• 제목/요약/키워드: Training design

검색결과 2,682건 처리시간 0.026초

패션소품생산 분야의 국가직무능력표준 기반 교육훈련자격 설계에 관한 연구 (Study of 'Education-Training-Certificate of Qualification' Design for the Fashion Accessories Production Based on the National Competency Standards)

  • 서승희;이신영
    • 복식
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    • 제65권2호
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    • pp.125-143
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    • 2015
  • This study is to propose an 'education-training-certificate of qualification' design of fashion accessories production, which can be applied to education in universities and individuals. It is based on the National Competency Standards (NCS), which was developed through the '2013 National Competency Standards Development Project' for the fashion accessories production. FGI (Focus Group Interviews), which is a research methodology, is carried out on target groups of educational experts and specialists in the field of fashion accessories production. Through this, five courses were suggested; first, 'fashion accessories design' course was proposed for the education and training of 'design development' and 'development of raw materials'. Secondly, 'fashion product production' course was proposed for the education and training of 'production of samples'. Thirdly, 'fashion product manufacture and planning' course was proposed for the competency element units: 'calculation of cost', 'determination of mass production model and price', 'planning of the main manufacturing process' and 'ordering of raw materials'. Lastly, 'mass production of fashion products' course and the 'field practice of fashion product manufacture' course were proposed for the competency element units: 'planning for mass production', 'preparation for mass production', 'mass production' and 'inspection of completed products'. In addition, a new certificate of 'technician of fashion accessory production' was proposed in order to test qualified skills for the fashion accessories production. The test is composed of a written examination of short-answer questions, technical drawing and production.

다중밴드를 사용하는 MIMO-OFDM에 적합한 연산효율적 훈련심볼의 설계 (Computationally-Efficient Design of Training Symbol for Multi-Band MIMO-OFDM System)

  • 김병찬;전태현;정민호
    • 한국통신학회논문지
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    • 제33권5A호
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    • pp.479-486
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    • 2008
  • 본 논문은 MIMO-OFDM 시스템을 기반으로 한 Gbps급 차세대 무선전송 시스템에서 m-sequence를 이용하여 효율적으로 훈련심볼을 설계하는 방법을 제안한다. 계산량을 고려하지 않는 일반적인 훈련심볼 설계방법에는 랜덤한 시퀀스에 대하여 시스템 요구사항을 하나하나 비교해가며 모든 사항이 만족되었을 때 훈련심볼로 채택하는 기법이 존재한다. 본 논문에서는 상관관계 특성이 우수하여 대역확산 통신 방식 등에서 사용하는 m-sequence를 기반으로 제한된 탐색공간 내에서 효율적인 MIMO-OFDM 시스템을 위한 훈련심볼의 단계별 설계 및 검증방법을 논의한다. 제안된 방법은 패킷 기반 MIMO-OFDM 무선통신 시스템에서 자동이득제어, 타이밍 동기, 주파수 및 시간옵셋 추정, MIMO 채널추정 등을 포함한 시스템에서 요구하는 조건을 만족시키는 훈련심볼 설계를 목표로 한다.

호흡바이오피드백 훈련이 간호대학생의 임상실습시 스트레스에 미치는 효과 (The Effect of Breathing Biofeedback Training in the Stress of Nursing Students in Clinical Practice.)

  • 권영숙;김태희
    • 기본간호학회지
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    • 제6권2호
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    • pp.169-184
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    • 1999
  • The purpose of this study was to identify the effects of breathing biofeedback training on the stress of nursing students in clinical practice. The research design was a nonequivalent control group pretest-posttest design. The subjects of this study were 39 nursing students from the College of Nursing of K University. The study was conducted from July 20 to September 3, 1998. The subjects were assigned to one of two groups : the experimental group (19 students), and the control group (20 students). The breathing biofeedback training was performed 12 times with the experimental group. The level of psychological stress was measured using the State Anxiety Inventory, Profile of Mood State, and Visual Analogue Stress Scale. The level of physiological stress was measured using pulse rate and blood pressure. The data were analyzed using descriptive statistics, $x^2-test$, t-test, and repeated measures of ANOVA. The results of study are as follows : 1) State anxiety scores were not significantly different between the experimental group and the control group after the biofeedback training. 2) Profile of mood state scores were not significantly different between the experimental group and the control group after the biofeedback training. 3) Visual Analogue Stress Scale scores were significantly different between the experimental group and the control group after the biofeedback training(F=11.68, p=0.002). 4) Pulse rates were not significantly different between the experimental group and the control group after the biofeedback training. 5) Systolic blood pressures were significantly different between the experimental group and the control group after the biofeedback training(F=5.44, p=0.025). 6) Diastolic blood pressures were not significantly different between the experimental group and the control group after the biofeedback training. On the basis of the above findings, the following recommendations for further study are made ; 1) Identification of the effects of breathing biofeedback training at times of high stress during clinical practice. 2) Identification fo the effects of stress reduction according to the frequency of the breathing biofeedback training.

