• Title/Summary/Keyword: User location

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User Context Recognition Based on Indoor and Outdoor Location and Development of User Interface for Visualization (실내 및 실외 위치 기반 사용자 상황인식과 시각화를 위한 사용자 인터페이스 개발)

  • Noh, Hyun-Yong;Oh, Sae-Won;Lee, Jin-Hyung;Park, Chang-Hyun;Hwang, Keum-Sung;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.84-89
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    • 2009
  • Personal mobile devices such as mobile phone, PMP and MP3 player have advanced incredibly. Such advance in mobile technology ignites the research related to the life-log to understand the daily life of an user. Since life-log collected by mobile sensors can aid memory of the user, many researches have been conducted. This paper suggests a methodology for user-context recognition and visualization based on the outdoor location by GPS as well as indoor location by wireless-lan. When the GPS sensor does not work well in an indoor location, wireless-lan plays a major role in recognizing the location of an user so that the recognition of user-context become more accurate. In this paper, we have also developed the method for visualization of the life-log based on map and blog interfaces. In the experiments, subjects have collected real data with mobile devices and we have evaluated the performance of the proposed visualization and context recognition method based on the data.

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SIP Dealing with Location Based Information

  • Requena, Jose-Costa;Haitao Tang;Inmaculada Espigares Del Pozo
    • Journal of Communications and Networks
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    • v.3 no.4
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    • pp.351-360
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    • 2001
  • This paper introduces an approach for providing Location Based Services (LBS) using Spatial Location (SLO) information within the Session Initiation Protocol (SIP). The aim of the paper is to set up the framework for providing LBS services in devices connected to wire and wireless IP networks. This method uses SIP as transport and the SLO as data formal inserted in the SIP pay-load. It analyses the relationship among the network elements involved in the architecture, and its functionality fur providing access to network services regardless of the user location. In conclusion, this proposal enables SIP to support location-related services such as messaging, location-based commerce, and any location-based computing. Furthermore, it describes the advantage of adding the user location information network resources optimization in mobile environments and future networks.

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Enhanced Grid-Based Trajectory Cloaking Method for Efficiency Search and User Information Protection in Location-Based Services (위치기반 서비스에서 효율적 검색과 사용자 정보보호를 위한 향상된 그리드 기반 궤적 클로킹 기법)

  • Youn, Ji-Hye;Song, Doo-Hee;Cai, Tian-Yuan;Park, Kwang-Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.8
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    • pp.195-202
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    • 2018
  • With the development of location-based applications such as smart phones and GPS navigation, active research is being conducted to protect location and trajectory privacy. To receive location-related services, users must disclose their exact location to the server. However, disclosure of users' location exposes not only their locations but also their trajectory to the server, which can lead to concerns of privacy violation. Furthermore, users request from the server not only location information but also multimedia information (photographs, reviews, etc. of the location), and this increases the processing cost of the server and the information to be received by the user. To solve these problems, this study proposes the EGTC (Enhanced Grid-based Trajectory Cloaking) technique. As with the existing GTC (Grid-based Trajectory Cloaking) technique, EGTC method divides the user trajectory into grids at the user privacy level (UPL) and creates a cloaking region in which a random query sequence is determined. In the next step, the necessary information is received as index by considering the sub-grid cell corresponding to the path through which the user wishes to move as c(x,y). The proposed method ensures the trajectory privacy as with the existing GTC method while reducing the amount of information the user must listen to. The excellence of the proposed method has been proven through experimental results.

WeWhere:A Multiple User Location Tracking System of Smart Phones (WeWhere:스마트 폰의 다중 사용자 위치 추적 시스템)

  • Park, Chan;Jeong, Ji-Seong;Yoo, Kwan-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.4
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    • pp.18-26
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    • 2011
  • According that smart phones have been widely used, their users can easily access various information around the devices through location information services equipped to the smart phone devices. In this paper, we propose a WeWhere which is a system of client-server model for providing the current location among several smart phone users in real time. A client-side smartphone user send to a server his/her current location obtained by applying location information service provided from smart phones and receive location information of all smartphone users connected to the user from the server. The all location information is displayed on a smartphone of a user in client-side and users can track location of their related users. All most 200,000 persons in the world have used the proposed system, WeWhere, normally without overloading of a server system.

Client Collaboration for Power and Interference Reduction in Wireless Cellular Communication

  • Nam, Hyungju;Jung, Minchae;Hwang, Kyuho;Choi, Sooyong
    • IEIE Transactions on Smart Processing and Computing
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    • v.1 no.2
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    • pp.117-124
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    • 2012
  • A client collaboration (CC) system is proposed for a user relay system. The proposed scheme focuses on the management of transmit power and leakage interference. In the proposed CC system, edge users transmit signals to the masters considered as user relays. The masters relay the signals of the edge users to the base station using the resource blocks (RBs) that are assigned to the edge users. The leakage interference and power consumption were analyzed in the CC system. In addition, an optimal master location problem was formulated based on the signal-to-leakage-plus-noise ratio (SLNR). Because the optimal master location problem is quite complex, a sub-optimal master location problem was proposed and a closed-form sub-optimal master location was obtained. The edge users generate smaller leakage interference and power consumption in the proposed CC system compared to the system without the CC. The numerical results showed that the edge users generate smaller leakage interference and power consumption in the proposed CC system compared to the system without the CC, and the average throughput increases.

