• Title/Summary/Keyword: Terrain Map

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Generation of 3D Terrain Mesh Using Noise Function and Height Map (노이즈 함수 및 높이맵을 이용한 3차원 지형 메쉬의 생성)

  • Sangkun, Park
    • Journal of Institute of Convergence Technology
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    • v.12 no.1
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    • pp.1-5
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    • 2022
  • This paper describes an algorithm for generating a terrain using a noise function and a height map as one of the procedural terrain generation methods. The polygon mesh data structure to represent the generated terrain concisely and render it is also described. The Perlin noise function is used as the noise technique for terrain mesh, and the height data of the terrain is generated by combining the four noise waves. In addition, the terrain height information can be also obtained from actual image data taken from the satellite. The algorithm presented in this paper generates the geometry part of the polygon topography from the height data obtained, and generated a material for texture mapping with two textures, that is, a diffuse texture and a normal texture. The validity of the terrain method proposed in this paper is verified through application examples, and its possibility can be confirmed through performance verification.

Development of a Traversability Map for Safe Navigation of Autonomous Mobile Robots (자율이동로봇의 안전주행을 위한 주행성 맵 작성)

  • Jin, Gang-Gyoo
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.4
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    • pp.449-455
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    • 2014
  • This paper presents a method for developing a TM (Traversability Map) from a DTM (Digital Terrain Model) collected by remote sensors of autonomous mobile robots. Such a map can be used to plan traversable paths and estimate navigation speed quantitatively in real time for robots capable of performing autonomous tasks over rough terrain environments. The proposed method consists of three parts: a DTM partition module which divides the DTM into equally spaced patches, a terrain information module which extracts the slope and roughness of the partitioned patches using the curve fitting and the fractal-based triangular prism method, and a traversability analysis module which assesses traversability incorporating with extracted terrain information and fuzzy inference to construct a TM. The potential of the proposed method is validated via simulation works over a set of fractal DTMs.

A Study on Terrain Construction of Unmanned Aerial Vehicle Simulator Based on Spatial Information (공간정보 기반의 무인비행체 시뮬레이터 지형 구축에 관한 연구)

  • Park, Sang Hyun;Hong, Gi Ho;Won, Jin Hee;Heo, Yong Seok
    • Journal of Korea Multimedia Society
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    • v.22 no.9
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    • pp.1122-1131
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    • 2019
  • This paper covers research on terrain construction for unmanned aerial vehicle simulators using spatial information that was distributed by public institutions. Aerial photography, DEM, vector maps and 3D model data were used in order to create a realistic terrain simulator. A data converting method was suggested while researching, so it was generated to automatically arrange and build city models (vWorld provided) and classification methods so that realistic images could be generated by 3D objects. For example: rivers, forests, roads, fields and so on, were arranged by aerial photographs, vector map (land cover map) and terrain construction based on the tile map used by DEM. In order to verify the terrain data of unmanned aircraft simulators produced by the proposed method, the location accuracy was verified by mounting onto Unreal Engine and checked location accuracy.

Analysis of A Watershed Terrain Factors using Digital Elevation Model (수치표고모형에 의한 유역에서의 지형인자 분석)

  • 양인태;천기선;박재훈
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.17 no.1
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    • pp.61-67
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    • 1999
  • A watershed terrain factor is known to the very important in studies of a stream and a watershed. We have obtained the terrain factor in map directly or we have generated it in a digitalized map. In this study, DTED (Digital Terrain Elevation Data) offering in DMA(Defense Mapping Agency) was used to create a stream and a watershed and to extract the terrain factor. As comparison of the terrain factors gererated in digitalized map with the terrain factors extracted in DTED, DTED could be used to extract a terrain factor for a watershed management.

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A Terrain Rendering Method using Roughness Map and Bias Map (거칠기맵과 편향맵을 이용한 지형 렌더링 가법)

  • Lee, Eun-Seok;Jo, In-Woo;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.2
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    • pp.1-9
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    • 2011
  • In recent researches, several LOD techniques are used for real-time visualization of large sized terrain data. However, during mesh simplification, geometry popping may occur in consecutive frames, because of the geometric error. We propose an efficient method for reducing the geometry popping using roughness map and bias map. A roughness map and a bias map are used to move vertices of the terrain mesh to appropriate position where they minimize the geometry errors. A roughness map and a bias map are represented as a texture suitable for GPU processing. Moving vertices using bias map is processed on the GPU, so the high-speed visualization can be possible.

