• Title/Summary/Keyword: User's Interest

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A Study on Metaverse Hype for Sustainable Growth

  • Lee, Jee Young
    • International journal of advanced smart convergence
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    • v.10 no.3
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    • pp.72-80
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    • 2021
  • Metaverse is an immersive 3D virtual environment, a true virtual artificial community in which avatars act as the user's alter ego and interact with each other. If we do not manage the hype for the metaverse, which has recently been receiving a surge in interest, the metaverse will fail to cross the chasm. In this study, to provide stakeholders with insights for the successful introduction and growth of the 3D immersive next-generation virtual world, metaverse, we analyzed user-side interest, media-side interest, and research-side interest. For this purpose, in this study, search traffic, news frequency and topic, and research article frequency and topic were analyzed. The methodology and results of this study are expected to provide insight for the stable success of metaverse transformation and the coexistence of the real world and the virtual world through hyper-connection and hyper-convergence.

Design of User Privacy Model for Strong Reliability in SNS Environment (SNS 환경에서 신뢰성이 강한 사용자 프라이버시 모델 설계)

  • Jeong, Yoon-Su;Kim, Yong-Tae
    • Journal of Digital Convergence
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    • v.11 no.1
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    • pp.237-242
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    • 2013
  • SNS is emerging as an academic and social interest, as Facebook and Twitter are developed explosively. But, SNS has a problem of exposing user's privacy because it is originated by exchanging user's personal information and opinion. This paper proposes SNS user privacy protecting model using data separation and false data information instead of blocking which is using to protect user's personal privacy. The proposed model do not let the third party extract precise information after collecting user's context information by adding false information to separated context information. Also, it gets user's agreement beforehand if SNS service provider uses user's information not to be used illegally by the third party.

A Customized Healthy Menu Recommendation Method Using Content-Based and Food Substitution Table (내용 기반 및 식품 교환 표를 이용한 맞춤형 건강식단 추천 기법)

  • Oh, Yoori;Kim, Yoonhee
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.3
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    • pp.161-166
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    • 2017
  • In recent times, many people have problems of nutritional imbalance; lack or surplus intake of a specific nutrient despite the variety of available foods. Accordingly, the interest in health and diet issues has increased leading to the emergence of various mobile applications. However, most mobile applications only record the user's diet history and show simple statistics and usually provide only general information for healthy diet. It is necessary for users interested in healthy eating to be provided recommendation services reflecting their food interest and providing customized information. Hence, we propose a menu recommendation method which includes calculating the recommended calorie amount based on the user's physical and activity profile to assign to each food group a substitution unit. In addition, our method also analyzes the user's food preferences using food intake history. Thus it satisfies recommended intake unit for each food group by exchanging the user's preferred foods. Also, the excellence of our proposed algorithm is demonstrated through the calculation of precision, recall, health index and the harmonic average of the 3 aforementioned measures. We compare it to another method which considers user's interest and recommended substitution unit. The proposed method provides menu recommendation reflecting interest and personalized health status by which user can improve and maintain a healthy dietary habit.

Relevance Feedback using Region-of-interest in Retrieval of Satellite Images (위성영상 검색에서 사용자 관심영역을 이용한 적합성 피드백)

  • Kim, Sung-Jin;Chung, Chin-Wan;Lee, Seok-Lyong;Kim, Deok-Hwan
    • Journal of KIISE:Databases
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    • v.36 no.6
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    • pp.434-445
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    • 2009
  • Content-based image retrieval(CBIR) is the retrieval technique which uses the contents of images. However, in contrast to text data, multimedia data are ambiguous and there is a big difference between system's low-level representation and human's high-level concept. So it doesn't always mean that near points in the vector space are similar to user. We call this the semantic-gap problem. Due to this problem, performance of image retrieval is not good. To solve this problem, the relevance feedback(RF) which uses user's feedback information is used. But existing RF doesn't consider user's region-of-interest(ROI), and therefore, irrelevant regions are used in computing new query points. Because the system doesn't know user's ROI, RF is proceeded in the image-level. We propose a new ROI RF method which guides a user to select ROI from relevant images for the retrieval of complex satellite image, and this improves the accuracy of the image retrieval by computing more accurate query points in this paper. Also we propose a pruning technique which improves the accuracy of the image retrieval by using images not selected by the user in this paper. Experiments show the efficiency of the proposed ROI RF and the pruning technique.

Multi-perspective User Preference Learning in a Chatting Domain (인터넷 채팅 도메인에서의 감성정보를 이용한 타관점 사용자 선호도 학습 방법)

  • Shin, Wook-Hyun;Jeong, Yoon-Jae;Myaeng, Sung-Hyon;Han, Kyoung-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.1-8
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    • 2009
  • Learning user's preference is a key issue in intelligent system such as personalized service. The study on user preference model has adapted simple user preference model, which determines a set of preferred keywords or topic, and weights to each target. In this paper, we recommend multi-perspective user preference model that factors sentiment information in the model. Based on the topicality and sentimental information processed using natural language processing techniques, it learns a user's preference. To handle timc-variant nature of user preference, user preference is calculated by session, short-term and long term. User evaluation is used to validate the effect of user preference teaming and it shows 86.52%, 86.28%, 87.22% of accuracy for topic interest, keyword interest, and keyword favorableness.

