• 제목/요약/키워드: Usability engineering

검색결과 983건 처리시간 0.047초

제품의 수명주기에 의한 사용성 공학 모형의 적용 (Application of Usability Engineering Model based on Product's Life Cycle)

  • 이민구;임치환
    • 산업경영시스템학회지
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    • 제17권30호
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    • pp.177-184
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    • 1994
  • The importance of usability evaluation is increasing in developing the system(or product). Many usability measures and test methods have been developed in the fields of ergonomics and cognitive engineering. A systematic usability effort using established methods may be qualify as usability engineering. In this paper, general aspects of the usability engineering are introduced, and application methods of usability engineering model based on product's life cycle are presented.

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A Usability Checklist for the Heuristic Evaluation of Mobile Phone User Interface

  • Park, Jun-Ho;Suh, Young-Bo;Lee, Cheol;Ji, Yong-Gu;Yun, Myung-Hwan
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2006년도 학술대회 1부
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    • pp.909-917
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    • 2006
  • In the last decade, the research of the usability of mobile phones has been a newly evolving area with few established methodologies and realistic practices that ensure capturing usability in evaluation. Thus, there exists growing demand to explore appropriate evaluation methodologies that evaluate the usability of mobile phones quickly as well as comprehensively. This study aims to develop a task-based usability checklist based on heuristic evaluations in views of mobile phone UI practitioners. A hierarchical structure of UI design elements and usability principles related to mobile phones were developed and then utilized to develop the checklist. In order to demonstrate the practical effectiveness of the proposed checklist, comparative experiments were conducted on the usability checklist and usability testing. Majority of usability problems found by usability testing and additional problems were discovered by the proposed checklist. It is expected that the usability checklist proposed in this study could be used quickly and efficiently by usability practitioners to evaluate the mobile phone UI in the middle of the mobile phone development process.

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Usability 평가기법을 활용한 웹 기반 물류정보시스템 개발 (Development of Web-based Logistics Information System Using Usability Evaluation)

  • 장경열;변상규;유우식
    • 산업경영시스템학회지
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    • 제29권4호
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    • pp.8-17
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    • 2006
  • Presented in this paper was to evaluate and improve the usability of a web-based logistics information system. The system was developed for the domestic company to track and monitor its own transportation vehicles and for the customers to check the current location of their packages by using Global Positioning System (GPS) and Short Massage Service (SMS). Since the initial system was developed under a tight schedule set by the company, the system designers and programmers did not focus on the usability of the system but on the functionality. Consequently, some usability problems of the system were discovered during the heuristic usability evaluation. This study was required to solve these usability issues. Usability problems of the initial system were identified and analyzed, and the user's requirements for the system were re-evaluated to meet the company's expectation. Several alternative designs were developed by fitted guidelines and then a updated system was developed. The updated system had an empirical usability test to find how much the initial system was improved from the heuristic evaluation. Two kinds of data were gathered during the tests: objective (completion time and number of errors) and subjects' preference. Data showed the updated system is better than the initial system in terms of usability. Presented in this paper includes introduction of the Usability evaluation, usability engineering process applied in this research, alternative design of GUI, usability test and results.

사용성 평가 방법들의 비교 및 선택 (Comparison and Selection of Usability Evaluation Methods)

  • 임치환
    • 산업경영시스템학회지
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    • 제19권37호
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    • pp.87-94
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    • 1996
  • There is a currently a focus on the usability of interactive computer products. Many usability measurement and evaluation methods have been developed in the fields of human-computer interaction and software ergonomics. In this paper, the issues of usability evaluation methods are introduced, and the usability evaluation methods are classified and compared. Also, the framework for systematic usability effort based on product' lifecycle is presented.

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휴대폰 UI 개발자를 위한 사용편의성 체크리스트의 개발 (Development of a Usability Checklist for Mobile PhoneUser Interface Developers)

  • 박준호;윤명환
    • 대한산업공학회지
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    • 제32권2호
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    • pp.111-119
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    • 2006
  • In the last decade, the research of the usability of mobile phones has been a newly evolving area with few established methodologies and realistic practices that ensure capturing usability in evaluation. Thus, there exists a growing demand to explore appropriate evaluation methodologies that evaluate the usability of mobile phones quickly as well as comprehensively. This study aims to develop a task-based usability checklist based on heuristic evaluation in views of mobile phone UI practitioners. A hierarchical structure of UI design elements and usability principles related to mobile phones were developed and then utilized to develop the checklist. In order to demonstrate the practical effectiveness of the proposed checklist, comparative experiments were conducted on the usability checklist and usability testing. A majority of usability problems found by usability testing and additional problems were discovered by the proposed checklist. It is expected that the usability checklist proposed in this study could be used quickly and efficiently by usability practitioners to evaluate the mobile phone UI in the middle of the mobile phone development process.