A Usefulness Analysis of DTED in the analysis of a watershed factor (유역인자 분석에서 DTED의 효용성 분석)

  • Yang, In-Tae;Chun, Ki-Sun;Park, Jae-Hoon
    • Journal of Industrial Technology
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    • v.18
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    • pp.35-41
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    • 1998
  • A watershed terrain factor is known to the very important in studies of a stream and a watershed. We have obtained the terrain factor in map directly or we have generated it in a digitalized map. In this study, DTED(Digital Terrain Elevation Data) offering in DMA(Defense Mapping Agency) was used to create a stream and a watershed and to extract the terrain factor. As comparison of the factors gererated in digitalized map the terrain factors extracted in DTED, DTED could be used to extract a terrain factor for a watershed management.

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A Study on the Construction of a Drone Safety Flight Map and The Flight Path Search Algorithm (드론 안전비행맵 구축 및 비행경로 탐색 알고리즘 연구)

  • Hong, Ki Ho;Won, Jin Hee;Park, Sang Hyun
    • Journal of Korea Multimedia Society
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    • v.24 no.11
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    • pp.1538-1551
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    • 2021
  • The current drone flight plan creation creates a flight path point of two-dimensional coordinates on the map and sets an arbitrary altitude value considering the altitude of the terrain and the possible flight altitude. If the created flight path is a simple terrain such as a mountain or field, or if the user is familiar with the terrain, setting the flight altitude will not be difficult. However, for drone flight in a city where buildings are dense, a safer and more precise flight path generation method is needed. In this study, using high-precision spatial information, we construct a drone safety flight map with a 3D grid map structure and propose a flight path search algorithm based on it. The safety of the flight path is checked through the virtual drone flight simulation extracted by searching for the flight path based on the 3D grid map created by setting weights on the properties of obstacles and terrain such as buildings.

Co-registration of Airborne Photo, LIDAR data, and Digital Map for construction of 3D Terrain Map - Using Linear Features (3차원 지형지도 작성을 위한 항공사진, LIDAR 데이터, 수치지도의 Co-registration 기법 연구 - Linear feature를 기반으로)

  • Lee Jae-Bin;Kim Ji-Young;Park Seung-Ryong;Yu Ki-Yun
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.235-241
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    • 2006
  • The demand of 3D terrain mapping techniques is increasing in many application fields such as CNS(Car Navigation System), web service system, DMB(Digital Multimedia Broadcasting) systems and etc To construct a 3D terrain map, it is a pre-requite step that register data collected from different surveying sources. This Paper Present the methodology to register airborne photo, LIDAR data, and digital map, which are major data sources to create a 3D terrain mao. For this purpose, we developed the generally applicable algorithm that uses linear features to register airborne photos and digital maps to LIDAR data. The algorithm explicitly formulates step-by-step methodologies to establish observation equations for transformation. The results clearly demonstrate the proposed algorithm is appropriate to register these data sources.

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A NUMERICAL STUDY ON THE WIND EFFECTS OF MOUNTAINOUS TERRAIN FOR THE SKI RESORT (스키장의 풍환경 개선을 위한 수치해석 연구)

  • Jung, Jae-Hyuk;Hur, Nahm-Keon
    • 한국전산유체공학회:학술대회논문집
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    • 2010.05a
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    • pp.493-495
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    • 2010
  • A three-dimensional flow simulation is performed to investigate the flow field in the ski resort on complex terrain. The present paper aims to study the wind effects of mountainous terrain on the gondola safety. Strong wind happens in the ski resort on the mountain by complex terrain and it causes the dangerous accident of gondola. A digital map around the ski resort area is used to model the actual complex terrain for a 3-D analysis domain. Wind direction and speed to be used as a boundary condition are taken from local meteorological reports. The numerical results show details of the velocity distribution around a ski resort. From the results, we can suggest the modification of the installation of gondola for the safety due to strong wind.

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The Application of SQL in Terrain Information Analysis for Route Design (도로 설계를 위한 지형정보 해석에 있어서 SQL의 응용)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Lee, Hyung-Seok;Lee, Sung-Soong
    • Journal of Korean Society for Geospatial Information Science
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    • v.3 no.2 s.6
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    • pp.29-42
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    • 1995
  • Route design in topographical plane map brings many problems in efficiency and requires much time and labor by hand Recently, the active studies of efficient route design method using 3-D terrain information are being developed according to increasing concentration on GSIS. In order to analyze terrain information for route design efficiently, this study presents objective and overall datum by applying SQL in construction and analysis of database and the possibility of three-dimensional terrain information analysis, This study generates 3-D base map on topographical map of scale 1:5,000 and acquires terrain information that have various thematic map data; contour, land use, roadway, and drange. This is a study on the application of SQL in route design and construction of the terrain information that linked by graphic datum of completed topographical map and attributed datum of database. As the result of this study, we can produce promptly and efficiently design datum of profile annotation, cross section, and volume computations to the preliminary route for route design and apply this efficient method to route design by understanding visual DTM which is composed of the roadway and the natural scene after design.

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