• Title/Summary/Keyword: Teaching-Learning method

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Quantification and location damage detection of plane and space truss using residual force method and teaching-learning based optimization algorithm

  • Shallan, Osman;Hamdy, Osman
    • Structural Engineering and Mechanics
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    • v.81 no.2
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    • pp.195-203
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    • 2022
  • This paper presents the quantification and location damage detection of plane and space truss structures in a two-phase method to reduce the computations efforts significantly. In the first phase, a proposed damage indicator based on the residual force vector concept is used to get the suspected damaged members. In the second phase, using damage quantification as a variable, a teaching-learning based optimization algorithm (TLBO) is used to obtain the damage quantification value of the suspected members obtained in the first phase. TLBO is a relatively modern algorithm that has proved distinguished in solving optimization problems. For more verification of TLBO effeciency, the classical particle swarm optimization (PSO) is used in the second phase to make a comparison between TLBO and PSO algorithms. As it is clear, the first phase reduces the search space in the second phase, leading to considerable reduction in computations efforts. The method is applied on three examples, including plane and space trusses. Results have proved the capability of the proposed method to precisely detect the quantification and location of damage easily with low computational efforts, and the efficiency of TLBO in comparison to the classical PSO.

Development of Teaching Method for Furniture Design through 'Story telling' (`스토리텔링`기법을 통한 가구디자인 학습방법 개발)

  • Kim, Kook-Sun
    • Journal of the Korea Furniture Society
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    • v.19 no.3
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    • pp.163-171
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    • 2008
  • This Study has been conducted with many concerns about various teaching methods that attainable the substantial learning process of practical affair system in order to cope with the rapidly changing situation of the times and the educational environment in the field of design. Design Process Studying Method which utilizes 'Story Telling' as the process where the whole learning is achievable, in accordance with the educational target of the creative professional technician training that complies with the requirement of the times, and by progress of the integrated structure dividing as 1, 2, 3 stages, it doubles various studying effect, and it enables to expect the connection studying effect with other study-subject. Since the process of such program induces the positive participation of the student, it was known that a superior interchange of information is attainable, and due to its enthusiasm and interest on the study, the participating rate for study was appeared very highly.

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"Spot the differences" Game: An Interactive Method That Engage Students in Organic Chemistry Learning

  • Cha, Jeongho;Kan, Su-Yin;Chia, Poh Wai
    • Journal of the Korean Chemical Society
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    • v.62 no.2
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    • pp.159-165
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    • 2018
  • For the first time, the spot the differences (STD) game was employed in the teaching of basic organic chemistry course. Three sets of paired pictures associated with selected topics in organic chemistry were presented to the students and they were required to spot the differences between the two pictures. Based on the students' pre and post self-assessment, the STD game resulted in several positive learning outcomes as indicated in the students' reflective writing, including knowledge recall, deeper understanding of a subject, enhanced analytical skill, motivation and fun-filled learning, learning from peers and self-empowerment in learning. The STD game is a desirable teaching and learning tool, as learning in an entertaining and interactive way is highly sought after in today's classroom, especially to novice students. In the future, the STD game can be modified and implemented to cater the needs of different courses and topics.

A Study on the Awareness of Teachers and Students of Teaching and Learning Methods by Instructional Situation -Focusing on the 'Stimulus and Reaction' Unit-

  • Seo, Kyoung-Hee;Sonn, Jong-Kyung;Lim, Soo-Min;Jeng, Jae-Hoon;Song, Ha-Young;Lee, Tae-Sang;Lee, Hyo-Nyong;Kim, Young-Shin
    • Journal of The Korean Association For Science Education
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    • v.30 no.3
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    • pp.337-352
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    • 2010
  • The purpose of this study was to compare the differences between science teachers' preference and their students' awareness for teaching and learning methods according to classroom circumstance, with a focus on the 'Stimulus and Reaction' subject unit in middle school. A survey was given to teachers and students that concentrated mainly on the 8 grade 'stimulus and reaction' unit, it was followed by interviews with 5 students to and in the interpretation of the findings. The questionnaire participants consisted of 192 science teachers and 331 $8^{th}$ grade students. Lecturing was the teaching method which was most favored by teachers and mainly recognized by students followed by questioning, educational software and film/video. We could see difference of recognition between teachers and students from this result in application, review and attitude area. The teaching methods applied by teachers and recognized by students depended on the instructional situation. In addition, it was revealed that teachers were applying various teaching methods to classroom situations.

Primary School Mathematics Using GSP (초등학교 수학교육에 있어서 컴퓨터의 활용을 위한 연구)

  • 임해경;강순자
    • Education of Primary School Mathematics
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    • v.3 no.1
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    • pp.47-54
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    • 1999
  • The development of computer software accelerates the change of teaching-learning method in primary school mathematics. In this paper, we discuss how to apply the software GSP to teach mathematics in primary school and suggest some examples fur the creative and active loaming. Moreover, we give the efficient teaching method for the primary school mathematics.

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Effects of Self-Regulation, Teaching Presence, Learning Engagement on Computational Thinking in Online SW Liberal Education (온라인 SW교양교육에서 자기조절, 교수실재감, 학습몰입이 컴퓨팅사고력에 미치는 영향)

  • Ha, Seukyoung;Park, Juyeon;Bae, Yoonju;Lee, Jeongmin
    • Journal of The Korean Association of Information Education
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    • v.25 no.3
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    • pp.579-590
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    • 2021
  • This study examined the mediating effect of learning engagement in the relationship between self-regulation, teaching presence and computational thinking in online SW education. To verify the research problem, a blended learning model adopted SW liberal course at A Women's University located in Seoul, which 94 students were enrolled in, was selected. The results of this study and the implications are as follows: First, it was found that learning engagement mediated the relationship between self-regulation and computational thinking. Second, it was found that learning engagement mediated the relationship between teaching presence and computational thinking. This study suggested a plan to improve learners' active engagement and self-regulation strategy in online SW education. In addition, it is significant that this study considered a method for learners to perceive teaching presence in online learning environment.

