• 제목/요약/키워드: Tactile Force Sensor

검색결과 62건 처리시간 0.022초

광섬유 브래그 격자를 이용한 촉감감지용 단축 힘 센서 어레이 개발 (Development of Uniaxial Force Sensor Array for Tactile Sensation Using Fiber Bragg Gratings)

  • 허진석;이정주
    • 대한기계학회논문집A
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    • 제30권9호
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    • pp.1160-1165
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    • 2006
  • In this paper, the 2-dimensional uniaxial force sensors array is introduced to detect the distributed force using fiber Bragg gratings. Uniaxial force transducer was designed to avoid the chirping and micro bending which degrade the performance of the sensor. The Brags wavelength shift of the sensor was estimated using the finite element analysis. Using this uniaxial force sensor, the uniaxial force sensors array $(3{\times}3)$ was fabricated, and the Performance of this sensors array was evaluated. The Presented sensors may has very simple configuration and its wiring is very simple compared with any other force sensors arrays.

3차원 접촉면의 인식 및 위치의 결정의 위한 광촉각센서와 역각센서의 다중센서시스템 (Multisensor System Integrating Optical Tactile and F/T Sensors for Determination of Type and Position of 3D Contact Surface)

  • 한헌수
    • 전자공학회논문지B
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    • 제33B권2호
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    • pp.10-19
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    • 1996
  • This paper presents a finger-shaped multisensor system which can measure the tyep and position of a target surface by contactl. The multi-sensor system consists of a sphere-shpaed optical tactile sensor located at the finger tip and a force/torque sensor located at the joint of a finger. The optial tactile sensor determines the type and position of the target surface using the shape and position of the CCD image of the touching area generated by a contact between the sensor and the taget surface. The force/torque sensor also determines the position and surface normal vector by applying the distributionof forces and torques t the contact point to the equations of finger shape. The measurements on the position and surface normal vector at a contact point obtined by two individual sensors are fused using a statistical method. The integrated sensor system has 0.8mm error in position measurement and 1.31$^{\circ}$ error in normal vector measurement. The developed sensor system has many applications, such as autonomous compliance control, automatic grasping and recognition, etc.

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촉각센서를 갖는 인간형 로봇손의 개발: SKKU Hand II (Development of Anthropomorphic Robot Hand with Tactile Sensor: SKKU Hand II)

  • 최병준;이상헌;강성철;최혁렬
    • 제어로봇시스템학회논문지
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    • 제12권6호
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    • pp.594-599
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    • 2006
  • In this paper an anthropomorphic robot hand called SKKU Hand IIl is presented, which has a miniaturized fingertip tactile sensor. The thumb is designed as one part of the palm and multiplies the mobility of the palm. The fingertip tactile sensor, based on polyvinylidene fluoride (PVDF) and pressure variable resistor ink, is physically flexible enough to be deformed into any three-dimensional geometry. In order to detect incipient slip, a PVDF strip is arranged along the direction normal to the surface of the finger of the robot hand. Also, a thin flexible sensor to sense the static force as well as the contact location is fabricated into an arrayed type using pressure variable resistor ink. The driving circuits and the tactile sensing systems for the SKKU Hand II are embedded in the hand. Each driving circuit communicates with others using CAN protocol. SKKU Hand II is manufactured and its feasibility is validated through preliminary experiments.

FSR로 구성된 촉각 센서 패드용 Readout 회로의 설계 및 구현 (Design and Implementation of a Readout Circuit for a Tactile Sensor Pad Based on Force Sensing Resistors)

