• Title/Summary/Keyword: Synchronized Motion Control

Search Result 33, Processing Time 0.024 seconds

The Effects of Rehabilitation Training Using Video Game on Improvement Range of Motion for Upper-Extremity, Shoulder Pain and Stress in Stroke Patients with Hemiplegia (비디오 게임을 이용한 재활운동이 뇌졸중 편마비 환자의 상지 관절가동 범위와 통증, 스트레스에 미치는 효과)

  • Buyn, Pil-Suck;Chon, Mi-Young
    • Journal of muscle and joint health
    • /
    • v.19 no.1
    • /
    • pp.46-56
    • /
    • 2012
  • Purpose: This study was to evaluate the effects of rehabilitation training using video game on improvement range of motion for upper -extremity, shoulder pain and stress in stroke patients with hemiplegia. Methods: The study utilized nonequivalent control group non-synchronized design. Participants are sampled from a group of people who are hospitalized in rehabilitation medicine ward at 'K' university hospital in 'S' city from January 1st 2011 to October 31th. Each 28members of control group and experimental group, total 56members were participated. One task is for 10minutes, and the video game for total 30minutes performed 5 times a week, for 3weeks. Data were analyzed by SPSS WIN 17.0. Results: The range of motion for upper-extremity in experimental group was significantly different from that in control group(shoulder flexion t=7.70, $p$ <.001, extension t=7.80, p<.001, abduction t=6.95, $p$ <.001, elbow flexion t=6.47, $p$ <.001). The shoulder pain score in experimental group was significantly different from that in control group(t=-14.58, $p$ <.001). The level of stress in experimental group was significantly different from that in control group(t=-4.89, $p$ <.001). Conclusion: The result proved that rehabilitation training using video game was an effective stroke patients to increase in range of motion for upper-extremity and decrease in the shoulder pain, stress.

Motion Synchronization Algorithm using Sinusoidal Characteristics for a Dual-cylinder Mold Oscillator (몰드 오실레이터 이중구조 실린더의 정현파 진동 특성을 이용한 위치동기화 알고리즘 개발)

  • Kim, Seung Hun;Choi, Doo Chul;Kong, NamWoong;Kim, Sang Woo
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.21 no.8
    • /
    • pp.729-734
    • /
    • 2015
  • Improvement in the control strategy for continuous casting is a crucial requirement to enhance the slab's quality and to increase productivity. The mold oscillator adopts the dual cylinders due to its heavy weight, so the synchronized motion of two cylinders is an important aspect when precise control is needed. The conventional method uses the master-slave control applied to the valve input reference, but the synchronization performance should still be improved. This paper proposes a novel synchronization algorithm for dual cylinders used in a mold oscillator. The master-slave concept is applied to the target reference position, that is, the slave target reference position is controlled to match the slave cylinder's position with the master cylinder's position. In the simulation based on a Simulink model, the proposed algorithm shows a better synchronization performance in aspect of the mean of the absolute error and the peak synchronization error.

Comparison of an ultrasonic distance sensing system and a wire draw distance encoder in motion monitoring of coupled structures

  • Kuanga, K.S.C.;Hou, Xiaoyan
    • Coupled systems mechanics
    • /
    • v.5 no.2
    • /
    • pp.191-201
    • /
    • 2016
  • Coupled structures are widely seen in civil and mechanical engineering. In coupled structures, monitoring the translational motion of its key components is of great importance. For instance, some coupled arms are equipped with a hydraulic piston to provide the stiffness along the piston axial direction. The piston moves back and forth and a distance sensing system is necessary to make sure that the piston is within its stroke limit. The measured motion data also give us insight into how the coupled structure works and provides information for the design optimization. This paper develops two distance sensing systems for coupled structures. The first system measures distance with ultrasonic sensor. It consists of an ultrasonic sensing module, an Arduino interface board and a control computer. The system is then further upgraded to a three-sensor version, which can measure three different sets of distance data at the same time. The three modules are synchronized by the Arduino interface board as well as the self-developed software. Each ultrasonic sensor transmits high frequency ultrasonic waves from its transmitting unit and evaluates the echo received back by the receiving unit. From the measured time interval between sending the signal and receiving the echo, the distance to an object is determined. The second distance sensing system consists of a wire draw encoder, a data collection board and the control computer. Wire draw encoder is an electromechanical device to monitor linear motion by converting a central shaft rotation into electronic pulses of the encoder. Encoder can measure displacement, velocity and acceleration simultaneously and send the measured data to the control computer via the data acquisition board. From experimental results, it is concluded that both the ultrasonic and the wire draw encoder systems can obtain the linear motion of structures in real-time.

