• Title/Summary/Keyword: Tracking Time

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Real Time System Realization for Binocular Eyeball Tracking Mouse (실시간 쌍안구 추적 마우스 시스템 구현에 관한 연구)

  • Ryu Kwang-Ryol;Choi Duck-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.9
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    • pp.1671-1678
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    • 2006
  • A real time system realization for binocular eyeball tracking mouse on the computer monitor being far from 30-40cm is presented in the paper. The processing for searching eyeball and tracking the cursor are that a facial image is acquired by the small CCD camera, convert it into binary image, search for the eye two using the five region mask method in the eye surroundings and the side four points diagonal positioning method is searched the each iris. The tracking cursor is matched by measuring the iris central moving position. The cursor controlling is achieved by comparing two related distances between the iris maximum moving and the cursor moving to calculate the moving distance from gazing position and screen. The experimental results show that the binocular eyeball mouse system is simple and fast to be real time.

Optimal PID Controller Design for DC Motor Speed Control System with Tracking and Regulating Constrained Optimization via Cuckoo Search

  • Puangdownreong, Deacha
    • Journal of Electrical Engineering and Technology
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    • v.13 no.1
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    • pp.460-467
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    • 2018
  • Metaheuristic optimization approach has become the new framework for control synthesis. The main purposes of the control design are command (input) tracking and load (disturbance) regulating. This article proposes an optimal proportional-integral-derivative (PID) controller design for the DC motor speed control system with tracking and regulating constrained optimization by using the cuckoo search (CS), one of the most efficient population-based metaheuristic optimization techniques. The sum-squared error between the referent input and the controlled output is set as the objective function to be minimized. The rise time, the maximum overshoot, settling time and steady-state error are set as inequality constraints for tracking purpose, while the regulating time and the maximum overshoot of load regulation are set as inequality constraints for regulating purpose. Results obtained by the CS will be compared with those obtained by the conventional design method named Ziegler-Nichols (Z-N) tuning rules. From simulation results, it was found that the Z-N provides an impractical PID controller with very high gains, whereas the CS gives an optimal PID controller for DC motor speed control system satisfying the preset tracking and regulating constraints. In addition, the simulation results are confirmed by the experimental ones from the DC motor speed control system developed by analog technology.

Location Tracking based on MS-Based/Assisted Location Trigger Model with Context-Awareness

  • Park, Sung-Suk;Lee, Yon-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.6
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    • pp.63-69
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    • 2016
  • In this paper, we proposed the location tracking system based on MS-Based/Assisted(Mobile Station-Based and Assisted) location trigger service model with context-awareness for the intelligent location tracking of moving objects. It provides the proper resulting value that matches the context of users through the analysis about the situation of the user, physical environment, computing resource and the existing information on user input. In order to provide real-time data, we proposed the location tracking system which realizes the intelligent information such as the expecting arrival time and passing the specific area of the moving object by adopting the location trigger. So, it derives to minimize the costs of communication for the mobile object tracking applications. The proposed location tracking system based on context-awareness can be used for realtime monitoring, intelligent alarm/action, setting up of the optimized moving path, dynamic adjustment of strategies and policies. So it has the advantage to develop the application system which is aimed at optimization of the object tracking and movement.

Real-Time Object Tracking Algorithm based on Minimal Contour in Surveillance Networks (서베일런스 네트워크에서 최소 윤곽을 기초로 하는 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Park, Yang-Jae
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.337-343
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    • 2014
  • This paper proposes a minimal contour tracking algorithm that reduces transmission of data for tracking mobile objects in surveillance networks in terms of detection and communication load. This algorithm perform detection for object tracking and when it transmit image data to server from camera, it minimized communication load by reducing quantity of transmission data. This algorithm use minimal tracking area based on the kinematics of the object. The modeling of object's kinematics allows for pruning out part of the tracking area that cannot be mechanically visited by the mobile object within scheduled time. In applications to detect an object in real time,when transmitting a large amount of image data it is possible to reduce the transmission load.

Real-time Face Tracking Method using Improved CamShift (향상된 캠쉬프트를 사용한 실시간 얼굴추적 방법)

  • Lee, Jun-Hwan;Yoo, Jisang
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.861-877
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    • 2016
  • This paper first discusses the disadvantages of the existing CamShift Algorithm for real time face tracking, and then proposes a new Camshift Algorithm that performs better than the existing algorithm. The existing CamShift Algorithm shows unstable tracking when tracing similar colors in the background of objects. This drawback of the existing CamShift is resolved by using Kinect’s pixel-by-pixel depth information and the Skin Detection algorithm to extract candidate skin regions based on HSV color space. Additionally, even when the tracking object is not found, or when occlusion occurs, the feature point-based matching algorithm makes it robust to occlusion. By applying the improved CamShift algorithm to face tracking, the proposed real-time face tracking algorithm can be applied to various fields. The results from the experiment prove that the proposed algorithm is superior in tracking performance to that of existing TLD tracking algorithm, and offers faster processing speed. Also, while the proposed algorithm has a slower processing speed than CamShift, it overcomes all the existing shortfalls of the existing CamShift.

