• Title/Summary/Keyword: User attribute information

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A Study on Data Sharing Scheme using ECP-ABSC that Provides Data User Traceability in the Cloud

  • Hwang, Yong-Woon;Kim, Taehoon;Seo, Daehee;Lee, Im-Yeong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.12
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    • pp.4042-4061
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    • 2022
  • Recently, various security threats such as data leakage and data forgery have been possible in the communication and storage of data shared in the cloud environment. This paper conducted a study on the CP-ABSC scheme to solve these security threats. In the existing CP-ABSC scheme, if the data is obtained by the unsigncryption of the data user incorrectly, the identity of the data owner who uploaded the ciphertext cannot be known. Also, when verifying the leaked secret key, the identity information of the data user who leaked the secret key cannot be known. In terms of efficiency, the number of attributes can affect the ciphertext. In addition, a large amount of computation is required for the user to unsigncrypt the ciphertext. In this paper, we propose ECP-ABSC that provides data user traceability, and use it in a cloud environment to provide an efficient and secure data sharing scheme. The proposed ECP-ABSC scheme can trace and verify the identity of the data owner who uploaded the ciphertext incorrectly and the data user who leaked the secret key for the first time. In addition, the ciphertext of a constant size is output and the efficiency of the user's unsigncryption computation were improved.

A Multi-Attribute Intuitionistic Fuzzy Group Decision Method For Network Selection In Heterogeneous Wireless Networks Using TOPSIS

  • Prakash, Sanjeev;Patel, R.B.;Jain, V.K.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.11
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    • pp.5229-5252
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    • 2016
  • With proliferation of diverse network access technologies, users demands are also increasing and service providers are offering a Quality of Service (QoS) to satisfy their customers. In roaming, a mobile node (MN) traverses number of available networks in the heterogeneous wireless networks environment and a single operator is not capable to fulfill the demands of user. It is crucial task for MN for selecting a best network from the list of networks at any time anywhere. A MN undergoes a network selection situation frequently when it is becoming away from the home network. Multiple Attribute Group Decision (MAGD) method will be one of the best ways for selecting target network in heterogeneous wireless networks (4G). MAGD network selection process is predominantly dependent on two steps, i.e., attribute weight, decision maker's (DM's) weight and aggregation of opinion of DMs. This paper proposes Multi-Attribute Intuitionistic Fuzzy Group Decision Method (MAIFGDM) using TOPSIS for the selection of the suitable candidate network. It is scalable and is able to handle any number of networks with large set of attributes. This is a method of lower complexity and is useful for real time applications. It gives more accurate result because it uses Intuitionistic Fuzzy Sets (IFS) with an additional parameter intuitionistic fuzzy index or hesitant degree. MAIFGDM is simulated in MATLAB for its evaluation. A comparative study of MAIFDGM is also made with TOPSIS and Fuzzy-TOPSIS in respect to decision delay. It is observed that MAIFDGM have low values of decision time in comparison to TOPSIS and Fuzzy-TOPSIS methods.

Construction of Street Trees Information Management Program Using GIS and Database (GIS와 데이터베이스를 이용한 가로수정보 관리프로그램 구축)

  • Kim, Hee-Nyeon;Jung, Sung-Gwan;Park, Kyung-Hun;You, Ju-Han
    • Current Research on Agriculture and Life Sciences
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    • v.26
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    • pp.45-54
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    • 2008
  • The purpose of this research is to develope street trees management program for more an effective street trees management. The principal point of this program is to relate spatial data and attribute data that is the main concept in GIS(Geographic Information System). To do this function, MapObjects which is ESRI's mapping and GIS components was used to process spatial data and Access which had been developed by MS was used to manipulate attribute data in this program. Visual Basic also was used to design and develop user interfaces and procedures, relate two sort of data, and lastly complete Application. Relational data model was adopted to design tables and their relation, Antenucci's GIS development model was selected to design and complete this program. The configuration of this application is composed of management data and reference data. The management data includes the location of street tree, a growth condition, a surrounding environment, the characters of tree, an equipments, a management records and etc. The reference data include general information about tree, blight and insects.

