• Title/Summary/Keyword: User Distribution

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Performance of ZF Precoder in Downlink Massive MIMO with Non-Uniform User Distribution

  • Kong, Chuili;Zhong, Caijun;Zhang, Zhaoyang
    • Journal of Communications and Networks
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    • v.18 no.5
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    • pp.688-698
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    • 2016
  • In this paper, we investigate the achievable sum rate and energy efficiency of downlink massive multiple-input multiple-output antenna systems with zero-forcing precoding, by taking into account the randomness of user locations. Specifically, we propose two types of non-uniform user distributions, namely, center-intensive user distribution and edge-intensive user distribution. Based on these user distributions, we derive novel tight lower and upper bounds on the average sum rate. In addition, the impact of user distributions on the optimal number of users maximizing the sum rate is characterized. Moreover, by adopting a realistic power consumption model which accounts for the transmit power, circuit power and signal processing power, the energy efficiency of the system is studied. In particular, closed-form solutions for the key system parameters, such as the number of antennas and the optimal transmit signal-to-noise ratio maximizing the energy efficiency, are obtained. The findings of the paper suggest that user distribution has a significant impact on the system performance: for instance, the highest average sum rate is achieved with the center-intensive user distribution, while the lowest average sum rate is obtained with the edge-intensive user distribution. Also, more users can be served with the center-intensive user distribution.

Attribute based User Authentication for Contents Distribution Environments

  • Yoo, Hye-Joung
    • International Journal of Contents
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    • v.8 no.3
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    • pp.79-82
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    • 2012
  • In digital contents distribution environments, a user authentication is an important security primitive to allow only authenticated user to use right services by checking the validity of membership. For example, in Internet Protocol Television (IPTV) environments, it is required to provide an access control according to the policy of content provider. Remote user authentication and key agreement scheme is used to validate the contents accessibility of a user. We propose a novel user authentication scheme using smart cards providing a secure access to multimedia contents service. Each user is authenticated using a subset of attributes which are issued in the registration phase without revealing individual's identity. Our scheme provides the anonymous authentication and the various permissions according to the combination of attributes which are assigned to each user. In spite of more functionality, the result of performance analysis shows that the computation and communication cost is very low. Using this scheme, the security of contents distribution environments in the client-server model can be significantly improved.

Fast Estimation of Three-dimensional Spatial Light Intensity Distribution at the User Position of an Autostereoscopic 3D Display by Combining the Data of Two-dimensional Spatial Light Intensity Distributions

  • Hyungki Hong
    • Current Optics and Photonics
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    • v.8 no.3
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    • pp.307-312
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    • 2024
  • Measuring the three-dimensional (3D) spatial light intensity distribution of an autostereoscopic multiview 3D display at the user position is time-consuming, as luminance has to be measured at different positions around the user position. This study investigates a method to quickly estimate the 3D distribution at the user position. For this purpose, a measurement setup using a white semitransparent diffusing screen or a two-dimensional (2D) spatial sensor was devised to measure the 2D light intensity distribution at the user position. Furthermore, the 3D spatial light intensity distribution at the user position was estimated from these 2D distributions at different viewing distances. From the estimated 3D distribution, the characteristics of autostereoscopic 3D display performance can be derived and the candidate positions for further accurate measurement can be quickly determined.

User Responses Towards Information Distribution of Copyright Law No. 28 of 2014 Concerning Permits for Commercial Use of Music Performing Rights

  • MUHIDIASTU, Naufal;MANI, La;RASYID, Fariz Ubaidillah;ZHAFIRAH, Hanan;ARAS, Muhammad
    • Journal of Distribution Science
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    • v.20 no.1
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    • pp.55-65
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    • 2022
  • Purpose: This article discusses public acceptance in the information distribution of Copyright Law no. 28 of 2014 and Government Regulation No. 56 of 2021 in Indonesia concerning the commercial use of music. Hospitality industry is one of the most affected by this regulations, which some hotelsrefused to comply. To get royalties, LMKN approaches with socialization either directly or indirectly to commercial music users. Research design, data and methodology: Quantitative survey by distributing questionnaires, then testing the validity and reliability tests using the SmartPLS application. The population studied were Hotels on Java and Bali Island in Indonesia. The research sample is 100 hotels. Result: R-Square value of 0.706 for the construct (Y) User Response which means that (X) Socialization can explain the variance (Y) User Response of 70.3%. This shows that the level of influence (X) Socialization has an effect on (Y) User Response. Conclusion: User responses regarding the distribution information of the Act indicate the need for socialization, because socialization provides literacy to the public. More frequent socialization will provide a good opportunity to increase the response of commercial music users.

The Effects of User Experience-Based Design Innovativeness on User-Metaverse Platform Channel Relationships in South Korea

  • JEON, Joo-Eon
    • Journal of Distribution Science
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    • v.19 no.11
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    • pp.81-90
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    • 2021
  • Purpose: The purpose of this research is that Metaverse platforms' UXBDI can be distinguished among Metaverse platform channel types. Metaverse platform represents a collective term signifying services that include augmented reality, lifelogging, mirror worlds, and virtual worlds. User Experience-Based Design Innovativeness (UXBDI) is characterized by novelty in product design and services that satisfy user experience. This study examined the effect of Metaverse platforms' UXBDI on user-Metaverse platform relationships. Research design, data and methodology: Metaverse platform users were selected as samples, and a marketing research institution known as a panel company conducted the survey. It used multiple regression to test the impact on platform identification and commitment based on a survey of 442 South Korean respondents. Results: The research confirmed that UXBDI sub-dimensional scales of attractiveness and interaction increased user-Metaverse platform identification and commitment. Also, a Metaverse platform identity increased user-Metaverse platform identification in virtual and mirror worlds. Conclusion: This study contributes to multiple academic fields. First, the UXBDI of Metaverse platforms appears to be a key component of ongoing user-Metaverse relationships. Second, UXBDI affects relationships differently based on the Metaverse platform type.