Effects of Elastic Band Exercise on Pain, Range of Motion, and Fear of Falling in Patients with Total Knee Replacement (탄성밴드운동이 슬관절전치환술 환자의 통증, 관절가동범위, 낙상두려움에 미치는 효과)

  • Yeo, Hyung Nam;Kim, Yeong Kyeong;Kang, Mi Ae;Shin, Jung Sun
    • Journal of Korean Clinical Nursing Research
    • /
    • v.21 no.2
    • /
    • pp.266-275
    • /
    • 2015
  • Purpose: The objective of this study was to verify the effects of elastic-band exercise on pain, range of motion, and fear of falling in patients with total knee replacement. Methods: The study design was a nonequivalent control group non-synchronized quasi-experimental design. Data were collected from December 10, 2014 to January 10, 2015 in an orthopedic specialty hospital located in the C city. Forty-eight patients participated in the study, and each twenty-four were assigned to the experimental group and the control group. The elastic-band exercise was used with the experimental group for 10 days. The numeric rating scale was used to measure pain, goniometer to measure range of motion, and a questionnaire to measure fear of falling. The data were analyzed using $x^2-test$, Fisher's exact, t-test and paired t-test. Results: Compared to the control group, pain in the experimental group decreased (t=-2.89, p=.006), range of motion increased (t=2.98, p=.005), and fear of falling decreased (t=-4.63 p<.001). Conclusion: The elastic-band exercise for total knee replacement patients is considered to be an effective nursing intervention to decrease pain and fear of falling, and to increase range of motion.

Sub-micron Control Algorithm for Grinding and Polishing Aspherical Surface

  • Kim, Hyung-Tae;Yang, Hae-Jeong;Kim, Sung-Chul
    • International Journal of Control, Automation, and Systems
    • /
    • v.6 no.3
    • /
    • pp.386-393
    • /
    • 2008
  • A position control method for interpolating aspherical grinding and polishing tool path was reviewed and experimented in a nano precision machine. The position-base algorithm was reformed from the time-base algorithm, proposed in the previous study. The characteristics of the algorithm were in the velocity control loop with position feedback. The aspherical surface was divided by an interval at which each velocity and acceleration were calculated. The theoretical velocity was corrected by position error during processing. In the experiment, a machine was constructed and nano-scale linear encoders were installed at each axis. Relation between process parameters and the variation of position error was monitored and discussed. The best result from optimized parameters showed that the accuracy was 150nm and improved from the previous report.

PSD Door Response Time Improving Method in Train Manual Operation Mode (수동운전방식에서의 PSD 출입문 신호반응 시간 개선 방안 연구)

  • Lee, Moo-Ho;Kim, Chan-Cum;Lee, Suk-Jong;Lee, Soo-Young
    • Proceedings of the KSR Conference
    • /
    • 2008.06a
    • /
    • pp.559-571
    • /
    • 2008
  • Platform Screen Door(PSD) has been installed and operated at seoul subway line $1\sim4$ in the manual train operation mode(ATS/ATC) by SeoulMetro since 2005. SeoulMetro uses the wireless (RF) communication system and the train door detection system for the link between the train and PSD doors opening/closing motion in the manual train operation mode. For the convenience and safety of passengers, the train doors and the PSD doors opening/closing shall be synchronized as much as possible. In ATO(Automatic Train Operation) mode which provides the interface between train control system and PSD system, ATO signaling system makes the train doors and PSD doors open/close command signals systematically, so PSD doors can be opened/closed almost simultaneously with the train doors. But, in the manual train control(ATS/ATC) mode, PSD system needs to detect the train doors open/close operation and make PSD open/close command signals to actuate PSD doors. These PSD open/close commanding process cause time delay of PSD doors opening/closing motion in response to the train doors opening/closing motion. Sometimes the response delay time can be over 1 second, which is not proper to operate PSD, and need to be reduced This paper presents the reduction method of the PSD response delay time to improve the convenience and safety of passengers.

