• 제목/요약/키워드: Structural Equation Model (SEM)

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건강의식과 유희성이 체감형 피트니스 게임수용에 미치는 영향: 확장된 기술수용모델 (The Effect of Health Consciousness and Playfulness on Intention to Use Tangible Fitness Game: Extended TAM)

  • 장한진;노기영
    • 한국콘텐츠학회논문지
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    • 제17권1호
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    • pp.1-11
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    • 2017
  • 이 연구는 체감형 피트니스 게임의 수용모델을 제안하기 위해 건강의식, 유희성이 기술수용모델의 선행변인으로서 어떠한 영향을 미치는지를 구조방정식 모델을 통해서 검증하였다. 먼저 기술수용모델의 핵심변인인 지각된 유용성과 사용용이성이 체감형 피트니스 게임이용의도에 영향을 미치는 것으로 나타나 체감형 피트니스 게임이용과정에서의 기술수용모델의 적용성을 확인하였다. 또한 건강에 대한 중요성, 신념, 관심을 의미하는 건강의식이 체감형 피트니스 게임에 대한 유용성과 정적인 관계를 보였으며 유용성을 매개로 하여 이용의도에 영향을 미치는 것으로 나타났다. 또한 유희성은 유용성과 사용용이성을 매개로 하여 이용의도에 영향을 미치는 것으로 나타났다. 이 연구는 체감형 피트니스 게임의 이용의도에 영향을 주는 요인들을 기술수용의 확장모델을 통해 검증함으로써 이론적 설명력을 풍부하게 하는데 기여하고 있다.

자발적 학습에서 개인특성과 주관적 규범이 e-learning 수용에 미치는 영향 (Effects of Individual Characteristics and Subject Norm on User Acceptance of e-Learning for Voluntary Studies)

  • 이태환;서창교
    • 한국정보시스템학회지:정보시스템연구
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    • 제17권4호
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    • pp.99-127
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    • 2008
  • E-learning becomes an important part of education these days in Korea. Students had no choice but to accept the e-learning when the e-learning was used as a supplementary learning tool within a traditional class or a stand-alone distance education. This study focuses on the students' intention of e-learning acceptance for voluntary studies. In voluntary study, students have the rights to adopt the e-learning or not for their personal study. We used individual characteristics as the external variables of TAM to explain user acceptance of e-learning for voluntary studies and examined the effect of individual characteristics on user's beliefs. Research model and nine hypotheses were set up to identify the relationships among these variables based on investigations of previous researches. The theoretical model is tested with questionnaires from 420 users who accept e-learning for voluntary studies. We tested the measurement and research models by applying a structural equation modeling(SEM) approach, using the AMOS 5.0. Overall, the results provided support for the model as explaining acceptance of an e-learning system. Most path coefficients in the research model were found statistically significant. The results showed usefulness and enjoyment and subject norm were the factors affecting attitude of students using e-learning. In addition, usefulness and subject norm were the factors affecting intention of students using e-learning. The results show innovation and self-efficacy have a significant impact on user's perception of ease of use. Self-efficacy also have significant effects on user's perception of usefulness.

고급 한국음식 레스토랑의 서비스 품질, 고객의 감정적 반응 및 재방문의도와의 인과관계 연구 (A Study on the Effects of Perceived Service Quality in Upscale Korean Restaurants upon Customer's Feeling Response and Revisit Intent)

  • 정효선;윤혜현
    • 한국식품조리과학회지
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    • 제26권2호
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    • pp.129-137
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    • 2010
  • The purposes of this study were to understand the influence of perceived service quality in upscale Korean restaurants on a customer's feeling response and revisit intent, and to empirically analyze whether a customer's feeling response plays a mediating role between the service quality and revisit intent. Based on a total 303 samples obtained from the empirical research, this study reviewed the reliability and fitness of the research model and verified a total of 2 hypotheses using the Amos program. The hypothesized relationships in the model were tested simultaneously by using a structural equation model(SEM). The proposed model provided an adequate fit to the data, ${\chi^2}_{(df=263)}=557.397$, CMIN/df 2.119, RMR .09, GFI .88, AGFI .86, NFI .94, CFI .97, RMSEA .06. The major results of this study can be outlined as follows: Price & value($\beta=.40$), food quality($\beta=.26$) and atmosphere($\beta=.15$) had a significant positive effect on the customer's feeling response, and the customer's feeling response($\beta=.65$) had a significant positive effect on revisit intent. In addition, the effect of the perceived service quality in upscale Korean restaurants on revisit intent was found to be partially mediated by the customer's feeling response. Limitations and future research directions are also discussed.

