• 제목/요약/키워드: Value-Based Strategy

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Strategy for Task Offloading of Multi-user and Multi-server Based on Cost Optimization in Mobile Edge Computing Environment

  • He, Yanfei;Tang, Zhenhua
    • Journal of Information Processing Systems
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    • 제17권3호
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    • pp.615-629
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    • 2021
  • With the development of mobile edge computing, how to utilize the computing power of edge computing to effectively and efficiently offload data and to compute offloading is of great research value. This paper studies the computation offloading problem of multi-user and multi-server in mobile edge computing. Firstly, in order to minimize system energy consumption, the problem is modeled by considering the joint optimization of the offloading strategy and the wireless and computing resource allocation in a multi-user and multi-server scenario. Additionally, this paper explores the computation offloading scheme to optimize the overall cost. As the centralized optimization method is an NP problem, the game method is used to achieve effective computation offloading in a distributed manner. The decision problem of distributed computation offloading between the mobile equipment is modeled as a multi-user computation offloading game. There is a Nash equilibrium in this game, and it can be achieved by a limited number of iterations. Then, we propose a distributed computation offloading algorithm, which first calculates offloading weights, and then distributedly iterates by the time slot to update the computation offloading decision. Finally, the algorithm is verified by simulation experiments. Simulation results show that our proposed algorithm can achieve the balance by a limited number of iterations. At the same time, the algorithm outperforms several other advanced computation offloading algorithms in terms of the number of users and overall overheads for beneficial decision-making.

Just One More Episode: Exploring Consumer Motivations for Adoption of Streaming Services

  • Arun T M;Shaili Singh;Sher Jahan Khan;Manzoor Ul Akram;Chetna Chauhan
    • Asia pacific journal of information systems
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    • 제31권1호
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    • pp.17-42
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    • 2021
  • This study examines the adoption of subscription-based video on demand (SVOD) streaming services among consumers. Primarily, we explore the moderating effect of the two models of streaming services, standalone streaming services and bundled streaming services, on the users' adoption. We employ the Unified Theory of Acceptance and Use of Technology (UTAUT2) model in this study. We utilize the data collected from 337 Indian respondents and find that all constructs of the UTAUT2 model act as motivators of adoption. Gender, age, and experience of the respondent also play a moderating role in the adoption of streaming services. We also find that providing bundled streaming service positively moderates price-value and hedonic motivation of adoption. The study is perhaps the first of its kind that aims to understand the motivations for adoption of SVOD services, particularly in the Indian context, which has the fastest-growing base of internet users in the world.

AI 쳇봇을 활용한 플립러닝 기반의 대학교육의 변화 (A study on the Change of University Education Based on Fliped Learning Using AI)

  • 김옥분;조영복
    • 한국정보통신학회논문지
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    • 제22권12호
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    • pp.1618-1624
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    • 2018
  • 플립러닝을 기반으로 학부중심 학사 구조가 4차 산업혁명시대 대학교육의 변화를 통해 학생들은 문제 해결능력을 기반으로 가치창출 능력을 배양하는 필수화 과정이 되어야 한다. 이를 위해 창안된 프로젝트기반 학습법(Project Based Learning)과 MOOC를 결합한 거꾸로 학습법(Flipped Learning)을 과감하게 도입 및 확산하고, 날로 고도화되어 가는 AI기반의 학습컨설팅(E-Advisor)의 도입과 확산에 따라 4차 산업혁명에 부합하는 "개인 맞춤교육"으로의 전환이 이루어져야 한다.

Q&A 가상 커뮤니티에서 지속적인 지식 기여에 영향을 미치는 요인: 개인적 관여도의 조절효과를 중심으로 (Understanding the Continuance Intention of Knowledge Contribution in Q&A Virtual Communities: Focused on Moderating Effect of Personal Involvement)

  • 조려;정철호
    • Journal of Information Technology Applications and Management
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    • 제28권6호
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    • pp.117-132
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    • 2021
  • Based on the core value of the Q&A community, the contribution of knowledge and information has a great impact on users' community evaluation. As a small social group, the relationships and interactions among community members are quickly formed through information technology. As such, the cognitive evaluation of the relationship between community members will have an impact on the intention of information contribution. This research builds on the previous research based on the social exchange theory and establishes a dual model of swift guanxi in examining the relationship between guanxi and continuous knowledge contribution. In the current study, 305 survey questionnaires were used and 249 valid questionnaires were used for analysis. The analysis results are as follows: First, information support has a positive impact on dedication-based swift guanxi. While hypothesis between information support and constraint-based swift guanxi was not be supported. Second, emotional support has a positive impact on the formation of swift guanxi from a dual perspective. Third, the swift guanxi from the dual perspective has a positive impact on the intention of continuous knowledge contribution. Finally, although personal involvement has an adjustment effect, it is a downward adjustment effect, hypotheses are not supported. The current study offers theoretical and practical implications in field of knowledge management, specifically knowledge contribution in the virtual community.

