• Title/Summary/Keyword: Unified Modeling Language(UML)

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Design of Level 2 Control System for Continuous Reheat Furnaces (연속식 가열로의 Level 2 제어 시스템 설계)

  • Ryu, BoHyun;Lee, JaeYong;Rhim, DongRyul;Cha, JaeMin;Yeom, ChoongSub
    • Journal of the Korean Society of Systems Engineering
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    • v.12 no.1
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    • pp.113-120
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    • 2016
  • Steel in a continuous reheat furnace is heated to higher temperature to be treated in the rolling steel process. Due to this reason the continuous reheat furnace system requires an optimal control system to adjust the temperature inside the furnace. Level 2 control systems for continuous reheat furnaces generate automatic heating set points for the level 1 system of the furnace based on the mathematical thermal model which can give a good estimation of steel heating inside the furnace and is used to adjust heating requirements to optimize furnace combustion. For the current study the analytic methodology based on the design procedure from the systems engineering to develop new level 2 control system of a continuous reheat furnace was proposed. The system analysis and the requirements of the level 2 control system were derived using the unified modeling language (UML) 2.0, and the design of database and the graphic user interface (GUI) for the level 2 control system were conducted.

Design of A/V Communication System for Passenger and Attendant in Train (열차 내 승무원과의 원격대화 시스템 설계에 관한 연구)

  • Chang, Duk-Jin;Kang, Song-Hee;Park, Hyun-Hue;Kang, Dae-Ho;Heo, Jae-Seok;Song, Dahl-Ho
    • Proceedings of the KSR Conference
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    • 2010.06a
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    • pp.448-454
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    • 2010
  • Currently a KTX train of 20-car formation is 388m long and carries 931 passengers including one captain and three crews which is quite a few to cover the lengthy service area and many customers. On the other hand, if a passenger wants to talk to an attendant, he has to wait for an attendant passing by his/her seat or walk to an intercom which is placed at every other car. Any of these choices is inconvenient. So, in this paper, we presented a system design for developing an audio/visual communication system for a passenger and an attendant. The system was analyzed and designed according to the Object-Oriented methodology with UML (Unified Modeling Language). Based on a problem statement, a Use-case Diagram, Sequence Diagrams, Class Diagram, State Charts, collaboration Diagram were generated. The design will be used in system implementation to a HEMU-400X test train and to be tested.

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Process for Development of Query-Answer Learning Tool (질의 응답 학습 도구 개발을 위한 프로세스)

  • 김정수;신호준;한은주;김행곤
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.391-393
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    • 2002
  • 최근 가상교육에서 학습 기술의 상호 운용성을 기반으로 한 표준화의 필요성을 인식하고 여러 국제표준기관을 통해서 기반 환경과 컨텐트 명세 및 활용에 대한 표준화 작업이 이루어지고 있다. 이로 인해 e-learning 분야에서는 국제표준을 소개하고 체제적으로 AICC(Aviation Industry CBT Committee), IMS(Instructional Management Systems) Global Learning Consortium, ADL(Advanced Distributed Learning)을 중심으로 진행되어 오고 있다. 특히, 미래의 진보적인 e-learning 환경 개발로, 기능별 5계층으로 구성된 LTSA(Learning Technology Standard Architecture)를 제정하고 이를 통한 개발을 지원하고 있다. 하지만, 이는 시스템 구성요소를 정의한 계층 3의 경우 데이터 흐름 모델로 작성되어 현재 개발 수준과 일치하지 않는 문제점을 가지는 모델로 인정한다. 본 논문에서는 표준 모델링 언어인 UML(Unified Modeling Language)을 통해 모델을 재정의하고, 각 프로세스별 단계를 메타모델로 제시하여 개발과 아키텍처의 이해에 대한 문제점을 해결하고자 한다. 또한, 재정의된 모델을 기반으로 e-learning 지원을 위한 분석, 설계 프로세스를 정의하여 이에 대한 사례를 제시한다. 이는 아키텍처를 기반으로 한 메타모델과 프로세스를 통한 교육영역의 질의 응답 학습 도구인 QALT(Query-Answer Learning Tool)에 적용한다. 모델의 재정의로 아키텍처의 이해성 및 이를 기반으로 하는 교육용 애플리케이션 개발의 용이성의 증대를 기대할 수 있으며, 모델의 재사용성을 보장할 수 있다.

