• 제목/요약/키워드: Use experience

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분만경험에 대한 주관성연구 (Subjectivity of the Delivery Experience - A Q methodology Approach -)

  • 신혜숙
    • 대한간호학회지
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    • 제30권2호
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    • pp.307-318
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    • 2000
  • The researcher would like to suggest that the delivery experience varies depending on the personal situation and the childbirth experiences of the mother. The goals of this study are : 1. To find out the subjectivity structure on delivery experience. 2. To describe the differences in delivery experience depending on the delivery methods. 3. To suggest effective nursing intervention for each type. Q-methodology was used for the research design. One of the main reasons to use this Q methodology. Because each individual's delivery experience can be different. The result of this study shows that the subjectivity related to the delivery experience of mother has at least four distinctive types. Type I mothers can be named as "Motherhood Identity Recognition Type". Type I subjects accept delivery experience very positively, show interest in the health of the baby, and identify their motherliness with responsibility. Type II mothers can be named "Leaping to Maturity Type". It can be explained as a state that mothers experience pain, but by understanding and enduring the pain, the pain is changed to maturity. Type III mothers can be named as "Pride Experience Type". Type III feels vaginal delivery as a process to become a real mothers, and have great pride in making this type of significant emotiange delivery. Therefore, they think the labor pain is worth the value and believes that there are other differences between vaginal delivery and cesarean section. Mothers of Type III take the delivery experience to be meaningful. Type IV mothers can be named as "Lack of Motherhood Transition Type". This type does not seem to feel sorry for their babies for going through a cesarean section delivery. The also do not have the satisfaction of delivery and motherliness identity is low. In addition, they especially do not feel affection towards their babies. Also, because they delivered babies in a state of anesthetics, they do not seem to feel much different, but show negative reactions toward themselves.ow negative reactions toward themselves.

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대형 쇼핑센터에서의 소비자 체험에 관한 탐색적 연구 - 패션브랜드 매장 내·외부에서의 체험요소 비교를 중심으로 - (The Qualitative Study on the Customer Experience of Shopping Centers - Focused on Comparison between Internal and External Experience Elements on the Fashion Brand Stores -)

  • 김정희;이진화
    • 한국생활과학회지
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    • 제23권1호
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    • pp.101-122
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    • 2014
  • In this study, the Pine & Gilmore(1998) and Schmitt(1999, 2003), based on previous studies. Recent trends in large department stores and distribution outlets, discount stores and large retail centers, such as the consumer's experience is divided into internal and external fashion brand stores navigation study. Fashion Brand Stores are defined as the inside of the fashion brand store of the form that sells only the products of a fashion company's brand. Meanwhile, shopping center is defined as all the places at the inside and out of the shopping center excluding the inside of the fashion brand store. Likewise, definitions are clarified as such for use. As for the research method for this study, semi-structured focus group interviews were used since they could provide many more data compared to in-depth interviews. Accordingly, data was collected while carrying out free discussions while two to three subjects listened to each other's opinion regarding the key words raised by the interviewer and while thinking about their experience at the inside and outside of the fashion brand stores. As for the subjects, female consumers between the ages of 20 and 50 were targeted, and the interviews conducted with four, seven, four and three women in their 20s, 30s, 40s and 50s, were used, respectively. Likewise, there were a total of 18 subjects. Exploratory Study of Customer Experience area was classified into integration of significance and categorization. In particular, the contents were classified into elements of experience inside the fashion brand stores and fashion brand stores outsider experience in the shopping center elements and the elements of the common experience of fashion stores and shopping centers based on the results concerning the key contents identified in-depth from the customer aspect. The key experience elements at the inside of fashion brand stores were identified as VMD experience, emotional experience, and experience of the service provided by sales representatives. As for the key experience elements at the shopping center which is at the outside of the fashion brand store, they included service scape experience, cultural event experience, playful behavior experience. Meanwhile, elements of common experience included educational experience and exclusivity experience and human respect experience, which demonstrated some difference in terms of the contents.

박물관 모바일 애플리케이션의 사용성에 대한 잠재력과 문제점 (Potentials and Challenges of the Usability of Museum Mobile Applications)

  • 이보아
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2015년도 제51차 동계학술대회논문집 23권1호
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    • pp.307-308
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    • 2015
  • The biggest challenge of managing mobile interpretative device is encouraging visitors to have the mobile experience. Thus, in the research of the mobile application of the Leeum, a short orientation session as a treatment was provided to survey participants to make them use of a mobile experience and to solve the problem of hesitancy. Based on the research data, their satisfaction with visiting experience and with using the application appeared to be relatively high. However, several problems such as intrusiveness, isolation, head-down effect and technical problems needed to be improved to have a promising future.

