• 제목/요약/키워드: System for Children

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어린이의 안전한 보행을 위한 iZone 시스템 (The iZone System for Safety Walking of Children)

  • 민성희;오유수
    • 한국멀티미디어학회논문지
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    • 제22권1호
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    • pp.62-69
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    • 2019
  • In this paper, we propose iZone system for safe walking of children. The proposed system recognizes the state that a child is down a roadway as a dangerous situation. And then it informs the surrounding adults and guardians of the child in the event of a dangerous situation. The iZone system consists of the iZone device that attaches to a child's bag or clothing, the iZone app for children, the iZone server, and external beacons. The proposed system uses the ultrasonic sensor of the iZone device and the GPS coordinates and external beacons information by the children's smartphone to determine the dangerous situation. The proposed system uses external beacons to calibrate the GPS coordinates. Moreover, it determines whether the child is down the roadway in sidewalk by measuring the height difference between the roadway and the sidewalk using ultrasonic sensor.

뇌성마비 아동에서 손 기능분류체계의 신뢰도 (Reliability of the Manual Ability Classification System for Children With Cerebral Palsy)

  • 박은영;이영정;김원호
    • 한국전문물리치료학회지
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    • 제17권1호
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    • pp.62-68
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    • 2010
  • The purposes of this study were to examine inter-rater reliability of the Manual Ability Classification System (MACS) by children's age and to identify the correlation between the MACS and the Gross Motor Function Classification System (GMFCS) in children with cerebral palsy (CP). Twenty-six children with CP older than two years participated. Children with CP were classified according to the MACS and the GMFCS by two physical therapists. Inter-rater reliability was analyzed using the Intraclass Correlation Coefficients (ICCs). The results showed that the reliability of the MACS for children aged 2~3 years was .88 and for children aged above 4 years was .98 (p<.05). Children with quadriplegia had a higher level of MACS than children with spastic hemiplegia and diplegia. A moderate relationship between the MACS and the GMFCS was found in all children (rater 1, r=.631; rater 2, r=.438). The MACS will be used for classification of children with CP according to the manual abilities. Thus, it offers a reliable method for communicating between therapists about the manual ability of children with CP who are older than 2 years.

아동들을 위한 음악 적성검사 도구 개발 (A Development of Music Aptitude Test for Children)

  • 장기범;김갑수;조성기
    • 정보교육학회논문지
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    • 제8권3호
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    • pp.405-414
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    • 2004
  • 인터넷이 광범위하게 사용되고 있지만 어린이들의 음악 적성 검사를 쉽게 할 수 있는 방법이 개발되어 있지 못하다. 인터넷을 통하여 어린이들의 음악 적성 검사 도구를 개발하여 학생들이 조기에 음악 적성 검사를 쉽게 제공하고 학생들의 음악 능력을 조기에 진단하고 보다 효율적인 교수 학습 환경을 제공함으로서 각 개인의 음악적 능력을 향상시켜 줄 수 있는 기반을 마련한다. 본 연구에서는 웹상에서 음악적성 시스템을 구축하여 실제 사용할 수 있는 시스템을 만들었다. 본 연구의 효율성은 어린이들이 쉽게 음악 적성검사를 할 수 있다는 점이고, 시스템의 데이터 파일만 변경하면 다양한 적성 시스템에서도 사용할 수 있다는 점이다.

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학령기 비만아동의 치수 체계 정립 -서울지역 초등학생 $3{\sim}5$차년 남아 중심으로- (Establishment of Dimension System for Obese School Age Children - Focusing on 3-5 Grade Elementary School Boys in Seoul Metropolitan City -)

