e}$s windows' VP were the 'd$\acute{e}$paysement', 'the descriptive narrative', and 'scene of dramatic contrast'. It turned out that a majority of the primary colors to make up Herm$\grave{e}$s window displays were analyzed by the red-orange and white color.