• Title/Summary/Keyword: Transport Protocol

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Development of Remote Monitoring and Control Systems Based on Web Technology (웹 기반의 원격감시 및 제어 시스템 개발)

  • Kim, Dong-Min;Lee, Yeong-Ok;Song, Hui-Jun;Chu, Yeong-Yeol
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.147-150
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    • 2003
  • In this paper, we describe a remote surveillance system to monitor the states of remote processes through Internet on Web browser The images captured from multiple remote cameras are transferred to data server exploiting RTP (Real-time Transport Protocol) and displayed up to 4 channels simultaneously. The angle of cameras is moved vertically an horizontally through RS-232C communication line by motor control board e벼ipped with AT90S2313 CPU.

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Carriage of MPEG-4 over MPEG-2 Transport Stream Protocol (MPEG-2 전송 스트림 프로토콜을 이용한 MPEG-4 데이터의 전송)

  • 안상우;최진수;김용석;김문철
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2000.11b
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    • pp.101-106
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    • 2000
  • We propose a method of the efficient injection of the MPEG-4 data into MPEG-2 A/V stream. The proposed method is to transmit MPEG-4 data synchronized with MPEG-2 A/V stream using MPEG-2 Transport Stream Protocol so that the user can decode MPEG-4 data on time at the client side, after extracting IOD (Initia1 Object Descriptor), OD (Object Descriptor), BIFS (Binary Format for Scone) and media data from mp4 file.

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Implementation of Message Service for TCN Protocol (전동차용 네트웍 프로토콜의 메세지 서비스의 구현)

  • Park, Hong-Sung;Jin, Chang-Ki;Park, Geun-Pyo;Kim, Hyung-Yuk;Yoon, Gun
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.133-133
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    • 2000
  • This paper implements Message Service of TCN or IEC 61375-1. TCN is divided into two services, Variable and Message Service. Variable Service uses the broadcasting method with Source Address, but Message Service uses peer-to-peer method with Destination Address and has OSI 7 Layer. In TCN, interface between Transport and Network Layer has not been defined and Meaning of Packet Pool has not been defined exactly. Therefore, this paper proposes the Implementation method for both the interface between Transport and Network Layer and the packet pool for Message Service of TCN.

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A Study on Lightweight Transport Protocol to support Sleepy node in IoT (IoT 환경에서 sleepy node 지원을 위한 경량화 전송 프로토콜 연구)

  • Youn, JooSang;Hong, Yong-Geun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.936-938
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    • 2013
  • 본 논문에서는 IoT 전송 계층 요구 사항 및 문제점을 기술하고 이를 해결하기 위한 전송 계층 프로토콜을 제안한다. 우선, IoT 환경을 구성하는 디바이스의 경우 물리적으로 많은 제한 조건을 가진 constrained node로 정의된다. 여기서 constrained node는 메모리 크기 및 컴퓨팅 파워가 부족한 노드로 정의된다. 따라서 기존 전송 계층 프로토콜을 그대로 탑재할 수 없다. 더불어 IoT 서비스 특징 중 데이터 전송과 관련된 내용을 보면 데이터 사이즈는 작고, 자주 데이터를 발생 시키지 않는다. 따라서 IoT 디바이스에서 발생하는 데이터는 신뢰적 전송 서비스가 요구된다. 따라서 본 논문에서는 오버헤드가 적은 전송 서비스를 제공하는 전송 프로토콜을 제안하며 더불어 이 프로토콜은 sleepy node를 인지하고 이를 지원하는 IoT 전송 프로토콜이다.

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The design and implementation of transport protocol stack for multipoint communication services (다지점 통신 서비스를 위한 수송 프로토콜 스택의 설계 및 구현)

  • 허미영;박정수;함진호
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.2 no.2
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    • pp.187-195
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    • 1998
  • We developed the conferencing system based on the conference service model which is defined in ITU-T T. 120 series standard. Our conferencing service system is operated over the local area network. The NetMeeting of Microsoft corporation is used as a terminal and the MCU is developed by ourselves. In this paper, we described the design and implementation method of transport protocol stack supporting Multipoint Communication Service (MCS). Also, we described the occurred problem during the interoperability test between MCU and NetMeeting. And then we suggested their solution.