Model-Following Control in Random Access Deviecs for Velocity Performance Enhancement (랜덤액세스 장치의 속도성능 향상을 위한 모델추종 제어기의 적용)

  • Lee, J.H;Park, K.H;Kim, S.H;Kwak, Y.K
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.1
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    • pp.115-126
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    • 1996
  • In the time optimal control problem, bang-bang control has been used becaese it is the theoretical time minimum solution. However, to improve tracking speed performance in the time optimal control, it is important to select a switching point accurately which makes the velocity zero near the target track. But it is not easy to select the swiching point accurately because of the damping coefficient variation and uncertainties of modeling an actual system. The Adaptive model following control(AMFC) is implemented to relieve the difficulty and inconvenience of this task. The AMFC and make the controlled plant follow as closely as possible to a desired reference model whose switching point can be calculated easily and accurately, assuring the error between the states of the reference model and those of the controlled plant appoaches zero. The hybrid control method composed of AMFC and PID is applied to a tracking actuator of the magneto optical disk drive(MODD) in random access devices to improve its slow tracking performance. According to the simulaion and experimental results, the average tracking time as small as 20ms is obtained for a 3.5 magneto-optical disk drive. The AMFC also can be applied for other random access devices to improve the average tracking performance.

Real-Time Camera Tracking for Markerless Augmented Reality (마커 없는 증강현실을 위한 실시간 카메라 추적)

  • Oh, Ju-Hyun;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.614-623
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    • 2011
  • We propose a real-time tracking algorithm for an augmented reality (AR) system for TV broadcasting. The tracking is initialized by detecting the object with the SURF algorithm. A multi-scale approach is used for the stable real-time camera tracking. Normalized cross correlation (NCC) is used to find the patch correspondences, to cope with the unknown and changing lighting condition. Since a zooming camera is used, the focal length should be estimated online. Experimental results show that the focal length of the camera is properly estimated with the proposed online calibration procedure.

Efficient Mobile Robot Localization through Position Tracking Bias Mitigation for the High Accurate Geo-location System (고정밀 위치인식 시스템에서의 위치 추적편이 완화를 통한 이동 로봇의 효율적 위치 추정)

  • Kim, Gon-Woo;Lee, Sang-Moo;Yim, Chung-Hieog
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.8
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    • pp.752-759
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    • 2008
  • In this paper, we propose a high accurate geo-location system based on a single base station, where its location is obtained by Time-of-Arrival(ToA) and Direction-of-Arrival(DoA) of the radio signal. For estimating accurate ToA and DoA information, a MUltiple SIgnal Classification(MUSIC) is adopted. However, the estimation of ToA and DoA using MUSIC algorithm is a time-consuming process. The position tracking bias is occurred by the time delay caused by the estimation process. In order to mitigate the bias error, we propose the estimation method of the position tracking bias and compensate the location error produced by the time delay using the position tracking bias mitigation. For accurate self-localization of mobile robot, the Unscented Kalman Filter(UKF) with position tracking bias is applied. The simulation results show the efficiency and accuracy of the proposed geo-location system and the enhanced performance when the Unscented Kalman Filter is adopted for mobile robot application.

An Implementation of SoC FPGA-based Real-time Object Recognition and Tracking System (SoC FPGA 기반 실시간 객체 인식 및 추적 시스템 구현)

  • Kim, Dong-Jin;Ju, Yeon-Jeong;Park, Young-Seak
    • IEMEK Journal of Embedded Systems and Applications
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    • v.10 no.6
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    • pp.363-372
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    • 2015
  • Recent some SoC FPGA Releases that integrate ARM processor and FPGA fabric show better performance compared to the ASIC SoC used in typical embedded image processing system. In this study, using the above advantages, we implement a SoC FPGA-based Real-Time Object Recognition and Tracking System. In our system, the video input and output, image preprocessing process, and background subtraction processing were implemented in FPGA logics. And the object recognition and tracking processes were implemented in ARM processor-based programs. Our system provides the processing performance of 5.3 fps for the SVGA video input. This is about 79 times faster processing power than software approach based on the Nios II Soft-core processor, and about 4 times faster than approach based the HPS processor. Consequently, if the object recognition and tracking system takes a design structure combined with the FPGA logic and HPS processor-based processes of recent SoC FPGA Releases, then the real-time processing is possible because the processing speed is improved than the system that be handled only by the software approach.

Development of a Non-contact Input System Based on User's Gaze-Tracking and Analysis of Input Factors

  • Jiyoung LIM;Seonjae LEE;Junbeom KIM;Yunseo KIM;Hae-Duck Joshua JEONG
    • Korean Journal of Artificial Intelligence
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    • v.11 no.1
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    • pp.9-15
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    • 2023
  • As mobile devices such as smartphones, tablets, and kiosks become increasingly prevalent, there is growing interest in developing alternative input systems in addition to traditional tools such as keyboards and mouses. Many people use their own bodies as a pointer to enter simple information on a mobile device. However, methods using the body have limitations due to psychological factors that make the contact method unstable, especially during a pandemic, and the risk of shoulder surfing attacks. To overcome these limitations, we propose a simple information input system that utilizes gaze-tracking technology to input passwords and control web surfing using only non-contact gaze. Our proposed system is designed to recognize information input when the user stares at a specific location on the screen in real-time, using intelligent gaze-tracking technology. We present an analysis of the relationship between the gaze input box, gaze time, and average input time, and report experimental results on the effects of varying the size of the gaze input box and gaze time required to achieve 100% accuracy in inputting information. Through this paper, we demonstrate the effectiveness of our system in mitigating the challenges of contact-based input methods, and providing a non-contact alternative that is both secure and convenient.