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Multi-Attribute based on Data Management Scheme in Big Data Environment (빅 데이터 환경에서 다중 속성 기반의 데이터 관리 기법)

  • Jeong, Yoon-Su;Kim, Yong-Tae;Park, Gil-Cheol
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.263-268
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    • 2015
  • Put your information in the object-based sensors and mobile networks has been developed that correlate with ubiquitous information technology as the development of IT technology. However, a security solution is to have the data stored in the server, what minimal conditions. In this paper, we propose a data management method is applied to a hash chain of the properties of the multiple techniques to the data used by the big user and the data services to ensure safe handling large amounts of data being provided in the big data services. Improves the safety of the data tied to the hash chain for the classification to classify the attributes of the data attribute information according to the type of data used for the big data services, functions and characteristics of the proposed method. Also, the distributed processing of big data by utilizing the access control information of the hash chain to connect the data attribute information to a geographically dispersed data easily accessible techniques are proposed.

A Study on Developing an User Interface for GIS Construction (GIS 구축을 위한 사용자 인터페이스 개발에 관한 연구)

  • 부기동;서일수;남인길
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1999.05a
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    • pp.124-132
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    • 1999
  • This paper proposes an easy method to develope user interfaces for the GIS using OLE automation. In the developing stage of user interface, the most important thing is to apply effective windows programming techniques and component software supporting techniques. This study shows an user interface developing method using the OLE automation and Visual Basic programming. For a case study, the study constructs its user interface which performs map overlaying, referencing attribute tables, graph analysis, drawing up of thematic map.

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FolkRank++: An Optimization of FolkRank Tag Recommendation Algorithm Integrating User and Item Information

  • Zhao, Jianli;Zhang, Qinzhi;Sun, Qiuxia;Huo, Huan;Xiao, Yu;Gong, Maoguo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.1
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    • pp.1-19
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    • 2021
  • The graph-based tag recommendation algorithm FolkRank can effectively utilize the relationships between three entities, namely users, items and tags, and achieve better tag recommendation performance. However, FolkRank does not consider the internal relationships of user-user, item-item and tag-tag. This leads to the failure of FolkRank to effectively map the tagging behavior which contains user neighbors and item neighbors to a tripartite graph. For item-item relationships, we can dig out items that are very similar to the target item, even though the target item may not have a strong connection to these similar items in the user-item-tag graph of FolkRank. Hence this paper proposes an improved FolkRank algorithm named FolkRank++, which fully considers the user-user and item-item internal relationships in tag recommendation by adding the correlation information between users or items. Based on the traditional FolkRank algorithm, an initial weight is also given to target user and target item's neighbors to supply the user-user and item-item relationships. The above work is mainly completed from two aspects: (1) Finding items similar to target item according to the attribute information, and obtaining similar users of the target user according to the history behavior of the user tagging items. (2) Calculating the weighted degree of items and users to evaluate their importance, then assigning initial weights to similar items and users. Experimental results show that this method has better recommendation performance.

A Spatial Query Model Supporting Users View based on Object-oriented Paradigm (객체지향 패러다임에 기반한 사용자 관점지원 공간질의 모델)

  • Go, Myeong-Cheol;O, Hyeon-Seok;Ju, In-Hak;Choe, Yun-Cheol
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.1
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    • pp.1-10
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    • 2000
  • Spatial analysis in GIS provides an important way that helps the end-users decision-making. For such a reason, query model for analysis should be able to support the users view conceptually in constructing query statements. The traditional approaches in design of query model used to extend the functionality of model that basically designed for manipulation of attribute-operations by appending operators for spatial operations to the query statements of model. However, by the reason of spatial operation's characteristics that are different from those of attribute operations In nature, the structures of query statements in previous approaches are unnatural, inconsistent, and therefore those query models in previous approaches are not able to support the users view in retrieving analysis. In this paper, we proposed the methodology for constructing of user query and internal processing this query based on object-oriented paradigm, in the view of spatial operations by using the basic concept that spatial query is a methodology for spatial analysis. In addition, we presented a strong possibility of designing spatial query model that might actively have interaction with its user by implementing CIW(Class-Information Window) query interface corresponded with the methodology proposed in this paper.