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Design of Standard Model for 3D Cadastre System Development (3D 지적시스템 개발을 위한 표준모델 설계)

  • Jung, Young-Jin;Kwak, Byung-Yong;Koh, June-Hwan
    • Journal of Cadastre & Land InformatiX
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    • v.45 no.1
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    • pp.193-205
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    • 2015
  • The existing 2D cadastre as the core engine of land administration systems met with the difficulty of managing and representing the real 3D world. As a result, a 3D cadastre system has emerged as a solution oriented towards managing, representing and providing 3D spatial information related to physical status, land rights, restrictions and responsibilities. The aim of this study is to establish the foundation of the 3D cadastre information system. With this in mind, this paper aims not only to set up the data range of the 3D cadastre, but also to design a conceptual model based on an LADM (Land Administration Domain Model) through the investigation of legal restrictions and land uses relating to spaces in 3D.

An Implementation of Flood Simulation in the Saemangeum Water Resources Management System using an Object-oriented Geographic Information System (객체-지향 지리정보시스템을 이용한 새만금 수자원 관리 시스템의 홍수방어 시뮬레이션 구현)

  • Lee, Hong-Lo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.2
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    • pp.33-45
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    • 2003
  • This paper defines the prototype of the geographic-object field that links the geographic-object and the geographic-field using an object-oriented geographic information system, and then implements the flood simulation in the saemangeum water resources management system that manipulates the water quantity of saemangeum lake and the height of gate using the watershed-object field. This paper combines the natural phenomena with the artificial phenomena that occurs on the water resources of the saemangeum, and designs the object oriented class hierarchy that is composed of the total watershed-object field, and then presents the algorithm for flood control. To visualize the class hierarchy of the whole geographic-object field and the partial geographic-object field, I use the UML(Unified Modeling Language). Attributes and methods of each class can acquire the functional reusability and compatibility using the COM of the ZEUS and the Visual Basic 6.0 of Win32 APIs. By means of implementing the flood simulation in the Saemangeum water resources management system, finally, this paper contributes on the efficient management of water resources.

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The Development of Authoring Tool for Distance Education of Ubiquitous Environment (유비쿼터스 환경의 원격교육을 위한 저작도구의 개발)

  • Kim, Chi-Su;Yim, Jae-Hyeon
    • Journal of The Korean Association of Information Education
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    • v.8 no.3
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    • pp.365-372
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    • 2004
  • The purpose of this study is to develop FVU, which enables teachers effectively to construct self-page on the screen, to reduce the size of file for teaching, and to correct many different kinds of event which was already made in the previous. The instrument used in the development of this Editor is UML(Unified Modeling Language), which is object-oriented methodology. The Authoring tool developed in this study is named FVU. The first page which is needed in class can be constructed by using VUEditor in FVU. Using VUEditor can get Instructional Syllabus exported into VUAuthor through Vector-transformation. Through this procedure, the size of image file comes to be reduced into forming low band width, which results in solving the problem of network traffic. Also, Instructor can create image, shape and text, and delete and correct errors or mistakes which make in the course of constructing materials for teaching. In conclusion, this VUEditor enables program designer to construct the first page, even without using such applied program as Image Tool and Power Point. This VUEditor makes instructor to make some contents for teaching easily.

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PPO 객체 진화에 의한 BPR-ISP-A/D 통합 방법론

  • 김영석;서효원
    • Proceedings of the CALSEC Conference
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    • 1999.07a
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    • pp.215-231
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    • 1999
  • CALS, Enterprise Integration, Virtual Enterprise 등을 구현하는데 있어서 BPR (business process re-engineering), ISP (Information Strategy Planning), Analysis/Design 등은 필수 적이다. 이러한 BPR, ISP, A/D 추진하는데 있어서 각 단계의 산출물은 유연하게 연계되지 못한다. 그 이유는 각 단계가 접근하는 초점이 다르고, 산출물의 성격이 다르며, 무엇보다도 각 단계의 전문가가 다르기 때문에 발생한다. 현재 기업이 각 단계를 추진할 때에는 반복적인 피드백을 통하여 정보를 공유하거나, 각 단계의 정보 연계가 제대로 이루어지지 않는다. 이러한 문제를 해결하기 위하여 BPR-ISP-A/D의 정보 연계를 유연하게 하기 위하여 PPO (Product-Process-Organization) 객체 진화에 의한 통합 방법론을 제안 하고자 한다. 그 과정은 1) Real world 정보를 PPO 객체로 정의하고, 2) PPO 객체를 기반으로 BPR을 수행하여 TO-BE model 을 만드는 동시에, 3) PPO TO-BE model과 함께 IT Architecture를 정의하며, 4) PPO 객체를 기반으로 Analysis and Design 과정을 통하여 Application system 객체 및 Data 객체를 정의한다. 이때 PPO 객체는 Real-world 객체에서 Application system 객체 및 Data 객체로 진화하게 되고 BPR-ISP-A/D의 seamless 통합이 이루어진다. 여기서, 단계 1) 과 2)는 System Engineering을 통하여 이루어진다. ARIS(Architecture of Integrated Information System, Dr. A-W. Scheer, 1998)개념을 도입하여 실세계를 정해진 규약에 따라 Model로 Mapping하고, 생성된 Model을 바탕으로 BPR을 수행하여 개선된 Model을 산출해 낸다. 단계 3)은, IE (Information Engineering, James Martine, 1990) 의 ISP가 도입되어, 설계업무를 지원하기위한 기본적인 시스템 구조를 구상하게 된다. 이와 함께 IT Model을 구성하게 되는데, 객체지향적 접근 방법으로 Model을 생성하고 UML(Unified Modeling Language)을 Tool로 사용한다. 단계 4)는 Software Engineering 관점으로 접근한다. 이는 최종산물이라고 볼 수 있는 설계업무 지원 시스템을 Design하는 과정으로, 시스템에 사용될 데이터를 Design하는 과정과, 데이터를 기반으로 한 기능을 Design하는 과정으로 나눈다. 이를 통해 생성된 Model에 따라 최종적으로 Coding을 통하여 실제 시스템을 구축하게 된다.

