• 제목/요약/키워드: User Testing

검색결과 583건 처리시간 0.028초

가속 내구 시험을 위한 등가하중 설정과 피로수명 예측을 위한 프로그램 개발 (Program Development for the Determination of Equivalent Load for Accelerated Fatigue Testing and the Estimation of Fatigue Life)

  • 이강용;박병화;이득용
    • 한국철도학회논문집
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    • 제6권4호
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    • pp.265-272
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    • 2003
  • The computer program for the accelerated life testing technique of a machine part under the service conditions is developed under the GUI environment so that the user can easily obtain the results by selecting the program module. Also, the theoretical backgrounds for the computer program and the procedures of the accelerated testing method are introduced by testing the specimens made of the stainless steel 316L under the high temperature and random loading. The reliability of the program is discussed by the experimental results of the fatigue life, age degradation and accelerated testing conditions.

휴리스틱 기법을 이용한 휠체어 사용자를 위한 온라인 남성정장 맞춤시스템 개발 (Development of an Online Men's Suits Customizing System using Heuristic Procedure for Wheelchair Users)

  • 정민석;양정은;유희천;박광애;이원섭
    • 한국의류산업학회지
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    • 제18권2호
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    • pp.225-234
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    • 2016
  • An online suit-customizing system for the special accessibility needs of wheelchair users should be developed because the demand for business suits by wheelchair users involved in economic activities has increased. This study develops a user interface an online customizing system for men's suits specialized for wheelchair users. This study used a five-step approach: (1) search for online men's suits customizing system in web porter sites, (2) select three sites based on three terms, (3) heuristic testing with five web specialists, (4) development of a system user interface based on suggestions for improvement from the heuristic test, (5) usability testing of the user interface prototype by 10 disabled men in wheelchairs. The interface of Company S had high ratings on interactivity, accessibility, informativeness, and consistency in the heuristic test results; subsequently, a user interface was developed based on suggestions for improvement from the heuristic test. This online user interface for customizing men's suits provides better usability to wheelchair users than existing online interfaces aimed at the non-disabled and disabled; consequently, this study contributes to the commercialization of an online customizing system for men's suits specializing in serving wheelchair users.

호흡기보호구의 Fit Test 방법과 규정에 관한 고찰 (A Review on Fit Test for Respirators and the Regulations)

  • 한돈희
    • 한국산업보건학회지
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    • 제6권1호
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    • pp.38-54
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    • 1996
  • Respirator fit testing is required before entering specific work environmentals to ensure that the respirator worn satisfies a minimum of fit and that the user knows when the respirator fits properly. The fit of a respirator can be determined by qualitative (QLFT) or quantitative fit test (QNFT). The QNFT, having been universally accepted more than the QLFT, provide an objective and numerical basis by measuring a fit factor (FF). Until a few years age, only one QNFT technigue was available and accepted by U.S. Occupational Safety and Health Administration (OSHA) regulations. In the 1980's and 1990's, several new and fundamentally different QNFT methods were developed. Two of the newer methods are commercially availale and are accepted by OSHA as suitable alternatives. In this articles, the principle of operation of each ONFT technique is explained and each technique's major advantages and disadvantages are pointed out. Emphasis is given to negative-pressure air-purifying respirators, as they are in most frequent use today. The requirements and recommendations for fit testing positive-pressure respirators are discussed as well. Finally, the presently available QNFT standards and regulations are summarized to assist the user in making fit testing decisions.

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내장 메모리 테스트를 위한 BIST 회로 자동생성기 (Automatic BIST Circuit Generator for Embedded Memories)

  • 양선웅;장훈
    • 대한전자공학회논문지SD
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    • 제38권10호
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    • pp.746-753
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    • 2001
  • 본 논문에서 구현한 GenBIST는 메모리 테스팅을 위한 정보를 입력으로 받아 테스트용 회로를 VerilogHDL 코드로 자동 생성해 주는 설계 자동화 툴 이다. 상용 툴 들을 포함한 기존의 툴 들은 대부분 메모리 테스트를 위한 알고리즘들을 라이브러리화하고 이를 회로로 생성해주는 방식인데 반해, 본 논문에서 구현한 툴은 사용자가 정의한 알고리즘대로 회로를 생성해 줌으로써 새로운 알고리즘의 적용을 용이하게 하였다. 또한 다중 메모리를 지원할 수 있게 함으로써 메모리 BIST 회로를 공유할 수 있게 하였고 serial interfaceing 기법을 사용함으로써 경계 주사 기법과 함께 사용될 경우 메모리 테스트를 위한 부가적인 핀을 필요로 않는다.

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Ciphertext-Policy Attribute-Based Encryption with Hidden Access Policy and Testing

  • Li, Jiguo;Wang, Haiping;Zhang, Yichen;Shen, Jian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권7호
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    • pp.3339-3352
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    • 2016
  • In ciphertext-policy attribute-based encryption (CP-ABE) scheme, a user's secret key is associated with a set of attributes, and the ciphertext is associated with an access policy. The user can decrypt the ciphertext if and only if the attribute set of his secret key satisfies the access policy specified in the ciphertext. In the present schemes, access policy is sent to the decryptor along with the ciphertext, which means that the privacy of the encryptor is revealed. In order to solve such problem, we propose a CP-ABE scheme with hidden access policy, which is able to preserve the privacy of the encryptor and decryptor. And what's more in the present schemes, the users need to do excessive calculation for decryption to check whether their attributes match the access policy specified in the ciphertext or not, which makes the users do useless computation if the attributes don't match the hidden access policy. In order to solve efficiency issue, our scheme adds a testing phase to avoid the unnecessary operation above before decryption. The computation cost for the testing phase is much less than the decryption computation so that the efficiency in our scheme is improved. Meanwhile, our new scheme is proved to be selectively secure against chosen-plaintext attack under DDH assumption.