사용자 중심의 멀티미디어 설계: 할인 사용성 공학의 적용 (User-centered multimedia design: The application of discount usability engineering)

  • 임치환
    • 산업경영시스템학회지
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    • 제20권41호
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    • pp.189-196
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    • 1997
  • Multimedia systems present information by various media, for example, video, sound, music, animation, movie, etc., in addition to the text which has long been used for conveying the information. But using several media may cause users' confusion and poorly designed user interface often aggravate the situation. Hypermedia systems allow the retrieval and representation of multimedia information using navigation and browsing mechanisms. Typically, there are two major navigation problems in a hypermedia compared to the ordinary user interface: disorientation and cognitive overload. In this study, the multimedia system was studied from the viewpoint of usability. Practical usability evaluation needs cost-effective, low-skill, and low- investment methods. The 'discount usability engineering' method, one of these methods, is based on the use of the following techniques: scenarios, simplified thinking aloud, and heuristic evaluation. The discount usability engineering method was applied to the usability evaluation of multimedia CD-ROM title.

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소프트웨어 사용성 평가를 위한 체크리스트의 개발과 적용 (A Development and Application of the Checklist for Evaluating Software Usability)

  • 진영택;하수정
    • 한국전자거래학회지
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    • 제6권2호
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    • pp.73-85
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    • 2001
  • Usability is defined by the effectiveness, efficiency and satisfaction with which specified users can achieve specified goal in particular environment. Today, many factors such as software acquisition, business re-engineering and the trend of software market have software industry considers usability as an important quality of software products. Therefore, the specification and measurement method for establishing the acceptable usability level of software is required during software development acquisition and evaluation. To evaluate whether software products is usable or not, we need evaluation method for software usability. This paper is not only to provide a framework for specifying the usability attributes of a product and establishing a comprehensive set of usability criteria, but also assessing usability metrics of the software. The usability metrics and checklist is developed based on the properties of the user interface using ISO standard and general usability principles with product-oriented view which means the Product has attributes contributing to determine the usability. This paper also suggested the way to weight the relative importance of the individual usability item depending on the software categories.

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승용차 운전자에 대한 사용성 평가 구조 모형 개발 (Development of a Usability Evaluation Structural Model on Car Driver)

  • 박준수;박성준;임영재;정의승
    • 대한인간공학회지
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    • 제29권6호
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    • pp.843-851
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    • 2010
  • This study aims to systematically develop a usability evaluation model using the Structural Equation Model (SEM) from experiment of usability on using vehicle. Vehicle developers have been adding many functions for enhance the user satisfaction. But it will be made the trade-off problem of usability and design elements of vehicle interior from attempt to make best usability satisfaction in a restricted space. To solve the trade-off problem, we set a new solution criterion from usability evaluation model. The usability experiment is based on major activity pool from derived user's acts pattern in vehicle for make more accurate usability evaluation model. And this model was built with twenty-nine measurement variables for the evaluation of usability of vehicle user. As a result, the proposed SEM model showed statistical significance as well as a high level of R Square (0.7144). This model shows the relationships of detailed usability and design elements. According to the result, this study introduces the criterion to secure the best satisfaction of usability and design elements.

Usability Evaluation Procedure for the Agricultural Equipments in Local Agricultural Task Environment

  • Cha, Woo-Chang
    • 대한인간공학회지
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    • 제30권4호
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    • pp.491-494
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    • 2011
  • Objective: to improve agricultural working environment using tools and equipments. Background: most existing tools currently used, in fact, are discrepant from human factor guidelines so that they are still exposed to the musculoskeletal disease. Method: the provided tools and equipments are mostly designed considering human factor engineering or usability engineering in a way to avoid musculoskeletal disease. Results: propose the top-down procedure and usability engineering steps to evaluate them for the system design suitability. Conclusion: apply them conveniently into rural environment to help farmers working environment.

Study of Social Network Site Interactivity to Identify and Avert Usability Flaws for Effective User's Experience

  • Abduljalil, Sami;Hwang, Gi-Hyun;Kang, Dae-Ki
    • Journal of information and communication convergence engineering
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    • 제9권3호
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    • pp.325-330
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    • 2011
  • Due to the wide growth and popularity of social network website, large numbers of users discover these social network sites are a place where they can be able to spend their leisure time sharing interests, sharing ideas freely, sharing personal experience, and also to search for new friends or partners. These websites give an opportunity for its users to socialize with new people and to keep in touch or reconnect with current or old friends and families across disperse continents, which traditionally replace the common traditional methods. These social network websites need accurate and careful investigations and findings on the usability issues for effective interactivity and more usability. However, little research might have previously invested on the usability of these social network websites. Therefore, we propose a new framework to study and test the usability of these social network sites. We namely call our framework "Interactivity". This framework will enable developers to assess the usability of the social network sites. It will provide an overview of the user's behavior while interacting in these social network websites. Performance of the framework will be performed using Camtasia software. This software will entirely capture the interactivity of users including the screen and the movements, which the screen and the motion of the user action will undergo to analysis at the end of our research.