패밀리레스토랑 고객의 인지된 가치가 전환 비용 및 고객 충성도에 미치는 영향에 관한 연구 (A Study on the Effects of Customer's Perceived Values in a Family Restaurant upon Switching Cost and Customer Loyalty)

  • 정효선;윤혜현
    • 한국식품조리과학회지
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    • 제27권5호
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    • pp.487-496
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    • 2011
  • The purpose of this study was to understand the interrelationships among customers'perceived values, switching cost, and loyalty to a family restaurant. Based on 328 patrons obtained from empirical research, this study reviewed the reliability and fitness of a research model and verified three hypotheses using the Amos program. The hypothesized relationships were tested in the model simultaneously using a structural equation model (SEM). The proposed model provided an adequate fit to the data, $x^2$=341.01 (df=154), p<0.001, CMIN/df 2.21, GFI 0.91, NFI 0.94, IFI 0.97, TLI 0.96, CFI 0.97, RMSEA 0.06. The results showed that utilitarian values (${\beta}$=0.27) as customers' perceived values elements in a family restaurant, had a positive (+) influence upon switching cost. Switching cost had a significant positive (+) effect on the behavioral loyalty (${\beta}$=0.16) and attitudinal loyalty (${\beta}$=0.16). Hedonic values (${\beta}$= 0.41) and utilitarian values (${\beta}$=0.26) had a positive (+) influence on customer's behavioral loyalty. Additionally, a customers hedonic values (${\beta}$= 0.30) and utilitarian values (${\beta}$=0.32) had a significant positive (+) effect on attitudinal loyalty. Limitations and future research directions are also discussed.

간편결제서비스 수용저항에 영향을 미치는 요인 (Factors Affecting the User Resistance to Mobile Easy Payment Services)

  • 김수현
    • 한국콘텐츠학회논문지
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    • 제19권9호
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    • pp.254-261
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    • 2019
  • 전자결제는 온라인 상거래에 있어 매우 핵심적인 기능으로 지속적으로 발전하고 있다. 상거래가 모바일 기반으로 발전해 가면서 편리하게 사용할 수 있는 다양한 결제서비스가 등장하고 있는데, 특히, 간편결제서비스는 사용자들의 결제 편리성을 향상시키고 온라인에서의 거래 활성화에 긍정적인 영향을 주고 있다. 본 연구에서는 간편결제서비스에 대한 사용자의 수용저항에 미치는 요인을 분석하였다. 특히, 간편결제서비스의 주된 수용 요인과 주된 수용저항 요인 간의 상대적인 영향력을 비교하여 간편결제서비스 시장의 활성화에 기여할 수 있는 시사점을 도출하였다. 주된 수용 요인으로 사용용이성과 유용성을, 주된 수용저항 요인으로 지각된 위험을 고려하고, 이들이 간편결제서비스의 사용갈등을 매개하여 수용저항에 미치는 영향을 검증하는 연구모형을 수립하고 구조방정식모형을 사용하여 연구가설을 실증하였다. 분석 결과에 의하면, 사용용이성이 사용갈등에 미치는 영향을 제외한 나머지 모든 연구가설이 채택되었고, 간편결제서비스 사용자들은 서비스 사용에 있어 위험보다는 유용함을 더 중요하게 생각하고 있음을 확인할 수 있었다.

