• Title/Summary/Keyword: Task design

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The Task of the Fashion Designer in Different Types of Domestic Women's Apparel Brands - Focusing on the Fashion Merchandising Process -

  • Kwon, Hae-Sook;Lee, Eun-A
    • Journal of Fashion Business
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    • v.8 no.6
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    • pp.90-102
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    • 2004
  • The purpose of this research is to identify the phases of the fashion merchandising process and the range of the fashion designer's work as well as performing degree at each stage according to the brand types of domestic women's apparel. The preliminary research was conducted with the chief designers of five woman's apparel manufactures located in Seoul and the questionnaires were collected from 192 fashion designers. They were measured by the five point Likert-type scales. For a data analysis, the Pearson's Correlation, ANOVA, Sheffe Test, MANOVA were used with SPSS V. 11.0. The results are as follows; 1. The steps which fashion designers of domestic apparel brand take in fashion merchandising process have been identified in 7 stages- Environment Information, Target Market Planning, Design Planning, Design Development, Price Settlement, Presentation & Line Release, Production. 2. The task achievement level of fashion designers in fashion merchandising process differs in brand types as well as in fashion merchandising stages. In NB, the designer's work was conducted in order of Design Planning(M=4.58)$\to$Presentation & Line release(M=4.31)$\to$ Environment Information(M=3.83)$\to$Target Market Planning(M=3.13). In DB, in order of Price Settlement (M=4.80)$\to$Production(M=4.33)$\to$Design Development(M=4.27)$\to$Design Planning(M=3.77)$\to$Presentation & Line release(M=3.20)$\to$Environment Information (M2.70). In GB, in order of Production(M=4.38)$\to$Design Planning(M=4.22)$\to$Price Settlement(M4.16)$\to$Environment Information(M=3.83)$\to$Merchandising Target Market (M=3.72)$\to$Design Development(M=3.65). 3. Considering the other factors such as sales, the amount of owning shops, item amounts that are related to the company size, this study shows that only the brand type affects designer's task achievement.

Automation of the Concurrent Real-Time Task Structuring in the modified CDOARTS Methodology (수정된 CODARTS 벙법론에서의 실시간 병렬 태스크 자동 구성)

  • 김규년;정민포;이종구
    • Journal of KIISE:Software and Applications
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    • v.26 no.1
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    • pp.106-106
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    • 1999
  • When we design real-time software target system is analyzed and then we structure sequential executive modules into concurrent tasks. As a result of the analysis, control flow and dataflow diagram based on the RTSA notation is produced. This diagram is structured into concurrenttasks under the condition that performance problem is not serious. The criteria structuring concurrenttasks are introduced as Concurrent Design Approach for Real-Time System(CODARTS) by Gomaa.But structuring concurrent tasks using the criteria of CODARTS is somewhat difficult because thecriteria are dependent on designer's experience. CODARTS is an wide-range and abstractmethodology. As a result, the design can be inconsistent and peoples can understand it differently Inthis paper, we restructure the CODARTS methodology, propose a revised CODARTS structure andrepresent the task structuring steps for this new framework to overcome the understanding andinconsistency problems. The revised CODARTS framework and task structuring steps can be used toautomate the design of real time concurrent software systems. Finally, we show an example of taskstructuring in revised CODARTS framework.

Task Extraction from Software Design Models to Improve Energy Efficiency of Embedded Software (임베디드 소프트웨어의 설계모델로부터 에너지 효율을 향상시키기 위한 태스크 도출)

  • Hong, Jang-Eui;Kim, Doo-Hwan
    • The KIPS Transactions:PartD
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    • v.18D no.1
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    • pp.45-56
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    • 2011
  • The importance of low-power embedded system is being increased. The studies on low-power system have been performed in issues of hardware architecture and operating system. However because the behaviors of software control the working of hardware devices, the power analysis of software is one of critical issues in energy-efficient embedded system development. This paper proposes a technique to extract tasks from software design models with considering power consumption. We first define the criteria for task extraction, and then propose the way to separate out the task from UML 2.0 design models. Our technique can provide the chance to reduce the power consumption as well as to fulfill the performance requirement in the early phase of software development.

