• Title/Summary/Keyword: User Generated Contents

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A Study on Fashion Design Characteristics and Trend Diffusion in Subversive Basics Online Video Content (서브버시브 베이식(subversive basics) 동영상 콘텐츠의 패션디자인 특성과 트렌드 확산방식에 관한 연구)

  • Minjung Im
    • Journal of Fashion Business
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    • v.27 no.4
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    • pp.88-100
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    • 2023
  • This study analyzed the compositional characteristics of fashion videos and the characteristics of fashion design spreading as trends through Subversive Basics. Literature research and case studies were conducted concurrently. Based on the literature review, an analysis method was designed, focusing on the concept of online video content, Subversive Basics, and the video content type. For the case analysis, videos were collected and classified using Subversive Basics as the keyword. The content was observed, and design features were analyzed. Based on the results, the collected videos were classified into tutorial, curation, and creative content types according to their compositional characteristics. Tutorial content emphasizes practical actions that demonstrate how to make or modify clothing, thereby promoting user-generated content for dissemination. Curation contents provide users with style ideas and information about clothing and purchases to encourage clothing purchases and influence purchase decisions that lead to dissemination through clothing consumption and wear. Creative content showcases the process of modifying and creating clothes to enhance understanding and value of creative design. The characteristics of fashion design utilized in these contents include bold designs with high visual effects as the first category, designs that can be easily and quickly modified due to intentional incompleteness as the second category, and prominently featured body-positive, individualistic designs as the third category. The results of this study can be associated with balanced development between basic design elements and personalized unique designs, catering to consumer needs.

The Antecedents of Switching Cost and its Effect on Customer Loyalty in Digital Music Service Industry (온라인 음악서비스 산업에서 전환비용의 선행요인 및 전환비용이 고객충성도에 미치는 영향)

  • Kang, Sung-Min;Uhm, Gi-Heon
    • Asia pacific journal of information systems
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    • v.20 no.2
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    • pp.157-180
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    • 2010
  • Rapid development of information technology has generated a new industry and market. In particular, network technology such as the Internet and other computer networks made transaction activities switched from traditional offline commerce to e-commerce. Among them, digital content is bit-based object which is created and distributed through electronic environment. In particular, many entertainment contents such as the music, the movies, and the computer game softwares are main products. Although digital content commerce has high potential demand, it lacks the consideration about the factor related to maintaining existing customer such as customer loyalty and switching costs. There has been a number of research on customer loyalty and other factors affecting it in the traditional electronic commerce environment, but there is a lack of research which examines the characteristics of digital content. The study about the effect of switching costs on customer loyalty in digital content commerce is necessary because the customers of digital content commerce market are from those of other e-commerce market or traditional offline commerce market. In addition, customer loyalty and switching costs are important factors because they may build up greater customer retention. For that reason, this study focused on examining the relationships among switching costs, antecedents for switching costs, and customer loyalty in online digital music service industry. The study has three major purposes: (1) to find antecedents of switching costs on digital content commerce and examine effect of antecedents for switching costs; (2) to identify effect of switching costs on customer loyalty in digital content commerce and examine moderating effects of alternative attractiveness; (3) to identify the differences of antecedents for switching costs by contents transmission type(streaming service and downloading service). And, the online digital music service industry is selected in this study since there are many users and transactions incurring. To accomplish these purposes, a survey questionnaire was developed and distributed to 256 informants. Survey instrument was developed based on previous research and pre-established survey items. Total of 206 surveys are collected and used in the data analysis. Among the respondents, 56.8% is male and 43.2% is female. Also, 86 responses were streaming service user group and 120 responses were download service user group. These data was analyzed using regression analysis. Major findings of empirical analysis can be summarized as follows. First, switching costs have positive effect on customer loyalty in digital content commerce environment. Second, the influence of switching costs on customer loyalty increases under conditions of high alternative attractiveness. Third, DRM convenience and breadth of use have positive effect on switching costs. The findings imply that the digital content provider should pay more attention to switching costs in addition to customer satisfaction in order to attract customers. Also, increasing the convenience of DRM use by securing the convenience of user interface and expanding the support device and increasing the service use scope by providing diverse value-added service helps to create a switching barrier. The result of the study can become a practical use in marketing strategy for maintaining existing customer. In particular, switching barrier is very important under conditions of high competition in the online music service market. This study can be used as a basis for further studies about customer retention in digital content commerce.