  • 윤선호;백승희;김청월
    • 센서학회지
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    • 제26권5호
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    • pp.331-337
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    • 2017
  • A readout circuit for a tactile sensor pad based on force sensing resistors was proposed, which was composed of an analog signal conditioning circuit and a digital circuit with a microcontroller. The conventional signal conditioning circuit has a dc offset voltage in the output signal, which results from the reference voltage applied to the FSR devices. The offset voltage reduces the dynamic range of the circuit and makes it difficult to operate the circuit under a low voltage power supply. In the proposed signal conditioning circuit, the dc offset voltage was removed completely. The microcontroller with A/D converter and D/A converter was used to enlarge the measurement range of pressure. For this, the microcontroller adjusts the FSR reference voltage according to the resistance magnitude of FSR under pressure. The operation of the proposed readout circuit which was connected to a tactile sensor pad with $5{\times}10$ FSR array was verified experimentally. The experimental results show the proposed readout circuit has the wider measurement range of pressure than the conventional circuit. The proposed circuit is suitable for low voltage and low power applications.

Development of Direct Printed Flexible Tactile Sensors

  • Lee, Ju-Kyoung;Lee, Kyung-Chang;Kim, Hyun-Hee
    • 한국산업융합학회 논문집
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    • 제20권3호
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    • pp.233-243
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    • 2017
  • This paper proposes a structure of direct-printed flexible tactile-sensor. These flexible tactile sensors are based on pressure-sensing materials that allow pressure to be measured according to resistance change that in turn results from changes in material size because of compressive force. The sensing material consists of a mixture of multi walled carbon nanotubes (MWCNTs) and TangoPlus, which gives it flexibility and elasticity. The tactile sensors used in this study were designed in the form of array structures composed of many lines so that single pressure points can be measured. To evaluate the performance of the flexible tactile sensor, we used specially designed signal-processing electronics and tactile sensors to experimentally verify the sensors' linearity. To test object grasp, tactile sensors were attached to the surface of the fingers of grippers with three degrees of freedom to measure the pressure changes that occur during object grasp. The results of these experiments indicate that the flexible tactile sensor-based robotic gripper can grasp objects and hold them in a stable manner.

연성회로기판에 실장된 실리콘 기반의 유연 촉각센서 어레이 제작 및 평가 (Development of silicon based flexible tactile sensor array mounted on flexible PCB)

  • 김건년;김용국;이강열;조우성;이대성;조남규;김원효;박정호;김수원;주병권
    • 센서학회지
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    • 제15권4호
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    • pp.277-283
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    • 2006
  • We presented that fabrication process and characteristics of 3 axes flexible tactile sensor available for normal and shear force fabricated using Si micromachining and packaging technologies. The fabrication processes for 3 axes flexible tactile sensor were classified in the fabrication of sensor chips and their packaging on the flexible PCB. The variation rate of resistance was about 2.1 %/N and 0.5 %/N in applying normal and shear force, respectively. The flexibility of fabricated 3 axes flexible tactile sensor array was good enough to place on the finger-tip.

PVDF를 이용한 유연 촉각센서의 제작과 특성 평가 (Fabrication and Characteristic Evaluation of a Flexible Tactile Sensor Using PVDF)

  • 유기호;윤명종;권대규;이성철
    • 한국정밀공학회지
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    • 제18권7호
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    • pp.161-166
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    • 2001
  • The prototype of a tactile sensor with $4\times 4$ taxels using PVDF was fabricated. The electrode patterns of the thin Cu tape are attached to the 28${\mu}{\textrm}{m}$ thickness PVDF using conductive adhesive and covering the sensor using polyester film for insulation. The structure of the sensor is flexible and the fabrication procedure is easy relatively. Also the output characteristics of the sensor was nearly linear with 8% deviation. The signals of a contact pressure to the tactile sensor are sensed and processed through A/D converter, DSP system and personal computer. The reasonable performance for the detection of contact shape and force distribution was verified through the experiment.

