• Title/Summary/Keyword: Variable Data Rate Transmission

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(An Efficient Transmission Rate Control Algorithm for MPEG VOD Service) (MPEG 동영상 서비스를 위한 효율적인 전송률 조절 알고리즘)

  • 이면재;곽준원;송하윤;박도순
    • Journal of the Korea Computer Industry Society
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    • v.3 no.8
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    • pp.1027-1038
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    • 2002
  • Multimedia data services have been widely developed with the recent progression of the Internet technology. Multimedia services, especially, must guarantee Quality of Service with restricted environment resources. The abrupt increase of transmission quanta, so called burst, and the number of client that access multimedia server, with limited network bandwidth will demage the quality of service and the utilization of network resource. Smoothing techniques can reduce the burst of a variable bit rate stream by transmitting data at a series of fixed rates. In this paper, we present a new smoothing algorithm using MPEG's characteristics in transmitting stored video data with VBR. The smoothing algorithm we present will be verified with assorted existing techniques in diverse environments.

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Performance of Novel Line Coding Scheme for Flicker-Free and Dimming Control in Visible Light Communication Systems (가시광 통신 시스템에서의 Flicker 방지 및 밝기 조절을 위한 새로운 라인코딩 기법의 성능)

  • Hwang, Yu Min;Kim, Yoon Hyun;Kim, Jin Young
    • Journal of Satellite, Information and Communications
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    • v.7 no.3
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    • pp.41-46
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    • 2012
  • Visible light communication(VLC) system based on LED devices has some specific advantages compared with RF system. First, visible light is harmless to human and there is no limit to using frequency band. Also, VLC system has good security performance, and it can use the very wide frequency band for data transmission. However, for simultaneously using the illumination and data transmission in VLC systems, degradation of code rate is occurred. So, in this paper, we proposed the novel line coding scheme for flicker free and efficient dimming control in VLC systems. From the simulation results, it is confirmed that proposed scheme has good flicker, dimming, and transmission performance compared to conventional variable pulse position modulation(VPPM) scheme.

Smoothing Algorithm Considering Server Bandwidth and Network Traffic in IoT Environments (IoT 환경에서 서버 대역폭과 네트워크 트래픽을 고려한 스무딩 알고리즘)

  • Lee, MyounJae
    • Journal of Internet of Things and Convergence
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    • v.8 no.1
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    • pp.53-58
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    • 2022
  • Smoothing is a transmission plan that converts video data stored at a variable bit rate into a constant bit rate. In the study of [6-7], when a data rate increase is required, the frame with the smallest increase is set as the start frame of the next transmission rate section, when a data tate decrease is required. the frame with the largest decrease is set as the start frame of the next transmission rate section, And the smoothing algorithm was proposed and performance was evaluated in an environment where network traffic is not considered. In this paper, the smoothing algorithm of [6-7] evaluates the adaptive CBA algorithm and performance with minimum frame rate, average frame rate, and frame rate variation from 512KB to 32MB with E.T 90 video data in an environment that considers network traffic. As a result of comparison, the smoothing algorithm of [6-7] showed superiority in the comparison of the minimum refresh rate.

A Study on The efficient Transmission Plan of Game Moving Picture (게임 동영상의 효율적인 전송 계획에 관한 연구)

  • Lee, Myoun-Jae;Cho, Sung-Hyun
    • Journal of Korea Game Society
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    • v.7 no.2
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    • pp.33-40
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    • 2007
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. Among them are CBA, MCBA, MVBA and others. However, these smoothing algorithms produce a transmission plan where extra bandwidth in server is not considered. This may cause difficulty in providing videos to many clients in a server. In this paper, we propose the smoothing algorithm with monotonic transmission rate increase and abrupt transmission rate decrease, in order to provide videos to as many clients in server with limited network bandwidth as possible. In order to show the performance of our proposed algorithm, various evaluation factors were used such as the maximum number of clients, the average number of clients, and so on. Experiments demonstrated that the proposed algorithm outperformed other algorithms in evaluation factors such as the maximum number of clients and the average number of clients.

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Performance Evaluation of Smoothing Algorithm Considering Network Bandwidth in IoT Environment (IoT 환경에서 네트워크 대역폭을 고려한 스무딩 알고리즘의 성능 평가)

  • Lee, MyounJae
    • Journal of Internet of Things and Convergence
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    • v.8 no.4
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    • pp.41-47
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    • 2022
  • Smoothing is a transmission plan that converts video data stored at a variable bit rate into a fixed bit rate. Algorithms for smoothing include CBA, which aims to minimize the number of transmission rate increases, MCBA, which minimizes the number of transmission rate changes, and MVBA algorithms that minimize the amount of transmission rate change. This paper compares the proposed algorithm with the CBA algorithm with various video data, buffer size, and performance evaluation factors as a follow-up to the proposed smoothing algorithm that minimizes (maximizes) the transmission rate increase (decrease) when the server requires more bandwidth The evaluation factors used were compared with the number of changes in the fps rate, the minimum fps, the average fps, fps variability, and the number of frames to be discarded. As a result of the comparison, the proposed algorithm showed superiority in comparing the number of fps rate changes and the number of frames discarded.