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A Method of Sensory Effect Metadata Generation Based on User Feedback Information (사용자 피드백 정보 기반 실감효과 메타데이터 생성 방법)

  • Kim, Cheol Min;Heo, Yong Soo;Kim, Eun Seok
    • Journal of Korea Multimedia Society
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    • v.21 no.7
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    • pp.802-812
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    • 2018
  • Recently, there are several active and vibrant studies on Realistic Media that try to provide the immersion and the presence by adding sensory effects to video. Because existing sensory effects on Realistic Media are produced through experts and automation programs on sensory effects, there is a limit to fill up the gap of user satisfaction which comes from the diversity of cybernauts. In this paper, we propose a method to improve the satisfaction with sensory effects by collecting and analyzing user's response information, and applying the result to the attributes of sensory effects. The proposed method allows you to produce the Sensory Effect Metadata effectively by analyzing users' biometric data and subjective satisfaction with realistic media experience, measuring the weighted value to revise the effects, and applying to the attribute of sensory effect. The experimental result shows that the proposed method improves the satisfaction with realistic content by generating the revised Sensory Effect Metadata in response to user's experiential feedback information.

User-created multi-view video generation with portable camera in mobile environment (모바일 환경의 이동형 카메라를 이용한 사용자 저작 다시점 동영상의 제안)

  • Sung, Bo Kyung;Park, Jun Hyoung;Yeo, Ji Hye;Ko, Il Ju
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.1
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    • pp.157-170
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    • 2012
  • Recently, user-created video shows high increasing in production and consumption. Among these, videos records an identical subject in limited space with multi-view are coming out. Occurring main reason of this kind of video is popularization of portable camera and mobile web environment. Multi-view has studied in visually representation technique fields for point of view. Definition of multi-view has been expanded and applied to various contents authoring lately. To make user-created videos into multi-view contents can be a kind of suggestion as a user experience for new form of video consumption. In this paper, we show the possibility to make user-created videos into multi-view video content through analyzing multi-view video contents even there exist attribute differentiations. To understanding definition and attribution of multi-view classified and analyzed existing multi-view contents. To solve time axis arranging problem occurred in multi-view processing proposed audio matching method. Audio matching method organize feature extracting and comparing. To extract features is proposed MFCC that is most universally used. Comparing is proposed n by n. We proposed multi-view video contents that can consume arranged user-created video by user selection.

Dynamic Data Cubes Over Data Streams (데이타 스트림에서 동적 데이타 큐브)

  • Seo, Dae-Hong;Yang, Woo-Sock;Lee, Won-Suk
    • Journal of KIISE:Databases
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    • v.35 no.4
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    • pp.319-332
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    • 2008
  • Data cube, which is multi-dimensional data model, have been successfully applied in many cases of multi-dimensional data analysis, and is still being researched to be applied in data stream analysis. Data stream is being generated in real-time, incessant, immense, and volatile manner. The distribution characteristics of data arc changing rapidly due to those characteristics, so the primary rule of handling data stream is to check once and dispose it. For those characteristics, users are more interested in high support attribute values observed rather than the entire attribute values over data streams. This paper propose dynamic data cube for applying data cube to data stream environment. Dynamic data cube specify user's interested area by the support ratio of attribute value, and dynamically manage the attribute values by grouping each other. By doing this it reduce the memory usage and process time. And it can efficiently shows or emphasize user's interested area by increasing the granularity for attributes that have higher support. We perform experiments to verify how efficiently dynamic data cube works in limited memory usage.