LBSNS 기반 장소 추천 시스템 (Location Recommendation System based on LBSNS)

  • 정구임;안병익;김정준;한기준
    • 디지털융복합연구
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    • 제12권6호
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    • pp.277-287
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    • 2014
  • 위치 기반 소셜 네트워크 서비스에서 사용자들은 체크인 데이터를 이용해 장소를 공유하고 커뮤니케이션을 한다. 체크인 데이터는 POI명, 카테고리, 장소 좌표/주소, 사용자 닉네임, 장소 평가 점수, 관련 글/사진/동영상 등으로 구성된다. 위치 기반 소셜 네트워크 서비스에서 이러한 체크인 데이터를 상황에 맞게 분석하면 다양한 맞춤형 서비스를 제공할 수 있다. 따라서, 본 논문에서는 사용자 체크인 데이터를 활용할 수 있는 LBSNS(Location-based Social Network Service) 기반 장소 추천 시스템을 개발하였다. LBSNS 기반 장소 추천 시스템은 체크인 데이터 중 장소 카테고리를 분석하여 가중치를 추출하고, 피어슨 상관계수를 이용해 사용자간의 유사도를 구한다. 그리고 협업적 필터링 알고리즘을 이용하여 추천 장소에 대한 선호도 점수를 구하고, 추천 대상 장소의 위치와 사용자의 현재 위치에 대해 유클라디안 알고리즘을 적용하여 거리 점수를 구한다. 마지막으로, 선호도 점수와 거리 점수에 대해 가중치 계수를 적용하여 상황에 맞게 장소를 추천한다. 또한, 본 논문에서는 실제 데이터를 이용한 실험을 통해 본 논문에서 제시한 시스템의 우수성도 입증하였다.

Lady Gaga 패션스타일에 나타난 알레고리 연구(제1보) (Allegory in Lady Gaga's Fashion Style (Part 1))

  • 김향자;권미정
    • 한국의류산업학회지
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    • 제14권4호
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    • pp.519-531
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    • 2012
  • This study comprehends the various expressions of Lady Gaga's fashion style based on Craig Owens's Allegory theory. This study analyzed four application elements of Borrow, Site Specificity, Accumulate of Strategy, and Hybridization in addition, it studied all aspects of the aesthetic value of Lady GaGa (an influential popular culture icon). It was classified in the external representation of the fashion style for the aesthetic value. The results are summarized as follows: First, 'Borrow' of the singers of the 80's music and fashion style present from her elders and visual homage to shock artists. It influenced her fans with a difference in viewpoint for a star's fashion that subsequently resulted in a deformation of form, playful kitsch style, and mixed gender. Second, 'Site specificity' presents an extreme make over through an intentional and grotesques fashion style to extend physical territory and defenseless. The results remove stereotypes and reveal deconstructive performances. Third, 'Accumulate of strategy' simultaneously presents voluptuous beauty, futurism, and avant-garde style. This shows the countercultural tendency through the random repetition of fashion images and layerd coordination. Finally, 'Hybridization' presents multiful fashion style through a collaboration with world-famous designers and cosmetic brands. She expressed a diverse and complex fashion style composed of an art form that combines a high-tech cyborg image. The aesthetic values of Lady Gaga' fashion style are 'ambivalence virtuality', 'Transcendental mixed gender', 'plural textuality', and 'unexpected play culture'.

시스템사고를 이용한 한국 방산수출 레버리지 전략 (A Leverage Strategy of the Defense Export Based on System Thinking)

  • 이상은;서혁;정종희;양호경;강석중
    • 한국국방경영분석학회지
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    • 제36권1호
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    • pp.103-121
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    • 2010
  • 방위산업은 고도의 첨단 기술이 집약된 고부가 가치 산업으로 글로벌 시대의 신성장동력으로 대두되고 방산수출은 한국 경제 활성화 뿐만 아니라 국가 브랜드 가치 창출에도 중요한 분야로 인식되고 있다. 그러나 방산수출의 중요성에 대한 공감대가 형성되어 실제로 괄목할만한 실적을 올리고는 있지만 국방비 증가율은 갈수록 둔화되고 R&D투자 규모도 크지 않으며, 핵심기술관리 및 첨단 무기체계 개발에 많은 제약이 있다. 따라서 본 논문에서는 방산수출의 시스템적 구조를 분석하여 그 특징을 파악하고 방산수출의 구조를 정상적으로 움직이게 하는 레버리지를 찾아내고자 한다. 그리고 레버리지를 전략화하는 과정을 통해 방산수출 선진국 진입을 위한 최적의 정책 방향을 제시하고자 한다.

