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Realistic-Contents Generation Techniques with Stereoscopic and Composite Image Data  

Kim Manbae (Dept. of Computer, Info. and Telecom., Kangwon National University)
Hong Donghee (Dept. of Computer, Info. and Telecom., Kangwon National University)
Cho Youngran (Dept. of Computer, Info. and Telecom., Kangwon National University)
Kim Haksoo (Dept. of Computer, Info. and Telecom., Kangwon National University)
Publication Information
Journal of Broadcast Engineering / v.9, no.4, 2004 , pp. 402-410 More about this Journal
Abstract
Recently, there has been much interest in realistic broadcasting that is a new field following HDTV and 3DTV. In general. the realistic broadcasting is composed of diverse components such as aquisition, authoring, compression, transmission and display, posing many challenging tasks. It is necessary that the types of realistic contents need to be defined prior to the development of realistic broadcasting systems. Based upon them, other components need to be designed and developed. In this paper, we propose some realistic contents suitable to the realistic broadcasting as well as techniques of generating them. Our proposed contents consist of stereoscopic multiview sequences, object-based stereoscopic images, depth map-based image compositing and the composition of stereoscopic real and graphics images. Content generation techniques and their associated software modules are presented with realistic images produced from our experiments. Those contents are produced to deliver stereoscopic perception, immersion and realism to the users as shown in our experimental results.
Keywords
실감 콘텐츠;입체 영상;영상 합성;객체기반;그래픽스;
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