POI Recommender System based on Folksonomy Using Mashup (매쉬업을 이용한 폭소노미 기반 POI 추천 시스템)

  • Lee, Dong Kyun;Kwon, Joon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.2
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    • pp.13-20
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    • 2009
  • The most of navigation services these days, are designed in order to just provide a shortest path from current position to destination for a user. Several navigation services provides not only the path but some fragmentary information about its point, but, the data tends to be highly restricted because it's quality and quantity totally depends on service provider's providing policy. In this paper, we describe the folksonomy POI(Point of interest) recommender system using mashup in order to provide the information that is more useful to the user. The POI recommender system mashes-up the user's folksonomy data that stacked by user with using external folksonomy service(like Flickr) with others' in order to provide more useful information for the user. POI recommender system recommends others' tag data that is evaluated with the user folksonomy similarity. Using folksonomy mahup makes the services can provide more information that is applied the users' karma. By this, we show how to deal with the data's restrictions of quality and quantity.

Extraction Method of Multi-User's Common Interests Using Facebook's 'like' List (페이스북의 '좋아요' 리스트를 이용해 다중 공통 관심사항을 추출하는 기법)

  • Lim, Yeonju;Park, Sangwon
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.6
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    • pp.269-276
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    • 2015
  • The today's rapid spread of smartphones makes it easier to use SNS. However, it reveals only their daily life or interest. Therefore, it is hard to really get to know the detailed part of multi-user's common interests. This paper proposes a content recommendation system which recommends people wanted by identifying common interests through SNS. Recommendation system includes proposal formula considering people wanted and deviation in group. After simulation, the proposed system provide high-quality adapted contents to many users by recommendation item according to the common interest. Number of cases about formula are four. It recommend contents that they have many number of 'like' and few number of deviation in users. The proposed system proves by simulations of four cases and read user's 'likes' data. It provide high-quality adapted contents to many users by recommendation item according to the common interest.

User Interface Design for Life Cycle Cost Estimation System (LCC 산정 시스템의 사용자인터페이스 설계)

  • Yang, Hoe-Ryeong;Shin, Han-Woo;Kim, Tae-Hui
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2012.05a
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    • pp.149-150
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    • 2012
  • According to the increase of demand of the deteriorated building. The interest of the building's maintenance is continually increased, so studies about how to increase building's stability & prolonged life span are increased. This study's purpose is to maintain building's function, so we suggest a protocol type system of UI to estimate reasonable planning of demand of repair & replacement and to distribute budget.

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The Relationship between User's Emotions and the overall Satisfaction of the Product

  • Jeong, Sang-Hoon
    • Science of Emotion and Sensibility
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    • v.18 no.4
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    • pp.47-58
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    • 2015
  • Due to recent interest in user experience and its significance, much research surrounding this theme is now being conducted. If user experience is defined as the emotions and satisfaction the user feels while using the product, how much of such experience will contribute to the overall satisfaction of using the product? In this research, user experience during usage of a product and the satisfaction acquired by it were investigated. The same experiment was conducted in South Korea and the United States of America in order to get more generalized experimental results. Amongst the six representative user emotions expressed while using a product, 'Satisfaction in Usability', 'Discomfort or Displeasure', and 'Excellence' correlated the most. The above three factors were found to be of the most influence concerning satisfaction of the product. The significance of this finding is that aside from focusing on the attractiveness of the product's exteriors and design, one should be concerned on the ease of usage and effectiveness as well as usability of the product, all of which contribute to how efficiently a consumer will utilize the product.

Age and Gender in Reddit Commenting and Success

  • Finlay, S. Craig
    • Journal of Information Science Theory and Practice
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    • v.2 no.3
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    • pp.18-28
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    • 2014
  • Reddit is a large user generated content (USG) website in which users form common interest groups and submit links to external content or text posts of user-created content. The web site operates on a voting system whereby registered users can assign positive or negative ratings to both submitted content and comments made to submitted content. While Reddit is a pseudonymous site, with users creating usernames but providing no biographical data, an informal survey posted to a large shared interest community yielded 734 responses including age and gender of users. This provided a large amount of contextual biographical data with which to analyse user profiles at the first level of Computer Mediated Discourse Analysis (CMDA), articulated by Susan Herring. The results indicate that older Reddit users both formulate more complex writing and enjoy more success when rated by other users. Gender data was incomplete and as such only tentative results could be proposed in that regard.