• Title/Summary/Keyword: System-Level Simulator

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Development of C2 Virtual Linked Simulator For Engineering and Engagement Level Battle Experimentation (공학-교전급 전투실험을 위한 C2 가상모의 연동 시뮬레이터 개발)

  • Lee, Sangtae;Lee, Seungyoung;Hwang, Kun-Chul;Kim, Saehwan;Lee, Kyuhyun
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.11-19
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    • 2013
  • The Korean naval weapon systems, combat experiments establish the concept of Battle operations, and create the future of the new weapons system. Doctrine development and training as well as ranging from experiments for evaluate the performance of mission operations for combat experiments are used. The battle lab is effectively support tool for the Korean Naval battle experiments. The battle lab is through a dedicated testing facility and to build efficient and effective simulation-based acquisition supporting environment. In this paper, the ship / submarines C2 operations virtual simulator was developed to support the concept of Battle operations of naval combat experiments in training and tactical development. The ship C2 operations virtual simulator makes the anti-ship and anti-aircraft the engagement scenario for performed experiments using the SADM. The submarines C2 operations virtual simulator makes the anti-submarine engagement scenario for performed experiments using EAS. EAS System was created before reuse. EAS system by modifying the additional interfaces HLA-RTI has been reused. Reflected in the tactics and training after analysis of the results through the battle experiment. Also increase training fidelity through operator involvement. The anti-ship and anti-aircraft system architecture (SADM) and anti-submarine system architecture (EAS) requires unique design of system framework since two separate architectures should be integrated into a system. An C2 virtual linked architecture was used to integrate different system architecture. A C2 virtual linked software framework, designed that have integrated protocol for battle experimental linkage and battlefield visualization environment.

Development of an Engine Simulator for Optimal Control System Implementation of a Gas Turbine Engine (가스터빈엔진 최적 제어시스템 구현을 위한 엔진 시뮬레이터 개발)

  • Cha, Young-Bum;Koo, Bon-Min;Song, Do-Ho;Choi, Jung-Keyng
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.1
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    • pp.75-82
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    • 2007
  • In advanced countries, a gas turbine engine is developed to use in aircraft, vessels, and target weapons. Our nation also passed the level of producing engine components and now, we are developing small-sized gas turbine engine. The most important point of the gas turbine engine, the engine control technique, is evaded by the advanced nations. This document contains the research about the development of the gas turbine engine simulator. The simulator presented in this document has a mathematical engine model based on a capacity data of the gas turbine engine to advance the engine simulator. Through this process, it eases the development of the gas turbine engine control algorithm and helps to check the engine controller function. In this simulator, the engine sensor signal conversion board is designed, so the engine model shows like a real sensor signal during the simulation. Also, this paper contrasts the actual engine test with the simulation results to verify the performance.

A Development of Floating Dock Control Simulator for Skid Launching System (Skid Launching System을 위한 Floating Dock Control Simulator의 개발)

  • Kim, Jee-Hun;Lee, Jang-Yong;Park, Sok-Chu
    • Journal of Navigation and Port Research
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    • v.32 no.1
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    • pp.1-7
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    • 2008
  • Since the shipbuilding industry is at its peak to assimilate the large volume of orders in recent years, the Floating Dock has been an alternative to the dry dock which takes a certain period of time to build. Hence the use of Floating Dock is steadily increasing. Since the Skid Launching System(SLS) is used in Floating Dock, the balancing of the ship while launching is important and achieved by adjusting the Ballast tank of the Floating Dock. In this paper a Floating Dock Control Simulator for SLS is developed through the on-line interface of VRC(Valve Remote Control), Tank Level & Draft Measuring System and Valve Control algorithm on Simulation Tank Plan.

Large-scale AC/DC EMT Level System Simulations by a Real Time Digital Simulator (RTDS) in KEPRI-KEPCO

  • Park, In Kwon;Lee, Jaegul;Song, Jiyoung;Kim, Yonghak;Kim, Taekyun
    • KEPCO Journal on Electric Power and Energy
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    • v.3 no.1
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    • pp.17-21
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    • 2017
  • Recently, the Korea Enhanced Power system Simulator (KEPS) was upgraded with new processor cards and various peripheral devices. The purpose of the upgrade is for the large-scale AC/DC simulation studies for different purposes such as FACTS, PMU applications, and SPS. The need for such study is now growing in KEPCO network. Frequently, traditional ways of performing the necessary study had been found to be less adequate for guiding the key decisions in the company. Therefore, the growing needs, as well as the revealed inadequacy of the traditional system studies, had been attributing to the momentum for the upgrade project. This paper explains the details of the upgrade project. As an example of presenting the effectiveness of the upgraded RTDS system in KEPRI-KEPCO, a large-scale AC/DC real time simulation case which includes the entire Korean network and a planned MMC-HVDC system is introduced.