  • 김민정;박선경
    • 복식
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    • 제59권3호
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    • pp.67-81
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    • 2009
  • Body shape of a child in elementary school is distinguished by physical differences in the form of low weight, normal weight and obesity, which are influenced by various periodic environments. In particular, there are hardly any patterns for obese children in elementary school to choose. To this end, the purpose of this study is to supplement the problems with the production lines of the companies for children's patterns as well as an analysis on the physical characteristics of obese children and to suggest the patterns appropriate to obese children. This study employed obese children from the 3rd- to 5th-grade elementary school students whose number has been rapidly increasing and conducted a questionnaire regarding the draft of the patterns for obese children on their mothers and the makers of children's clothing. Based on the results, the study compared and analyzed ordinary children's patterns to the patterns in question by suggesting a dimension system for Korean obese children. The results are as follows. The obesity rate of the children in elementary school has been grown in significant numbers every year, whereas obese children's sense of self-identity and degree of satisfaction with their patterns appeared to be much lower than other ordinary children in the peer group; also, the satisfaction level their mothers with their children's patterns appeared to be low. In order to verify the degree of the children's satisfaction with their patterns, the study suggested a dimension system for the obese children and displayed appropriateness by comparing the children patterns from ordinary companies and the patterns in question.

입원 아동 부모의 병원서비스 기대수준과 만족도 (Expectation and Satisfaction of Parents with Inpatient Hospital Service)

  • 최은경;김선희;정송이;조은희;최경숙;심소정;목미수;강은경;조윤경;변은숙;김경희;유일영
    • 임상간호연구
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    • 제17권2호
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    • pp.228-238
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    • 2011
  • Purpose: The purpose of this study was to investigate parent expectation and satisfaction with respect to pediatric inpatient care and to identify the variables related to parent satisfaction. Methods: The study was conducted in pediatric wards of a tertiary children's hospital in Korea. The participants were 361 parents of children who were inpatients. Data were collected using a structured questionnaire (The Pediatric Family Satisfaction Questionnaire) at the time of discharge. Results: The highest parent expectation domain was medical service. The parents were most satisfied with nursing service and least satisfied with general hospital service and accommodation. The parents expressed lower satisfaction with hospital facilities, equipment, noise, cleanliness, and communication by health care professionals. Parents with younger children reported higher expectation from the complete hospital service and those who had a longer length of stay reported higher expectation from the nursing service. Conclusion: To improve the quality of hospital services, we need to understand parent expectation and improve and provide clear communication. In addition, the general hospital service and accommodation should not be overlooked for improvement.

Relationships between the Attitude toward Video Games and Use of the Video Game Rating System in Global Markets

  • Cheon, Hongsik;Shin, Ho-Chul;Song, Bong-Kun
    • Asia Marketing Journal
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    • 제11권2호
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    • pp.173-192
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    • 2009
  • As video games gain popularity and become a normal part of home entertainment, concern about youth access to inappropriate games continues to grow. Some people have claimed that violent video games influence children's aggressive behavior and that violent video games have some responsibility for violence in the school. In response to people's concerns, the video game industry created a video game rating system in 1995 to help parents decide which video games are appropriate for their children. This study investigated whether parents were aware of the video game rating system and how often they have used it when selecting video games for their children. This study attempted to find relationships among parents' attitudes toward video games, their guidance styles for their children's video game play, and their use of the video game rating system. This study found that most parents have used the video game ratings very frequently when they select video games for their children. But many parents still don't understand the video game rating system. This study showed that parents who had more negative attitudes or less positive attitudes toward video games were more likely to impose restrictions on their children's video game play and to use the video game rating system as a means to restrict their children's access to violent video games.

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충남지역 아동의 건강증진을 위한 멀티미디어 재택 부모교육 시스템 개발 (Development of the Parental Educational Multimedia System for Health Promotion of Children in Chungnam Province)

  • 유경희;이혜경;우희경
    • 한국간호교육학회지
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    • 제7권1호
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    • pp.81-93
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    • 2001
  • The purpose of this study was to develop Parental Educational Multimedia System for Health Promotion of Children in Chungnam province. This system includes education programs for information of diseases, prevention of disease, and health promotion of children. Computer language used in this study were html, OS used was Microsoftware NT Server 4.0, the graphic tool was Adobe Photoshop 5.5, and Webpage tool was Notepade. The results of this study were show at internet 'www. ggomalove.co.kr'. Finally, the author suggests that this system could be adequately applied to promoting children's health. Further this study contributes to designing an appropriate health promotion strategy for children.

