• Title/Summary/Keyword: Toy Car

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Feature Parameter Extraction for Shape Information Analysis of 2-D Moving Object (2-D 이동물체의 형태 정보 분석을 위한 특징 파라미터 추출)

  • 김윤호;이주신
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.16 no.11
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    • pp.1132-1142
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    • 1991
  • This paper proposed a method of feature parameter extraction for shape information analysis of moving object. In the 2-D plane, moving object are extracted by the difference method. Feature parameters of moving object are chosen area, perimeter, a/p ratio, vertex, x/y ratio. We changed brightness variation from the range of 600Lux to the 1400Lux and then determined Permissible Error range of feature parameter due to the brightness variation. So as to verify the validity of proposed method, experiment are performed with a toy car and it's results showed that decision error was less than 6%.

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Performance of floor coverings by impact sound (실 충격원에 대한 바닥마감재 성능 분석)

  • Chung, Jinyun;Im, Jungbin;Lee, Sungchan;Kim, Kyoungwoo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2014.10a
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    • pp.419-422
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    • 2014
  • Floor impact sound level is affected by various factors. This study was examined about impact sources and floor coverings influenced at floor impact sound. So this study wishes to get method to reduce sound pressure level of receiving room. Light-weight impact sound in mid frequency and Heavy-weight impact sound in low frequency was affected by floor coverings. Therefore, method to reduce floor impact sound level is to use proper floor coverings. Some coverings can amplify the heavy-weight impact sound in low frequency. Floor impact sound sources used measurement and analysis were standard heavy-impact source(Tapping, Bang, Ball) and living impact sources(Cleaner, Chair, Toy-car, Soccer ball). And Floor coverings used measurements were various thickness vinyl, laminate(or ply-wood) floor. Especially vinyl floor coverings were very effective method to reduce floor impact.

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Design of Collecting System for Traffic Information using Loop Detector and Piezzo Sensor (루프검지기와 피에조 센서를 이용한 교통정보 수집시스템 설계)

  • Yang, Seung-Hun;Han, Kyong-Ho
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2956-2958
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    • 2000
  • This paper describes the design of a real time traffic data acquisition system using loop detector and piezzo sensor. Loop detector is the cheapest method to measure the speed and piezzo is used to detect the vehicle axle information. A ISA slot based I/O board is designed for data acquisition and PC process the raw traffic data and transfer the data to the host system. Simulation kit is designed with toy car kits. simulated loop detector and piezzo sensor. The data acquisition system collects up to 10 lane highway traffic data such as vehicle count. speed. length axle count. distance between the axles. The data is processed to generate traffic count, vehicle classification, which are to be used for ITS. The system architecture and simulation data is included and the system will be tested for field operation.

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Implementation of Autonomous Ride-On Toy Car Algorithm Based on Arduino (아두이노 기반의 자율주행 유아용전동차 알고리즘 구현)

  • Jiye Choi;Minseo Lee;Nari Hong;Hyeyeon Lee;Il Yong Chun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.1153-1154
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    • 2023
  • 본 논문에서는 아두이노를 이용하여 유아용전동차가 실제 도로와 유사한 환경의 트랙을 자율주행할 수 있는 방법을 찾고자 한다. 라이다와 카메라를 이용하여 차선을 따라 주행하고, 장애물을 회피하고 신호등의 지시에 따라 정지하고 출발하며, 후진 주차를 완수하는 알고리즘을 완성하였다.

A smartphone toy control system based on bluetooth using stop-and-wait ARQ protocol (Stop-and-Wait ARQ 프로토콜을 적용한 스마트폰의 블루투스 기반 완구 제어 시스템)

  • Song, J.H.;Kim, H.K.;Shin, O.K.
    • Journal of Advanced Marine Engineering and Technology
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    • v.38 no.6
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    • pp.723-729
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    • 2014
  • When the bluetooth technology of smartphone is applied to a remote control system, communication errors caused by wave attenuation and interference results in the shortening of communication distance, loss of the target device control and malfunctioning. In this study, we propose a method to adopt a retransmission persistence controlled S/W ARQ in bluetooth communication to minimize the effect of the communication failure and to detect and handle the state where the target device gets lost control. We implemented a motor-driven RC car equpped with a bluetooth communication module and a steering application program on smartphone to test the proposed method. The experiments are conducted in three communication environments, and have resulted in the increase of the communication distance by at least 30% when S/W ARQ is applied. Moreover, when the communication was disrupted due to environmental disturbances, the S/W ARQ based system stopped immediately any undergoing operations to avoid possible malfunction.

