• Title/Summary/Keyword: User interfaces

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The ergonomic design that considers the user interfaces in the railroad (지하철 이용 승객을 고려한 사용자 중심의 인간공학적 설계에 관한 연구)

  • Park S.H.;Oh S.H.;Yeo M.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.415-416
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    • 2006
  • In this paper, we propose the ergonomics design method in shape design applicable which considers the user interface for railroad. This study focuses on ergonomics design and sensibility engineering design, user interface, which should be considered from the conceptual design stage of the rolling. Human's sensitivity and User Interface of railroad investigated ergonomics studies of several type. The sensibility engineering design made approach of user center design in railroad design. New design railroad to satisfaction passenger's various desire, to safety and convenient through high technology, to sufficient passenger's aesthetic sense. Therefore, we have application to properly of ergonomics design element in railroad design. we expert visual design and user interface help greatly in excellent railroad design.

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User's emotion while browsing 3D web interfaces (3D 웹 인터페이스 브라우징에서의 사용자 감성어휘 도출)

  • Lee, Yu-Yeung;Ryoo, Han-Young;Jeong, Sang-Hoon
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.659-668
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    • 2010
  • This paper examines users' emotion from both 2D and 3D web interfaces and finds their differences. First, 77 words representing users' emotion were collected from the previous research papers. Second, a web survey system was developed using these collected words and prepared 3 web interface prototypes to collect users' emotions from different types of web interfaces. Finally, a web survey was conducted and its results were analyzed. The result of the survey showed that there were emotional words that were commonly experienced from either 2D or 3D web interfaces. However, it also showed that there were emotional differences between 2D and 3D web interface; 3D web interfaces provide users with specific emotional experiences because of their own characteristics - depth and dynamic movement. It is believed that the words collected from the survey could be the criteria to evaluate the quality of the 3D web interfaces and encourage the research on users' emotion from 3D interfaces.

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Controller Area Network (CAN) Protocol for Personal Robot Middleware (퍼스널 로봇 미들웨어를 위한 CAN(Controller Area Network) Protocol)

  • Park, Tai-Kyu;Li, Vitaly;Park, Hong-Seong
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.80-82
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    • 2004
  • Personal robot consist of various modules that have independent functions. Because personal robot has requirement that support various construction for user's tendency. Therefore, Middleware mechanism at support not only personal robot's main functional element but also embedded modules functional elements is required. Each module have various heterogeneous network interfaces and variable services and variables. Therefore, Middleware must support these various network interfaces. This paper, pointed in Controller Area Network(CAN) inreface that usually used in embedded system for control. For connect various heterogeneous network interfaces (Ethernet, RS232 etc..), it is necessary to modify bagic CAN frame format. And also make some kind of BUS topology for CAN network.

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A user behavior monitoring system on multimedia data for virtual engineering environments (가상환경에서 멀티미디어 데이터를 사용하는 사용자 행동 분석 시스템 개발)

  • Lee, Yoon-Kyung;Lee, Minsoo;Sohn, Yuseung;Wallmann, Gunnar;Fernandes, Miguel
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.300-303
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    • 2007
  • 사용자의 행동을 모니터링 하는 것에 대한 이전의 기술적인 연구는 네트워크 트래픽과 데이터 베이스 접근 패턴에 집중되어 있으나 이러한 접근은 사용자간의 데이터를 교환하고 공유하는 등의 상호 작용을 관찰하기에는 부족하다. 따라서 'BHave' 라는 가상 환경에서 사용자의 행동을 추적할 수 있는 시스템을 개발하여 문서에 접근하는 사용자의 행동을 모니터링한다. 서버쪽의 데이터베이스에서 데이터를 가져와서 클라이언트의 API 를 통하여 사용자가 선택한 데이터를 분석한 뒤 사용자에게 그래프를 통해서 시각적으로 분석 결과를 보여준다.

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A Smart Lighting Management System with Satisfaction of User's Lighting Requirements (사용자 요구조도 만족 스마트 조명 관리시스템)

  • Shin, Dae-Sik;Kim, Hoon
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.27 no.6
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    • pp.1-8
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    • 2013
  • In this paper, we proposed a smart lighting management system controls the lighting efficiently to reduce energy consumption while satisfying user's lighting requirements. The proposed system considers the available daylight intensity and indoor light source to satisfy the lighting requirements of each user according to the work environment. In addition, for user convenience, we have developed different user interfaces for lighting control including local interface, and remote interface through internet or Bluetooth for personal computer as well as smart phones. The proposed system satisfies the lighting requirements of each user according to the corresponding work environment. The proposed smart lighting management system utilizes the lighting energy efficiently, and can be considered a significant contribution towards future green buildings.

