• 제목/요약/키워드: User Education & Training

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사용자 태도 및 교육훈련과 정보시스템 실행 성과간의 관계 - D사를 중심으로 - (The Relationships between Information Systems Implementation Performance and User Attitude, User Education and Training - Focused on Corporation D -)

  • 이종구;이동만;장명희
    • 한국지리정보학회지
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    • 제1권1호
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    • pp.70-85
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    • 1998
  • 본 연구는 사용자 특성 중 조직에서 통제 가능한 요인인 사용자의 태도 및 교육훈련이 정보시스템의 실행 성과에 미치는 영향을 검증하기 위한 것이다. 이를 위해 본 연구에서는 최근 신정보시스템으로 전환한 D사의 사용자를 대상으로 설문조사를 실시하여 다음과 같은 결과를 얻었다. 첫째, 사용자 태도와 교육훈련은 각각 독립적으로 정보시스템의 실행 성과에 영향을 미치는 것으로 나타났다. 둘째, 사용자 태도와 교육훈련이 결합한 상호작용 효과는 시스템 사용도에는 유의한 효과를 미쳤지만, 사용자 만족도에는 유의한 효과를 미치지 못한 것으로 나타났다. 이러한 연구 결과에 비추어 볼 때, 조직에서 정보시스템의 실행 성과를 높이기 위해서는 사용자 태도를 호의적으로 변화시키고, 사용자에 대한 교육훈련을 많이 시켜야 하며, 특히 사용자에 대한 교육훈련은 차별화하여 실시하여야 한다는 것이다.

ATCIS 성능개량체계 만족 및 지속사용 의도에 미치는 영향요인 (A Study on the Factors Affecting the User Satisfaction and Continuous Use Intention of the Improved Army Tactical Command Information System)

  • 이태복;백승령
    • 한국정보시스템학회지:정보시스템연구
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    • 제31권1호
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    • pp.1-24
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    • 2022
  • Purpose The purpose of this study is to investigate the factors that affect the user satisfaction and continuous use intention of the improved ATCIS in the Korean Army. Design/methodology/approach Based on the various theories in relation to IT continuance, user satisfaction was identified as the main factor with regard to the continuous use intention of the improved ATCIS. In addition, computer self-efficacy, education-training, and system quality were hypothesized as antecedent variables to user satisfaction, and information security stress was set as a moderating variable for these relationships. Findings Survey results show that computer self-efficacy, education and training, and system quality had a positive effect on user satisfaction, and information security stress was found to moderate these relationships. The effects of computer self-efficacy and education-training on user satisfaction were higher in the group with low information security stress. However, the relationship between system quality and user satisfaction was higher in the group with high information security stress. User satisfaction is found to have a positive effect on the continuous use intention even with habit considered as a control variable.

청소년 수련활동의 실태 및 활성화 방안에 대한 연구 - 전라남도 수련기관을 중심으로 - (A Study on the Status and Promotion of Youth Activities - Jeollanam-do around the training institutions -)

  • 박종운;반건우
    • 수산해양교육연구
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    • 제28권3호
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    • pp.769-779
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    • 2016
  • This study aims to examine the operation of a free semester system geared towards meeting education user needs by researching on youth training activities, a method of fostering talents to be equipped with the 21st-century society-required creativity, innovation ability, cooperation spirit and leadership, communication ability, problem-solving power, and venturing spirit, among other key capabilities. Thus, targeting seven public and private youth training facilities in Jeollanam-do, user satisfaction with ongoing youth training activities and achievement levels were surveyed so that problems of training facilities could be identified and improvement measures could be presented so as to ensure education that can satisfy both education providers and users.

실시간 계통시뮬레이터를 이용한 송전계통 자동재폐로 교육 및 훈련 시스템 개발 (Development of Education and Training System for the Auto-Reclosing of Power Transmission System Using a Real Time Digital Simulator)

  • 박종찬;윤상윤
    • 전기학회논문지P
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    • 제59권1호
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    • pp.1-9
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    • 2010
  • This paper summarizes an education and training system for the auto-reclosing of power transmission system using a real time digital simulator. The system is developed to understand the principle of reclosing and the sequence of automatic reclosing schemes, and practice the effects of reclosing actions to power system in real-time simulator. This study is concentrated into the following two parts. One is the development of real time education and training system of automatic reclosing schemes. For this, we use the RTDS(real time digital simulator) and the actual digital protective relay. The mathematical relay model of RTDS and the actual distance relay which is equipped automatic reclosing function are also used. The other is the user friendly interface between trainee and trainer. The various interface displays are used for user handing and result display. The conditions of automatic reclosing which is a number of reclosing, reclosing dead time, reset time, and so on, can be changed by the user interface panel. A number of scenario cases are reserved for the education and training. Through the test, we verified that the proposed system can be effectively used to accomplish the education and training of automatic reclosing.

정보화전략의 효과적 추진을 위한 교육훈련체계에 관한 실증적 연구 (An Empirical Study on Education and Training System for Effective Implementation of IT Strategies)

  • 김상훈;정해용
    • Asia pacific journal of information systems
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    • 제9권4호
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    • pp.143-161
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    • 1999
  • The objective of this research is to develop education and training systems for IS department and user department personnel, which is essential to effective implementation IT(information technology) strategies in most of organizations. In order to achieve this research objective, first this study theoretically derives six categories of education and training based on comprehensive review of the previous research, and explicates concrete items for each category. And then, with respect to each of these items, we empirically investigate the degree of necessity measured by the gap between the required level of knowledge and skills which staff members should have for effective implementation of IT strategies and the present level of them which they really have. Field survey is employed for the data collection: 270 questionnaires are distributed to the companies in private and public sectors, and 196 questionnaires are collected in useful condition and are analyzed. The findings of this research shows that six dimensions of education and training are empirically derived by factor analysis as following: (1) general knowledge for organizational overview, (2) management knowledge and skills, (3) knowledge and skills of the specific information system which IS department and user department personnel are directly involved in developing and operating, (4) knowledge and skills for strategic use of IT, (5) general knowledge and skills for IT and (6) advanced expert knowledge and skills for specific IT. And the degree of necessity turns out to be statistically significantly different among six dimensions of education and training needed by IS department and user department personnel respectively. Also for each dimension, the degree of necessity is shown to be statistically significantly different between IS department and user department personnel The results of this study can provide the theoretical basis for constructing the IT education and training system for effective implementation of IT strategies, Also they can be used as a practical guideline in developing and promoting specific IT education and training programs in real organizations.

