• Title/Summary/Keyword: Utilizing the space

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Application of Multiple Linear Regression Analysis and Tree-Based Machine Learning Techniques for Cutter Life Index(CLI) Prediction (커터수명지수 예측을 위한 다중선형회귀분석과 트리 기반 머신러닝 기법 적용)

  • Ju-Pyo Hong;Tae Young Ko
    • Tunnel and Underground Space
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    • v.33 no.6
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    • pp.594-609
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    • 2023
  • TBM (Tunnel Boring Machine) method is gaining popularity in urban and underwater tunneling projects due to its ability to ensure excavation face stability and minimize environmental impact. Among the prominent models for predicting disc cutter life, the NTNU model uses the Cutter Life Index(CLI) as a key parameter, but the complexity of testing procedures and rarity of equipment make measurement challenging. In this study, CLI was predicted using multiple linear regression analysis and tree-based machine learning techniques, utilizing rock properties. Through literature review, a database including rock uniaxial compressive strength, Brazilian tensile strength, equivalent quartz content, and Cerchar abrasivity index was built, and derived variables were added. The multiple linear regression analysis selected input variables based on statistical significance and multicollinearity, while the machine learning prediction model chose variables based on their importance. Dividing the data into 80% for training and 20% for testing, a comparative analysis of the predictive performance was conducted, and XGBoost was identified as the optimal model. The validity of the multiple linear regression and XGBoost models derived in this study was confirmed by comparing their predictive performance with prior research.

A Study of Optimal Lotion Manufacturing Process Containing Angelica gigas Nakai Extracts by Utilizing Experimental Design and Design Space Convergence Analysis (실험 설계와 디자인 스페이스 융합 분석을 통한 Angelica gigas Nakai 추출물을 함유한 로션 제조의 최적 공정 연구)

  • Pyo, Jae-Sung;Kim, Hyun-Jin;Yoon, Seon-hye;Park, Jae-Kyu;Kim, Kang-Min
    • Journal of Convergence for Information Technology
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    • v.12 no.3
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    • pp.132-140
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    • 2022
  • This study was conducted to identify the optimal lotion manufacturing conditions with decursin and decursinol angelate of Angelica gigas Nakai extraction. Lotion was confirmed that it had viscosity (5,208±112 cPs), assay (99.71±1.01%), and pH (5.62) for 3 months. The optimization of manufacturing conditions of mixing 4 for lotion formulation were made by 22+3 full factorial design. Mixing temperature (40-80℃) and mixing time (10-30 min) were used as independent variables with three responses(assay, pH, and weight variation) as critical quality attributes (CQAs). The model for assay and weight variation identified a proper fit having a determination coefficient of the regression equation (about 0.9) and a p-value less than 0.05. Estimated conditions for the optimal manufacturing process of lotion were 61.93℃ in mixing temperature and 15.85 min in mixing time. Predicted values at the mixing temperature (60℃) and mixing time (20 min) were 100.69% of assay, 5.57 of pH, and 98.07% of weight variation. In the verification of the actual measurement the obtained values showed 100.29±0.98% of assay, 5.57±0.02 of pH, and 98.27±0.89% of weight variation, respectively, in good agreement with predicted values.

Utilizing Abandoned Mines in Regional Development: Feasibility of Underground Data Centers and Public Sports Facilities (폐광지역발전을 위한 폐광산 활용방안 연구: 지하 데이터센터 및 공공체육시설로의 운용성 평가)

  • Hyeong-Geol Kim;Ganghui Kim;Sanghyun Bin;Won-Sik Woo;Jongmun Cha;Chang-Uk Hyun
    • The Journal of Engineering Geology
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    • v.33 no.4
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    • pp.737-753
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    • 2023
  • Abandoned mines represent unused space resulting from resource use and changes in industrial environments. Efforts are underway to repurpose such underground spaces, leveraging their unique attributes of temperature stability, shading, and security. This study aimed to assess the feasibility of operating high-demand data centers and public sports facilities as potential recycling options for abandoned mine spaces. The status of data centers located in abandoned mines abroad was examined, including their operational technology capitalizing on the advantages of underground spaces. Considering the varying sizes of underground spaces in different types of abandoned mine in South Korea, the suitability of installing facilities for 12 different sports was evaluated for potential contributions to the health and welfare of local residents. The utilization of abandoned mine spaces as data centers and public sports facilities is expected to not only recycle industrial heritage but also to allow new development opportunities for local communities.