개인적·사회적 요인을 고려한 가상 공동체에서의 지식 공유 모형 (Knowledge Sharing Model in Virtual Communities Considering Personal and Social Factors)

  • 최경선;안현철
    • 한국정보시스템학회지:정보시스템연구
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    • 제28권1호
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    • pp.41-72
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    • 2019
  • Purpose Virtual communities (VCs) are becoming ever more important in these days, sometimes more than offline communities. Notably, they have become significant sources of knowledge sharing. Therefore, in order to foster a VC, it is very important to understand why people share their knowledge in the VC. Under this background, this paper aims at proposing the behavioral model best explains knowledge sharing activities in VCs. Design/methodology/approach We basically design our behavioral model for knowledge sharing in VCs based on theory of reasoned action (TRA). However, to understand knowledge sharing in VCs better, we specify knowledge sharing by dividing it into knowledge contribution and knowledge use. Also, instead of 'subjective norm', we adopt 'sense of virtual community (SOVC)' as a main social factor, which has been found to be important in the literature. We also include the antecedents such as 'quality of the shared knowledge', 'trust in community members', 'passion of the community leader', 'reciprocity', and 'self efficacy', which affect VC users' attitude towards knowledge sharing and SOVC. To test the hypotheses in our proposed model, we collected 253 valid surveys from the VC users. Structural equation modeling (SEM) using AMOS 23 is employed to assess the relationships proposed as the hypotheses. Findings Major findings are as follows. SOVC positively affects both intention to contribute knowledge and intention to use knowledge. And, trust in community members positively affects the attitude towards knowledge use and SOVC. The attitude towards knowledge use is also affected by the quality of the shared knowledge. Reciprocity is found to strongly positively affect the attitude towards knowledge contribution. However, passion of the community leader and self efficacy are found to have insignificant effect on SOVC and the attitude towards knowledge contribution respectively. Our study sheds a light on how to foster VCs from the perspective of knowledge management.

Design and Empirical Study of an Online Education Platform Based on B2B2C, Focusing on the Perspective of Art Education

  • Hou, Shaopeng;Ahn, Jongchang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권2호
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    • pp.726-741
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    • 2022
  • The purpose of this study is to provide instructive theoretical models for art (music) education institutions especially when unpredictable risks, such as pandemics, occur again. Based on the customer behavior theory of the business-to-business-to-customer (B2B2C) platform, and in combination with the technology acceptance model (TAM) and expectation confirmation model (ECM), this study proposes an online education model from the perspective of art education. The framework is based on the three decision-making processes of the customer, and includes the product owner, content owner, and customer area. This paper highlights the factors that influence customers in making decisions when art education institutions are product owners. Regression analysis was introduced to study the factors influencing the expectation confirmation, and the overall fitting testing and six hypotheses testing of 385 effective samples were performed using the structural equation modeling (SEM). The results show that the course-design and after-service positively influenced the expectation confirmation, and the domain image positively influenced the continuance behavior. Negative emotions skipped the mediator (expectation confirmation) and directly exerted a significant negative impact on customers' willingness to continue system usage (continuance behavior). In addition, expectation confirmation positively influenced continuance behavior. The paths of detailed items comprising course-design, after-service, and negative emotion were also analyzed and discussed. In this path analysis, ordinary art learners did not believe that AI partners can play a very good auxiliary role. The findings contribute to the scope of information systems acting as an art education platform academically, and provide effective and theoretical support for the actual operation of art education institutions.

Assessing the Success rate of e-Learning Systems Aadoption in Saudi Higher Education Institutions during COVID-19 Pandemic: Student Perspective

