• Title/Summary/Keyword: Touch keyboard

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Performance Evaluation of MissLess Soft Keyboard with Recommendation (추천 소프트 키보드 MissLess의 성능 평가)

  • Hwang, Kitae;Kim, Tae-Wan;Cho, Hye-Kyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.187-195
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    • 2014
  • In this paper, we evaluated the performance of recommendation and run time of the MissLess soft keyboard developed in the previous research. The MissLess keyboard assigns a hash code per each word for all words within its mobile dictionary. It decides recommendation words through three consecutive processes such as hash filtering, sorting based on spelling similarity, and finally recommendation based on frequency of use. Each process has some factors to have an impact on the recommendation success. We conducted experiments in an Android mobile device running the MissLess keyboard and measured performance of recommendation and run time overhead according to the impact factors. In this paper, we showed the experiment results.

A study on Password Input Method to Protect Keyboard hooking (Keyboard hooking 방지를 위한 패스워드 입력 방법 연구)

  • Kang, Seung-Gu;Kwak, Jin-Suk;Lee, Young-Sil;Lee, Hoon-Jae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.241-244
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    • 2011
  • Recently, Due to development of Internet techniques, user suddenly increased that Used of Web services and with out constraints of place and time has been provided. typically, Web services used ID/Password authentication. User confirmed personal data Stored on Web servers after user authorized. web service provider is to provide variety security techniques for the protection personal information. However, recently accident has happened is the malicious attackers may capture user information such as users entered personal information through new keyboard hooking. In this paper, we propose a keyboard hooking protected password input method using CAPTCHA. The proposed password input method is based on entering the password using mouse click or touch pad on the CAPTCHA image. The mapping of CAPTCHA image pixels is random.

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A Study on Properties of UV-Curing Silver Paste for Touch Panel by Photoinitiator Characteristic (광개시제 특성에 따른 터치 패널용 UV 경화형 Ag 페이스트의 물성 연구)

  • Nam, Su-Yong;Koo, Yong-Hwan;Kim, Sung-Bin
    • Journal of the Korean Graphic Arts Communication Society
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    • v.29 no.2
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    • pp.1-13
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    • 2011
  • The recent spotlight on electronic touch-screen display, a rapid breakthrough in the information society is evolving. Touch panel input device such as a keyboard or mouse without the use of, the on-screen character or a specific location or object on the person's hand touches a particular feature to identify the location of a panel is to be handled. The touch screen on the touch panel is used in the Ag paste is used mostly for low-curable paste. The thermal-curing paste according to the drying process of thermal energy consumption and improve the working environment of organic solvents have problems. In this study, Ag paste used in the non-thermal curing friendly and cost-effective UV curable paste was prepared. Current commercially available thermal-curable binder, was used instead of the flow characteristics of UV-curable oligomers and monomers with functional groups to give a single conductive Ag paste with the addition of a pattern could be formed. Ag paste as a result, thermal-curing adhesive, hardness, resistance and excellent reproduction of fine patterns and was available with screen printing environmentally friendly could see its potential as a patterning technology.

Implementation and Design of Control Circuit for Touch Screen with Faster Response Time (고속 응답 터치스크린 제어회로 설계 및 구현)

  • Park, Sang-Bong;Heo, Jeong-Hwa
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.155-159
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    • 2014
  • In this paper, we describe algorithm and digital circuit implementation of touch screen controller that has the faster response time. We enhance the response time by adaptive search method instead of linear search method of step level in the pulse width decision. The faster response time might bring effects of feeling better in the touch keyboard. The performance of the proposed algorithm and function is verified by using logic simulation and FPGA test board. It is expected to use in the mobile touch screen.

Design and Implementation Scheme of Keyboard based on LCD Touch Screen for Handicapped person (장애인을 위한 LCD 터치스크린 방식의 키보드 설계 및 구현방안)

  • Kim, Nam-Hee;Lee, Jong-Chan;Kim, Young-Chul;Ko, Dung-Young
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.427-430
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    • 2006
  • The advancement of Information Technology has being very quickly accomplished and people have being received a lot of advantage of IT with Internet and etc. But in spite of the development of IT, the handicap persons having physical handicap have a lot of difficulties in using the IT. Among the one of the difficulties is the usage of computer keyboard. It is very difficult for the handicapped persons with physical handicap to use the existent keyboard. Therefore, in this paper, we propose the design and implementation of keyboard that the handicapped persons can efficiently use and that is very based stage for receiving the advantage of IT.