Pipelining Semantically-operated Services Using Ontology-based User Constraints (온톨로지 기반 사용자 제시 조건을 이용한 시맨틱 서비스 조합)

  • Jung, Han-Min;Lee, Mi-Kyoung;You, Beom-Jong
    • The Journal of the Korea Contents Association
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    • v.9 no.10
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    • pp.32-39
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    • 2009
  • Semantically-operated services, which is different from Web services or semantic Web services with semantic markup, can be defined as the services providing search function or reasoning function using ontologies. It performs a pre-defined task by exploiting URI, ontology classes, and ontology properties. This study introduces a method for pipelining semantically-operated services based on a semantic broker which refers to ontologies and service description stored in a service manager and invokes by user constraints. The constraints consist of input instances, an output class, a visualization type, service names, and properties. This method provides automatically-generated service pipelines including composit services and a simple workflow to the user. The pipelines provided by the semantic broker can be executed in a fully-automatic manner to find a set of meaningful semantic pipelines. After all, this study would epochally contribute to develop a portal service by ways of supporting human service planners who want to find specific composit services pipelined from distributed semantically-operated services.

Effective Indexing for Evolving Data Collection by Using Ontology (온톨로지를 이용한 변화하는 데이터의 효과적인 인덱싱 방법)

  • Kim, Jong Wook;Bae, Myung Soo
    • Journal of Korea Multimedia Society
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    • v.17 no.2
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    • pp.240-247
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    • 2014
  • Data which is created and shared on the Web is characterized by the massive amount of user generated content on various applications and dynamically evolving content on the basis of user interests. Thus, in order to benefit from Web data, it is essential to provide (a) the mechanisms which enable scalable processing of large data collections and (b) the organization schemes which reduce the navigational overhead within complex and dynamically growing content. Between these two impending needs, in this paper, we are interested in developing an indexing scheme which aims to reduce the time and effort needed to access the relevant piece of information by leveraging ontologies. In particular, considering evolving nature of Web contents, the proposed technique in this paper computes the sub-ontology, which best matches a given data collection, from the existing large size of ontology. Case studies show that the proposed indexing scheme in this paper indeed helps organize dynamically evolving content.

An XML Schema Manager based on the User-defined XML View (사용자 정의 XML 뷰 기반의 XML 스키마 관리 시스템)

  • Jung, Chai-Young;Kim, Young-Ok;Lee, Mi-Young;Kang, Hyun-Syug;Bae, Jong-Min
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.367-374
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    • 2003
  • A mediator-wrapper system, which is one of integration methods of heterogeneous databases, preserves a virtual integrated view rather than physical movement of the contents of each database. In order for a mediator to preserve a virtual integrated view, it requires the schema manager of the wrapper which communicates with local databases. This paper presents a schema manager of a wrapper that provides a mediator with XML schema which is generated from relational database schema. The XML schema manager supports a user-defined XML view. We present the view tree model which is used for materializing the use-defined XML view to generate XML schema, and the conversion algorithm based on the proposed view tree model. This model is can be uniformly applied to all schema managers of heterogeneous information sources.

Empirical Research to Understand the User Perception and Requirement of Library 2.0 (라이브러리 2.0에 대한 이용자 인식 및 요구사항에 관한 실증적 연구)

  • Lee, Jee-Yeon;Min, Ji-Yeon
    • Journal of the Korean Society for Library and Information Science
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    • v.42 no.1
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    • pp.213-231
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    • 2008
  • In this study, we wanted to find out about the perceptions and the requirements of the academic information service users about the Library 2.0. This study used the survey research method, which utilized the web-based survey using the academic information service users as the target population. Specifically, we studied whether and how the users recognized and experienced the Web 2.0 technologies and its related services with respect to Library 2.0. In addition, we gathered the requirements for the Library 2.0 concept applied information services. The analysis results showed that the users were in need of obtaining the most up-to-date information and also using the professional information services such as the experts generated information contents and the Google Scholar type document reference information services instead of the Library 2.0 services based on the Web 2.0 technologies.

