• Title/Summary/Keyword: Time Synchronization Method

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A Study on the Implementation of a High Speed Synchronization Circuit Applied in Frequency Hopping FSK Tranceiver (주파수 도약 통신방식 FSK 송수신기의 고속동기회로 구현에 관한 연구)

  • 이준호;전동근;차균현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.17 no.1
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    • pp.38-46
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    • 1992
  • In this thesis, a high speed code synchronization circuit is implemented, which is applicable to frequency hopping FSK tranceiver within 68-88 MIBz band- width. synchronization Process consists of two steps, initial synchronization and tracking. A modified matched filter method using two channel passive correlators matched with short hopping frequencies, synchronization prcfix. is proposed for initial synchronization. To increase probability of initial synchronization, prefix are transmitted repeatedly. The outputs of correlators are sent to synchronization decision circuit, and code start time Is extracted by synchronizatlon decision circuit-Modified matched fitter method makes it possible to reduce complexity in hardware and obtain code acquisition rapidly.Clock recovery circuit regenerates PN code clock for tracking.

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A Dynamic Synchronization Method for Multimedia Delivery and Presentation based on QoS (QoS를 이용한 동적 멀티미디어 전송 및 프리젠테이션 동기화 기법)

  • 나인호;양해권;고남영
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.145-158
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    • 1997
  • Method for synchronizing multimedia data is needed to support continuous transmission of multimedia data through a network in a bounded time and it also required for supporting continuous presentation of multimedia data with the required norminal playout rate in distributed network environments. This paper describes a new synchronization method for supporting delay-sensitive multimedia Presentation without degration of Quality of services of multimedia application. It mainly aims to support both intermedia and intermedia synchronization by absorbing network variations which may cause skew or jitter. In order to remove asynchonization problems, we make use of logical time system, dynamic buffer control method, and adjusting synchronization intervals based on the quality of services of a multimedia. It might be more suitable for working on distribute[1 multimedia systems where the network delay variation is changed from time to time and no global clock is supported. And it also can effectively reduce the amount of buffer requirements needed for transfering multimedia data between source and destination system by adjusting synchronization intervals with acceptable packet delay limits and packet loss rates.

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A Real-time Dual-mode Temporal Synchronization and Compensation based on Reliability Measure in Stereoscopic Video (3D 입체 영상 시스템에서 신뢰도를 활용한 듀얼 모드 실시간 동기 에러 검출 및 보상 방법)

  • Kim, Giseok;Cho, Jae-Soo;Lee, Gwangsoon;Lee, Eung-Don
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.896-906
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    • 2014
  • In this paper, a real-time dual-mode temporal synchronization and compensation method based on a new reliability measure in stereoscopic video is proposed. The goal of temporal alignment is to detect the temporal asynchrony and recover synchronization of the two video streams. The accuracy of the temporal synchronization algorithm depends on the 3DTV contents. In order to compensate the temporal synchronization error, it is necessary to judge whether the result of the temporal synchronization is reliable or not. Based on our recently developed temporal synchronization method[1], we define a new reliability measure for the result of the temporal synchronization method. Furthermore, we developed a dual-mode temporal synchronization method, which uses a usual texture matching method and the temporal spatiogram method[1]. The new reliability measure is based on two distinctive features, a dynamic feature for scene change and a matching distinction feature. Various experimental results show the effectiveness of the proposed method. The proposed algorithms are evaluated and verified through an experimental system implemented for 3DTV.

A High-Speed Synchronization Method Robust to the Effect of Initial SFO in DRM Systems (DRM 시스템에서 초기 샘플링 주파수 옵셋의 영향에 강인한 고속 동기화 방식)

  • Kwon, Ki-Won;Cho, Yong-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.1A
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    • pp.73-81
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    • 2012
  • In this paper, we propose a high-speed synchronization method for Digital Radio Mondiale (DRM) receivers. In order to satisfy the high-speed synchronization requirement of DRM receivers, the proposed method eliminate the initial sampling frequency synchronization process in conventional synchronization methods. In the proposed method, sampling frequency tracking is performed after integer frequency synchronization and frame synchronization. Different correlation algorithms are applied to detect the first frame of the Orthogonal Frequency Division Multiplexing (OFDM) demodulation symbol with sampling frequency offset (SFO). A frame detection algorithm that is robust to SFO is selected based on the performance analysis and simulation. Simulation results show that the proposed method reduces the time spent for initial sampling frequency synchronization even if SFO is present in the DRM signal. In addition, it is verify that inter-cell differential correlation used between reference cells is roubst to the effect of initial SFO.

Synchronization Method Design of Redundant Flight Control Computer for UAV (무인기를 위한 이중화 비행제어컴퓨터의 동기화 설계)

  • Lee, Young Seo;Kang, Shin Woo;Lee, Hee Gon;Ahn, Tae-Sik
    • Journal of Advanced Navigation Technology
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    • v.25 no.4
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    • pp.273-279
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    • 2021
  • A flight control computer(FLCC) applied to an unmanned aerial vehicle(UAV) is a safety-critical item, and which is designed in a multiple structure to increase the reliability of operation by securing fault tolerance. These FLCC of multiple structure should be designed so that each independent processing/control components can perform the same operation at the same time. And for this reason, a synchronization algorithm for synchronizing the operation between FLCCs should be included in an operational flight program. In this paper, we propose a software design method for synchronization between dual FLCCs applied to UAVs. The proposed synchronization method is designed to synchronize using only the minimum hardware resources to reduce a failure rate. In addition, the proposed synchronization method is designed to minimized synchronization errors due to a timer operation by designing in consideration of operation characteristics of the hardware timer used for the synchronization.

