• 제목/요약/키워드: Training education effects

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기업 교육훈련의 전략적 평가 (Strategic Evaluation Of Education And Training In An Enterprise)

  • 권호일
    • 산업경영시스템학회지
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    • 제17권31호
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    • pp.11-20
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    • 1994
  • In these days, as human resource development is emphasized in an enterprise, the importance of evaluation of the education and training which is the means to practice is gradually increased. Because people wants to know the effects compared to the cost of the education and training in several years. Therefore, in this paper, I testified to a contribution about the strategic purpose of the functions of the education and training and I represented several strategies to practice it Through these strategies. the department of the education and training is getting know that how much does the education and training affect a prodectivity and a profit in offering service. And I also represented that it can be applied soft system analysis in developing concept model of ways of doing things. This analysis explains detaily the job performance skills which needs in each constituent element of system. The education and training can develop the ways of improving the job performance skills. The job performance skills affect a productivity and a profit. Finally, increasing of a profit due to the education and training represents the contribution of the strategic purpose and emphasize the development of the program for it. The education and training have to be considered the development of the marketing plan. If the prefects of the department of the education and training help their strategic purpose achievement, other departments can be given the services offering the education and training. The education and training measures the effects, embodies them and needs to be more sensitive making datas of the success cases.

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교육훈련투자가 생산성에 미치는 효과분석: 부산시 선도기업을 중심으로 (The Effects of Education and Training on Labor Productivity of the Leading Firms in Busan)

  • 하봉찬;최홍봉
    • 한국경제지리학회지
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    • 제13권4호
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    • pp.697-709
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    • 2010
  • 본 연구는 2006년 부산광역시 선도기업을 대상으로 하여 교육훈련비가 기업의 노동생산성에 어떠한 영향을 미치고 있는지에 대해 1999~2008년의 기업자료를 사용하여 고정효과모형 및 2SLS방법에 의해 실증분석한 논문이다. 1인당 교육훈련비로 측정한 교육훈련은 통계적으로 유의한 수준에서 기업의 노동생산성에 양(+)의 영향을 미치고 있는 것으로 나타났다. 교육훈련의 효과성은 모든 기업에 동일하게 나타난다고 하기 보다는 기업특성에 따라 그 효과성에 차이가 존재할 개연성이 크므로 기업특성(기업규모, 산업분류)에 따른 차이를 분석한 결과, 대기업과 중소기업으로 구분한 기업규모는 통계적으로 유의한 차이를 발견하지 못하였다. 반면에 산업분류와 관련한 분석에서는 서비스산업의 교육훈련 효과성이 통계적으로 유의한 수준에서 타 산업에 비해 낮은 것으로 나타났다. 이러한 결과는 서비스산업에서의 교육훈련 프로그램의 보완이 시급하며 정책적인 지원을 통한 교육훈련분야의 다양화가 요구되는 근거가 된다고 할 수 있다.

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장기현장실습이 취업 후 직무만족에 미치는 영향 - 조직몰입도, 직무일치도의 매개효과를 중심으로 (The effects of long-term on-site training on job satisfaction after employment: the mediating effects of organizational commitment and job match)

  • 김성희;이상곤
    • 공학교육연구
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    • 제20권5호
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    • pp.3-13
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    • 2017
  • The purpose of this study was to investigate the effect that completing long-term on-site training with varying grades of success had on the job satisfaction of former university students after obtaining employment. Although the grades themselves achieved during long-term on-site training did not directly affect job satisfaction, positive effects on job satisfaction were shown due to the mediating effects of job match and organizational commitment. The results of this study are as follows: First, it was found that employees who participated in long-term on-site training showed different results in belonging and attachment to their organizations according to their achievement. The higher the grades during long-term on-site training, the higher the degree of reported job match and organizational commitment, suggesting a positive correlation with job satisfaction. Therefore, long-term on-site training should not be operated as simply a program for temporary experiential learning, but instead should be optimized by companies and schools to motivate their students to achieve high grades for the purpose of their future job satisfaction.