Study on Wireless Body Area Network System Design Based on Transmission Rate (전송률을 고려한 WBAN 시스템 설계에 관한 연구)

  • Park, Joo-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.121-129
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    • 2012
  • In this paper, we proposed WBAN system model to management an application that requires low rate data transfer in IEEE 802.15.4. We have to use different wireless sensor network technology to transfer different date rate and emergency message in medical application service. A suitable system model for WBAN and a WBAN MAC protocol in order to solve these existing system problems are proposed. Firstly, the priority queuing was applied to contention access period, and the system model which could guarantee transmission of a MAC command frame was proposed. Secondly, the MAC frame was newly defined to use the system model which was proposed above. Thirdly, WBAN CSMA/CA back-off algorithm based on data transmission rate was proposed to enhance data throughput and transmission probability of the data frame which does not have priority in the proposed WBAN system. The proposed algorithm is designed to be variable CSMA/CA algorithm parameter, depending on data rate. For the evaluation of WBAN CSMA/CA algorithm, we used Castalia. As a result of the simulation, it is found that the proposed system model can not only relieve loads of data processing, but also probability of collision was decreased.

Transmission Method and Simulator Development with Channel bonding for a Mass Broadcasting Service in HFC Networks (HFC 망에서 대용량 방송서비스를 위한 채널 결합 기반 전송 방식 및 시뮬레이터 개발)

  • Shin, Hyun-Chul;Lee, Dong-Yul;You, Woong-Shik;Choi, Dong-Joon;Lee, Chae-Woo
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.834-845
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    • 2011
  • Massive broadcasting contents such as UHD(Ultra High Definition) TV which requires multi-channel capacity for transmission has been introduced in recent years. A transmission scheme with channel bonding has been considered for transmission of massive broadcasting contents. In HFC(Hybrid Fiber Coaxial) networks, DOCSIS 3.0(Data Over Cable Service Interface Specification 3.0) has already applied channel bonding schemes for up/downstream of data service. A method unlike DOCSIS 3.0 is required to introduce a channel bonding scheme in the broadcasting service having unidirectional transmission with a downstream. Since a massive broadcasting content requires several channels for transmission, VBR(Variable Bit Rate) transmission has been emerging for the bandwidth efficiency. In addition, research on channel allocation and resource scheduling is required to guarantee QoS(Quality of Service) for the broadcasting service based on VBR. In this paper, we propose a transmission method for mass broadcasting service in HFC network and show the UHD transmission simulator developed to evaluate the performance. In order to evaluate the performance, we define various scenarios. Using the simulator, we assess the possibility of channel bonding and VBR transmission for UHD broadcasting system to provide mass broadcasting service efficiently. The developed simulator is expected to contribute to the efficient transmission system development of mass broadcasting service.

Variable Feedrate Interpolator for NURBS Curve Considering Material Removal Rate (소재 제거율을 고려한 이송속도 가변형 NURBS 보간기)

  • 마르첸코티혼;고태조;김희술;김정현
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.12 no.2
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    • pp.1-8
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    • 2003
  • Conventionally used linear or circular interpolator is undesirable for the precision machining of 3D free-form surface as the following reason: the transmission errors due to the huge number of data, discontinuity of segmentation, unsmooth motion speed. To this regard, modern CNC machine tools are designed with the function of machining arbitrary parametric curves. However, these systems don't consider the adaptive federate, which dominates the quality of the machining process. This paper proposes a NURBS interpolator for the constant material removal rate. That is accomplished by the variable federate using curvature of curve. The curvature-compensated feederate system has important Potential applications in ensuring part accuracy and protecting cutting tool. The simulated result show it can be applicable to the real machining.

An Efficient Smoothing Algorithm for Video Transmission at Variable Bit Rate (가변 비트율 비디오 전송을 위한 효율적인 스무딩 알고리즘)

  • Lee Myoun-Jae;Lee Junyong;Park Do-Soon
    • The KIPS Transactions:PartC
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    • v.11C no.7 s.96
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    • pp.1009-1022
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    • 2004
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. Among them are CHA, MCBA. MVBA, e-PCRTT and others. E-PCRTT algorithm, which was improved from PCRTT, restricts the number of rate changes with fixed-size run. This causes unnecessary rate changes and may not guarantee QoS when buffer size is small. In this paper. a smoothing algorithm is pro-posed, where the number of rate changes are not limited and the size of run can be flexible, in order to overcome the shortcomings of e-PCRTT. Experiments demonstrated that the proposed algorithm such as e-PCRTT. In order to show the performance, var-ious evaluation factors were used such as the nember of rate changes, buffer size to maintain QoS, and so on.

On the efficient transmission of video stream using characteristic information (특성 정보를 이용한 비디오 스트림의 효율적 전송)

  • 강수용;염헌영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.9
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    • pp.2328-2340
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    • 1996
  • Until now, the transmission of data for VOD(Video on Demenad) was based on a real time modelling of video data. Markow Modulated Fluid Sources(MMFS) and Markow Modulated Poisson Sources(MMPS) are the most widely used modelling methods. But the charactersitics of the VBR(Variable Bit Rate) signal prevents modelling from actually being "real-time". Also these methods call for the use of large buffers for the abolishment of cell loss. These modelling methods are, of course, useful i case of teleconferences where a real time modelling of video traffic is inevitable, but they are insufficient in cases where the characteristic infomation of video traffic can be obtained beforehand-cases such as VOD. Video data is speial in that if one file is preprocessed all other products can simply be copied from that onepreprocessed file. This characteristic helps reduce the overhead arising from the job of drawing out characteristic information to almost zero. But still, compared to the existing real time modelling method data transmission using characteristic information succeeds in raising the efficiency of data transmission. In tis paper we will outline a method of dta transmission which use the characteristic information of each video stream, and evaluate this method through some experiments.periments.

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