제조물책임(製造物責任) 관리활동(管理活勳)과 기업가치(企業價値)간의 상관관계 및 대응전략(對應戰略) 연구 (A Study of Pace Strategy & Correlation of Product Liability Management Activity, Enterprise Value)

  • 민동성;장석주;박노국
    • 한국벤처창업학회:학술대회논문집
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    • 한국벤처창업학회 2008년도 추계학술대회
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    • pp.285-334
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    • 2008
  • 2002년 제조물책임법이 시행된 이후 정부에서는 종합시책을 확정하고, 업종별 PL센터를 설립하여 소비자 상담과 분쟁에 적극 대응하고 있다. 그러나 아직 많은 기업들이 제품고유의 안전성 확보를 위한 철학과 기술을 가지고 있지 못하여 제조물책임법에 대한 대응체계가 미흡한 것이 사실이다. 본 연구의 목적은 제조물책임 관련 안전사고와 리콜실태, 소비자 위해실태, Pl보험사고 소송사례 등을 실증적 사례중심으로 검토 분석하여 이를 토대로 제조물책임이 기업가치에 어떠한 영향을 미치는지 상호관계를 연구하고, 기업의 제조물책임 대응전략을 제시하는데 그 의미가 있다.

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실버 디자인에 표현된 비주얼 이미지의 크리에이티브 전략에 대한 연구 -인쇄매체 광고디자인을 중심으로- (A study on creative strategy of visual expressed in silver design. -Focusing on the advertising design of print media. -)

  • 여훈구;남후남
    • 디자인학연구
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    • 제15권2호
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    • pp.101-114
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    • 2002
  • On the threshold of year 2000, the elderly account for more than 7% of the whole population in Korea, which means that the nation is greeting welcoming an aging society. Accordingly, it is expected that silver businesses and services targeted at the silver generation will prosper with "silver advertising design" becoming active. Under such circumstances, this study was aimed at reviewing the recent silver marketing advertisements in terms of their cultural and moral implications, and thereby, redefining and reestablishing the status of silver consumers to help them find their identity, aware of marketing activities and therewith, establish their "consumer sovereignty". This study consists in large of 5 chapters. The introduction parr describes background, purpose, method and scope of the study. The first chapter reviews the silver marketing theories. The second chapter classifies the silver marketing advertisement positioning of four style - upper classes style, effloresce progress style, self- sufficiency style, dependent style - and reviews the expression strategy of each positioning. The third chapter examines the domestic conditions of silver marketing advertisements for each positioning type classified. The fourth chapter designs the ′creative′of silver marketing advertisements and suggests the methods thereof. The analysis of ′creative′was tested in terms of graphic gestaltung, and how the sliver marketing advertisement positioning should be discerned depending on silver generation consumer′s characteristics was discussed. The fifth chapter puts forwards the suggestions for the ′creative′ strategies to enhance the effects of the silver marketing advertisements, based on the preceding discussions. In addition, the Perspective into the keyword of 21 st century or "silver design" is discussed, together with the limitations of this study. It is hoped that this stuffy will be conducive to our efforts to face the upcoming′age\ulcorner society′more effectively. To this end, this study discusses the "silver advertising design" in light of ′societal concepts′and ′customer-oriented value′, and thus, explores some creative presentation strategies whereby individual companies interests and social or public interests can be compromised through ′creative activities′ and ′equal-value consumerism′ for an ultimately effective management strategies for silver businesses and services.

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제조물책임(製造物責任) 관리활동(管理活動)과 기업(企業) 가치(價値)간의 상관관계 및 대응전략(對應戰略) 연구 (A Study of Pace Strategy & Correlation of Product Liability Management Activity, Enterprise Value)

  • 민동성;장석주;박노국
    • 벤처창업연구
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    • 제3권3호
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    • pp.17-65
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    • 2008
  • 2002년 제조물책임법이 시행된 이후 정부에서는 종합시책을 확정하고, 업종별 PL센터를 설립하여 소비자 상담과 분쟁에 적극 대응하고 있다. 그러나 아직 많은 기업들이 제품고유의 안전성 확보를 위한 철학과 기술을 가지고 있지 못하여 제조물책임법에 대한 대응체계가 미흡한 것이 사실이다. 본 연구의 목적은 제조물책임 관련 안전사고와 리콜실태, 소비자 위해실태, Pl보험사고 소송사례 등을 실증적 사례중심으로 검토.분석하여 이를 토대로 제조물 책임이 기업 가치에 어떠한 영향을 미치는지 상호관계를 연구하고, 기업의 제조물책임 대응전략을 제시하는데 그 의미가 있다.

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