• Title/Summary/Keyword: Stereoscopic TV

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Next Generation Non-Glasses 3D Stereoscopic Monitors and Spatial Information (차세대 무안경 3D 입체 모니터와 공간정보)

  • Lee, Seun-Geun;Jeon, Young-Jae;Lee, Dong-Cheon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.81-85
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    • 2010
  • Recently, 3D stereo movies, 3D TV broadcasting, and stereoscopic monitors become hot issue. Worldwide engagement in an intense competition for stereo viewing technology just begins. Photogrammetry is the originator of dealing obtaining stereo imagery, processing and display. Non-glasses stereo monitors will replace existing monitors in near future. This study introduces real 3D stereo viewing methods of geospatial data on the non-glasses stereoscopic monitors.

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Development of Three Dimensional Vision Using a Color T.V. Set (Color T.V Set를 이용한 삼차원 영상장치의 개발)

  • Kim, C.J.;Chung, S.S.
    • Journal of the Korean Society for Nondestructive Testing
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    • v.5 no.1
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    • pp.3-8
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    • 1985
  • A three dimensional vision is obtained by stereoscopic view using a modified commercial TV set and matching color filter glasses. Two video signals from two CCTV cameras are connected to the RGB (red, green, blue) inputs of picture tube selecting two different colors for two video signals. A synchronizing signal drives a CCTV camera and the color TV set. On the other hand, a delayed synchronizing signal drives the other CCTV camera shifting its image on display. This shift is used in correcting image distortion.

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Future of Stereoscopic 3D through the Analysis of Realistic Media Art (실감미디어 아트 분석을 통한 3D 입체영상의 미래 조망)

  • Kim, Hee-Young;Shin, Chang-Ok
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.91-102
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    • 2012
  • Generally today's culture and the arts industry has been focusing more on economic value than the arts. Therefore this paper will elucidate the meaning of the culture and the arts can be a break though which can only include commercial and economic values but transcend its values ultimately. First of all, this paper will suggest an advanced 3D stereoscopic images by analysis of examples and environments of realistic media arts. Looking into the changes of related technologies and market environments, the motion-recognition technology, as seem in SF film "Minority report", has become a feasible technology. In the past, 3D stereoscopic images were shown in the theme park theatre and exhibition halls for group viewing. but recent 3D TV and display devices have changed those environments to personal. Since domestic researches of realistic media art has been little, this paper will analyze them respecting to three broad classifications. The results are : Firstly, in CAVE method, more impact capabilities of spectators are expected that they can manipulate interactive interfaces freely and the physical movements of spectators can operate interactively. Secondly, inter-network communications and expansion of viewers' perceptions are predicted by way of HMD method, sensor suites and communication equipments. Thirdly, combinations of HMD and motion tracking utilization is foreseen. With the convergent usages of these three features, we can prospect the possibilities of interactive 4D that spectators wearing 3D stereoscopic display devices can experience and make their own 3D stereoscopic images actively at the point of their views.

Feature-based Disparity Correction for the Visual Discomfort Minimization of Stereoscopic Video Camera (입체영상의 시각 피로 최소화를 위한 특징기반 시차 보정)

  • Jung, Eun-Kyung;Kim, Chang-Il;Baek, Seung-Hae;Park, Soon-Yong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.6
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    • pp.77-87
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    • 2011
  • In this paper, we propose a disparity correction technique to reduce the inherent visual discomfort while watching stereoscopic videos. The visual discomfort must be solved for commercial 3D display systems to provide natural stereoscopic videos to human eyes. The proposed disparity correction technique consists of horizontal and vertical disparity corrections. The horizontal disparity correction is implemented by controlling the depth budget of stereoscopic video using the geometric relations of a stereoscopic camera system. In addition, the vertical disparity correction is implemented by using a feature-based stereo matching algorithm. Conventional vertical disparity corrections have been done by only using camera calibration parameters, which still cause systematic errors in vertical disparities. In this paper, we minimize the vertical disparity as small as possible by using a feature-based correction algorithm. Through the comparisons of conventional feature-based correction algorithms, we analyze the performance of the proposed technique.

