• Title/Summary/Keyword: Use-diffusion

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The Speech Recognition Using the Diffusion Network (확산망을 이용한 음성인식)

  • 허만택
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1996.10a
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    • pp.70-75
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    • 1996
  • In this paper, the pre-precessing method for the recognition of single vowels by use of spectrum envelope is presented , we use new method of an extrating spectrum envelope using the diffusion filter bank. We reduced the total processing time, and got higher enhancement of discrimination . By getting 88.3% of average recognition rate for single vowels of real voice through computer simulation, we confirmed it to be useful for speech recongition which use spectrum analysis for voice signal to have many frequency components.

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Comparison study of turbulent diffusion coefficient using Smagorinsky method and 2-level method (Smagorinsky method와 2-level method를 이용한 난류 확산계수의 비교 연구)

  • 이화운;오은주;정우식;최현정;임주연
    • Journal of Environmental Science International
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    • v.11 no.7
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    • pp.679-686
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    • 2002
  • Turbulence greatly influence on atmospheric flow field. In the atmosphere, turbulence is represented as turbulent diffusion coefficients. To estimate turbulent diffusion coefficients in previous studies, it has been used constants or 2-level method which divides surface layer and Ekman layer. In this study, it was introduced Smagorinsky method which estimates turbulent diffusion coefficient not to divide the layer but to continue in vertical direction. We simulated 3-D flow model and TKE equation applied turbulent diffusion coefficients using two methods, respectively. Then we showed the values of TKE and the condition of each term to TKE. The results of Smagorinsky method were reasonable. But the results of 2-level method were not reasonable. Therefor, it had better use Smagorinsky method to estimate turbulent diffusion coefficients. We are expected that if it is developed better TKE equation and model with study of computational method in several turbulent diffusion coefficients for reasonably turbulent diffusion, we will able to predict precise wind field and movements of air pollutants.

Multifunctional Transdermal Diffusion Test System (다기능 경피 확산 테스트 시스템 설계 및 제작)

  • Gao, Mengyan;Jin, Hu;Piao, Xiang Fan
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.19 no.10
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    • pp.8-15
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    • 2020
  • The diffusion cell method is the main technique employed for the in vitro diffusion test of transdermal drug delivery preparations. Most existing transdermal diffusion devices use a water bath heating structure and direct current motor magnetic stirrer. However, these devices are confronted with problems, such as large volume, incompatible vertical and horizontal diffusion cells, few diffusion cell sets, and poor reliability. To overcome these deficiencies, the system adopts a dry heating method and uses a rotating magnetic field generated by the electromagnetic stirrer to drive the magnetic stirrer. Accordingly, the resulting device is characterized by a simple structure and small volume, convenient operation, compatible vertical and horizontal diffusion cells, and numerous diffusion cell sets. The reliability and practicability of the system is verified by the in vitro percutaneous permeability test of the bisoprolol patch.

A Study on the Electron Beam Distribution based on Age-diffusion Model (Age diffusion model을 이용한 전자선량 분포에 대한 연구)

  • Kim, S.H.;Suh, T.S.;Na, Y.J.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.161-163
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    • 1997
  • In this paper, a two-dimensional electron beam dose calculational algorithm implented for use in a two-dimensional radiation therapy planning system is described. The 2-D electron beam calculations have been in use clinically for a few decades. Our algorithm uses Age-diffusion model based int the Boltzman Transport Equation. Our implementation provides convenient user interface associated with electron beam therapy planning and displays radiation dose distribution according to different electron energy on patient images.

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A study on ZrN layer as a diffusion barrier between Cu and Si (Cu와 Si 사이에서 확산방지막으로 사용하기 위한 ZrN 층의 연구)

  • 김창조;김좌연;윤의중;이재갑
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 1998.11a
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    • pp.21-24
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    • 1998
  • The properties of ZrN layer deposited by Sputtering system have been investigated in the application of diffusion barrier layer to copper. ZrN layer exhibited a excellent barrier property up to $700^{\circ}$ and higher resistivity. If an excess $O_2$is protected during the process of ZrN deposition, ZrN layer will be possible to use a diffusion barrier layer to copper.

