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The Effect of Scientific Writing Program using Thinking maps on the Scientific Gifted Children's Scientific Process Skill and Creativity (Thinking maps를 활용한 과학글쓰기가 초등과학영재의 과학탐구능력 및 창의성에 미치는 효과)

  • Cho, Hye-Jin;Lee, Hyeong-Cheol;Kim, Eun-Jin
    • Journal of the Korean Society of Earth Science Education
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    • v.4 no.2
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    • pp.166-176
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    • 2011
  • The purpose of this study was to examine the effect of the science gifted children's Science Process Skiils and Creativity development by Scientific Writing Program using Thinking maps. To verify research problem, the subject of this study were third-grade students selected from two classes of an elementary scientific gifted students located in Ulsan : the search group is composed of twenty students who were participated in TScientific Writing Program using Thinking maps, and the other is composed of twenty students (comparison group) who were participated in teacher map based instruction in comparison group. Pro-test showed following results: First, the search group showed a significant improvement in the science process skills compared the comparison group. Second, the search group didn't showed a significant improvement in creativity compared in the comparison group. In conclusion, Scientific Writing Program using Thinking maps was more effective than teaching model using the teacher map on science process skill and creativity.

Efficient Counterexample Generation for Game Solving in NuSMV (게임 풀이를 위한 NuSMV의 효율적인 반례 생성)

  • Kwon, Gi-Hwon;Lee, Tae-Hoon
    • The KIPS Transactions:PartD
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    • v.10D no.5
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    • pp.813-820
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    • 2003
  • This paper solves Push-Push game with the model checker NuSMY which exhaustively explores all search space to determine whether a model satisfies a property. In case a model doesn't satisfy properties to be checked, NuSMV generates a counterexample which tells where this unsatisfaction occurs. However, the algorithm for generating counterexample in NuSMV traverses a search space twice so that it is inefficient for solving the game we consider here. To save the time to be required to complete the game, we revise the part of counterexample generation so that it traverses a search space once. As a result, we obtain 62% time improvement and 11% space improvement in solving the game with modified NuSMV.

Ontology Knowledge based Information Retrieval for User Query Interpretation (사용자 질의 의미 해석을 위한 온톨로지 지식 기반 검색)

  • Kim, Nanju;Pyo, Hyejin;Jeong, Hoon;Choi, Euiin
    • Journal of Digital Convergence
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    • v.12 no.6
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    • pp.245-252
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    • 2014
  • Semantic search promises to provide more accurate result than present-day keyword matching-based search by using the knowledge base represented logically. But, the ordinary users don't know well the complex formal query language and schema of the knowledge base. So, the system should interpret the meaning of user's keywords. In this paper, we describe a user query interpretation system for the semantic retrieval of multimedia contents. Our system is ontological knowledge base-driven in the sense that the interpretation process is integrated into a unified structure around a knowledge base, which is built on domain ontologies.

An Analysis of Differences on External Reference Price-ending and Consumer Satisfaction in Menu Products (메뉴 상품의 외적 준거 가격 끝수와 소비자 만족의 차이 분석)

  • Na, Tae-Kyun;Kim, Jang-Eix
    • Culinary science and hospitality research
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    • v.13 no.2
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    • pp.123-135
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    • 2007
  • This study intended to determine how price-ending types used for menu products affected consumers' price evaluation and value perception and such behavioral intentions as purchase intention and search intention. The collected data went through statistical processing, including frequency analysis, factor analysis, T-test and ANOVA using an $SPSS/PC^+$ 12.0 statistical package. The results can be summarized as follows: First, as for differences in internal reference price by ending, internal reference price was lower if menu ending was an odd number than it was an even number, which indicates that consumers tend to consider the price of the menu products to be lower if the ending of menu products is an odd number. Second, menu price-ending was found to have significant differences on consumers' purchase intention, search intention, and value perception. But the results of two-way ANOVA showed that price ending by restaurant types had no effect on consumers' search intention and restaurant type. This study suggested a desirable external reference price-ending type for menu products as one of sales promotion strategies to menu products planners and drew up a concrete plan to determine which price-ending type is useful by consumers' personal properties.

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An Effective P2P Search Algorithm based on Distributed Processing of Multiple Peers (다중 피어 분산 처리 기반 효과적 P2P 검색 알고리즘)

  • Kim, Boon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.29-37
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    • 2006
  • The distributed system is used that it's features of the fault tolerance and good performances. One of the distributed systems, a peer-to-peer tech, has high availability to share resources. However when peers wanna share resources, it isn't online like the peer using resources of the search time. Therefore we usually use the re-transmission method to download all resources. It's not good at the performance of the peer-to-peer system so we need to good solution. In this study, we wanna use the peer-to-peer system with the partner peer that works same download method simultaneously. We wanna have the effective performance to reduce the search stage additionally.

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The Influence of Social Face Sensitivity on Vanity and Consumption Behavior (체면민감성이 허영심과 소비행동에 미치는 영향)

  • Park, Eun Hee
    • Human Ecology Research
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    • v.51 no.4
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    • pp.413-424
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    • 2013
  • The purpose of this study is to examine the influence of social face sensitivity on vanity and consumption behavior. Questionnaires were administered to 461 college students living in Deagu Metropolitan City and Kyungbook province. Frequency, factor analysis, reliability analysis, regression analysis, and t-test were used for data analysis. Social face sensitivity was categorized into consciousness of being embarrassed, social formality, other consciousness and prestigiousness. Vanity factors were found as physical price, achievement concern, achievement price, and physical concern. Consumption behavior were categorized into 5 factors such as ostentatious consumption, impulsive buying, external information search, brand trust, utilization of internet information and material-oriented. Consciousness of being embarrassed, social formality, and other consciousness, the sub-variables of social face sensitivity had significant effects on achievement concerns and physical concerns. Other consciousness of social face sensitivity had significant effects on all factors of consumption behaviors. There was significant differences in the prestige of social face sensitivity and physical concerns of vanity and ostentatious consumption, impulsive buying, and also in external information search and utilization of internet information of consumer behavior. This indicates that women showed high physical concerns for vanity and ostentatious consumption, impulsive buying, external information search and utilization of internet information of consumption behavior while men care more about prestigiousness of social face sensitivity.