A Study on the Development Task and Element for Creating Sustainable City Street Environment (지속가능한 도시 가로 환경 조성을 위한 개발 과제 및 개발요소에 관한 연구)

  • Park, Sung-Jun;Lee, Hyun-Soo;Lim, Ho-Kyun
    • Korean Institute of Interior Design Journal
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    • v.21 no.1
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    • pp.119-126
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    • 2012
  • The purpose of this study is to suggest a strategy of creating sustainable city's streets by extracting a elements related the task related with society, economic, and environment. The method of this study is as follows. First step, we extract main task for developing sustainable settlements through studying literature review. Second step, based on the task for sustainable settlements, we generate various elements for developing sustainable street environments. Third step, we carry out a survey targeting experts related to field of urban environment. Fourth step, we analyze their priority about developing elements and the difference between groups. Last step, through correlation analysis between three task and elements for developing sustainable streets, we discuss the specific application around developing elements. The result of this study is as follows. Firstly, from a social point of view, the task related to connecting of historical and cultural characteristic is the most important thing. In a environmental view, it illustrates that application of technologies based on IT is more important than use of sustainable land. In a economic paint of view, it presents that the elements of city security & disasters are important.

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Input Performance of the Old Adults in Touch Interface (고령자용 터치입력장치 설계를 위한 인적 수행도 평가)

  • Hong, Seung-Kweon;Park, Jung-Chul;Kim, Sun-Su
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.605-610
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    • 2010
  • In order to design a touch interface for the elderly, human performance of input tasks on the touch screen was investigated by the laboratory experiment. Input times and input errors were measured in the experimental conditions that were changed according to age, key size, interkey space and input tool(finger or stylus pen). In the most of all experimental conditions, the task performance of the elderly was lower than that of the young. However, there were significantly different performance patterns between both groups. As the difficulty of task was getting higher, the task performance of the elderly was sharply decreased; pressing small key button by finger sharply increased input time and error rate, compared to that of the young. Therefore, the square key size suitable to the elderly may be over $8.0{\times}8.0mm$. While the interkey space did not influence to the input task performance of the young, the task performance of the elderly was influenced. The elderly showed big difference of task performance according to input tool. However, the young were less influenced by input tool.

Development of Mathematical Task Analytic Framework: Proactive and Reactive Features

  • Sheunghyun, Yeo;Jung, Colen;Na Young, Kwon;Hoyun, Cho;Jinho, Kim;Woong, Lim
    • Research in Mathematical Education
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    • v.25 no.4
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    • pp.285-309
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    • 2022
  • A large body of previous studies investigated mathematical tasks by analyzing the design process prior to lessons or textbooks. While researchers have revealed the significant roles of mathematical tasks within written curricular, there has been a call for studies about how mathematical tasks are implemented or what is experienced and learned by students as enacted curriculum. This article proposes a mathematical task analytic framework based on a holistic definition of tasks encompassing both written tasks and the process of task enactment. We synthesized the features of the mathematical tasks and developed a task analytic framework with multiple dimensions: breadth, depth, bridging, openness, and interaction. We also applied the scoring rubric to analyze three multiplication tasks to illustrate the framework by its five dimensions. We illustrate how a series of tasks are analyzed through the framework when students are engaged in multiplicative thinking. The framework can provide important information about the qualities of planned tasks for mathematics instruction (proactive) and the qualities of implemented tasks during instruction (reactive). This framework will be beneficial for curriculum designers to design rich tasks with more careful consideration of how each feature of the tasks would be attained and for teachers to transform mathematical tasks with the provision of meaningful learning activities into implementation.