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Scenario-Based Implementation Synthesis for Real-Time Object-Oriented Models (실시간 객체 지향 모델을 위한 시나리오 기반 구현 합성)

  • Kim, Sae-Hwa;Park, Ji-Yong;Hong, Seong-Soo
    • The KIPS Transactions:PartD
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    • v.12D no.7 s.103
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    • pp.1049-1064
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    • 2005
  • The demands of increasingly complicated software have led to the proliferation of object-oriented design methodologies in embedded systems. To execute a system designed with objects in target hardware, a task set should be derived from the objects, representing how many tasks reside in the system and which task processes which event arriving at an object. The derived task set greatly influences the responsiveness of the system. Nevertheless, it is very difficult to derive an optimal task set due to the discrepancy between objects and tasks. Therefore, the common method currently used by developers is to repetitively try various task sets. This paper proposes Scenario-based Implementation Synthesis Architecture (SISA) to solve this problem. SISA encompasses a method for deriving a task set from a system designed with objects as well as its supporting development tools and run-time system architecture. A system designed with SISA not only consists of the smallest possible number of tasks, but also guarantees that the response time for each event in the system is minimized. We have fully implemented SISA by extending the ResoRT development tool and applied it to an existing industrial PBX system. The experimental results show that maximum response times were reduced $30.3\%$ on average compared to when the task set was derived by the best known existing methods.

Business Process Design to Apply ebXML Framework to the Port and Logistics Distribution Industry (ebXML 적용을 위한 항만물류산업 비즈니스 프로세스 설계)

  • Choi, Hyung-Rim;Park, Nam-Kyu;Lim, Ho-Seob;Lee, Hyun-Chul;Lee, Chang-Sup
    • Information Systems Review
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    • v.4 no.2
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    • pp.209-222
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    • 2002
  • EDI (Electronic Data Interchange) has been widely utilized to support Business Activities since it has such advantages as fast transfer of information, less documentation work, efficient information exchange etc. Recently e-business environment has urged the traditional EDI system to be changed to ebXML framework. To apply the ebXML framework to a certain industry, it is required to implement Business Process (BP), Core Component (CC), Collaboration Protocol Profile (CPP), Collaboration Protocol Agreement (CPA), Messaging system etc. We have selected the port and logistics industry as a target domain to apply ebXML framework, since the EDI usage ratio of it is relatively higher than other industries. In this paper, we have analyzed the current status of EDI system and transaction processes in the port and logistics industry. We have defined the business process that will be registered in the registry/repository, the main component of ebXML framework, using UN/CEFACT modeling methodology. And Business Collaborations, Business Transactions, Business Document Flows, Choreography, Pattern, etc. are represented using UML according to UN/ CEFACT modeling methodology, to apply ebXML Framework to the port and logistics distribution industry. Also we have suggested the meta methodology for applying the ebXML framework to other industries.

A Design of Index/XML Sequence Relation Information System for Product Abstraction and Classification (산출물 추출 및 분류를 위한 Index/XML순서관계 시스템 설계)

  • Sun Su-Kyun
    • The KIPS Transactions:PartD
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    • v.12D no.1 s.97
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    • pp.111-120
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    • 2005
  • Software development creates many product that class components, Class Diagram, form, object, and design pattern. So this Paper suggests Index/XML Sequence Relation information system for product abstraction and classification, the system of design product Sequence Relation abstraction which can store, reuse design patterns in the meta modeling database with pattern Relation information. This is Index/XML Sequence Relation system which can easily change various relation information of product for product abstraction and classification. This system designed to extract and classify design pattern efficiently and then functional indexing, sequence base indexing for standard pattern, code indexing to change pattern into code and grouping by Index-ID code, and its role information can apply by structural extraction and design pattern indexing process. and it has managed various products, class item, diagram, forms, components and design pattern.