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Implementation of a Multimedia Streaming System based on RTP(Real-time Transport Protocol) (RTP(Real-time Transport Protocol) 기반 멀티미디어 스트리밍 시스템의 구현)

  • 김세영;송준홍;원덕재;신동규;신동일
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.445-447
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    • 2001
  • 인터넷 이용의 기하급수적인 증가와 정보통신 기술의 비약적인 발전으로 인하여 과거의 정적인 정보의 표현 및 전달에 비해 택스트, 이미지, 오디오 및 비디오가 결합된 멀티미디어 서비스의 요구가 급격히 증가하고 있다. 특히 최근 초고속 통신망의 발달로 인한 인터넷 망 (network)상에서의 방송과 통신이 융합되는 추세 또한 가속화되고 있다. 이에 스트리밍(Streaming) 기술을 기반으로 한 멀티미디어 데이터의 서비스와 데이터 정보의 푸시(push) 기술을 결합하여 인터넷과 고속망상에서의 원활한 실시간 전송 서비스를 위하여 3-tier 방식의 인터넷 방송 서버 시스템을 제시하였다. 본 논문에서는 JMF(Java Media Framework)와 RTP를 이용하여 전체 미디어 서비스를 제공하여, VOD(Video on Demand) 및 실시간 방송 서비스를 제공하는 분산 멀티미디어 스트리밍 전송 시스템을 구현하였다. VOD(Video on Demand) 및 실시간 방송 서비스를 제공하는 분산 멀티미디어 스트리밍 전송 시스템을 구현하였다. VOD 서버, 실시간 방송 서버 및 푸시 서버에서 멀티미디어 컨텐츠를 제공하고, 클라이언트로의 효율적이고 안정적인 서비스를 위하여 미들웨어에서의 부하분배 및 채널 정보의 관리를 가능하게 하였다.

An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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A Study on the Introduction of an International Communication Protocol(DATEX-ASN) to Traffic Control System in Korea (ITS센터 간 국제통신규격(DATEX-ASN)을 신호시스템에 도입하는 방안에 대한 연구)

  • Ko, Kwang-Yong;Lee, Seung-Hwan
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.6 no.3
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    • pp.138-152
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    • 2007
  • A communication system based on DATEX-ASN, an international communication protocol for use in COSMOS, a real-time traffic responsive signal system of Seoul, was developed in this study. Through laboratory experiments, it was identified that some additional rules were necessary for its successful application to COSMOS and thus proper complementary rules were devised. Laboratory experiments were to measure error-rates of monitoring information packet, EOC duration and operating cycle-length errors at different data transmission rates and the results of each experiment were compared each other. The results show that the DATEX-ASN protocol requires a transmission rate of at least 9,600bps which is higher than a transmission rate of 4,800bps required by NTCIP.

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THE DESIGN OF NETWORK MODEL FOR THE IMPLEMENTATION OF e-VLBI (e-VLBI 구현을 위한 네트워크 모델 설계)

  • Song, Min-Gyu;Byun, Do-Young;Kim, Hyun-Goo;Oh, Se-Jin;Han, Seog-Tae;Roh, Duk-Gyoo;Lee, Bo-Ahn
    • Publications of The Korean Astronomical Society
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    • v.20 no.1 s.24
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    • pp.63-71
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    • 2005
  • e-VLBI was invented to enhance the efficiency of VLBI (Very-Long-Baseline Interferometry) system by transmitting the data via high speed network. Korean VLBI Network (KVN) has a plan to construct e-VLBI system named e-KVN. High speed backbone network and efficient network model are essential to implement successful e-VLBI system. This paper introduces a network model based on PC cluster technology. The present status of high speed backbone network in Korea is overviewed. We suggest that the network link via Korea Advanced Research Network (KOREN) is one of feasible way for e-KVN. We also describe the principles of e-VLBI and protocol for network transmission such as VSI-E (VLBI Standard Interface - Electronic), RTP (Real-Time Transport Protocol) and RTCP (Real-Time Transport Control protocol).

An Energy-efficient MAC Protocol in Cognitive Radio Environment (Cognitive Radio 환경을 고려한 에너지 효율적인 MAC 프로토콜)

  • Kim, Byung-Boo;Rhee, Seung-Hyong
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.7 no.2
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    • pp.81-91
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    • 2008
  • In mobile wireless communications, there is a new approach that uses the lacking spectrum efficiently. A cognitive radio is a device that can changes its transmitter parameters based on interaction with the environment in which it operates. At present, the wireless communication standard for wireless device contains power-saving modes or energy efficient mechanisms which cuts off the power of transmitter and receiver for power-saving. However, in cognitive radio environment, every device has the Quiet Period for searching channel and existing energy-saving method is not appropriate to be adjust to cognitive radio environment. In this paper, we propose an energy-efficient MAC protocol of mobile device in cognitive radio environment and prove the improvement of proposed method.

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