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Design and Implementation of Location Recommending Services using Personal Emotional Information based on Collaborative Filtering (개인 감성정보를 이용한 협업 필터링 기반 장소 추천 서비스 설계 및 구현)

  • Byun, Jeong;Kim, Dong Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1407-1414
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    • 2016
  • In this study, we develop that Location Recommending System using personal emotion information based on Collaborative Filtering. Previous Location Recommending System recommended a place visited by the user of the rating or the pattern of location for the user place. These systems are not high user satisfaction because that dose not consider the user status or have not objectively the information. Using user's personal emotion information to recommend a high-affinity users who have visited the place felt similar emotions objectively can improve user satisfaction with the place. In this study, a user using a mobile application directly register the recognized emotion information using the current position and bio-signal, and using the registered information measuring the similarity of user with a similarity emotion, predicts a preference for the place it is recommended to emotional place. The system consists of a user interface, a database, a recommendation module.

GIS Technology Utilizing GPS Accuracy Improve Algorithm (GIS 기술을 활용한 GPS 정확도 향상 알고리즘)

  • Choi, Hyung-Wook;Seong, Ki-Young;Kim, Ho-Sung;Kim, Han-Gyung;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.575-576
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    • 2016
  • Recently utilizing GPS (Global Positioning System) technology has become the research in progress to improve the accuracy. However, if you encounter problems when you receive a satellite signal reception accuracy it is also significantly lowered. In this paper, we designed a system that combines the GPS technology and the GIS (Geographic Information System) technology, which provides information about the specified location to increase the accuracy. Compare the specified location and the user's location information to determine whether the user enters for the location. Accordingly, is utilized by the GIS technique considered to make improve the accuracy of the location information even when there is interference in the received satellite signal, the user receives a service specified location.

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An Appraoch for Preserving Loaction Privacy using Location Based Services in Mobile Cloud Computing

  • Abbas, Fizza;Hussain, Rasheed;Son, Junggab;Oh, Heekuck
    • Annual Conference of KIPS
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    • 2013.05a
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    • pp.621-624
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    • 2013
  • Mobile Cloud Computing is today's emerging technology. Customers enjoy the services and application from this combination of mobile technology and cloud computing. Beside all these benefits it also increases the concerns regarding privacy of users, while interacting with this new paradigm One of the services is Location based services, but to get their required services user has to give his/her current location to the LBS provider that is violation of location privacy of mobile client. Many approaches are in literature for preserve location privacy but some has computation restriction and some suffer from lack of privacy. In this paper we proposed a novel idea that not only efficient in its protocol but also completely preserves the user's privacy. The result shows that by sharing just service name and a large enough geographic area (e.g. a city) user gets required information from the server by doing little client side processing We perform experiments at client side by developing and testing an android based mobile client application to support our argument.

Implementation of Smart Safe Return Service Supporting Multiple Users (복수의 이용자를 지원하는 스마트 안심귀가 서비스의 구현)

  • Lee, Keonbae
    • Journal of IKEEE
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    • v.19 no.4
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    • pp.472-478
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    • 2015
  • When user wants to receive a smart safe return service, user sends a service request using a smart device to support GPS location data. After the smart safe return system receives the location of user, it selects the neighboring CCTV cameras based on user's location information, and controls the selected CCTV cameras to take a picture of the user, and to chase the user automatically. This service can be useful when there is a crime-ridden district on the path to return home late at night. Previous systems can't provide the smart safe return service to multiple user simultaneously. In this paper, we propose the smart safe return system which can provide the service to multiple users simultaneously.

ILOCAT: an Interactive GUI Toolkit to Acquire 3D Positions for Indoor Location Based Services (ILOCAT: 실내 위치 기반 서비스를 위한 3차원 위치 획득 인터랙티브 GUI Toolkit)

  • Kim, Seokhwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.866-872
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    • 2020
  • Indoor location-based services provide a service based on the distance between an object and a person. Recently, indoor location-based services are often implemented using inexpensive depth sensors such as Kinect. The depth sensor provides a function to measure the position of a person, but the position of an object must be acquired manually using a tool. To acquire a 3D position of an object, it requires 3D interaction, which is difficult to a general user. GUI(Graphical User Interface) is relatively easy to a general user but it is hard to gather a 3D position. This study proposes the Interactive LOcation Context Authoring Toolkit(ILOCAT), which enables a general user to easily acquire a 3D position of an object in real space using GUI. This paper describes the interaction design and implementation of ILOCAT.