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종묘에서의 과학 현장 체험 학습 가능성 탐색 (Exploring Possibilities of Science Field Experience in Jongmyo Shrine)

  • 김진경;신동희
    • 한국초등과학교육학회지:초등과학교육
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    • 제33권2호
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    • pp.286-305
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    • 2014
  • We explored the possibilities of science field experience in Jongmyo Shrine in this study. To understand the educational value of self-leading science activities in Jongmyo Shrine, one of the World Heritage, we developed science program and applied it to the elementary students participating in a gifted education center. We collected and analyzed various data of opinionnaire survey before and after the program, field activity sheets, field observation, and individual- and group interview. The results showed the lack of students' spatial ability and proposed educational interests in science education. Also, a lot of students felt the difficulty in applying school science knowledge into the real life context. Students found the meaning of science learning through cooperative activities in the historically meaningful place. A proper use of smart device in science field experience was recommended. We found that activities with too much smart device might impede various scientific process skills.

간호학생이 경험한 간호윤리 문제와 윤리적 의사결정 모형의 적용 (Korean Nursing Students윤 Experience of Ethical Problems and Use of Ethical Decision-Making Models)

  • 한성숙;박현애;안성희;;오효숙;김경운
    • 대한간호학회지
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    • 제31권5호
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    • pp.846-857
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    • 2001
  • This study was conducted to study on 1) What is nursing students' experience of ethical problems involving nursing practice\ulcorner 2) What is nursing students' experience of using ethical decision-making models\ulcorner Method: In order to answer these two questions, we selected 97 senior baccalaureate nursing students from two Korean universities using a conceptual framework and method of content analysis. Result: From 97 ethical problems emerged five content categories, the largest being ethical problems involving health professionals (69%); the basic nature of the nursing students' experience of ethical problems consisted of conflict, resolution, and rationale; 94% of the students stated that using an ethical decision- making model was helpful. Conclusion: Although additional research is needed, these findings have important implications for nursing ethics education and practice.

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청소년의 사이버세계 몰입경험 (Immersion Experience of the Cyber World of Adolescents)

  • 박남희;조영란;최원희;문남진;안혜경;신재신
    • 대한간호학회지
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    • 제34권1호
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    • pp.15-24
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    • 2004
  • Purpose: The purpose of this research was to explore the cyber world immersion experience of adolescents. Method: Multiple strategies for data collecting were used: an in depth face-to-face interview; analysis of adolescent' writings; and analysis of examples of phenomenon in the realistic world. The sample group consisted of 10 adolescents. Results: Although the experience was different for all adolescent interviewed, the essential themes of experience emerged: "fill up", "homoeologous feeling", "the older generation has a conflicting negative opinion", "change in social character", "become habitually skeptic", "have bad health", "mean of superiority and getting everything solved", "ease of access", "monetary benefit", "addiction to the computer", "forget real life solved stress", "do harm to society", "take comfort", or "new job". Conclusion: Accordingly this paper suggests that contact with various software is necessary in adolescents, and good quality contents function to prepare and activate adolescents to apply the internet for good use.

과학 수업에서 초등 교사가 사용하는 비유 유형에 대한 사례 연구 (A Case Study on the Pattern of Teachers' Analogies in Elementary Science Glasses)

  • 고성자;최선영;여상인
    • 한국초등과학교육학회지:초등과학교육
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    • 제26권3호
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    • pp.276-285
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    • 2007
  • The purpose of this study was to observe five teachers' science classes and analyze the patterns of their analogies. To analyze the data, investigator triangulation was used, and the results were as follows: First, among the patterns of analogy used, expressions of similes and metaphors were utilized by all the teachers; teachers with over ten years' experience used adult's daily phrases, and teachers with under ten years' experience tended to use anthropomorphism. Regarding pictorial analogies, these manifested themselves in the sixth period, while teachers with over ten years' experience drew a simple picture about circulation of water, teachers with under one year's experience made additional materials for their analogy and they put an emphasis on the concept of the circulation itself. Teachers tended to use analogs according to their interests; teachers who majored in science education used pictorial analogies for further study. Second, the patterns emerging from the correspondence of the analogy manifested themselves in all the teachers equally, but they have no relation to the teacher's background. Third, routine analogy and artificial analogy appeared equally in consideration of degree of artificiality among the patterns of the analogies used. Regarding routine analogy, most teachers tended to look for analogs from things and experiences from themselves or their own backgrounds rather than those of the students. Regarding artificial analogies, teachers tended to purposely choose analogs to help students to understand; energetic teachers sometimes failed to choose appropriate analogs because they approached the topic with too much intensity. While a teacher who lacked experience and interest in science used many expressions of analogy, a teacher who felt some degree of constraint rarely used expressions of analogy. Fourth, most of the teachers used analogs familiar to their own experiences but students often found understanding these analogs difficult. Therefore, teachers need to make greater efforts to utilize analogs which are especially familiar to students when they attempt to explain science concepts.