Synchronization Control of Multiple Motors using CAN Clock Synchronization (CAN 시간동기를 이용한 복수 전동기 동기제어)

  • Khoa Do, Le Minh;Suh, Young-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.7
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    • pp.624-628
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    • 2008
  • This paper is concerned with multiple motor control using a distributed network control method. Speed and position of multiple motors are synchronized using clock synchronized distributed controllers. CAN (controller area network) is used and a new clock synchronization algorithm is proposed and implemented. To verify the proposed control algorithm, two disks which are attached on two motor shafts are controlled to rotate at the same speed and phase angle with the same time base using network clocks.

A PRECISE AUDIO/VIDEO SYNCHRONIZATION SCHEME FOR MULTIMEDIA STREAMING

  • Chi, Won-Sup;Jung, Soon-Heung;Yoo, Jeong-Ju;Seo, Kwang-Deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.49-54
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    • 2009
  • Synchronization between media is an important aspect in the design of multimedia streaming system. This paper proposes a precise media synchronization mechanism for digital video and audio transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, RTP/RTCP protocol suite is usually employed. To provide a precise mechanism for media synchronization between video and audio, we suggest an efficient media synchronization algorithm based on NPT (Normal Play Time) which can be derivable from the timestamp information in the header part of RTP packet generated for the transport of video and audio streams. With the proposed method, we do not need to send and process any RTCP SR (sender report) packet which is required for conventional media synchronization scheme, and accordingly could reduce the number of required UDP ports and the amount of control traffic injected into the network.

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Design of Clock Synchronization Scheme for Pseudolite (의사위성 시각동기 기법 설계)

  • Lee, Ju Hyun;Hwang, Soyoung;Yu, Dong-Hui;Lee, Sang Jeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.6
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    • pp.1312-1317
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    • 2013
  • Pseudolite is a contraction of the term "pseudo-satellite", used to refer to something that is not a satellite which performs a function commonly in the domain of satellites. Pseudolite are most often small transceivers that are used to create a local, ground-based GPS alternative. Pseudo-range measurement of pseudolite has around 300m range error, when time synchronization error of $1{\mu}sec$ occurs. Therefore the time synchronization methods play an important part in navigation augmentation using pseudolite. This paper proposes three clock synchronization methods that are installation method of pseudolite station, method using KRISS-UTC and method using PRN code phase difference for pseudolite. The simulation platform structure is presented for evaluating proposed clock synchronization performance.

Reliable Time Synchronization Protocol in Sensor Networks (센서 네트워크에서 신뢰성 있는 시각 동기 프로토콜)

  • Hwang So-Young;Jung Yeon-Su;Baek Yun-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3A
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    • pp.274-281
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    • 2006
  • Sensor network applications need synchronized time extremely such as object tracking, consistent state updates, duplicate detection, and temporal order delivery. This paper describes reliable time synchronization protocol (RTSP) for wireless sensor networks. In the proposed method, synchronization error is decreased by creating hierarchical tree with lower depth and reliability is improved by maintaining and updating information of candidate parent nodes. The RTSP reduces recovery time and communication overheads comparing to TPSN when there are topology changes owing to moving of nodes, running out of energy and physical crashes. Simulation results show that RTSP has about 20% better performance than TPSN in synchronization accuracy. And the number of message in the RTSP is $20%{\sim}60%$ lower than that in the TPSN when nodes are failed in the network. In case of different transmission range of nodes, the communication overhead in the RTSP is reduced up to 40% than that in the TPSN at the maximum.

Design and Implementation of PTP Gateway to Extend IEEE 1588 to Zigbee networks (IEEE 1588의 Zigbee 네트워크 확장을 위한 PTP 게이트웨이 설계 및 구현)

  • Cho, Hyun-Tae;Jung, Yeon-Su;Lee, Seung-Woo;Jin, Young-Woo;Baek, Yun-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.12A
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    • pp.971-981
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    • 2009
  • The coordination of distributed entities and events requires time synchronization. Precision time synchronization enables a variety of extensions of applications and provides much accurate information. The IEEE 1588 precision time protocol (PTP) provides a standard method to synchronize devices in a network. This paper deals with the design and implementation of a PTP gateway to extend IEEE 1588 to Zigbee networks. The PTP gateway can not only extend IEEE 1588 to Zigbee networks but also share the same time reference using IEEE 1588 between two or more Zigbee networks. This paper also presents experiments and performance evaluation of time synchronization using the PTP gateway. Our result established a method for nodes in a network to maintain their clocks to within a 300 nanosecond offset from the reference clock of a master node via Ethernet.