Realistic-Contents Generation Techniques with Stereoscopic and Composite Image Data (영상 데이터의 입체화 및 합성 기반 실감 콘텐츠 생성 기법)

  • Kim Manbae;Hong Donghee;Cho Youngran;Kim Haksoo
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.402-410
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    • 2004
  • Recently, there has been much interest in realistic broadcasting that is a new field following HDTV and 3DTV. In general. the realistic broadcasting is composed of diverse components such as aquisition, authoring, compression, transmission and display, posing many challenging tasks. It is necessary that the types of realistic contents need to be defined prior to the development of realistic broadcasting systems. Based upon them, other components need to be designed and developed. In this paper, we propose some realistic contents suitable to the realistic broadcasting as well as techniques of generating them. Our proposed contents consist of stereoscopic multiview sequences, object-based stereoscopic images, depth map-based image compositing and the composition of stereoscopic real and graphics images. Content generation techniques and their associated software modules are presented with realistic images produced from our experiments. Those contents are produced to deliver stereoscopic perception, immersion and realism to the users as shown in our experimental results.

Method to Reduce the Cross-talk in 3D PDP TV

  • Kim, Dae-Hun;Lee, Jun-Hak;Kim, Tae-Hyung;Moon, Sung-Hak;Kim, Seong-Tae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.513-516
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    • 2009
  • The cross-talk, which occurs due to the phosphor decay time, is a critical problem in the 3D PDP TV. First, we investigated the factors that affected the cross-talk in waveforms. After the investigation, we designed the driving waveforms for the 3D PDP TV. We also obtained a better result by controlling the driving timing of 3D active glasses.

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Field-Sequential Stereoscopic System Using a Photo Sensor (포토 센서를 이용한 시분할 입체 시스템의 구현)

  • Lee, Sang-Hun;Kim, Yeong-Mo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.3
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    • pp.39-44
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    • 2000
  • In this Paper, we present a new 3D viewing device based on field-sequential stereoscopic system. To extract signals for synchronization, common field-sequential stereoscopic system should insert extra equipment in the system(usually PC), or use internal signal of the system with software drivers. It causes several problems such as inconvenience, compatibility with hardware or OS, and reversed view of left and right image. In this paper, we propose new system that uses photo sensor sensing the light stimulus on the screen to extract synchronization and R/L distinction signals. This system will solve these problems and moreover it can operate in the internet or HDTV.

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3D stereoscopic representation of title in broadcasting, the distance standardize for the study of parallax (입체영상 방송텍스트에서 입체감을 위한 패럴렉스 데이터 표준화에 관한 연구)

  • Oh, Moon Seok;Lee, Yun Sang
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.4
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    • pp.111-118
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    • 2011
  • Recent advances in the media have no special change is the development of the 3D stereoscopic image, which started in the movie is coming over now to the broadcast. Confusing variety having, in the production of 3D images that are waiting for the standardized production. 3D images of them being used in broadcast subtitles, first because there is no standardized production systems, making it look is dedicated to the time and effort. This research necessary to create 3D images of these subtitles, titles, text-based objects, such as Rig imaging using a standardized way to synthesize the most stable is proposed. First, with captions or titles, and the readability and understanding of the uniqueness to the human eye to create an environment that is kind of crowd. Because of this, excessive camera Ferrell Rex (gap) created a branch bunch of snow, work should not hurt readability. 100 adult men and women throughout the experiment.

A Study on Estimation of inner and Wall Pressure Distribution by 3-Dimensional velocity Measurement using PIV (PIV를 이용한 3차원 속도계측에 의한 유동장의 공간 및 벽면압력 분포 추정에 관한연구)

  • 이영호
    • Journal of Advanced Marine Engineering and Technology
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    • v.22 no.4
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    • pp.468-480
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    • 1998
  • A flow measurement system which is able to measure the instantaneous three-dimensional velocity components and the pressure distribution of fluid flows is developed using a digital image processing system and the stereoscopic photogrammetry. This system consists of two TV cameras a digital image processor and a 32-bit microcomputer. The capability of the developed system is verified by a preliminary test in which three-dimensional displancements of moving particles arranged on a rotating plate are tracked automatically. The constructed system is through the measurement and spatial pressure distribution is also obtained. The measurement uncertainty of this system is evaluated quantitatively. The present technique is applicable to the measurement of an unsteady fluid phenomenon especially to the measurement of three-dimensional velocity field of a complex flow.

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