• Title/Summary/Keyword: UI Identity

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A Study on the Shifting Identities of Zainichi Koreans' through Jeong Ui Sin's Plays of Ineo Jeonseol and Yakiniku Dragon (정의신의 희곡에 나타난 자이니치 정체성의 변화에 대한 연구 - <인어전설>과 <야끼니꾸 드래곤>을 중심으로 -)

  • Min, Byung-Eun
    • Journal of Korean Theatre Studies Association
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    • no.49
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    • pp.209-238
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    • 2013
  • In recent years, a Zainichi playwright Jeong Ui Sin has been very active in the Korean theatre scene. However, the production of Yakiniku Dragon-first performed in Korea in 2008-which received numerous awards both in Japan and Korea gave him the recognition of Koreans' that was long overdue. In this paper, I will look closely into his two plays-Ineo Jeonseol (1990) and Yakiniku Dragon (2008)-which was written twenty-eight years apart from each other and reveal both similarities and differences between them in terms of the formation of post-colonial Zainichi identities. And to do so, I will utilize various opinions from post-colonial theories, performance studies theories, ethnic studies theories and theories on Zainichi Koreans. In the first, introductory chapter, I will delineate the theories on which this paper is based and some common factors of Jeong Ui Sin's 1990s plays as a point of departure. Then, I will move into the second chapter in which the two plays and actual productions of them will be closely examined to reveal different types of Zainichi identities and their social and cultural place within Japan by using Millie Creighton's concept of uchi others. In the third chapter, the identities of double negative (not not) and nomadic identities that are relevant to three types of Zainichi identity formation will be discussed. The fourth chapter will debate about various scholars' speculations about the future of Zainichi Koreans' identities and, finally, illuminate the changes/shifts that Jeong Ui Sin shows in terms of his stance as a Zainichi subject. In conclusion, even though it is very hard to speculate exactly what will happen to the Zainichi identity and their existence in Japan, the differences between the two plays-especially the endings-can be interpreted as revealing the changes in Jeong Ui Sin's Zainichi identity and it certainly sheds positive light on the future of the Zainichi identity and existence.

Correlation between Symbol Mark and Slogan Design in UI(University Identity) Design (대학 UI에서 심벌마크와 슬로건 디자인과의 상관관계)

  • Kwon, Yun-Kyoung
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.101-108
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    • 2013
  • Slogan is used widely from the political action to the area of advertisement that brings companies and products out. It gives a good image to the public and customers. In addition, the more the attitude of the public or customers is lukewarm, the more the appeal of the slogan is great. With the advent of the 21st century, it is time for the University where students become consumers to establish a groundbreaking brand identity strategy with increasing the university's brand value and awareness in rapidly changing environment. The UI Emblem of the University is related to University's identity and slogan must be fresh and appealing, should reflect the core values of brand. In this study, I researched the design relationship between emblem and slogan, visual elements of the UI which should be designed as a strategic marketing program with change of era and lifestyle and proposed the ideas which create mutual synergy effect.

Symbol Mark Design of Domestic Universities -With Focus on Case of UI(University)in the 2000s- (국내 대학의 심볼 마크 디자인 -2000년대 UI(University Identity)의 사례를 중심으로-)

  • Kwon, Yun-Kyoung
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.77-86
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    • 2007
  • These days, universities are establishing new image; UI(University Identity) for them because of rapid change of education environment in 21st century, The objective of UI is expressing university's image externally and unifying members internally. In the process of establishing university's image, Symbol mark plays a key role in differentiating other universities because of its visual effect as well as enhancing self-confidence. In this study, I suggest that symbol mark is an important brand asset in point of differentiation and identification and analyze 36 domestic universities' symbol mark designs. In the way of this analysis, I classified these symbol marks in the aspect of shapes and colors and studied current design along with character of each symbol marks by examining usage of emblem. Therefore this paper will be used as a basic reference to understand domestic universities' symbol mark trend and to establishing differentiating strategy in the future.

Development of Image Mark for reconsideration of College Image (대학 이미지 제고를 위한 Image Mark 개발 -동명대학을 중심으로-)

  • 신인식
    • Archives of design research
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    • v.14 no.4
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    • pp.227-235
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    • 2001
  • At present the educational envelopment of our country was placed in the difficult situation that cannot help but coping with the situation positively and actively against a lot of change and the crisis inside and outside. By employing the UI(university Identity) or CI(College Identity) for the communication method to overcome the above present situation and to take a triangular position again, those are recognized that making an effort to amend or re-generate the present images is important in the management of college. But UI or CI are upright and have strong feeling on the specific character of college which is called as educational organization. And in its application, it shows weak point that cannot scope softly against the changing current of times by lack of adaptability. By congesting the restriction of conveyance of image and upright nature of such operation, and also by developing the Image Mark that can convey variety, affection and polished feeling, and further by conveying the future-oriented images aimed by college to the educational consumers closely and softly, it is to take the roils faithfully for the strengthening of competitive power of college. In addition, in order to convey college image softly and effectively and also utilize as a means of positive propaganda, character was developed together.