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접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법 (Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm)

  • 고동환;한헌수
    • 한국지능시스템학회논문지
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    • 제8권3호
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    • pp.95-103
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    • 1998
  • 접촉센서가 제공하는 tactile영상을 이용하여 접촉면의 형태를 인식할 때 영상의 모양은 접촉면에 가해지는 힘의 크기에 따라 변화된다. 따라서 많은 노력에도 부루하고 tactile 센서만을 이용하여 접촉면의 형태를 완전히 인식하는 것은 매우 어려운 일로 인식되고 있다. 본 논문에서는 이러한 문제를 해결하기 위해 tactile 영상이 얻어지는 때의 힘을 동시에 측정하고 힘에 따라 변화하는 영상의 모양을 퍼지융합 알고리즘을 이용하여 인식하는 방법을 제안한다. 접촉센서의 tactile 영상은 eigen vector해석 방벅을 적용하여 장축과 단축의 길이로 표현된다. 이들은 접촉 시에 가해지는 힘의 분포에 따른 경계선의 변호를 측정하여 만들어진 소속함수에 의해 퍼지화되며 Averaged Minkowski's distance를 이용하여 융합된다. 제안된 알고리즘은 다중센서시스템에 구현하여 실험하였으며 측정 시에 가해지는 힘의 크기 및 측정면의 종류에 고르게 86% 이상의 인식률을 보여 주었다. 제안된 알고리즘은 복수개의 손가락을 갖는 로봇의 손에 구현하면 작은 힘에도 변형되는 물체의 정밀한 조자이나 인식에 응용될 수 있다.

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광촉각 센서와 힘/역학센서의 퍼지융합을 통한 접촉면의 인식 (Recognition of contact surfaces using optical tactile and F/T sensors integrated by fuzzy fusion algorithm)

  • 고동환;한헌수
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.628-631
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    • 1996
  • This paper proposes a surface recognition algorithm which determines the types of contact surfaces by fusing the information collected by the multisensor system, consisted of the optical tactile and force/torque sensors. Since the image shape measured by the optical tactile sensor system, which is used for determining the surface type, varies depending on the forces provided at the measuring moment, the force information measured by the f/t sensor takes an important role. In this paper, an image contour is represented by the long and short axes and they are fuzzified individually by the membership function formulated by observing the variation of the lengths of the long and short axes depending on the provided force. The fuzzified values of the long and short axes are fused using the average Minkowski's distance. Compared to the case where only the contour information is used, the proposed algorithm has shown about 14% of enhancement in the recognition ratio. Especially, when imposing the optimal force determined by the experiments, the recognition ratio has been measured over 91%.

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컴퓨터게임과 가상현실을 위한 촉각 응용에 관한 연구 (A Study on Tactile Sensation Application for Computer Game and Virtual Reality)

  • 이영재
    • 한국멀티미디어학회논문지
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    • 제5권6호
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    • pp.646-654
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    • 2002
  • 인간의 촉각감지 기능은 주위환경에 대한 중요한 정보를 제공하여 준다. 촉각 정보는 우리의 신체와 외부세계와의 접촉에 따른 위치 정보와 물체를 인지하고 조작하기 위한 감각적 정보 뿐 아니라 위험 여부까지 판단할 수 있는 정보를 제공해 준다. 그러나 촉각은 시각과 청각에 비해 상대적으로 덜 중요한 감각으로 인식되어져 왔으나, 가상현실과 컴퓨터 게임에 있어서는 중요한 역할을 수행할 수 있다. 촉각을 통해 플레이어가 가상 세계의 물체에게 직접 영향을 줄 수도 있고 받을 수도 있는 적극적인 인간 감각이기 때문이다. 본 논문에서는 인간의 촉각의 특성을 조사하고 이를 응용하기 위한 힘 감지 센서를 사용한 연구방법을 제시한다. 또한 실제적인 게임적용을 위하여 간단한 힘 모델링과 구조체 형식을 제안한다. 그 결과 센서 출력을 분석하여 힘의 분포, 크기, 중심을 구하고 이 정보를 응용하여 특정부위에 대한 작용, 반작용을 구현 할 수 있다. 본 결과는 컴퓨터 게임과 가상현실에서 촉각 감지와 응용을 위한 기본 자료로 활용될 수 있다.

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