Automatic Generation of the Local Level Knowledge Structure of a Single Document Using Clustering Methods (클러스터링 기법을 이용한 개별문서의 지식구조 자동 생성에 관한 연구)

  • Han, Seung-Hee;Chung, Young-Mee
    • Journal of the Korean Society for information Management
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    • v.21 no.3
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    • pp.251-267
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    • 2004
  • The purpose of this study is to generate the local level knowledge structure of a single document, similar to end-of-the-book indexes and table of contents of printed material through the use of term clustering and cluster representative term selection. Furthermore, it aims to analyze the functionalities of the knowledge structure. and to confirm the applicability of these methods in user-friend1y information services. The results of the term clustering experiment showed that the performance of the Ward's method was superior to that of the fuzzy K -means clustering method. In the cluster representative term selection experiment, using the highest passage frequency term as the representative yielded the best performance. Finally, the result of user task-based functionality tests illustrate that the automatically generated knowledge structure in this study functions similarly to the local level knowledge structure presented In printed material.

WebGen: a Template-based Web Script Generator (WebGen: 템플릿 기반 웹 스크립트 생성기)

  • Eum, Doo-Hun
    • The KIPS Transactions:PartD
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    • v.14D no.5
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    • pp.509-516
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    • 2007
  • The demand for Web applications that un on databases has been rapidly increased in every area including business. Comparing to this growing demand, it still takes much time to write and maintain Web applications. In this paper, we introduce the Web script generator, WebGen that generates the Web forms as application interface and the Web scripts that process the queries by the forms operating with a database. WebGen generates five Web scripts(Search, Select, Edit, Information, and Action) from built-in templates that are the frames for those scripts by applying the declarative contents of a user-written configuration file. Each script except the Action script generates a corresponding form as user interface. Therefore, WebGen enhances Web application productivity by reducing the development time and effort for Web applications. Unlike the commercial Web script generators, WebGen supports easy version management because it is based on independent templates. Moreover, a WebGen-generated form includes not only the interested entity but also the entities that are related directly and indirectly with the interested entity.

A Study on Encryption Method using Hash Chain and Session Key Exchange in DRM System (DRM 시스템에서 해쉬체인과 세션키 교환을 이용한 암호화 기법에 관한 연구)

  • Park, Chan-Kil;Kim, Jung-Jae;Lee, Kyung-Seok;Jun, Moon-Seog
    • The KIPS Transactions:PartC
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    • v.13C no.7 s.110
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    • pp.843-850
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    • 2006
  • This is devoted to first, to propose a hash chain algorithm that generates more secure key than conventional encryption method. Secondly, we proposes encryption method that is more secure than conventional system using a encryption method that encrypts each block with each key generated by a hash chain algorithm. Thirdly, After identifying the user via wired and wireless network using a user authentication method. We propose a divided session key method so that Although a client key is disclosed, Attackers cannot catch a complete key and method to safely transfer the key using a divided key method. We make an experiment using various size of digital contents files for performance analysis after performing the design and implementation of system. Proposed system can distribute key securely than conventional system and encrypt data to prevent attacker from decrypting complete data although key may be disclosed. The encryption and decryption time that client system takes to replay video data fie is analogous to the conventional method.

A Study on Virtual Reality Techniques for Immersive Traditional Fairy Tale Contents Production (몰입형 전래동화 콘텐츠 제작을 위한 가상현실 기술에 대한 연구)

  • Jeong, Kisung;Han, Seunghun;Lee, Dongkyu;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.3
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    • pp.43-52
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    • 2016
  • This paper is to study techniques of a virtual reality to maximize the depth of the users' immersion based on differentiated interactive contents using korean traditional fairy tale. In order to increase more interests in korean traditional fairy tale, we produce a interactive 3D contents and propose a new approach to a system designing applying a virtual realities such as HMD, Leap motion. First, using Korean traditional fairy tale, we generate interactive contents consisting of scenes intensifying user's tensions while interaction of game process. Based on the interactive contents generated, we design scene generation using Oculus HMD, the gaze based input processes and a hand interface using Leap motion, in order to provide a multi dimensional scene transmission and an input process method to intensify the sense of the reality. We will verify through diverse tests whether the proposed virtual reality contents based on a technique of an input process will actually intensify the immersion in the virtual reality or not while minimizing the motion sickness of the users.