• Title/Summary/Keyword: Streaming Server

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Efficient Support for Adaptive Bandwidth Scheduling in Video Servers (비디오 서버에서의 효율적인 대역폭 스케줄링 지원)

  • Lee, Won-Jun
    • The KIPS Transactions:PartC
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    • v.9C no.2
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    • pp.297-306
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    • 2002
  • Continuous multimedia applications require a guaranteed retricval and transfer rate of streaming data, which conventional file server mechanism generally does not provide. In this paper we describe a dynamic negotiated admission control and dick bandwidth scheduling framework for Continuous Media (CM : e.g., video) servers. The framework consists of two parts. One is a reserve-based admission control mechanism and the other part is a scheduler for continuous media streams with dynamic resource allocation to achieve higher utilization than non-dynamic scheduler by effectively sharing available resources among contending streams to improve overall QoS. Using our policy, we could increase the number of simultaneously running: clients that coo]d be supported and cot]d ensure a good response ratio and better resource utilization under heavy traffic requirements.

Popularity-Based Adaptive Content Delivery Scheme with In-Network Caching

  • Kim, Jeong Yun;Lee, Gyu Myoung;Choi, Jun Kyun
    • ETRI Journal
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    • v.36 no.5
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    • pp.819-828
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    • 2014
  • To solve the increasing popularity of video streaming services over the Internet, recent research activities have addressed the locality of content delivery from a network edge by introducing a storage module into a router. To employ in-network caching and persistent request routing, this paper introduces a hybrid content delivery network (CDN) system combining novel content routers in an underlay together with a traditional CDN server in an overlay. This system first selects the most suitable delivery scheme (that is, multicast or broadcast) for the content in question and then allocates an appropriate number of channels based on a consideration of the content's popularity. The proposed scheme aims to minimize traffic volume and achieve optimal delivery cost, since the most popular content is delivered through broadcast channels and the least popular through multicast channels. The performance of the adaptive scheme is clearly evaluated and compared against both the multicast and broadcast schemes in terms of the optimal in-network caching size and number of unicast channels in a content router to observe the significant impact of our proposed scheme.

An Index Method for Wireless XML Streams (무선 XML 스트림을 위한 색인 기법)

  • Chung, Yon-Dohn;Lee, Ji-Yeon
    • Journal of KIISE:Databases
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    • v.32 no.4
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    • pp.416-428
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    • 2005
  • In the paper we propose an index method for XML streaming services, where a server broadcasts XML data to a lot of clients in wireless information systems. In order to control the access and tuning time of mobile clients, the proposed method constructs the XML stream through replicating partial index intermixed with parts of data. For this purpose, we propose a two-level tree structure for separating index and XML data into two parts: replicated vs. non-replicated. We analyze the performance of the proposed method with respect to access time and tuning time. With the analysis result, we derive the optimal level value.

Video Content-Based Bit Rate Estimation Scheme for Transcoding in IPTV Services

  • Cho, Hye Jeong;Sohn, Chae-Bong;Oh, Seoung-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.1040-1057
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    • 2014
  • In this paper, a new bit rate estimation scheme is proposed to determine the bit rate for each subclass in an MPEG-2 TS to H.264/AVC transcoder after dividing an input MPEG-2 TS sequence into several subclasses. Video format transcoding in conventional IPTV and Smart TV services is a time-consuming process since the input sequence should be fully transcoded several times with different bit-rates to decide the bit-rate suitable for a service. The proposed scheme can automatically decide the bit-rate for the transcoded video sequence in those services which can be stored on a video streaming server as small as possible without losing any subject quality loss. In the proposed scheme, an input sequence to the transcoder is sub-classified by hierarchical clustering using a parameter value extracted from each frame. The candidate frames of each subclass are used to estimate the bit rate using a statistical analysis and a mathematical model. Experimental results show that the proposed scheme reduces the bit rate by, on an average approximately 52% in low-complexity video and 6% in high-complexity video with negligible degradation in subjective quality.

A Study on a Ultra-wide-angle Wireless Digital Electronic Endoscope Modules (초광각 무선 디지털 전자 내시경 모듈에 관한 연구)

  • Shim, Dongha;Kim, Hyung-O;Lee, Bong-Ju;Hong, Seung-Cheol;Lee, Jason;Cha, Jaesang
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.4
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    • pp.570-574
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    • 2014
  • This paper proposes a wireless digital endoscope with a ultra-wide-angle view. Two key components are implemented to demonstrate the feasibility of the proposed endoscope. First, a ultra-wide-angle lens module with the field of view of 144 degree and F-number of 2.2 is designed and manufactured. Second, a wireless module for a high-speed video transfer is implemented using a USB device server and wireless LAN router. The wireless module can directly transfer a streaming video to a computer with the resolution of 1920x1080, frame rate of 30 fps, and data rate of 53.3 Mbps without an internet connection. Since the wireless module supports two USB devices, two spots can be simultaneously observed using the proposed endoscope.

A Study of Mobility support Analysis on Heterogeneous Wireless Network (이종 무선망간 이동성 제공 분석에 관한 연구)

  • Kim, Dong-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.577-580
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    • 2012
  • Communication environment has rapidly evolved into All-IP based core network, which is centered on a variety of access network, and develops into ubiquitous environment for each user due to the development of multiple interface terminals and the spread of contents usage. Especially, mobile streaming technologies and integrated authentication technologies are needed for mobile users to provide seamless mobility. The technology for seamless mobility services is an important issue. In this paper, the IEEE 802.21 MIH information server is based on the network offering handover technology between heterogeneous network.