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초등학생의 당, 나트륨, 지방 섭취 저감화를 위한 교육용 웹사이트 및 e-learning system 개발 (Development of an Educational Web Site and e-Learning System for Elementary School Students to Reduce Sugar, Natrium and Fat Intakes)

  • 김형우;이경애;조은진;채종찬;김유경;이성숙;이경혜
    • 대한지역사회영양학회지
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    • 제15권1호
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    • pp.36-49
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    • 2010
  • This study was carried out to reduce children's sugar, natrium and fat intakes and establish their healthy lifestyle. To achieve these goals, we developed an educational web site and an e-learning system. The targets of this web site are children, parents and educators. This site has various information about sugar, natrium and fat, and has special menus for each target: such as the 'Let's study' for children, 'Guides for child's eating' for parents, and 'Educational softwares, Lesson plans/materials, and Textbooks/Teaching guides' for educators. We developed three nutrient characters and applied them to the web site. We provided information in the form of texts, images, flash and sounds. This site has special boards in 'Nutrition cafe' menu to interchange information or their successful stories between the connecters. We developed an e-learning system with two courses. One is for junior elementary students and the other is for senior students. Children can study each nutrient step by step in a course according to their academic ability and concern. Also, they can evaluate their academic achievement in this system, which was uploaded into 'Let's study' in children menu in the web site. Conclusively this web site and e-learning system could contribute to reducing children's sugar, natrium and fat intakes by helping children study them systematically and effectively by on-line system. We expect this e-learning system would be a new nutrition education system to make nutrition education more active.

국내 어린이박물관의 색채 환경에 관한 연구 (A Study on Color System for Korea Children's Museum)

  • 유진;이성훈
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2007년도 추계학술발표대회 논문집
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    • pp.49-53
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    • 2007
  • Children's museum has roles of the characterized place for children as well as the museum for education. Therefore, specific color selection especially for children is one of the most important points to be considered. This study is the short investigation on various interior color systems of children's museums in Korea. In case of Children's Museum in National Museum of Korea, each exhibition area is apparently divided by adopting colors in accord with the subject of each space. Middle color in that museum generally gives stability, and clear color and accent color give better perception and vitality Children's folk Museum has adopted Korean traditional colors, O-Bang Colors, which have indicated Korean tradition for ages. All sections in Incheon Children's Museum are spatially divided, but similar colors of ceiling, wall, and floor give boring atmosphere. Since original colors of furniture in Science section distract attraction of children, proper color selection should be required for better reaction from children. Therefore, this research is aiming for detailed investigation in color system of children's museum and the proper interior color planning of the next children's museums with their main purpose for children in the future.

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The Effects of Computerized Gaming Program on Cognition in Children with Mental Retardation: A Case Study

  • Kim, Seon Chil;Heo, Ju Young;Shin, Hwa Kyung;Kim, Byeong Il
    • The Journal of Korean Physical Therapy
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    • 제30권5호
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    • pp.193-198
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    • 2018
  • Purpose: The purpose of this study was to analysis of effectiveness between cognitive function assessment scores and gaming cognitive rehabilitation system in children with intellectual impairment. Methods: Five children (male=5, $age=10.00{\pm}0.80$) with intellectual impairment participated in this study and were randomly assigned to the experiment that played (received) gaming cognitive rehabilitation system (Neuroworld). The children were applied 2 times a week for 30 minutes during 3 months. The children were assessed K-WSIC-VI (Korean-Wechsler intelligence scale for children-fourth edition) and recorded that gained score in gaming cognitive rehabilitation system before and after intervention. K-WSIC-VI contained five primary index scores: verbal comprehension index, visual spatial index, fluid reasoning index, working memory index, and processing speed index. Gaming cognitive rehabilitation system scoring was composed visual recall, target recall, sequence recall, selective attention, continuous attention, and exploration. Results: In the intelligence quotient (IQ) of K-WSIC-VI, there were significant increased in all children. The visual recall item was highest effective in all children. However, sequential recall showed the lowest improvement in all children. The performance speed of selective attention item was decreased, this means that children's skills have improved. Also, their ability to explore has improved significantly. Conclusion: In conclusion, gaming cognitive rehabilitation system was significant effectiveness in cognitive function in some categories for children with intellectual impairment. However, the visual recall and performance speed don't represent of all cognitive function. Therefore, further studies will need to verify by applying more subject and longer duration.