A sutdy on the District Unit Design for CO2 Reduction of Transportation (교통부문 CO2 저감을 위한 지구단위설계 방법에 관한 연구)

  • Jin, Jang-Won;Park, Min-Kwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.3
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    • pp.1370-1376
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    • 2012
  • This study tried to analyze $CO_2$ emission volume as green-house gases by application of land use patterns and transport policies in District Unit Design. It is postulated a Toy network and various scenarios which are combined land use patterns and transport policies for analyzing $CO_2$ gas reduction. As results, this study shows best District Unit Design technique is the policy that develop mid block and introduction of car free zone to inner 2 way streets. Worst design technique is the policy that make hierarchical network and introduction of access control to outer roads that have been known as a best road policy till nowadays. Therefore, we need more carefully introduce design technique for reduction of $CO_2$ in District Unit.

Boundary Line Extract for Moving Object Tracking (이동 물체 추적을 위한 경계선 추출)

  • Kim, Tea-Sik;Lee, Ju-Shin
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.35T no.2
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    • pp.28-34
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    • 1998
  • In this paper, I'd like to make a suggestion for boundary line detect algorithm which is used 3-D image processing system in order to track moving object. Through this study, more than anything else, difference image method was adopted to detect moving object in input image. To detect moving object, I made use of detect windows constructed by 4's predictive areas and object area for the purpose of reducing processing time and its size was determined by the size of moving object and prediction parameter directed center position. And also, tracking camera was movable toward the direction of X, Y by DC motor. As a conclusion of the study proposed algorithm, I found out the following results that tracking error was less than 6% of total moving object size and maximum tracking time 2 seconds by toy-car simulation.

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Motion-Based Background Subtraction without Geometric Computation in Dynamic Scenes

  • Kawamoto, Kazuhiko;Imiya, Atsushi;Hirota, Kaoru
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.559-562
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    • 2003
  • A motion-based background subtraction method without geometric computation is proposed, allowing that the camera is moving parallel to the ground plane with uniform velocity. The proposed method subtracts the background region from a given image by evaluating the difference between calculated and model Hows. This approach is insensitive to small errors of calculated optical flows. Furthermore, in order to tackle the significant errors, a strategy for incorporating a set of optical flows calculated over different frame intervals is presented. An experiment with two real image sequences, in which a static box or a moving toy car appears, to evaluate the performance in terms of accuracy under varying thresholds using a receiver operating characteristic (ROC) curve. The ROC curves show, in the best case, the figure-ground segmentation is done at 17.8 % in false positive fraction (FPF) and 71.3% in true positive fraction (TPF) for the static-object scene and also at 14.8% in FPF and 72.4% In TPF for the moving-object scene, regardless if the calculated optical flows contain significant errors of calculation.

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Identity Decision of 2-D Moving Object by the Fuzzy Inference (퍼지추론에 의한 2-D 이동물체의 동일성 판별)

  • 김윤호;이주신
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.17 no.4
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    • pp.346-360
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    • 1992
  • This paper proposed a method of identity decision of moving object by the fuzzy inference. Moving object is extracted by the difference picture method and identity decision parameters of moving object are chosen area, perimeter. A/p ratio and vertex. In the brightness variation of 600 Lux-1600Lux, we determined the maximum error often parameters and then generated a fuzzified data. Fuzzified data are generated from the reference image and then decided the identity of extracted parameter by the fuzzy inference using fuzzy production rule. In order to verify validity of proposed method, experiment are performed with a toy car. As a result, it was shown that decision error was less than 4%

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A Car made of Toy-blocks:Global and Local Processing (장난감 블록으로 만든 자동차:전역및 국지 정보처리)

  • 박창호
    • Korean Journal of Cognitive Science
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    • v.4 no.1
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    • pp.87-122
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    • 1993
  • One part of a form can be described locally(itself as a whole)and globally(as a part of the whole). How each of the two (double)descriptions is processed and what relationships the one has with the other are among important questions of perception.Previous studies had been on whether global processing progresses faster or slower than local processing.This study,however,focused on charateristics of the two processings.The task was that subjects identify global or local name of a compound stimulus briefly exposured.Repetition effects were meansured under three displaying conditions with two types of stimulus set.The result pattern shows that global/local processing is a dynamic phenomenon with its own properties and variability on conditions as well.