  • Aljuhani, Nouf;Matar, Zinah;Alzahrani, Asma;Saeedi, Kawther;Badri, Sahar;Fakieh, Bahjat
    • International Journal of Computer Science & Network Security
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    • 제22권3호
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    • pp.77-88
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    • 2022
  • In response to the significant COVID-19 outbreak, countries have enforced the use of E-learning systems as an alternative to traditional learning; to contain the virus and minimize the infection rate while maintaining the continuity of the learning experience. However, the effective adoption of E-learning systems requires a well-understanding of critical factors, especially in times of crisis. In this regard, this study intends to assess the success of the E-learning system adoption by Higher Education Institutions (HEIs) during the crisis of COVID-19 by utilizing the Information Systems Success (ISS) model. This study's adopted model consists of nine interdependent dimensions, namely: Technical System Quality, Information Quality, Service Quality, Learner Quality, Perceived Satisfaction, Perceived Usefulness, System Use, Intention to Use, and System Success. An electronic survey was distributed among higher education students from different universities in Saudi Arabia to explore each model's dimension. Structural Equation Modeling (SEM) has been applied via SmartPLS software to test the causal relationships between dimensions. This study's main results revealed that students' Service Quality, Learner Quality, and the Intention to Use by students are essential drives for E-learning System Use during the Covid-19 pandemic. Meanwhile, the Intention to Use the system is significantly influenced by Perceived Satisfaction and Perceived Usefulness dimensions. Further, Perceived Satisfaction, Perceived Usefulness, and System Use are interdependent, and all three have a significant positive impact on E-learning System Success.

VR 특성이 이용자 만족과 지속이용의도에 미치는 영향에 관한 연구 -VR 프레즌스, 이용자 특성, VR 멀미를 중심으로- (Study on the Influence of VR Characteristics on User Satisfaction and Intention to Use Continuously -Focusing on VR Presence, User Characteristics, and VR Sickness-)

  • 장형준;김광호
    • 한국콘텐츠학회논문지
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    • 제18권5호
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    • pp.420-431
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    • 2018
  • 본 연구는 가상현실(VR)을 주제로 이용자 관점에서 프레즌스를 기반으로 만족과 지속 이용 의도에 관한 주제로 접근하였다. 설문조사 기관을 통해 의뢰한 569명의 남녀 이용자들이 느끼는 만족과 이를 매개로 한 지속 이용 의도에 대한 연구를 진행하였다. 연구 내용에서는 독립변수인 VR 프레즌스의 구성 요인을 사실감이나 몰입감, 상호작용으로 설정 하였다. 이용자 특성은 개인의 혁신적 성향이나 몰입의 정도, VR 이용 경험으로 설정 하였다. VR 프레즌스와 이용자 특성 그리고 어지러움이나 시각적 피로도로 대표되는 VR 멀미가 콘텐츠 만족과 시스템 만족에 미치는 관계와 지속 이용 의도에 대해 연구 문제와 모델을 제시하였다. 구조방정식(SEM) 모델을 적용한 연구 문제의 해석으로는 8개의 가설이 모두 채택되었다. 결론에서 VR 콘텐츠의 만족을 높이는 요인과 지속적 이용 의도에 가장 큰 영향력으로 작용하는 콘텐츠 만족이 본 연구가 제시하는 핵심 시사점으로 나타났다.

병원 간호사의 간호업무수행과 이직의도 관계에서 직무착근도의 조절효과와 매개효과 (Mediation and Moderation Effects of Job Embeddedness between Nursing Performance and Turnover Intention of Nurses)

  • 김은희;이은주
    • 한국산학기술학회논문지
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    • 제15권8호
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    • pp.5042-5052
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    • 2014
  • 본 연구는 임상 간호사의 간호업무수행과 이직의도 간의 관계에서 직무착근도의 조절효과와 매개효과를 파악하기 위해 수행되었다. 대상자는 D시에 근무하는 200병상 이하의 3개의 병원 196명과 600병상 이상 2개의 종합병원 216명, 그리고 800병상 이상 3개의 상급종합병원에 근무하는 간호사 241명으로 총 653명이었다. 자료분석은 PASW 18.0과 AMOS 18.0을 이용하여 Pearson's correlation coefficient, 위계적 회귀(hierarchial regression analysis), SEM을 시행하였다. 연구결과, 직무착근도는 간호업무수행과 이직의도의 관계에서 매개효과가 있었으나 간호업무수행과 이직의도 사이에서 조절효과는 나타나지 않았다. 따라서 임상 간호사의 이직률을 낮추고 간호업무수행을 높이기 위해서는 직무착근도를 향상시키는 방안이 강구되어야 할 것으로 사료된다.