  • PDF

Study on a Distrbuted control system for industrial robot peripherals (산업용 로봇트 주변장치의 분산제어에 관한 연구)

  • 김대훈;변증남
    • Journal of the Korean Institute of Telematics and Electronics
    • /
    • v.17 no.6
    • /
    • pp.1-8
    • /
    • 1980
  • A distributed control system is designed and imp, fomented to control various pert pherals of a playback-type industrial robot :or synchronized work motion. The distn buted control system conslists of a 16- bit Mini-computer and several 8bit Micro-computers. In the paper, the struttuie of the control system, the software requirements for system operation as well as the hierarchical computer network for interfacing module computers and the Mini - computer are briefly described. and practical difficulties including including interfacing problem ate discussed.

  • PDF

The Effect Analysis of Postural Stability on the Inter-Segmental Spine Motion according to Types of Trunk Models in Drop Landing (드롭착지 동작 시 체간모델에 따른 척추분절운동이 자세안정성 해석에 미치는 영향)

  • Yoo, Kyoung-Seok
    • Korean Journal of Applied Biomechanics
    • /
    • v.24 no.4
    • /
    • pp.375-383
    • /
    • 2014
  • The purpose of this study was to assess the inter-segmental trunk motion during which multi-segmental movements of the spinal column was designed to interpret the effect of segmentation on the total measured spine motion. Also it analyzed the relative motion at three types of the spine models in drop landing. A secondary goal was to determine the intrinsic algorithmic errors of spine motion and the usefulness of such an approach as a tool to assess spinal motions. College students in the soccer team were selected the ten males with no history of spine symptoms or injuries. Each subject was given a fifteen minute adaptation period of drop landing on the 30cm height box. Inter-segmental spine motion were collected Vicon Motion Capture System (250 Hz) and synchronized with GRF data (1000 Hz). The result shows that Model III has a more increased range of motion (ROM) than Model I and Model II. And the Lagrange energy has significant difference of at E3 and E4 (p<.05). This study can be concluded that there are differences in the three models of algorithm during the phase of load absorption. Especially, Model III shows proper spine motion for the inter-segmental joint motion with the interaction effects using the seven segments. Model III shows more proper observed values about dynamic equilibrium than Model I & Model II. The findings have shown that the dynamic stability strategy of Model III toward multi-directional spinal motion supports for better function of the inter-segmental motor-control than the Model I and Model II.

Wave and Wave Board Motion of Hybrid Wave Maker (다기능 조파기의 조파 운동과 발생 파형)

  • Kim, Hyochul;Oh, Jungkeun;Lew, Jae-Moon;Rhee, Shin Hyung;kim, Jae Heon
    • Journal of the Society of Naval Architects of Korea
    • /
    • v.58 no.6
    • /
    • pp.339-347
    • /
    • 2021
  • Piston type wave makers or flap type wave makers are usually adopted as a wave maker which disturbing the fluid domain with sinusoidal motion. Recently hybrid wave maker which could be operated as not only piston type and/or flap type but also swing type wave maker have been devised by utilizing the link mechanism. The wave board of hybrid wave maker has been devised to be independently controlled by the horizontal actuators on upper and lower end of the wave board. The wave board could operate as a flap type wave board when the lower hinge is in a stationary condition and the upper hinge is operated with sinusoidal motion. On the contrary, the swing type wave board could be obtained by the lower hinge is activated and the upper hinge is in a stationary condition. When both end of the wave board is activated in a synchronized condition, the wave board motion become piston motion. In addition the hybrid wave maker could enhance the piston motion with flap motion or swing motion by selecting control parameters. Various wave board motion of hybrid wave maker and relevant wave form have measured on the wave board and departed location. It is appeared that the novel hybrid wave maker could be utilized for the improvement of wave qualities in experiments.

A Study about Control of real working through the synchronized 3D Game Character and Motion Capture System (3D게임 캐릭터와 모션 캡쳐 시스템의 연동을 통한 실사 움직임(Real Working) 제어 연구)

  • Kim, Tae-Yul;Ryu, Seuc-Ho;Kyung, Byung-Pyo
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2006.11a
    • /
    • pp.278-281
    • /
    • 2006
  • In the Contents industry, especially in the field of game contents the area receiving the most spotlight is 3D. With qualitative and quantitative developments in games continue, interest in 3D is becoming more significant. As a result studies and actual application in the area of 3D in the game industry are being most actively conducted. It is true that 3D game characters do not have the same level of natural movement compared to the previous 2D characters. In order to overcome the limitations of movement control of the Key frame method, the method that is currently being rapidly developed is a movement control method using motion capture system. In this study, the focus is placed in production of natural character animation through movement control through linkage of 3D game characters and motion capture system. Hence, production of natural 3D game character animation through a single central action was established as the purpose of this study.

  • PDF