에이전트 기반의 객체지향 소프트웨어 테스트 도구인 TAS의 구현 및 분석 (Implementation and Analysis of the Agent based Object-Oriented Software Test Tool, TAS)

  • 최정은;최병주
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제28권10호
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    • pp.732-742
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    • 2001
  • 컴퓨터 분야에서 에이전트의 개념의 전자 상거래, 정보 검색과 같은 많은 어플리케이션에 응용되어 중요시되고 있지만, 소프트웨어 테스트 분야에 에이전트의 개념이 적용되는 것은 드문 일이었다. 테스트 에이전트 시트템 (TAS)은 에이전트 개념을 소프트웨어 테스트 분야에 적용한 새로운 도구로, 'User Interface Agent', 'Test Case Selection & Testing Agent'그리고'Regression Test Agent'로 구성되어 있다. 이들 세개의 에이전트들은 각각 지능성을 나타내는 규칙들을 가지고 객체 지향 프로세스를 딸라 자율적으로 테스트를 진행한다. 이 시스템은 두 가지 측면에서 장점을 가지고 있다. 첫째는 자율적으로 테스트 진행시켜 테스터의 간섭을 최소화한다는 것이고 둘째는 지능적으로 중복이 없고 일관성이 있는 효율적인 테스트케이스를 선택하여 테스트 시간을 감소시키면서 오류검출능력은 향상된다는 것이다. 본 논문에서는 사례를 중심으로 실행과정을 기술하여 TAS를 구성하는 세 개의 에이전트들의 자율적인 행동으로 테스트가 진행되는 것을 보여 TAS가 테스트의 간섭을 최소화한다는 것을 보인다. 그리고 4가지유형의 실험을 수행하여 테스트 시간의 단축과 오류 검출 효과향상을 기술한다.

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윈도우즈 GUI 환경을 이용한 자동차의 주행성능 측정.분석용 CAT 시스템의 개발 (Development of a CAT System for Measuring and Analysing the Ride and Handling Performances of Vehicle under Windows GUI Environment)

  • 양희구;김석일;김동룡;김건상
    • 한국자동차공학회논문집
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    • 제5권4호
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    • pp.21-28
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    • 1997
  • The vehicle handling performances have a close relation with the driver's safety. And the CAT(Computer aided testing) system has been introduced as a powerful tool for improving the handling performances. In this study, a CAT system for effectively measuring and analysing the handling performances is developed based on the windows GUI(Graphic user interface) environment. Especially, in order to derive a lot of significant handling performance parameters from a series of proving ground tests, the CAT system has various functions related to real time measurement, time domain analysis, frequency domain analysis, steady state analysis and so on.

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키패드와 터치패드 휴대전화 자판의 사용성 평가 (User experience testing of mobile phone keypad and touchpad)

  • 정동훈
    • 디지털산업정보학회논문지
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    • 제6권4호
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    • pp.237-250
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    • 2010
  • The present paper focuses on the comparison of user experience of mobile phone keypad and touchpad. Mobile phone has recently adopted a touchpad keyboard style and it gives users advantages and disadvantages as well. This paper examined usability, usefulness, affect and attitude of those two keyboard styles and disclosed interesting outcomes. First, keypad is better than touchpad in usefulness and usability. Second, touchpad is better than keypad in affect. Finally, touchpad is better than keypad in attitude. Overall, although touchapd is evaluated as worse keyboard in usability and usefulness, test subjects favored touchpad keyboard because it is more emotional and affective. It implies new digital device including mobile phone has to get more affective appeal to the young users and emotion will be a key point in digital consumption.

An Alternative Evaluation of the Item-based Collaborative Filtering Using Simulated Online Shopping

  • Ahn, Hyung-Jun
    • Journal of Information Technology Applications and Management
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    • 제16권3호
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    • pp.17-28
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    • 2009
  • This paper presents a novel method for evaluating the usefulness of online product recommendation. Previous studies on evaluating recommendation systems have mostly relied on two methods : testing the accuracy of estimating user preferences by recommendation systems, or empirically testing the effectiveness with lab experiments involving human participants. The former does not measure the usefulness directly and hence can be misleading; the latter is expensive in that it requires a working online store System and test participants. In order to address the problems, the proposed approach uses simulation to imitate customer behavior and evaluate the usefulness of recommendation. Models for user behavior and an abstract Internet store are developed for simulation. Actual simulation experiments are performed to illustrate the use of the approach.

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Compact near-eye display for firefighter's self-contained breathing apparatus

  • Ungyeon Yang
    • ETRI Journal
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    • 제45권6호
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    • pp.1046-1055
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    • 2023
  • We introduce a display for virtual-reality (VR) fire training. Firefighters prefer to wear and operate a real breathing apparatus while experiencing full visual immersion in a VR fire space. Thus, we used a thin head-mounted display (HMD) with a light field and folded optical system, aiming to both minimize the volume for integration in front of the face into a breathing apparatus and maintain adequate visibility, including a wide viewing angle and resolution similar to that of commercial displays. We developed the optical system testing modules and prototypes of the integrated breathing apparatus. Through iterative testing, the thickness of the output optical module in front of the eyes was reduced from 50 mm to 60 mm to less than 20 mm while maintaining a viewing angle of 103°. In addition, the resolution and image quality degradation of the light field in the display was mitigated. Hence, we obtained a display with a structure consistent with the needs of firefighters in the field. In future work, we will conduct user evaluation regarding fire scene reproducibility by combining immersive VR fire training and real firefighting equipment.