가상현실을 활용한 병영상담 실습교육 효과 연구 (A Study on the Effectiveness of Military Counseling Practice Education using Virtual Reality)

  • 민승희;김도헌;김익현
    • 정보교육학회논문지
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    • 제25권3호
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    • pp.527-535
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    • 2021
  • 본 연구는 군(軍)에서 적용하고 있는 병영상담교육의 현실태를 살펴보고 가상현실을 활용한 병영상담 실습교육의 효과를 연구하였다. 먼저 상담에 관련한 가상현실 적용사례를 탐색하고 육군 병영상담교육에 벤치마킹(Benchmarking)할 수 있는 가상현실 기술을 검토하여 적용이 가능한 기술에 대해 고찰하였으며 교육생을 대상으로 교육방법과 교육과정을 분류하여 현 교육의 만족도 측정을 통해 통계적 분석방법인 분산분석을 사용하여 차이를 검정하였다. 또한 가상현실 콘텐츠를 교육생에게 실제 경험하게 한 후 가상현실 기술이 적용된 실습교육효과를 도출하고 현재 실습교육과 차이를 T 검정으로 비교 분석하였다. 이어 전반적인 상황을 고려할 수 있는 전문가 집단을 대상으로 계층적 분석기법을 활용하여 가상현실을 활용한 실습교육의 효과에 대해 분석하여 연구의 신뢰성을 높였다. 분석결과를 바탕으로 가상현실 기술이 접목된 병영상담실습교육의 발전방안과 현(現) 병영상담교육의 보완사항을 정책적 시사점으로 제시하였다.

사용자 태도 및 교육훈련과 정보시스템 실행 성과간의 관계 - D사를 중심으로 - (The Relationships between Information Systems Implementation Performance and User Attitude, User Education and Training - Focused on Corporation D -)

  • 이종구;이동만;장명희
    • 한국지리정보학회지
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    • 제1권1호
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    • pp.70-85
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    • 1998
  • 본 연구는 사용자 특성 중 조직에서 통제 가능한 요인인 사용자의 태도 및 교육훈련이 정보시스템의 실행 성과에 미치는 영향을 검증하기 위한 것이다. 이를 위해 본 연구에서는 최근 신정보시스템으로 전환한 D사의 사용자를 대상으로 설문조사를 실시하여 다음과 같은 결과를 얻었다. 첫째, 사용자 태도와 교육훈련은 각각 독립적으로 정보시스템의 실행 성과에 영향을 미치는 것으로 나타났다. 둘째, 사용자 태도와 교육훈련이 결합한 상호작용 효과는 시스템 사용도에는 유의한 효과를 미쳤지만, 사용자 만족도에는 유의한 효과를 미치지 못한 것으로 나타났다. 이러한 연구 결과에 비추어 볼 때, 조직에서 정보시스템의 실행 성과를 높이기 위해서는 사용자 태도를 호의적으로 변화시키고, 사용자에 대한 교육훈련을 많이 시켜야 하며, 특히 사용자에 대한 교육훈련은 차별화하여 실시하여야 한다는 것이다.

교육훈련전이가 한국기업의 활성화에 미치는 영향에 관한 연구 -사이버교육의 교육훈련프로그램 및 조직 특성을 중심으로- (The Effects of Transfer of Education Training on Korean Enterprise Revitalization -Focusing on Characteristics of Education Training Program and Organization Characteristics in Cyber Education-)

  • 소원현;김하균
    • 수산해양교육연구
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    • 제25권3호
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    • pp.661-676
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    • 2013
  • This article starts with a review of the organization characteristics and corporate education training program, especially in relation to the cyber education. In particular, we empirically analyzed the factors affecting the characteristics of education program (e.g., relatedness of the program contents, method of education and instructor's ability) and the organization characters (e.g., support of manager and coworker, education culture). Hence the main purpose of this article is to suggest an empirical model explaining how these factors affect the transfer of training and enterprise revitalization. Furthermore, we suggested an expanded model about cyber education training program, transfer of training, and corporate's facilitation. We founded that the contents and method of education significantly affect the transfer of training, while instructor's ability does not significantly affect. Supports from manager and coworkers, education culture, and transfer of training also affect the enteprize revitalization.

온라인 창의성 교육에 있어 학습 환경과 교육 프로그램의 특성에 관한 실증연구 (Experimental Investigation of the Effects of Learning Environment and The Nature of Educational Program on the Outcome of Creativity Training)

  • 조남재;하주현
    • 한국경영과학회지
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    • 제27권3호
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    • pp.135-144
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    • 2002
  • The purpose of this study is to examine the effects of computer-based creativity training. Four groups of vocational high school students totaling 151 were used as experimental subjects. Two dimensions of treatment were designed. One treatment dimension is the use of computer medium in education: computer based vs. paper-pencil setting of education. The second treatment dimension is the method of creativity training: technique-oriented training program vs. factor-oriented training program. Both a pretest and a post-test were administered to all participated students. The tests were composed of a Creative Figural Test and a Creative Product Test. After the pretest 8 sessions of creative training were delivered as intended in the design of the experiment. The Dost-test was arranged a week after the completion of the training sessions. The results of the study include: First, all the 4 groups showed certain amount of improvements in their scores of Creative Figural Test, while no improvements was observed in the creative product test score. Second, the technique-oriented creativity training was more effective than the factor-oriented under the context of computer-based education, and the factor-oriented training was more effective in the paper-pencil setting. The results suggest that different pedagogical approaches should be employed for computer-based training as compared to the paper-pencil education.