A Study on Clothing Buying Behavior by Clothing Involvement (의복관여에 따른 의복구매행동에 관한 연구)

  • 구양숙;추태귀
    • The Research Journal of the Costume Culture
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    • v.4 no.2
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    • pp.173-185
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    • 1996
  • The purpose of this study was to identify the relationship of clothing involvement and clothing buying behavior of women. A questionnaire was developed to measure clothing involvement, clothing purchasing motives, clothing purchasing criteria, fashion information sources, store selection criteria, and demographic characteristics. The questionnaire was administered to 430 female adults in Taegu. The data were analyzed using percentage, frequency, factor analysis, and t-test. The results of the study were s follows: 1. Subjects were divided into low clothing involved and high clothing involved groups. 2. Three dimensions of clothing purchasing motives were derived by factor analysis such as Aesthetic dependant, Impulsive, and Practical motive. Clothing purchasing criteria were factor analysed as Aesthetic, Qualitative, External, and Economical criterion. Fashion information sources were factor analysed as Printed & audio-visual oriented media, Marketer intensive search, Store search, Observation & Interpersonal search, and Experience. Store selection criteria were factor analyzed as Merchandise & Store atmosphere, Store convenience, and Brand & fashion. 3. There were significant differences between high involved and low involved consumers in clothing purchasing behavior. The high involved consumers showed more importance than low involved consumers about purchasing criteria expecially in aesthetic dependant. The high involved consumers put more importance to aesthetic, qualitative, and external criterion as clothing purchasing criteria. The high involved information sources. The high involved consumers were more concerned about merchandise & store atmosphere, and brand & fashion than low involved consumers in store selection criteria.

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Consumers′ Information Search and Satisfaction in Electronic Commerce (전자상거래시 소비자정보탐색과 소비자만족에 관한 연구)

  • 김선량;정순희;차경욱
    • Journal of Families and Better Life
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    • v.20 no.6
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    • pp.95-107
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    • 2002
  • This study examined which factors were related to the amount of consumer information and the level of consumer satisfaction in electronic commerce. The sample (n= 426) was composed of those who had already engaged in e-commerce. T-test and ANOVA were completed to investigate how the amount of information and the level of satisfaction differ by socioeconomic, internet-related, and purchase-related characteristics of the consumers. The results of this study were as follows: First, consumers who were female and college graduates were more likely to search lots of information in e-commerce. The amount of consumer information was positively related to both the years of internet experiences and the time used on internet per day. Second, consumers who were male, aged on 30s, and who were college graduates with higher incomes were more likely to gather information about product functions, while consumers who were female with less experiences of internet shopping were more likely to consider the brand name. Third, income and education level were positively associated with the level of consumer satisfaction in e-commerce. Those who have experienced lots of purchase in e-commerce were generally satisfied with the shopping in e-commerce. Fourth, the amount of consumer information was positively related to the level of consumer satisfaction, especially satisfaction regarding product qualify and the convenience of shopping in e-commerce.

Search Algorithm for Advanced Transmission Rate based on Probabilistic Proportion Search of Distributed Objects (분산 객체의 확률적 비례 검색 기반 전송률 향상 검색 알고리즘)

  • Kim, Boon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.3
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    • pp.49-56
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    • 2006
  • A special feature of P2P distributed system isn't always the guarantee of online status for peers. In other words we want to download the file from the peer when we use the P2P system but it sometimes caused this system to fail the download. Many studies to resolve this problem depend on re-transmission method. It caused to lower performance so we have to resolve this problem. In this study, we analysis the average usage time of P2P application user and raise the resource transmission guarantee to apply the selection criteria of resource supplier. Moreover the combinations of distributed object replication techniques, the role to enhance the data transmission opportunity of high popularity resource. will cause this search algorithm to advance.

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Pallet Size Optimization for Special Cargo based on Neighborhood Search Algorithm (이웃해 탐색 알고리즘 기반의 특수화물 팔레트 크기 최적화)

  • Hyeon-Soo Shin;Chang-Hyeon Kim;Chang-Wan Ha;Hwan-Seong Kim
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2023.05a
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    • pp.250-251
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    • 2023
  • The pallet, typically a form of tertiary packaging, is a flat structure used as a base for the unitization of goods in the supply chain. In addition, standard pallets such as T-11 and T-12 are used throughout the logistics industry to reduce the cost and enhance the efficiency of transportation. However, in the case of special cargo, it is impossible to handle such cargo using a standard pallet due to its size and weight, so many have developed and are now using their customized pallet. Therefore, this study suggests a pallet size optimization method to calculate the optimal pallet size, which minimizes the loss of space on a pallet. The main input features are the specifications and the storage quantity of each cargo, and the optimization method that has modified the Neighborhood Search Algorithm calculates the optimal pallet size. In order to verify the optimality of the developed algorithm, a comparative analysis has been conducted through simulation.

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