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Realtime Air Diffusion Prediction System

  • Kim Youngtae;Kim Tae KooK;Oh Jai-Ho
    • 한국전산유체공학회:학술대회논문집
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    • 2003.10a
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    • pp.88-90
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    • 2003
  • We implement Realtime Air Diffusion Prediction System which is designed for air diffusion simulations with four-dimensional data assimilation. For realtime running, we parallelize the system using MPI (Message Passing Interface) on distributed-memory parallel computers and build a cluster computer which links high-performance PCs with high-speed interconnection networks. We use 162­CPU nodes and a Myrinet network for the cluster

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An Empirical Analysis of Smartphone Diffusions in a Global Context

  • Cho, Daegon
    • Journal of Contemporary Eastern Asia
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    • v.14 no.1
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    • pp.45-55
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    • 2015
  • This paper examines the diffusion of smartphones with a special emphasis on the diffusive interactions between Apple iOS and Google Android in a global context. Since the two mobile platforms were first introduced in the market, the use of smartphones has skyrocketed, suggesting that the dramatic diffusion of smartphones may be explained in part by the growth and competition of these two platforms. To study this, an extended Bass model is applied to a data set of quarterly smartphone sales between 2008 and 2013 for 15 countries. Our findings suggest that the innovation effect was more salient for iOS than for Android in developed countries, whereas the imitation effect was more striking for Android than for iOS in developing countries. Furthermore, our results from the co-diffusion model suggest that the diffusion of Android negatively affected by the diffusion of iOS, but not vice versa.

The Effect of Benefits of Mobile Application Use-Diffusion and Purchase Intention in Service Management (서비스경영에 있어 모바일 애플리케이션의 편익이 사용-확산과 이용의도에 미치는 영향에 관한 연구)

  • Yim, Ki-Heung;Kwon, Jin-Hee;Quan, Zhi-xuan
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.63-69
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    • 2016
  • One of the biggest recent issues in the communication market is the explosive distribution of smartphones. One of the reasons why a smartphone could have seen this rapid distribution in terms of the service management is because it enables the access to the Internet without getting restricted by place and time through customization by a user, unlike a feature phone which only has the existing functions mounted on that were already chosen by a suppler. The other reason is because of its applications. This study aimed to make an empirical investigation of the impact of each of the different convenience types of mobile applications on the usage and the use diversity, consider the process of use diffusion, and find out whether there is a difference in the effect of each convenience type on the use-diffusion. According to the findings of this study, it was firstly shown that the effect of each convenience type on the use-diffusion is different, and secondly, it appeared that the more various functions of the mobile applications are used, the more usage increases.

A Study on the Factors Affecting the Intention to Use the Virtual World Metaverse: An Innovation Diffusion Perspective (가상세계 메타버스 이용 의도에 영향을 미치는 요인에 관한 연구: 혁신확산의 관점에서)

  • Cheon-Ho Park;Chae Hyun Lee;Sung Mi Jung;Jeongil Choi
    • Journal of Information Technology Services
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    • v.22 no.2
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    • pp.41-56
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    • 2023
  • Metaverse is a three-dimensional virtual space where virtual and reality interact and co-evolutionize, and social, cultural, and economic activities are carried out in it to create value. Among the types of metaverse, the virtual world metaverse is expected to bring innovation beyond time and space in all areas of industry and society following the Internet. This study empirically analyzed factors affecting consumer's intention to use the virtual world metaverse by an innovation diffusion perspective. It was analyzed as an expanded technology acceptance model by setting relative advantages, ease of use, and visibility among the attributes of the innovation diffusion, and social presence, telepresence, and interactivity among the characteristics of the virtual worlds as factors. The proposed research model and hypothesis were verified through a PLS structural equation analysis based on a survey of 216 people. Studies have shown that relative advantage, telepresence, and interactivity have a significant effect on perceived usefulness and perceived enjoyment, but visibility does not have a significant effect on perceived usefulness and perceived enjoyment. It was found that ease of use had a positive effect on perceived enjoyment, social presence had a positive effect on perceived usefulness, and perceived usefulness and perceived enjoyment had a positive effect on the intention to use, respectively. This study is meaningful in that it empirically analyzed the factors affecting the intention to use the virtual world metaverse by dividing the psychological characteristics that induce consumer behavior into perceived usefulness which is an extrinsic motivation and perceived enjoyment which is an intrinsic motivation.

An Information Diffusion Maximization Algorithm Based on Diffusion Probability and Node Degree for Social Networks (소셜 네트워크를 위한 확산 확률과 노드 연결성 기반의 정보 확산 최대화 알고리즘)

  • Linh, Nguyen Duy;Quan, Wenji;Hwang, Junho;Yoo, Myungsik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.6
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    • pp.485-491
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    • 2013
  • Recently, with the proliferation of social network services, users and many companies hope that their information spread more faster. In order to study the information diffusion in the social networks, many algorithms such as greedy algorithm and heuristic algorithm have been proposed. However, the greedy algorithm is too complicated to use in real-life social network, and the heuristic algorithms have been studied under the uniform distribution of diffusion probability, which is different from the real social network property. In this paper, we propose an heuristic information diffusion maximization algorithm based on diffusion probability and node degree. For performance evaluation, we use real social network database, and it is verified that our proposed algorithm activates more active nodes than existing algorithms, which enables faster and wider information diffusion.