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User Interface Management - Qualitative Analysis Based on Mobile Phone User Interface Applications - (유저인터페이스 매니지먼트 - Mobile Phone User Interface를 중심으로 한 정성적 고찰 -)

  • Kweon, O-Seong
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.3
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    • pp.53-57
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    • 2007
  • The User Interface (UI) in the company is more important than ever. But the application of UI for the industry use is restricted by various constraints such as delivery, technical limitation, etc. User Interface designers in the company have thought how to set up the UI organization, how to define identity and goal, how to communicate with other teams, what is the best UI process, and many other issues. In this paper, the author discuss the practical issues arisen when User Interface organization is formed and managed based on the mobile phone manufacture's perspective. The pros and cons of location of UI organization, advanced UI organization, UI member formation, UI role, UI output, UI evaluation, and understanding of UI in the society and company are discussed. This discussion will help UI designers in industry to set up and manage UI organization.

A Study on Academic Costume Design -Focusing on the Design of Academic Costume Representing the University Identity of Seoul Women's University- (학위복 디자인 연구 -서울여자대학교의 UI를 구현한 학위복 개발을 중심으로-)

  • Chun, Hei-Jung;Na, Hyun-Shin;Lee, Kyung-Ah;Lee, So-Ryung;Kim, Hee-Kyun;An, Chang-Hyun;Park, Jin-Young
    • Journal of the Korean Society of Costume
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    • v.58 no.8
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    • pp.30-46
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    • 2008
  • This study aims to develop an academic costume design representing the university identity of Seoul Women's University. As a formal dress and uniform symbolizing the dignity of study, academic costume arouses self-esteem of the owner and represents the symbolic order. UI(University Identity) is a system that embodies the identity of the university and create a certain image, and thus actively delivers the image pursued by the university. The study method to develop a new academic costume design of Seoul Women's University includes the theoretical background of UI and academic costume, investigation on the current rendition of academic costume, home and abroad, and a survey to collect the basic data for academic costume design development. Most of the respondents presented negative opinions on the existing academic costume and graduation cap, which do not show any clear distinction from those of other universities. They made a pressing demand for the development of an academic costume that well represents the image of the university by reflecting the university feature and symbol. As a result of the survey, it turned out that they preferred an academic costume with short length balloon sleeves to the exiting one, and that as for neck line and front hook, those of the existing one were preferred. This study developed and presented 9 different models of graduation gowns and 5 different caps based on the theoretical investigation and survey concerning academic costume. It is expected that the academic costume representing the university identity not only arouses self-esteem of the owner, but also enhances the university's position.

A Study on UI Prototyping Based on Personality of Things for Interusability in IoT Environment (IoT 환경에서 인터유저빌리티(Interusability) 개선을 위한 사물성격(Personality of Things)중심의 UI 프로토타이핑에 대한 연구)

  • Ahn, Mikyung;Park, Namchoon
    • Journal of the HCI Society of Korea
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    • v.13 no.2
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    • pp.31-44
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    • 2018
  • In the IoT environment, various things could be connected. Those connected things learn and operate themselves, by acquiring data. As human being, they have self-learning and self-operating systems. In the field of IoT study, therefore, the key issue is to design communication system connecting both of the two different types of subjects, human being(user) and the things. With the advent of the IoT environment, much research has been done in the field of UI design. It can be seen that research has been conducted to take complex factors into account through keywords such as multi-modality and interusability. However, the existing UI design method has limitations in structuring or testing interaction between things and users of IoT environment. Therefore, this paper suggests a new UI prototyping method. In this paper, the major analysis and studies are as follows: (1) defined what is the behavior process of the things (2) analyzed the existing IoT product (3) built a new framework driving personality types (4) extracted three representative personality models (5) applied the three models to the smart home service and tested UI prototyping. It is meaningful with that this study can confirm user experience (UX) about IoT service in a more comprehensive way. Moreover, the concept of the personality of things will be utilized as a tool for establishing the identity of artificial intelligence (AI) services in the future.

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