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Study of Implementation for Personal Richmedia Player (개인용 리치미디어 플레이어에 관한 연구)

  • Song, Chai-Jong;Lee, Seok-Phil
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.310-311
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    • 2008
  • 본 논문의 목표는 개인용 리치미디어 플레이어에 대한 연구이다. 개인용 리치미디어 플레이어는 아날로그 지상파, 케이블 방송, DVD VCR등과 같은 미디어로부터 아날로그 컨텐츠를 받아 H.264 Encoder를 상용하여 디지털화하여 유무선 인터넷을 통해 개인에게 직접 재전송 해 주는 플랫폼이다. 전 세계적으로 아날로그 방송을 디지털 방송으로 전환하고 있으나, 아날로그 방송을 시청하는 사람들은 상당히 많다. 대부분의 시청자들은 집에서 TV를 통해 프로그램을 시청하고 있다. 광대역 인터넷이 일반화 되면서 많은 사람들이 인터넷상에서 UCC나 VOD서비스 같은 멀티미디어 서비스를 이용하고있다. 하지만, 이러한 서비스들은 실시간으로 방송되는 프로그램을 서비스해주지는 못하고있다. 본 논문에서 개발한 개인형 리치미디어 플레이어는 실시간 방송 프로그램을 H.264로 인코딩하여 시청자가 인터넷에 접속할 수 있는 곳이면 어디든지 인터넷상으로 방송 프로그램은 즐길 수 있다. 본 논문에서 개발한 플랫폼은 ARM CORE와 H.264 Encoder를 사용하여 실시간으로 방송 컨텐츠를 인코딩하여 RTP, RTSP Protocol을 이용하여 유무선으로 전송하게 된다. 운영체제는 uClinux 26이고 Streaming Server는 실시간으로 네트워크 상황을 인지하여 다이나믹하게 전송 레이트를 조절함으로써 QoS를 구현하고 있다.

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A Scheme of Transmission of Multimedia Stream Through SCTP (SCTP를 통한 멀티미디어 스트림 전송기법 연구)

  • Seok, Seung-Joon
    • Journal of Korea Multimedia Society
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    • v.10 no.3
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    • pp.401-410
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    • 2007
  • Multimedia streams transmitted through the Internet have a strict playback delay time. Multimedia data arriving aster the playback time cannot be played in the receiver and are discarded. Thus, this paper proposed a protocol, in which the multimedia stream server determines whether data can be played in the receiver before sending the data. The proposed model has a PSCTP sub-layer on top of existing PR-SCTP and decides whether to send data messages, which have come from the multimedia applicationserver, and which PR-SCTP stream the data will be sent to. In addition, the proposed model uses the differentiated retransmission function of PR-SCTP. We evaluated the performance of SCTP, PR-SCTP and PSCTP using NS2 simulator. According to the results of the evaluation, the PSCTP protocol decreased the volume of transmission and increased the video decodable ratio compared to other protocols.

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Research on solution for IP-based DTV Contents sharing and Conditional-Access via DLNA protocole (DLNA시스템에서의 IP기반 DTV 콘텐츠 서비스 제공 및 제한수신 기법)

  • Kim, Hyun-sik;Parkg, Yong-suk;Park, Se-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.629-631
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    • 2013
  • In this paper, a novel transmission system based on ATSC-M/H is proposed that enables free broadcast content services and pay subscription based content services. The proposed system is compatible with the existing systems and it does not use complex access restriction mechanisms such as CAS. In North America, many DLNA systems use set-top boxes with DVR as a digital media server. A method to enable the provision for ATSC-M/H free and pay subscription services on DLNA systems is presented. In addition, a data service processing method in DLNA systems is also proposed.

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Mobile Web Service Architecture Using Context-store

  • Oh, Sang-Yoon;Aktas, Mehmet;Fox, Geoffrey C.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.5
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    • pp.836-858
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    • 2010
  • Web Services allow a user to integrate applications from different platforms and languages. Since mobile applications often run on heterogeneous platforms and conditions, Web Service becomes a popular solution for integrating with server applications. However, because of its verbosity, XML based SOAP messaging gives the possible overhead to the less powerful mobile devices. Based on the mobile client's behavior that it usually exchanges messages with Web Service continuously in a session, we design the Handheld Flexible Representation architecture. Our proposed architecture consists of three main components: optimizing message representation by using a data format language (Simple_DFDL), streaming communication channel to reduce latency and the Context-store to store context information of a session as well as redundant parts of the messages. In this paper, we focus on the Context-store and describe the architecture with the Context-store for improving the performance of mobile Web Service messaging. We verify our approach by conducting various evaluations and investigate the performance and scalability of the proposed architecture. The empirical results show that we save 40% of transit time between a client and a service by reducing the message size. In contrast to solutions for a single problem such as the compression or binarization, our architecture addresses the problem at a system level. Thus, by using the Context-store, we expect reliable recovery from the fault condition and enhancing interoperability as well as improving the messaging performance.