• 제목/요약/키워드: System Abstraction

검색결과 264건 처리시간 0.032초

An Architecture Supporting Adaptation and Evolution in Fourth Generation Mobile Communication Systems

  • Prehofer, Christian;Kellerer, Wolfgang;Hirschfeld, Robert;Berndt, Hendrik;Kawamura, Katsuya
    • Journal of Communications and Networks
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    • 제4권4호
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    • pp.336-343
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    • 2002
  • A major challenge for next generation mobile communication is capturing the system architecture’s complexity with all its internal and external dependencies. Seamless integration of heterogeneous environments in all system parts is a key requirement. Moreover, future systems have to consider the different evolution cycles of individual system parts. Among those, services are expected to change the fastest. With respect to these considerations, we propose an overall architecture for next generation mobile communication systems. It covers all system parts from wireless transmission to applications including network and middleware platform. Our approach focuses on adaptability in terms of recon- figurability and programmability to support unanticipated system evolution. Therefore, we consider abstraction layers which consist of adaptable cooperating components grouped by open platforms rather than rigid system layers. In addition to that, we introduce cross-layer cooperation allowing an efficient use of the available resources. Specific scenarios illustrate the feasibility of our approach.

성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제2부 : 상세 모델 설계 및 모델 구현 (Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 2 : Detailed Model Design & Model Implementation)

  • 서경민;최창범;김탁곤
    • 한국군사과학기술학회지
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    • 제17권2호
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    • pp.235-247
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    • 2014
  • Based on two dimensional model partition method proposed in Part 1, Part 2 provides detailed model specification and implementation. To mathematically delineate a model's behaviors and interactions among them, we extend the DEVS (Discrete Event Systems Specification) formalism and newly propose CE-DEVS (Combat Entity-DEVS) for an upper abstraction sub-model of a combat entity model. The proposed CE-DEVS additionally define two sets and one function to reflect essential semantics for the model's behaviors explicitly. These definitions enable us to understand and represent the model's behaviors easily since they eliminate differences of meaning between real-world expressions and model specifications. For model implementation, upper abstraction sub-models are implemented with DEVSim++, while the lower sub-models are realized using the C++ language. With the use of overall modeling techniques proposed in Part 1 and 2, we can conduct constructive simulation and assess factors about combat logics as well as battle field functions of the next-generation combat entity, minimizing additional modeling efforts. From the anti-torpedo warfare experiment, we can gain interesting experimental results regarding engagement situations employing developing weapons and their tactics. Finally, we expect that this work will serve an immediate application for various engagement warfare.

DSP(Digital signal proccesor)를 이용한 산업현장에서의 안전모 미착용 인식 기술 (Recognizing that a person doesn't put on a safety cap using DSP.)

  • 이용욱;송강석;정무일;임철후;문성모
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2009년도 추계학술대회
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    • pp.530-533
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    • 2009
  • 본 연구는 DSP(Digital signal processor)상에서 영상 처리 기술을 이용한 안전모 미착용 인식 기술을 개발한다. 이는 산업 현장에 배치된 영상 입력 장치를 통해 입력된 영상을 영상 처리하고, 안전모를 미착용한 사람이 발견될 경우 감독관에게 해당 인식 결과를 전송하여 조치를 취함으로써 만약의 사고 발생시 안전모를 착용하지 아니하여 발생할 수 있는 추가적인 인명피해를 미연에 방지한다. 안전모 미착용을 인식하기 위해서는 입력된 영상에서의 오브젝트 추출, 노이즈 제거, 사람/사물 판단, 머리 영역 추출, HSV 색공간을 이용한 안전모 착용 유/무 판단 등의 과정을 거친다. 영상입력 및 영상처리는 DSP를 이용해 처리하고 알고리즘의 속도 개선을 위하여 C언어 기반의 코드를 DSP가 제공하는 고유 함수(Intrinsics)들을 이용하여 최적화 한다.

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전자빔 가공기에 대한 에이전트 응용 (Agent Application for E-Beam Manufacturing System)

  • 임선종;이찬홍;송준엽
    • 한국공작기계학회논문집
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    • 제16권2호
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    • pp.44-49
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    • 2007
  • An agent is an abstract unit for problem solving in the field of distributed artificial intelligence, and an agent-based system is designed and implemented based on the definition of agent as its central concept. Agent modeling is advantageous to abstraction, disintegration and structuring for describing complex system, so its application is increased in various areas including air traffic control, power transmission, e-commerce and medicine. There is no agreed definition of agent but agents have common points as follows: autonomy, reactivity, pro-activeness and cooperation. An agent-oriented modeling is an approach of a concept different form existing object-oriented modeling. This study proposed the agent application for E-Beam manufacturing system. To evaluate the performance of the proposed process design, we used the JADE library. The JADE toolkit provides a FIPA-compliant agent platform and a package to develp Java agents. It provides a basic set of functionalities that are regarded as essential for an autonomous agent architecture.