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청각장애인을 위한 청능훈련 서비스모델 및 기능성 게임콘텐츠 설계 (Auditory and Language Training Service Model and Serious Game Contents Design for the hearing-impaired)

  • 박화진
    • 디지털콘텐츠학회 논문지
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    • 제12권4호
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    • pp.467-474
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    • 2011
  • 청각장애인을 위한 청능 및 언어 훈련은 비장애인과 소통능력을 배양하는 기본적인 훈련이지만 동시에 부모나 지도교사의 경제적부담, 육체적 피로를 수반한다. 이를 해결하기 위해 웹기반의 청능 및 언어 훈련 콘텐츠가 계속해서 개발되어 왔다. 그러나 장애인의 청각상태 및 학습능력의 차이가 존재함에도 불구하고 이런 개인 차이를 고려하지 않은 채 개발되고 있다. 따라서 장애자의 상태와 잔존청력, 학습능력 및 훈련성취도를 정확히 평가하고 분석하여 장애자에게 적절한 훈련진도를 계획하는 것이 중요하다. 본 논문에서 청각장애자를 위해 개인평가에 따라 다양하게 청능 언어 훈련을 기획하고 관리해주는 청능 및 언어 훈련 서비스 모델을 제안한다. 또한 이 모델을 기반으로 하는 기능성 게임콘텐츠를 기획하는 설계방법을 제시한다.

자세관리프로그램이 초등학생의 척추측만 정도와 자세에 대한 지식에 미치는 영향 (Effect of a Posture Training Program on Cobb Angle and Knowledge of Posture of Elementary School Students)

  • 박미정;박정숙
    • 대한간호학회지
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    • 제33권5호
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    • pp.643-650
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    • 2003
  • Purpose: This study was conducted to examine the effect of a posture training program, including posture education and spinal exercise as implemented on the elementary school students with scoliosis. Method: The design of this study is nonequivalent sample control group pretest-posttest design. The study subjects were elementary school students attending 7 elementary schools located in G city in Gyungsangbuk-Do. Among them, those who had the Cobb angle between 4~10$^{\circ}$ in spine x-ray who agreed to participate in the study program were selected as the study subjects. The research instruments included the degree of spinal scoliosis(cobb angle), the level of knowledge on posture, and an evaluation following the posture training program. The data were collected from March 1, 2002 to July 30, 2002. The collected data were analyzed by frequency, percentile, mean, standard deviation, t-test, i test and Mann-Whitney U test were using SPSS WIN10.0 program. Result: The elementary school students with scoliosis who received the posture training program have a lower Cobb angle and higher level of knowledge of posture than the elementary school students with scoliosis who did not receive the posture training program. Conclusion: The posture training program was effective on the on Cobb angle and Knowledge of posture in the elementary school students with scoliosis in this study. Therefore, the program training program can be usefully utilized for the students with mild scoliosis in the field of school health.

Performance Comparison between Neural Network and Genetic Programming Using Gas Furnace Data

  • Bae, Hyeon;Jeon, Tae-Ryong;Kim, Sung-Shin
    • Journal of information and communication convergence engineering
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    • 제6권4호
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    • pp.448-453
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    • 2008
  • This study describes design and development techniques of estimation models for process modeling. One case study is undertaken to design a model using standard gas furnace data. Neural networks (NN) and genetic programming (GP) are each employed to model the crucial relationships between input factors and output responses. In the case study, two models were generated by using 70% training data and evaluated by using 30% testing data for genetic programming and neural network modeling. The model performance was compared by using RMSE values, which were calculated based on the model outputs. The average RMSE for training and testing were 0.8925 (training) and 0.9951 (testing) for the NN model, and 0.707227 (training) and 0.673150 (testing) for the GP model, respectively. As concern the results, the NN model has a strong advantage in model training (using the all data for training), and the GP model appears to have an advantage in model testing (using the separated data for training and testing). The performance reproducibility of the GP model is good, so this approach appears suitable for modeling physical fabrication processes.