Design and Implementation of Multiple Filter Distributed Deduplication System Applying Cuckoo Filter Similarity (쿠쿠 필터 유사도를 적용한 다중 필터 분산 중복 제거 시스템 설계 및 구현)

  • Kim, Yeong-A;Kim, Gea-Hee;Kim, Hyun-Ju;Kim, Chang-Geun
    • Journal of Convergence for Information Technology
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    • v.10 no.10
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    • pp.1-8
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    • 2020
  • The need for storage, management, and retrieval techniques for alternative data has emerged as technologies based on data generated from business activities conducted by enterprises have emerged as the key to business success in recent years. Existing big data platform systems must load a large amount of data generated in real time without delay to process unstructured data, which is an alternative data, and efficiently manage storage space by utilizing a deduplication system of different storages when redundant data occurs. In this paper, we propose a multi-layer distributed data deduplication process system using the similarity of the Cuckoo hashing filter technique considering the characteristics of big data. Similarity between virtual machines is applied as Cuckoo hash, individual storage nodes can improve performance with deduplication efficiency, and multi-layer Cuckoo filter is applied to reduce processing time. Experimental results show that the proposed method shortens the processing time by 8.9% and increases the deduplication rate by 10.3%.

Construction of the Honam Culture Information System(HCIS) using Web GIS (WebGIS를 이용한 호남문화정보시스템(HCIS) 구축)

  • Yang, Hea-Kun;Shin, Hye-Jin
    • Journal of the Korean association of regional geographers
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    • v.12 no.2
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    • pp.291-304
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    • 2006
  • Individual culture information has been the mainstream in studies on culture information so far, and the studies have focused on zones using paper map. As a result, intuitive analysis in map and extremely restricted measuring space analysis are limited in summarizing and utilizing complicated and huge cultural materials systematically and scientifically. Introduction of GIS can be regarded as an indispensable element for solution of this problem as it can analyze temporal-spatial dynamics of culture information as a whole and to construct effective management system for regional culture information. In particular, supply of two-way information rather than one-way information becomes more and more important in the society structure where value is diversified and the culture gets faster owing to high-level information industry like today. Accordingly, this study is considered to be meaningful in that WebGIS-based regional culture information system allows temporal-spatial analysis and spatial analysis for various culture information for the users using internet. Regional culture information system like culture information system in Honam region can not only contribute to comparative study between regions and to creation of new information through analysis of statistics between culture elements but also allow easy and comprehensive approach to regional information.

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Technology Development Strategy for Spatial Information Linkage of Public Data Portal Attribute Data (공공데이터포털 속성데이터의 공간정보 연계를 위한 기술개발 전략)

  • Min, Kyung-Ju;Lee, Sung-Hun;Yu, Seon-Cheol;Ahn, Jong-Wook
    • Journal of Cadastre & Land InformatiX
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    • v.53 no.2
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    • pp.107-122
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    • 2023
  • The demand for spatial information in the era of the 4th Industrial Revolution is expanding Additionally, interest in attribute data related to geography or location is increasing. In the field of spatial information, spatial information policies and services tailored to the public can be provided through linkage and integration with new attribute data, and these data are resources for this purpose. In order to meet this expanding and diverse demand for spatial information utilization, it is necessary to develop technologies for linking and utilizing various attribute information such as public data. In this study, we aim to present a technology development strategy for linking and integrating attribute data and spatial information through a review of theories related to data linkage and integration, the current status of data on public data portals, and existing prior research. As a result, it was suggested that the data identifier of the attribute data to be linked should be used to develop linkage technology between spatial information and attribute data, and an attribute data linkage process that can be used when designing a prototype for technology development was presented.

A Study on Visual Mise-en-Scene of VR Animation (VR 애니메이션 의 시각적 미장센 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.407-413
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    • 2017
  • Mis-en-Scene is a direction method of image aesthetics for constructing screen and space. Mis-en-Scene is important factor not only in plays and movies, but also in animations, and it is a strong method to induce audience to immerse in the works and to continue the immersion. This study examined animation's Mis-en-Scene based on theories of Mis-en-Scene in movies, how Mis-en-Scene is directed and expressed in virtual spaces, and what factors and characteristics induce audience to immerse in the works and continue the immersion through analysis on visual Mis-en-Scene factors of a specific case, VR animation . It was found that as visual Mis-en-Scene factors, character and props, background, unique quality and friendliness of character, natural movement and acting, symbolism and utilization, and variety and consistency of background induce and sustain immersion. It is thought that this study would helpful for related areas based on the findings which suggest that there is a need for differentiated measure and method to catch audience's eyes and sustain immersion utilizing characteristics of vidual Mis-en-Scene factors in VR animation in the future.