Development of Teaching and Learning Manual for Competency-Based Practice for Meridian & Acupuncture Points Class (역량중심 경혈학실습 교육을 위한 교수학습매뉴얼 개발 및 활용방안)

  • Eunbyul, Cho;Jiseong, Hong;Yeonkyeong, Nam;Haegue, Shin;Jae-Hyo, Kim
    • Korean Journal of Acupuncture
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    • v.39 no.4
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    • pp.184-190
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    • 2022
  • Objectives : In our previous study, we developed the prototype of a lesson plan for meridian and acupuncture clinical skills education by applying the rapid prototyping to instructional systems design. The present study aimed to develop a teaching-learning manual, including the lesson plans, practice notes, and instructions for devices. We also aimed to present a guideline on how to use the manual in class. Methods : The manual and materials for teachers and learners were developed based on the solutions and the prototype derived from our previous study. Practical classes on meridian and acupuncture points consist of four major subjects, and the lesson plan and practice note were designed according to each topic. Results : Flipped learning, George's five-step method, peer role-play, and peer-led objective structured clinical examination (OSCE) were applied as main methodologies in the meridian and acupuncture points practical class. The teaching-learning manual, including practice notes, detailed lesson plan, OSCE checklist, and instruction manual for devices, was developed to be utilized at each stage of the learning activity. Conclusions : The application of the teaching-learning manual is expected to provide effective clinical skills education, strengthen learners' communication skills, establish professional identity, assess learners' performance, and provide immediate feedback. The educational effect of the manual for the existing class should be identified, and its feasibility should be verified by implementing it on another group. This manual could be helpful in designing classes for other subjects of Korean medicine, especially for clinical skills education.

Effects of Teaching Method using Standardized Patients on Nursing Competence in Subcutaneous Injection, Self-Directed Learning Readiness, and Problem Solving Ability (표준화환자를 활용한 실습교육이 피하주사 간호수행능력, 자기주도학습 준비도 및 문제해결능력에 미치는 효과)

  • Eom, Mi-Ran;Kim, Hyun-Sook;Kim, Eun-Kyung;Seong, Ka-Yeon
    • Journal of Korean Academy of Nursing
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    • v.40 no.2
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    • pp.151-160
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    • 2010
  • Purpose: The purpose of this study was to evaluate the effects of teaching method using Standardized Patients (SPs) on nursing competence, self-directed learning readiness, and problem solving ability-focusing on subcutaneous insulin injection. Methods: This research was a nonequivalent control group non-synchronized post-test design. The subjects consisted of 62 junior nursing students at E University. Scenarios to train SPs and checklists to evaluate the students' competence were developed by our research team. The experimental group (n=31) participated in the teaching class using SPs. The control group (n=31) received traditional practice education. The collected data were analyzed with descriptive analysis, $\chi^2$/Fisher's exact test, t-test, Pearson's correlation coefficient, and Cronbach's $\alpha$ using SPSS WIN 14.0 Program. Results: The mean scores of competence, self-directed learning readiness, and problem solving were significantly higher in the experimental group than the control group. Conclusion: As confirmed by this research findings, the teaching method using SPs was more effective than the traditional method to improve junior nursing students' competence, self-directed learning readiness, and problem solving. Therefore, It is necessary to develop a various of scenarios and to testify their effectiveness.

A Study on the Teaching and Learning Method of Digital Literacy (디지털 리터러시 함양을 위한 교수·학습 방법 연구)

  • Lee, Cheol-Seung;Baek, Hye-Jin
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.351-356
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    • 2022
  • The era of the 4th industrial revolution is being built on the digital revolution. In order to understand and properly utilize these technological advances, digital literacy education is emphasized. This study investigated the components of digital literacy and proposed a curriculum & teaching and learning method improvement plan, and instructor digital literacy cultivation method. In order to improve the curriculum, it is necessary to improve the curriculum by expanding the ability to solve digital problems. As a plan to improve teaching and learning methods, it is necessary to present a linkage and convergence educational model based on communication, collaboration, and sharing between instructors and learners through the establishment of an interactive platform. In order to improve the digital literacy of instructors, it is very important to improve the educational environment that can easily design a learner-centered educational model. This study is meaningful in that it presented basic data for creating an educational environment based on communication and collaboration through digital literacy in an environment connected with digital technology.

Effectiveness of Blended Learning Method on Digital Logic Circuit

  • Lim, Se-Young;Lim, Dong-Kyun;Lee, Ji-Eun
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.34-37
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    • 2015
  • An ideal teaching-learning method, such as the blended learning method, is to motivate interests in education and to allow active class participation of students. Students exposed to this method are hypothesized to be dedicated in learning and their school life. A research was conducted on $11^{th}$ graders in Daejeon city high school specialized in industry; the blended learning method was applied to a course, digital logic circuit and the effects on the students' learning were monitored. The result shows that compared with a common leaning method, the blended learning method is very effective in terms of increasing educational interest, class participation, the level of concentration in class and academic achievement of students. Also, it shows positive feedbacks from the students on the educational videos and the usage of the contents. Conclusively, the blended learning method effectively increases academic achievements through improved educational motivation and active class participation which positively affect the overall satisfaction of participants.