VIP/Sim : Design and Implementation of Virtual Prototyping Simulator based on Statecharts (VIP/Sim : Statecharts에 기반을 둔 가상 프로토타이핑 시뮬레이터 설계 및 구현)

  • Kim, Cheol-Ung;Han, Sang-Yong;Choe, Jin-Yeong;Lee, Jeong-A
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.891-900
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    • 2000
  • A Visual development framework for embedded system is presented based on virtual prototyping. Embedded systems often are used in life critical situation, where reliability is very important. Time_to_market, correctness, user_friendly_design are another features required for embedded system design. However, embedded systems are today designed with an ad hoc approach that is heavily based on earlier experience with similar products. We believe that new design paradigm is needed and it should be based on the use of formal model and visual system to describe the behavior of the system at a high level abstraction. Virtual prototyping has all the required features. It has the following advantages; correct design, clear interface definition, idea experimentation, increased communication. In this paper, we describe the design and implementation of VIP/Sim(Virtual Prototyping Simulator), a visionary development framework for embedded system design. New feature such as state polymorphism is augmented to the de_facto standard formal language, statechart, for enhanced dynamic modeling. Actual design experience with VIP/Sim is also discussed.

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A Flexible Conveying System using Hybrid Control under Distributed Network

  • Yeamglin, Theera;Charoenseang, Siam
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.583-586
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    • 2002
  • In this research, we propose a flexible conveying system (FCS) which consists of multiple arrays of cells. Each cell is a wheel driven by a two degree-of-freedom mechanism. The direction and velocity of cell are controlled based on the concept of hybrid control under a distributed network. Each cell has its own controller under a subsumption architecture for low-level control. A cell communicates with its four neighboring cells to manipulate n targeted object towards its desired position. The high-level control assigns a desired position and direction of the object to each cell. The path of each object is generated by many supporting cells. Moreover, the FCS can handle multiple objects simultaneously. To study the flexible conveying system, a GUI-based simulator of flexible conveying system is constructed. The simulated results show that the system can handle multiple objects independently and simultaneously under the proposed hybrid control architecture.

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Implementation and Test of 3-level NPC VSC-HVDC System using Hardware-in-the-Loop Simulation (Hardware-in-the-Loop Simulation을 이용한 3-레벨 NPC 전압형 HVDC 시스템 구현 및 테스트)

  • Yoo, Hyeong-Jun;Kim, Nam-Dae;Kim, Hak-Man
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.3
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    • pp.343-348
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    • 2014
  • Recently, applications of VSC-HVDC systems to power systems are growing because of their control ability of reactive power. Meanwhile, the hardware-in-the-loop simulation (HILS) based on the real-time digital simulator has been applying to develop and test imbedded controllers and systems in the power industry to decrease costs and to save time. In this paper, a 3-level neutral point clamped (NPC) VSC-HVDC system is modeled and the embedded controllers of the NPC VSC-HVDC system are designed. The designed controllers are implemented by TMS320F28335. The TMS320F28335-based controllers of the NPC VSC-HVDC system are tested using the HILS.

THE BASIC DESIGN AND ANALYSIS OF UNMANNED VEHICLE FOR TH TELE-OPERATION CONTROL (원격주행을 위한 무인 자동차에 관한 기본설계와 성능분석에 관한 연구)

  • 심재흥;윤득선;김민석;김정하
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.139-139
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    • 2000
  • The subject of this paper is the tole operation for unmanned vehicle. The aim is studied in context of motor control system and algorithms for the mid to low level control of tele operation unmanned vehicle described. Modern, vehicle related researches have been implemented about control, chassis, body and safe쇼 but now is to driving comfort, I.T.S. and human factor, etc. As a result of this fact, unmanned vehicle is main research topic over the world but it is still very expensive and unreasonable. A hierarchical approach is studied in context of motor control system and algorithms for the mid to low level control of tele operation unmanned vehicle described. The real time control and monitoring of longitudinal, lateral, Pitching motion is to be solved by system integration and optimization technique. We show the experimental result about fixed brake range test and acceleration test. And all system is to integrated for driving simulator and unmanned vehicle.

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Performance analysis of automated manufacturing systems using petri-nets (페트리네트를 이용한 자동생산시스템의 성능해석)

  • 안인석;서기성;이노성;최준열;우광방
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.353-357
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    • 1992
  • This paper constitutes the simulator of the serial production line using Extended Petri Nets. We analyze each operations and effect of machine down, calculating the performance measures for improving the capability of manufacturing system. The performance measures are system efficiency, average utilization of machines, average buffer level, and so on. We intend to present the information of the operation states and various problem occurring in the systems.

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Development of LiDAR Simulator for Backpack-mounted Mobile Indoor Mapping System

  • Chung, Minkyung;Kim, Changjae;Choi, Kanghyeok;Chung, DongKi;Kim, Yongil
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.35 no.2
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    • pp.91-102
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    • 2017
  • Backpack-mounted mapping system is firstly introduced for flexible movement in indoor spaces where satellite-based localization is not available. With the achieved advances in miniaturization and weight reduction, use of LiDAR (Light Detection and Ranging) sensors in mobile platforms has been increasing, and indeed, they have provided high-precision information on indoor environments and their surroundings. Previous research on the development of backpack-mounted mapping systems, has concentrated mostly on the improvement of data processing methods or algorithms, whereas practical system components have been determined empirically. Thus, in the present study, a simulator for a LiDAR sensor (Velodyne VLP-16), was developed for comparison of the effects of diverse conditions on the backpack system and its operation. The simulated data was analyzed by visual inspection and comparison of the data sets' statistics, which differed according to the LiDAR arrangement and moving speed. Also, the data was used as input to a point-cloud registration algorithm, ICP (Iterative Closest Point), to validate its applicability as pre-analysis data. In fact, the results indicated centimeter-level accuracy, thus demonstrating the potentials of simulation data to be utilized as a tool for performance comparison of pointdata processing methods.