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User Adaptive Variable Keyboard for Smart Devices (스마트 기기 사용자 적응형 가변 키보드)

  • Jeoung, You-Sun;Choi, Dong-Min
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.6
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    • pp.1167-1172
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    • 2017
  • Desktop computers, which were the main means of Internet use and information activity, were pushed out by smart devices that emphasized mobility and simplicity. The recent information production and consumption activities are performed through smart devices, but there is no input device for smart devices that can fully replace traditional input devices such as full-size PC compatible keyboards. Because of the small size of the virtual keyboard that uses the touch screen of the smart device, typographical error occurs at a high rate. In this paper, we propose a variable virtual keyboard that minimizes the typographical errors of the conventional virtual keyboards. The proposed method minimizes the user 's input error by adjusting the size of each key of the virtual keyboard based on accumulated dataset of position and pressure of the user' s input error even though there is no difference in the key position arrangement of the conventional virtual keyboards.

Improvement of Smartphone Interface Using AR Marker (AR 마커를 이용한 스마트폰 인터페이스의 개선)

  • Kang, Yun-A;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.361-369
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    • 2011
  • As smartphones came into wide use recently, it has become increasingly popular not only among young people, but middle-aged people as well. Most smartphones use capacitive full touch screen, so touch commands are made by fingers unlike the PDAs in the past that use touch pens. In this case, a significant portion of the smartphone's screen is blocked by the finger so it is impossible to see the screens around the finger touching the screen, and difficulty occurs in precise control used for small buttons such as qwerty keyboard. To solve this problem, this research proposes a method of using simple AR markers to improve the interface of smartphones. Sticker-form marker is attached to fingernails and placed in front of the smartphone camera Then, the camera image of the marker is analyzed to determine the orientation of the marker to perceive as onRelease() or onPress() of the mouse depending on the marker's angle of rotation, and use its position as the position of the mouse cursor. This method can enable click, double-click, drag-and-drop used in PCs as well as touch, slide, long-touch-input in smartphones. Through this research, smartphone inputs can be made more precise and simple, and show the possibility of the application of a new concept of smartphone interface.

Dial Menu User Interface Using Touch Screen (터치스크린을 이용한 다이얼 메뉴 유저 인터페이스)

  • Choi, Jung-Hwan;Kim, Youn-Woo;Jang, Hyun-Su;Eom, Young-Ik
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.584-589
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    • 2008
  • The in put system using the touch screen directly makes the input signals by the contact on the screen without the assistance of peripherals such as a pen or hands. These kinds of input systems using the flexible hands is maximizing suppleness and intuition of the input rather than those systems using a keyboard or a mouse which are moving a cursor or typing a word. However, using hands for an input may give rise to a mistake in control. And there are few interfaces utilizing the touch screen. Incorrectness and insufficiency of the interface are the weak point of the touch screen systems. In this paper, we propose the dial menu user interface for the mobile devices using touch screen for an efficient input. In this method, it consists of 2 states(Inactive states, Active states) and 4 actions(Rotation, Zoom in, and Zoom out, and Click). The intuitive control utilizing the suggested method overcomes the incorrect pointing, weak point of the touch screen system, and boosts the searching menu by utilizing the drag function of the touch screen.

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Analysis of Users' Gestures by Application in Smartphone Touch Interfaces (스마트폰 터치 인터페이스에서 애플리케이션별 사용자 제스처의 분석)

  • Kim, Jisun;Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.9-14
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    • 2015
  • Touch interface is widely used in a smartphone instead of a keyboard or a keypad interface that has been adopted in a PC or a featurephone, respectively. Touch interface can recognize a variety of gestures that clearly represent the distinct features of each application's input. This paper analyzes users' gesture of each application captured by the touch interface of a smartphone. Specifically, we extract touch input traces from various application categories such as game, web browser, youtube, image and e-book viewer, video player, camera, and map applications, and then analyzed them. Through this analysis, we observed a certain unique characteristics of each application's touch input, and this can be utilized in various useful areas such as identification of an application user, prevention of running an application by an illegal user, or design of a new interface convenient to a specific user.

Design and Implementation of PC-Mechanic Education Application System Using Image Processing (영상처리를 이용한 PC 내부구조 학습 어플리케이션 설계 및 구현)

  • Kim, Won-Jin;Kim, Hyung-Ook;Jo, Sung-Eun;Jang, Soo-Jeong;Moon, Il-Young
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.2
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    • pp.93-99
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    • 2011
  • We introduce the application what using the MultiTouch-Table of the PC-mechanic Certification. Thesedays, People does't use the Mouse and Keyboard and use people gesture. We introduce Graphic and Image by addition. Theseday, MultiTouch-Table is so famous. We use it the multitouch-table to on 3D Maxs and C#. We help them to get the certification using the component Scale and Drags through the camera view and then include the PC-Mechanic question of domestic.

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