메타분석을 통한 학교 체육에서의 심상훈련 효과 분석 (Analysis on the Effects of Image Training in School Physical Education Using Meta-Analysis)

  • 김의재;강현욱
    • 한국응용과학기술학회지
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    • 제36권4호
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    • pp.1041-1049
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    • 2019
  • 이 연구는 학교 체육 현장에서 적용한 심상훈련의 효과가 어느 수준인지 살펴보고, 그 효과에 영향을 미치는 변인을 파악하는데 목적이 있다. 이와 같은 연구 목적을 달성하기 위해 1995년부터 2018년까지 학교 체육 현장에서 심상훈련의 효과성을 검증한 선행연구 10편을 메타분석 대상으로 선정하였다. 이 연구의 주요 결과를 제시하면 다음과 같다. 첫째, 학교 체육에서의 심상훈련 전체효과크기는 큰 효과 크기(Cohen, 1988)를 나타내었다. 둘째, 종속변인에 대한 효과크기는 운동기능에서 상대적으로 크게 나타났다. 셋째, 조절변인에 대한 효과크기 분석 결과, 운동 학습의 유형, 연령, 성별, 훈련 기간, 훈련 빈도, 훈련 시간은 심상훈련의 효과를 조절하는 주요 변인으로 나타났다. 이러한 연구결과를 토대로 학교 체육 현장에서 심상훈련을 효율적으로 적용하기 위한 시사점과 후속 연구의 방향성을 제안하였다.

교육훈련프로그램특성이 기업의 활성화를 매개로 교육훈련 만족도에 미치는 영향에 관한 연구 - 중소기업 종사자를 중심으로 - (Effects of Education and Training Program Characteristics on Education and Training Satisfaction though Mediation of Enterprise Revitalization - Based on Employees of Small and Medium-Sized Company -)

  • 심선희;박선영;김하균
    • 수산해양교육연구
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    • 제23권2호
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    • pp.267-276
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    • 2011
  • A survey was performed on employees of a small and medium-sized company how had participated in an education & training program, in order to identify the relationship between the enterprise revitalize and its characteristics, and to know how the program and its satisfaction was related with each other. The results showed that education & training program characteristics had influence on the enterprise revitalize and then the latter made effect on its satisfaction. It is suggested that a plan should be developed to promote self-improvement needs of employees when an education & training program is to be made, and by changing the state of facility or training conditions, the efficiency of the program should also be pursued. In addition, it is imperative for the participants to have strong motivation for self-improvement in the program, and it seems that the effectiveness of the program is expected to work in accordance with the will of the company as well as its growth and developmental standards.

Role-Play Training Factors that Positively Influence Training Satisfaction and Customer Service Orientation

  • Shin, Chung-Sub;Nam, Jae-Chul;Kim, Hey-Soo;Lee, Sang-Youn
    • 유통과학연구
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    • 제13권9호
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    • pp.29-36
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    • 2015
  • Purpose - The purpose of this study is to examine the influence of effective role-play and training on employee education satisfaction and customer orientation. Evidence of the suggested objective is obtained by monitoring the effectiveness of hotel service training. Research design, data, and methodology - Data were collected from 280 role-play sessions performed in a Korean Hotel and examined using a frequency analysis, reliability/validity assessments, correlation analysis, and regression analysis using SPSS 19.0. Results - 1) Entrepreneurs and training instructors should enthusiastically apply service education in order to enhance each employee d evaluation in terms of customer satisfaction and customer orientation. 2) The most effective factor on customer satisfaction and orientation is the instructor's qualifications. 3) Since a higher level of education-training satisfaction leads to better customer orientation, effective education-training is essential to achieve this result. Conclusions - The study was able to obtain practical evidence that can confirm that service education-training through role-play positively affects employee customer service orientation. In future advanced research on training effects on customer orientation, various internal factors of a business should also be considered.