The effects of dual-task training on ambulatory abilities of stroke patients: Review of the latest trend

  • Lee, Gyu Chang;Choi, Won Jae
    • Physical Therapy Rehabilitation Science
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    • v.1 no.1
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    • pp.1-5
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    • 2012
  • Objective: Dual-task walking deficits impact functional daily life, which often requires walking while performing simultaneous tasks such as talking, thinking or carrying an object. This study is to find out the latest trend of dual-task training's influence on ambulatory abilities of a stroke patient. Design: Systematic review of randomized controlled trials. Methods: This literature review was conducted in Pubmed and Sciencedirect with the follwing key words:stroke, cerebro-vascular accident, hemiplegia, gait, rehabilitation, exercise. 7 studies were chosen in findings by search tool. 3 studies were case study, 3 studies were cross sectional observational study and 1 study was randomized controlled trial. Results: It was found that stroke patients have difficulties in doing 2 motor tasks simultaneously and when they do 2 tasks, one is done in a naturally preferred activity areas. Moreover, when simply applying dual-tasks, the walking speed decreased. Meanwhile, when applying them through training, the speed increased. This showed the improvement of effective task-implementation abilities after dual-task training using task-integration models. Conclusions: In the beginning of the 2000s, dual-tasks were implemented by simply combining walking and cognition or exercise task, and the results of this study suggest that subjects with stroke have difficulty performing dual task. However, the latest trend is to let patients do the dual-task training by combining it with virtual reality. Therefore, dual task training could be performed in a safe in the environment such as virtual reality or augment reality.

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Online Collaborative Learning according to Learning Task Types (학습과제 유형에 따른 온라인 협력학습)

  • Lee, Sung-Ju;Kwon, Jae-Hwan
    • Journal of Internet Computing and Services
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    • v.11 no.5
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    • pp.95-104
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    • 2010
  • As the computer and the communication technology are an unity, the collaborative learning based on constructivism is emphasized more than learning by forming external representation. Especially, online has characteristics not only to facilitate collaborative activities but to make students collaborators. In online collaborative learning, learning task is an integrated element in course design and an important portion deciding learning design, learning environment and learning process. Thus this study explored collaborative learning model according to the learning task type.

A Study on Job Analysis for University Administrative Staff Using DACUM Analysis (DACUM 기법을 활용한 대학 행정실 직무분석)

  • Yoon, Taehyung
    • Journal of The Korean Society of Integrative Medicine
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    • v.5 no.2
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    • pp.51-62
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    • 2017
  • Purpose : The purpose of this study was to identify the difference in roles between administrative staff and head resident officer in a university. In health care service design, the DACUM has been used to understand relationships between nurses and nurses' aides. Methods : Administrative staff and head resident officer's jobs were analyzed using DACUM. We organized a DACUM committee and workshop. The committee comprised of six members discussed their roles, duties, and task elements. Result : The DACUM for administrative staff consisted of 8 duties and 30 task elements, and for the head resident officer it consisted of 8 duties and 23 task elements. Conclusion : In conclusion, the role of the administrative staff and head resident is similar but different in terms of task elements. To increase job efficiency, it is important to separate roles and responsibilities in the job.

The Effects of Information Volume and Distribution on Cognitive Load and Recall: Implications for the Design of Mobile Marker-less Augmented Reality

  • LIM, Taehyeong;BONG, Jiyae;KANG, Ji Hei;DENNEN, Vanessa
    • Educational Technology International
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    • v.20 no.2
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    • pp.137-168
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    • 2019
  • This study examined the effects of information volume and distribution on learners' cognitive load and recall in a mobile augmented reality (AR) environment. Information volume refers to the degree of information users are provided in a learning task, while information distribution indicates the way in which information is distributed, either in a virtual or real format. Sixteen undergraduate students participated in the study, which employed a 2 × 3 randomized block factorial design with repeated measures. Information volume and distribution were independent variables, and factors in learners' cognitive load (mental effort, perceived ease of use, and perceived task difficulty) and recall test scores were the dependent variables. Information volume had significant main effects on perceived ease of use and task difficulty, and recall test scores, while information distribution had significant main effects on perceived task difficulty and test scores. A detailed discussion and implications are provided.