소프트웨어 개발 방법론에 따른 양배수장 디지털 트윈 시스템 개발과정 고찰 (Exploration of Water Pumping Station Digital Twin System Development Process According to Software Development Methodologies)

  • 이병준;김난영;윤성수
    • 한국농공학회논문집
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    • 제66권3호
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    • pp.53-62
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    • 2024
  • The purpose of this study is to examine the methodology for applying digital twin technology to pumping station, identify the factors to be determined at each stage, and present its applicability. When analyzing the requirements for developing a digital twin for pumping station, they were categorized into service requirements, IoT device requirements, and gateway requirements, with a total of 39 requirements established. In system design, it was structured according to the principles of modularity, abstraction, stepwise decomposition, and information hiding, allowing the implementation of planned items for diagnosis and operational management. There are difficulties in setting communication-related protocols and applying them in the field due to the complexity of overseeing the entire system with data. Therefore, it is necessary to clarify the purpose of the system, and there are challenges in identifying the characteristics of individual facilities, such as pumps in pumping station, and fully incorporating them into the system process. Thus, the framework of the initial design is crucial for implementing a digital twin.

도시철도 역무실 통합 안전관리시스템 디스플레이의 Ecological Interface Design Prototype 개발 (Development of Ecological Interface Design Prototype on Integrated Safety Management System Display in Subway Station Office)

  • 이봉근;백지승;조성식;명노해;이덕희
    • 대한인간공학회지
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    • 제29권4호
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    • pp.661-665
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    • 2010
  • Current subway station's office employee must perform safety management tasks by monitoring the various safety management systems. But these monitoring systems are limited in effective situational awareness and response to a state of emergency immediately. It is necessary to develop an integrated safety management system display. In this study, we developed subway station safety management system's (CCTV, fire detection & alarm system, screen door control equipment) integrated prototype display with ecological interface design framework and evaluated prototype display interface's usability with GOMS model. The result was that the ecological interface's performance was better than existing safety management system's interface.

중·고등학교의 교사업무공간에 관한 연구 - 교과교실형 설계기반 중·고등학교를 중심으로 - (A study on Teacher's Work Space in Middle and High School - Focus on Plan Based Department System Management in Middle and High School -)

  • 서붕교;곽준혁
    • 교육시설 논문지
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    • 제21권1호
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    • pp.23-32
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    • 2014
  • Aim of this research is suggesting a satisfied studying space for lecturer, student and curriculum by abstraction of improvement plan which based on investigation and analysis of the space that teacher is using in lecturer and study support facility in school which managed in 'Department system'. This research focused on analyse of teacher's laboratory, teacher's room, and common room in middle and high school which managed and designed by 'Department system' and registered on 'Seoul office of education' and designed in management of department system between 2009 and 2012. With these process, a conclusion of this research is as in the following. Firstly, plan of teachers' private place which is efficient and stable is required through to get out of module which can cover subject band and grade band. Secondly, we have to focus on size of teachers' convenience facilities for convenience or official usage, movement radius, and improvement of working environments. Thirdly, 'Subject type teachers' laboratory' which organized by teachers who teach same subject is more efficient than 'Task type laboratory' which organized by teachers who working on same task for management of school. In fourth, 'Task type teachers' laboratory' arranged regardless with teachers' class room to teach, and it makes lack of connectivity between teacher and class room.

VIP/Sim : Statecharts에 기반을 둔 가상 프로토타이핑 시뮬레이터 설계 및 구현 (VIP/Sim : Design and Implementation of Virtual Prototyping Simulator based on Statecharts)

  • 김철웅;한상용;최진영;이정아
    • 한국정보처리학회논문지
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    • 제7권3호
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    • pp.891-900
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    • 2000
  • A Visual development framework for embedded system is presented based on virtual prototyping. Embedded systems often are used in life critical situation, where reliability is very important. Time_to_market, correctness, user_friendly_design are another features required for embedded system design. However, embedded systems are today designed with an ad hoc approach that is heavily based on earlier experience with similar products. We believe that new design paradigm is needed and it should be based on the use of formal model and visual system to describe the behavior of the system at a high level abstraction. Virtual prototyping has all the required features. It has the following advantages; correct design, clear interface definition, idea experimentation, increased communication. In this paper, we describe the design and implementation of VIP/Sim(Virtual Prototyping Simulator), a visionary development framework for embedded system design. New feature such as state polymorphism is augmented to the de_facto standard formal language, statechart, for enhanced dynamic modeling. Actual design experience with VIP/Sim is also discussed.