The Effects of Mobile Learning Factors and Training Transfer on the Effective Organisational Learning in Malaysian Oil and Gas Industry

  • Chee, Sua Wui;Saudi, Mohd Haizam Mohd;Lee, Chong Aik
    • Asian Journal of Innovation and Policy
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    • 제7권2호
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    • pp.310-337
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    • 2018
  • Adoption of mobile learning (m-learning) is not new in Malaysian oil and gas industry, with heavy investment into research and development to train the workers. Nevertheless, the low application of learnt skills on the job remains an emergent research area where there is a missing link on the effects of m-learning and effective organisational learning and implication on its training transfer. The result of this quantitative research revealed that all variables in m-learning were found to have a positive relationship with the effective organisational learning, and there is evidence of training transfer as a mediator of the relationship between self-directed learning, training design, work environment and effective organisational learning. However, there were some discrepancies in the extend of training transfer between trainee characteristics and organisational learning. As such, some important issues emerged which challenge the importance of evaluating workers' readiness and transfer for a successful implementation of m-learning towards developing effective organisational learning.

Effects of sensory stimulation on upper limb strength, active joint range of motion and function in chronic stroke virtual reality training

  • Kim, Dong-Hoon;Lee, Suk-Min
    • Physical Therapy Rehabilitation Science
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    • 제9권3호
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    • pp.171-177
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    • 2020
  • Objective: This study aimed to investigate the upper limb strength, active joint range of motion (AROM), and upper limb function in persons with chronic stroke using virtual reality training in combination with upper limb sensory stimulation. Design: Two-group pretest-posttest design. Methods: 20 subjects were divided into two groups of 10, the sensory motor stimulation and virtual reality training (SMVR) and virtual reality training (VR) groups. The training was conducted for 30 minutes per session, three times a week for 8 weeks.The participants' upper limb strength was measured via the hand-held dynamometer, joint angle AROM was measured via dual inclinometer, function was measured using the Jebson-Taylor hand function test and the manual function test. Results: Significant differences were observed in all groups before and after the training for upper extremity strength, AROM, and function (p<0.05). Between the two groups, the SMVR group showed significant improvement in muscle strength, AROM, and Jebsen-Taylor hand function test scores compared with the VR groups (p<0.05). Conclusions: In this study, we confirmed that sensory stimulation and VR had positive effects on upper extremity strength, AROM, and function of persons with chronic stroke. The results suggest that in the future, VR in combination with sensory stimulation of the upper limb is likely to become an effective method (a rehabilitation training program) to improve the upper limb function of persons with chronic stroke.

인지과제를 결합한 장애물 보행훈련이 뇌졸중 환자의 균형과 보행능력 및 일상생활동작에 미치는 효과 -단일사례연구- (Effect of Obstacle Walking Training Combined with Cognitive Tasks on Balance, Gait, and Activities of Daily Living in Patients with Stroke: A Single Case Study)

  • 송민정;김범룡
    • PNF and Movement
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    • 제21권1호
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    • pp.11-18
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    • 2023
  • Purpose: This study aims to compare the effects of obstacle walking training combined with cognitive tasks on balance, gait, and activities of daily living in patients with stroke. Methods: A single-subject design was used, where one stroke patient participated. Obstacle walking training combined with cognitive tasks was performed for 1 hour per day for a total of 10 times during the intervention phase. The subjects were measured five times in the baseline phase, 10 times in the intervention phase, and five times in the follow-up phase. The outcome measurements included the Berg balance scale (BBS), the 10-meter walk test (10 MWT), and the Korean modified Barthel index (K-MBI). Results: In this study, the results showed that the 10 MWT scores during the intervention period improved and that this improvement remained, even during the post-period. In addition, BBS and K-MBI values for stroke patients increased significantly after training. Conclusion: The results of this study revealed that obstacle walking training combined with cognitive task training may be helpful to improve balance, gait, and activities of daily living in stroke patients. Therefore, obstacle walking training combined with cognitive tasks is recommended for stroke patients.

드론 기초 운항법 교육을 위한 가상드론 트레이닝 콘텐츠 제작 (Developing a Virtual Drone Flight Training Contents for Beginner)

  • 박민아;윤찬;우탁
    • 한국게임학회 논문지
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    • 제19권5호
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    • pp.53-62
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    • 2019
  • 드론 시장이 확산되고 있는데 비하여, 가장 기본적인 드론의 기초 운항법을 위한 트레이닝 콘텐츠 개발은 상대적으로 미비한 편이다. 이에, 본 연구에서는 실제 드론 트레이닝에 사용되고 있는 다양한 드론 운항법에 대한 문헌들과 관련 콘텐츠 등을 분석하여, 조작능력 향상을 위한, 게임 환경에서의 트레이닝 콘텐츠를 기획하였다. 그리고 실제 드론 조작에 사용되는 컨트롤러를 XBOX 게임 콘트롤러에 키 맵핑하여, 게임을 통해 실제 드론 트레이닝이 가능하도록 콘텐츠를 구현하였다. 추후 연구에서는 본 연구를 기반으로 개발된 기초 운항법 트레이닝 콘텐츠를 기초로 둔 특수목적용 드론 콘텐츠 제작을 진행하고자 한다.