Accurate Camera Calibration Method for Multiview Stereoscopic Image Acquisition (다중 입체 영상 획득을 위한 정밀 카메라 캘리브레이션 기법)

  • Kim, Jung Hee;Yun, Yeohun;Kim, Junsu;Yun, Kugjin;Cheong, Won-Sik;Kang, Suk-Ju
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.919-927
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    • 2019
  • In this paper, we propose an accurate camera calibration method for acquiring multiview stereoscopic images. Generally, camera calibration is performed by using checkerboard structured patterns. The checkerboard pattern simplifies feature point extraction process and utilizes previously recognized lattice structure, which results in the accurate estimation of relations between the point on 2-dimensional image and the point on 3-dimensional space. Since estimation accuracy of camera parameters is dependent on feature matching, accurate detection of checkerboard corner is crucial. Therefore, in this paper, we propose the method that performs accurate camera calibration method through accurate detection of checkerboard corners. Proposed method detects checkerboard corner candidates by utilizing 1-dimensional gaussian filters with succeeding corner refinement process to remove outliers from corner candidates and accurately detect checkerboard corners in sub-pixel unit. In order to verify the proposed method, we check reprojection errors and camera location estimation results to confirm camera intrinsic parameters and extrinsic parameters estimation accuracy.

Enhanced Oil Recovery (EOR) Technology Coupled with Underground Carbon Dioxide Sequestration (CO2 지하저장과 연계한 원유회수증진 기술)

  • Kim, Hyung-Mok;Bae, Wi-Sup
    • Tunnel and Underground Space
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    • v.23 no.1
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    • pp.1-12
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    • 2013
  • Enhanced oil recovery (EOR) technology coupled with underground carbon dioxide sequestration is introduced. $CO_2$ can be injected into an oil reservoir in order to enhance oil production rate and $CO_2$ EOR can be turned into CCS in a long term sense. Coupling $CO_2$ EOR with CCS may secure a large scale and consistent $CO_2$ source for EOR, and the $CO_2$ EOR can bring an additional economic benefit for CCS, since the benefit from enhanced oil production by $CO_2$ EOR will compensate costs for CCS implementation. In this paper, we introduced the characteristics of $CO_2$ EOR technology and its market prospect, and reviewed the Weyburn $CO_2$ EOR project which is the first large-scale $CO_2$ EOR case utilizing an anthropogenic $CO_2$ source. We also introduced geotechnical elements for a successful and economical implementation of $CO_2$ EOR with CCS and they were a miscroseismic monitoring during and after injection of $CO_2$, and determination of minimum miscible pressure (MMP) and maximum injection pressure (MIP) of $CO_2$.

2.5D Mapping Module and 3D Cloth Simulation System (2.5D Mapping 모듈과 3D 의복 시뮬레이션 시스템)

  • Kim Ju-Ri;Kim Young-Un;Joung Suck-Tae;Jung Sung-Tae
    • The KIPS Transactions:PartA
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    • v.13A no.4 s.101
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    • pp.371-380
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    • 2006
  • This paper utilizing model picture of finished clothes in fashion design field various material (textile fabrics) doing Draping directly can invent new design, and do not produce direction sample or poetic theme width and confirm clothes work to simulation. Also, construct database about model and material image and embodied system that can confirm Mapping result by real time. And propose clothes simulation system to dress to 3D human body model of imagination because using several cloth pieces first by process to do so that can do simulation dressing abstracted poetic theme width to 3D model here. Proposed system creates 3D model who put clothes by physical simulation that do fetters to mass-spring model after read 3D human body model file and 2D foundation pattern file. System of this treatise examines collision between triangle that compose human body model for realistic simulation and triangle that compose clothes and achieved reaction processing. Because number of triangle to compose human body is very much, this collision examination and reaction processing need much times. To solve this problem, treatise that see could create realistic picture by method to diminish collision public prosecutor and reaction processing number, and could dress clothes to imagination human body model within water plant taking advantage of Octree space sharing techniques.