Development of a Distributed OperatorTtraining System (조업자 훈련을 위한 분산 교육시스템 구축)

  • Cho, Sung-Il;Jang, Byung-Mu;Moon, Il
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1424-1427
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    • 1996
  • OTS(Operator Training System) requires computation for the systematic training in real-time. So we have developed a distributed operator training system that is composed of workstation based server and PC based user modules. Sever and OM(OTS Manager) modules are located in the workstation server and user modules are located in PCs. User modules have DCS-like user interfaces and transfer data with OM over the coaxial ethernet. This paper delineates a total system architecture and definition of data transferring between OM and User module. Having applied this system to a batch process, we could analyze operator's tasks.

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A Study on Developing an User Interface for GIS Construction (GIS 구축을 위한 사용자 인터페이스 개발에 관한 연구)

  • 부기동;서일수;남인길
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1999.05a
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    • pp.124-132
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    • 1999
  • This paper proposes an easy method to develope user interfaces for the GIS using OLE automation. In the developing stage of user interface, the most important thing is to apply effective windows programming techniques and component software supporting techniques. This study shows an user interface developing method using the OLE automation and Visual Basic programming. For a case study, the study constructs its user interface which performs map overlaying, referencing attribute tables, graph analysis, drawing up of thematic map.

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A Study on the Functional User Interface of the Korean Hisory Information System in the Knowledge Information Resource Management (지식정보자원관리사업 역사분야 정보시스템의 기능적 사용자 인터페이스에 대한 연구)

  • Lee, Keon-Sik
    • Journal of the Korean Society for information Management
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    • v.23 no.1 s.59
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    • pp.335-352
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    • 2006
  • Since 2000, the Ministry of Information and Communication has spearhead the so-called Knowledge Information Resource Management Project to turn South Korea into an information-knowledge powerhouse. With the project, the ministry has digitalized major information content in various fields such as history, education, culture and science, enabling many people to benefit through the Internet. During the period,12 institutions have participated in the history fields, The participants are as follows: Muncheongak at Gyeongsang National University, Ministry of Patriots and Veterans Affairs, National Institute of Korean History, Independence Hall of Korea, Korean Classics Research Insitute, Korea Democracy Foundation, Gyujanggak Archives, Seoul National University, Jongyeonggak, Sungkyunkwan University, The War Memorial of Korea, Korean Studies Advancement Center, Korean Women's Development Institute, and The Academy of Korean Studies. Because the 12 information systems have different functional user interfaces, it is confusing for people to utilize them effectively That requires us to standardize the interfaces, which would improve the overall improvement in effectiveness. This paper compares each user interface of the 12 information systems to determine their similarities and differences in terms of how to search information and present results. This work will pave the way to build a standardized user interface .

Evaluation and Analysis of Mouse and Wiimote Interaction According to Display Sizes (디스플레이 크기에 따른 마우스와 위모트 인터랙션 평가와 분석)

  • Kim, Min-Young;Moon, Hyung-Tae;Cho, Yong-Joo;Park, Kyoung-Shin
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.11-20
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    • 2010
  • Recently there are various innovative user interfaces such as a wireless motion controller Wiimote appeared to give a new user experience which is different from the traditional devices like a joystick, mouse, or keyboard. With the advent of technologies, display devices become larger and larger in screen size and offer high-resolutions, and tiled display systems are also used in various applications. Although there are some efforts on investigating new interfaces developed for the large screen, there are a few studies conducted on user interaction on large displays such as tiled display. In this paper, we present a study evaluating and analyzing the effects of mouse or Wiimote user interactions on four different kinds of displays with various sizes and resolutions.

Smart Emotional lighting control method using a wheel interface of the smart watch (스마트워치의 휠 인터페이스를 이용한 스마트 감성 조명 제어)

  • Kim, Bo-Ram;Kim, Dong-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1503-1510
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    • 2016
  • In this study, we implemented the emotional light controlling system by using the wheel interface built in the smart-watch devices. Most previous light controlling systems have been adopted the direct switches or smart-phone applications for presenting individual emotion in lighting systems. However, in order to control color properties, these studies have some complicated user-interfaces in systems and limitation to present various color spectrums. Therefore, we need to user-friendly interfaces and functions for controlling properties of the lightning systems such as color, tone, color temperature, brightness, and saturation in detail with the wheel interface built in the smart-watch devices. The system proposed in the study is given to choose the user's selecting the emotional status information for providing the emotional lights. The selectable emotional status such as "stable", "surprise", "tired", "angry", etc. can be among 11 kinds of emotional states. In addition, the designed system processed the user's information such as user's emotional status information, local time, location information.