Dynamic Adaptive Model based on Probabilistic Distribution Functions and User's Profile for Web Media Systems (웹 미디어 시스템을 위한 확률 분포 함수와 사용자 프로파일에 기반 한 동적 적응 모델)

  • Baek, Yeong-Tae;Lee, Se-Hoon
    • The Journal of Korean Association of Computer Education
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    • v.6 no.1
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    • pp.29-39
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    • 2003
  • In this paper we proposed dynamic adaptive model based on discrete probabilistic distribution functions and user's profile for web media systems(web based hypermedia systems). The model represented that the application domain is modelled using a weighted direct graph and the user's behaviour is modelled using a probabilistic approach that dynamically constructs a discrete probability distribution functions. The proposed probabilistic interpretation of the web media structure is used to characterize latent properties of the user's behaviour, which can be captured by tracking user's browsing activity. Using that distribution the system attempts to assign the user to the best profile that fits user's expectations.

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An Analysis and Visualization of Creative Tendency appeared in Query Log of a Story Database Service (스토리 검색 서비스의 사용자 기록에 나타난 창작 성향 분석 및 가시화)

  • Kim, Myoung-Jun
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1609-1618
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    • 2016
  • is a service providing the story synopses that match user's query. This paper analyzes the user log of which is the answers to the queries to find stories from database, and shows the tendency distribution of user creation. Specially, we analyze a joint distribution of the genres and actions of stories to get better understanding of the tendencies that cannot be found in the analysis of independent distribution. Furthermore, we define a correlation factor between genre and action, and investigate what combinations of the genres and actions are highly, less, and negatively correlated. Finally, we investigate how the tendencies of characters are related to genres and actions, and propose a visualization method to show the tendencies.

Retail Distribution Strategies for Train Tickets: The Extended UTAUT Model

  • PARK, Yoon-Joo;AHN, Sung-Sook
    • Journal of Distribution Science
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    • v.19 no.9
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    • pp.5-17
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    • 2021
  • Purpose: As mobile devices are commonly used and contact-free services are widespread due to the COVID-19 pandemic in the recent distribution environment, this study suggests retail strategies for consumers using high-speed railways. To this end, we analyzed how consumer perception on technologies necessary for use of mobile apps is related to the attitude that drives consumers to continue using the app services. Research design, data and methodology: Based on the extended unified theory of technology acceptance and use of technology model by Venkatesh, Morris, Davis and Davis (2003), we added variables proposed by existing theories that studied the technology acceptance model from multiple perspectives and empirically analyzed the relationship between user satisfaction and use intention with structural equation modeling. Results: As expected, factors necessary for the use of app services such as performance expectancy, social influence, price value, facilitating conditions, security, and aesthetics had positive effects on user satisfaction, whereas the effect of effort expectancy on user satisfaction was rejected. And user satisfaction was found to have a significant effect on intention to use. Conclusions: The results provide implications that strategic retail management of the above factors can motivate passengers to continuously use high-speed railways.

An Adaptive Approach to Learning the Preferences of Users in a Social Network Using Weak Estimators

  • Oommen, B. John;Yazidi, Anis;Granmo, Ole-Christoffer
    • Journal of Information Processing Systems
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    • v.8 no.2
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    • pp.191-212
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    • 2012
  • Since a social network by definition is so diverse, the problem of estimating the preferences of its users is becoming increasingly essential for personalized applications, which range from service recommender systems to the targeted advertising of services. However, unlike traditional estimation problems where the underlying target distribution is stationary; estimating a user's interests typically involves non-stationary distributions. The consequent time varying nature of the distribution to be tracked imposes stringent constraints on the "unlearning" capabilities of the estimator used. Therefore, resorting to strong estimators that converge with a probability of 1 is inefficient since they rely on the assumption that the distribution of the user's preferences is stationary. In this vein, we propose to use a family of stochastic-learning based Weak estimators for learning and tracking a user's time varying interests. Experimental results demonstrate that our proposed paradigm outperforms some of the traditional legacy approaches that represent the state-of-the-art technology.

Discernment of Android User Interaction Data Distribution Using Deep Learning

  • Ho, Jun-Won
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.143-148
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    • 2022
  • In this paper, we employ deep neural network (DNN) to discern Android user interaction data distribution from artificial data distribution. We utilize real Android user interaction trace dataset collected from [1] to evaluate our DNN design. In particular, we use sequential model with 4 dense hidden layers and 1 dense output layer in TensorFlow and Keras. We also deploy sigmoid activation function for a dense output layer with 1 neuron and ReLU activation function for each dense hidden layer with 32 neurons. Our evaluation shows that our DNN design fulfills high test accuracy of at least 0.9955 and low test loss of at most 0.0116 in all cases of artificial data distributions.