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운영 체제와 컴파일러에 따른 Geospatial Data Abstraction Library의 Hierarchical Data Format 형식 원격 탐사 자료 추출 속도 비교 (Comparison of the wall clock time for extracting remote sensing data in Hierarchical Data Format using Geospatial Data Abstraction Library by operating system and compiler)

  • 유병현;김광수;이지혜
    • 한국농림기상학회지
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    • 제21권1호
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    • pp.65-73
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    • 2019
  • 지역이나 전구 규모의 농업 생태계를 감시하기 위해 HDF 형식으로 제공되는 MODIS 원격 탐사자료가 사용되어 왔다. 대개의 경우, 다량의 영상자료들이 처리되어야 하기 때문에, 이들 자료의 처리 성능을 향상시키는 것이 유리하다. 본 연구는 HDF 파일을 처리할 수 있는 GDAL과 같은 라이브러리가 운영 체제나 배포 방식 등에 따른 처리속도의 차이를 확인하여 원격 탐사 자료 처리 시스템 구축을 지원하고자 하였다. 이를 위해, GDAL이 시스템에 설치되는 주요 조건들에 따라 MODIS 영상자료 처리 시간을 측정하고 비교하였다. 운영 체제(Ubuntu 및 openSUSE), 컴파일러(GNU 및 Intel), 설치 옵션 및 바이너리 패키지 조건을 조합하여 GDAL성능 비교가 이루어졌다. 각 조건에 따라 설치된 GDAL을 사용하여 MODIS 영상 중 대기측정 자료(MOD07)의 2차원 변수와 3차원 변수에 해당하는 총 10 종의 자료를 추출하였다. 자료처리에 소요된 구동 시간은 각 변수 값을 시스템 메모리에 저장하는 작업이 끝난 직후 측정되었다. 가장 좋은 성능을 보인 설치 조건은 Ubuntu에서 Intel Compiler를 사용하여 컴파일 된 GDAL을 사용하는 것이었다. OpenSUSE에서는 GNU와 Intel 컴파일러가 각각 2차원 자료와 3차원 자료를 처리하기 위한 작업에 효과적인 것으로 나타났다. 한편 "--with-hdf4=no" 옵션으로 컴파일 된 GDAL과 RPM package manager 버전의 GDAL의 경우, 다른 조건에 비해 상당히 낮은 성능을 보였다. 이러한 결과는 운영 체제나 컴파일러, 설치 옵션 등을 조정하여 원격 탐사자료 처리 도구의 속도를 개선할 수 있다는 것을 암시하였다. 특히, 원격 탐사 자료의 경우 다양한 형식으로 배포되므로, 이를 처리하는 라이브러리들이 최고의 성능을 발휘할 수 있는 조건을 탐색하고 이러한 결과의 공유가 후속연구에서 진행되어야 할 것으로 보인다.

A Dynamic Frequency Controlling Technique for Power Management in Existing Commercial Microcontrollers

  • Lueangvilai, Attakorn;Robertson, Christina;Martinez, Christopher J.
    • Journal of Computing Science and Engineering
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    • 제6권2호
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    • pp.79-88
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    • 2012
  • Power continues to be a driving force in central processing units (CPU) design. Most of the advanced breakthroughs in power have been in a realm that is applicable to workstation CPUs. Advanced power management systems will manage temperature, dynamic voltage scaling and dynamic frequency scaling in a CPU. The use of power management systems for microcontrollers and embedded CPUs has been modest, and mostly focuses on very large scale integration (VLSI) level optimizations compared to system level optimizations. In this paper, a dynamic frequency controlling (DFC) technique is introduced, to lay the foundation of a system level power management system for commercial microcontrollers. The DFC technique allows a commercial microcontroller to have minor modifications on both the hardware and software side, to allow the clock frequency to change to save power; results in this study show a 10% savings. By adding an additional layer of software abstraction at the interrupt level, the microcontroller can operate without having knowledge of the current clock frequency, and this can be accomplished without having to use an embedded operating system.