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전력계통 고장해석 교육 및 훈련을 위한 대화식 컴퓨터 그래픽 소프트웨어 개발 (Development of an Interactive Computer Graphic Software for the Education & Training of Power System Fault Analysis)

  • 신중린;이욱화
    • 전력전자학회논문지
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    • 제4권1호
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    • pp.35-42
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    • 1999
  • 본 논문에서는 전력계통 고장해석 교육 및 훈련을 위한 대화식 컴퓨터 소프트웨어를 개발하였다. 개발된 소프트웨어는 고장해석에 대한 손쉬운 이해 및 소프트웨어의 사용자 편의를 증가시키기 위하여 윈도우, 그래픽 아이콘, 다양한 그래픽 출력 기능 등을 포함하고 있다. 특히, 대화식 기능을 부가함으로서 사용자가 다양한 사고 조건에서 고장해석을 모의할 수 있도록 하였다. 이러한 기능을 통하여 사용자는 전력계통 고장해석의 기본 개념 및 사고로 인한 계통의 영향에 대한 이해를 손쉽게 습득할 수 있다. 제안된 소프트웨어는 16모선 전력계통을 통하여 사례연구를 수행함으로 전력계통 고장해석의 교육 및 훈련에 유용한 기능들을 갖추고 있음을 확인하였다.

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Virtual Reality-Based Library User Education Program Development

  • Lim, Seong-Kwan
    • Journal of Information Science Theory and Practice
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    • 제9권4호
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    • pp.63-74
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    • 2021
  • Virtual Reality (VR) is one of the core components of the fourth industrial revolution as a technology that makes the virtual world feel as if it is real. VR is being used in various fields such as entertainment, advertisement, education, medical care, training, sports, and tourism, as well as providing contents for such things as games and videos. Libraries are already looking for ways to utilize VR from various angles, such as operating experiential programs. The purpose of this thesis is to develop and propose a VR-based library user education program. In order to achieve the purpose of the study, we analyzed previous studies from a theoretical perspective to find a way to construct a user education program, and also to derive possible implications based on examples of countries such as the United States and Korea that are already introducing and applying VR technology to library services. Therefore, the user education program proposed in this study can be used as a basic building block when many libraries want to develop VR-based programs in the future.

Impacts of Training and Education for Information Technology(IT):Empirical Study in the Service Industry

  • Ha, Tai-Hyun
    • 경영과학
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    • 제14권2호
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    • pp.161-184
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    • 1997
  • This research examines the importance of IT training/education, present situation and possible suggestion for the successful training/education. The research method adopts a comparative analytical approach based on questionnaire survey responses from three work groups - managers, employees, and union representatives - drawn from five sample Korean banks. The evidence indicates that all three groups agree that IT improves banking efficiency and reduces job repetitiveness, but their job satisfaction level with IT-based work is surprisingly very low. The main reasons are mainly lack of training/education and poor user manuals. Also the research shows that most respondents would like to get further training/education to more adequately fit them for their jobs. Those from banks which invested in continuing training/education revealed more positive work attitudes and higher job satisfaction.

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Impacts of Training and Education for Information Technology(IT) : Empirical Study in the Service Industry

  • 하태현
    • 한국경영과학회지
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    • 제14권2호
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    • pp.161-161
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    • 1989
  • This research examines the importance of IT training/education, present situation and possible suggestion for the successful training/education. The research method adopts a comparative analytical approach based on questionnaire survey responses from three work groups - managers, employees, and union representatives - drawn from five sample Korean banks. The evidence indicates that all three groups agree that IT improves banking efficiency and reduces job repetitiveness, but their job satisfaction level with IT-based work is surprisingly very low. The main reasons are mainly lack of training/education and poor user manuals. Also the research shows that most respondents would like to get further training/education to more adequately fit them for their jobs. Those from banks which invested in continuing training/education revealed more positive work attitudes and higher job satisfaction.

A Computer-Assisted Pronunciation Training System for Correcting Pronunciation of Adjacent Phonemes

  • Lee, Jaesung
    • 한국컴퓨터정보학회논문지
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    • 제24권2호
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    • pp.9-16
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    • 2019
  • Computer-Assisted Pronunciation Training system is considered to be a useful tool for pronunciation learning for students who received elementary level English pronunciation education, especially for students who have difficulty in correcting their pronunciation in front of others or who are not able to receive face-to-face training. The conventional Computer-Assisted Pronunciation Training system shows the word to the user, the user pronounces the word, and then the system provides phoneme or audio feedback according to the pronunciation of the user. In this paper, we propose a Computer-Assisted Pronunciation Training system that can practice on the varying pronunciation according to positions of adjacent phonemes. To achieve this, the proposed system is implemented by recommending a series of words by focusing on adjacent phonemes for simplicity and clarity. Experimental results showed that word recommendation considering adjacent phonemes leads to improvement of pronunciation accuracy.