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사회문화적 요인과 플로우 경험 및 지각된 행위통제가 IPTV 서비스 수용에 미치는 영향 분석 (Investigating the Adoption of IPTV Services Influenced by Socio-cultural Factor, Flow Experience and Perceived Behavioral Control)

  • 이봉규;이성준;서현식;김준호
    • 인터넷정보학회논문지
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    • 제11권3호
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    • pp.105-119
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    • 2010
  • 본 연구는 IPTV 서비스의 수용 행위에 영향을 미치는 요인들을 분석함과 동시에 각 요인들간의 관계를 파악하는데 그 목적을 두고 있다. 특히 사회문화적 요인, 플로우(flow) 경험 및 지각된 행위 통제가 IPTV 서비스 수용에 어떤 영향을 미치는 지를 확장된 기술수용모델(Extended Technology Acceptance Model, ETAM)을 기반으로 구조방정식을 통해 검증 하였다. 연구 결과 사회문화적 요인과 지각된 행위 통제는 직접적으로 서비스 수용에 영향을 미치는 중요 요인으로 판명되었다. 플로우 경험은 서비스 수용에 직접적인 영향을 주지는 않지만, 서비스 이용에 대한 인지적인 태도에 영향을 주어 간접적인 영향을 주는 것으로 나타났다. 또한 사회문화적 요인은 서비스의 인지된 유용성과 용이성에도 영향을 주는 것으로 나타났으며, 인지된 유용성과 용이성의 경우 플로우 경험에 영향을 주는 것으로 나타났다.

미디어 교육 경험과 미디어 리터러시가 비판적 사고 성향에 미치는 영향 : 중고등학생의 사례를 중심으로 (The Effects of the Experience of Media Education and the Media Literacy on Critical Thinking Disposition)

  • 이원섭
    • 한국콘텐츠학회논문지
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    • 제14권10호
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    • pp.795-809
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    • 2014
  • 이 연구는 청소년의 미디어 소비가 급증하고 있는 상황에서 미디어 교육 경험과 미디어를 제대로 이해하고 활용할 수 있는 능력인 미디어 리터러시가 비판적 사고 성향에 어떠한 영향을 주는지에 초점을 맞추고 있다. 연구 결과, 미디어 교육 경험은 비판적 사고 성향에 긍정적 영향을 미치는 것으로 나타났다. 특히 학교에서의 미디어 교육 경험은 비판적 사고 성향의 모든 하위 영역에 긍정적인 영향을 미쳤고, 가정에서의 미디어 교육 경험도 진실 추구성을 제외한 모든 영역에 긍정적인 영향을 미쳤다. 그리고 미디어 리터러시 구성 요소 중에서 산업적 동기는 비판적 사고 성향의 모든 하위 영역에 영향을 주는 것으로 나타났다. 기술적 활용 능력은 체계성을 제외한 나머지 영역에 영향을 미치는 것으로 나타났고, 자아 표현은 탐구성, 객관성, 체계성, 자기 신뢰성에 영향을 주었다. 수용자는 개방성, 체계성, 자기 신뢰성에 영향을 미치고 있었으며, 미디어 언어는 진실 추구성, 개방성, 객관성에 영향을 주는 것으로 나타났다.

환경교육의 장(場)에 대한 교사들의 인식에 관한 연구 (Study on the Awareness of Teachers about the Fields for Environmental Education)

  • 김인호;김귀곤
    • 한국환경교육학회지:환경교육
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    • 제11권1호
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    • pp.195-216
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    • 1998
  • This study was planned to define the concept and the patterns of the fields for environmental education through the theory review about the fields for environmental education that were important at school environmental education for field-experience learning, and to survey the using status of the fields for environmental education and the awareness of teachers who have been teaching practically students environmental education in school through the questionnaire. The results derived from this study were as follows ; First, the use of the fields for environmental education in environmental education is necessary aspect of the importance of field-experience learning and the environmental education strategy through personalization of environment and is essential to the substantiality of school environmental education. The concept of the fields for environmental education is defined that it is used as place(space) for environmental education, is located most outdoor space, promote students the concern and consciousness about environment. The patterns of the fields for environmental education may be classified the field for nature observation learning surrounding, the fields for nature observation and field survey, the fields for visit and field trip, and the fields for experience and participation by the contents and the purpose of educational program. Second, according to the results of the teacher's awareness survey, most responded teachers gave an affirmative answer about the necessity of practical use of the fields for environmental education, and it was used mainly in special lecture, weekend, and legal holiday. Also, it was surveyed that time for using the fields was brought as the most serious obstacle by teachers. In particular, teachers preferred the environmental education fields for experience and participation above all others. Third, from the results about the using status of the fields for environmental education, school environmental education mostly have been taught in indoor classroom, school landscape(school grounds) was evaluated the most easily useful the fields for environmental education in formal lecture, because it can solve the lack of time. Also, it was proved that eco-park, stream, and river were fit for the field-experience learning with small students group.

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