• 제목/요약/키워드: Starting algorithm

검색결과 396건 처리시간 0.023초

Design and Implementation of a friendly maze program for early childhood based on a path searching algorithm

  • Yun, Unil;Yu, Eun Mi
    • 한국컴퓨터정보학회논문지
    • /
    • 제22권6호
    • /
    • pp.49-55
    • /
    • 2017
  • Robots, games and life applications have been developed while computer areas are developed. Moreover, various applications have been utilized for various users including the early childhood. Recently, smart phones have been dramatically used by various users including early childhood. Many applications need to find a path from a starting point to destinations. For example, without using real maps, users can find the direct paths for the destinations in realtime. Specifically, path exploration in game programs is so important to have accurate results. Nowadays, with these techniques, diverse applications for educations of early childhood have been developed. To deal with the functions, necessity of efficient path search programs with high accuracy becomes much higher. In this paper, we design and develop a friendly maze program for early childhood based on a path searching algorithm. Basically, the path of lineal distance from a starting location to destination is considered. Moreover, weight values are calculated by considering heuristic weighted h(x). In our approach, A* algorithm searches the path considering weight values. Moreover, we utilize depth first search approach instead of breadth first search in order to reduce the search space. so it is proper to use A* algorithm in finding efficient paths although it is not optimized paths.

LabVIEW 소프트웨어 패키지를 이용한 고압나트륨전등의 교환시점 및 수명진단 알고리듬 (The Algorithm of Life Time Diagnostics end Evaluating of Exchanges Time about High Pressure Sodium Vapor Lamp Using the LabVIEW Software Package)

  • 한태환
    • 조명전기설비학회논문지
    • /
    • 제18권6호
    • /
    • pp.1-7
    • /
    • 2004
  • 고압방전등을 점등하기 위해서는 고전압의 시동전압이 필요하게 되는데, 이러한 시동전압은 고압력의 나트륨램프에서도 필요하게 된다. 자기장은 전기 방전튜브에서 만들어지게 되며 증기 원자에 대한 전자충돌이 가속화되면서 2차 전자가 발생하고 전기 방전튜브에 전류가 급속도로 흐르게 되며, 나트륨램프의 제작회사마다. 서로 다른 램프의 수명 및 교환시점도 서로 다르다는 것을 본 논문의 연구과정에서 발견하게 되었다. 본 논문에서는 LabVIEW소프트웨어패키지를 사용 중인 나트륨램프의 교환시점의 알고리듬을 제안한다.

An Adaptive Block Matching Algorithm based on Temporal Correlations

  • Yoon, Hyo-Sun;Son, Nam-Rye;Lee, Guee-Sang;Kim, Soo-Hyung
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2002년도 ITC-CSCC -1
    • /
    • pp.188-191
    • /
    • 2002
  • To reduce the bit-rate of video sequences by removing temporal redundancy, motion estimation techniques have been developed. However, the high computational complexity of the problem makes such techniques very difficult to be applied to high-resolution applications in a real time environment. For this reason, low computational complexity motion estimation algorithms are viable solutions. If a priori knowledge about the motion of the current block is available before the motion estimation, a better starting point for the search of n optimal motion vector on be selected and also the computational complexity will be reduced. In this paper, we present an adaptive block matching algorithm based on temporal correlations of consecutive image frames that defines the search pattern and the location of initial starting point adaptively to reduce computational complexity. Experiments show that, comparing with DS(Diamond Search) algorithm, the proposed algorithm is about 0.1∼0.5(㏈) better than DS in terms of PSNR and improves as much as 50% in terms of the average number of search points per motion estimation.

  • PDF

다수개의 여행시간이 주어진 경우의 지정된 마디간의 최단경로 문제 (A study on shortest problem between specified nodes with multiple travel time)

  • 이명석;박순달
    • 경영과학
    • /
    • 제7권2호
    • /
    • pp.51-57
    • /
    • 1990
  • The purpose of this thesis is to find the shortest path between two nodes on an acyclic network where the arc costs are determined by the starting time at the starting node of the arc. A branch and bound method for optimal solutions and a heuristic method is developed. In heuristic method Dijkstra algorithm is modified to maintain the minimum arrival times of maximum informations in the each time period at each node and is updated by the result with the insertion technique. Expermetal results among two methods are presented with regard to run time and solution qualities.

  • PDF

An Improved K-means Document Clustering using Concept Vectors

  • Shin, Yang-Kyu
    • Journal of the Korean Data and Information Science Society
    • /
    • 제14권4호
    • /
    • pp.853-861
    • /
    • 2003
  • An improved K-means document clustering method has been presented, where a concept vector is manipulated for each cluster on the basis of cosine similarity of text documents. The concept vectors are unit vectors that have been normalized on the n-dimensional sphere. Because the standard K-means method is sensitive to initial starting condition, our improvement focused on starting condition for estimating the modes of a distribution. The improved K-means clustering algorithm has been applied to a set of text documents, called Classic3, to test and prove efficiency and correctness of clustering result, and showed 7% improvements in its worst case.

  • PDF

송풍기용 단상 SRM의 구동특성 (Driving Characteristics of Single Phase Switched Reluctance Motor for Fan Application)

  • 김봉철;안진우
    • 전력전자학회:학술대회논문집
    • /
    • 전력전자학회 2003년도 춘계전력전자학술대회 논문집(2)
    • /
    • pp.848-851
    • /
    • 2003
  • This paper proposes a new driving scheme for single-phase SRM. The driving scheme is very simple and inexpensive. By use of this scheme, simple power devices based on low switching losses enable to high efficiency SRM drive. Starting, One of the main problem in single-phase SRM is overcame by a new starting algorithm with one hall sensor and a parting magnet. The proposed single phase SRM has a high efficiency and robust drive characteristics compared to that of a universal motor.

  • PDF

최소신장트리를 이용한 무방향 그래프의 점대점 최단경로 탐색 알고리즘 (A Point-to-Point Shortest Path Search Algorithm in an Undirected Graph Using Minimum Spanning Tree)

  • 이상운
    • 한국컴퓨터정보학회논문지
    • /
    • 제19권7호
    • /
    • pp.103-111
    • /
    • 2014
  • 본 논문은 실시간 GPS 항법시스템에서 최단경로 탐색에 일반적으로 적용되고 있는 Dijkstra 알고리즘을 양방향 통행로(무방향그래프)로만 구성된 도로에 적용하고 문제점을 개선한 알고리즘을 제안하였다. Dijkstra 알고리즘은 방향 그래프에서 출발 노드부터 시작하여 그래프의 모든 노드에 대한 최단경로를 결정하기 때문에 알고리즘 수행에 많은 메모리가 요구되어 실시간으로 정보를 제공하지 못할 수도 있다. 이러한 문제점을 해결하고자, 본 논문에서는 무방향 그래프에 적합하도록 출발과 목적지 정점을 제외한 경로 정점들에 대해 최단경로를 설정하고, 출발 정점부터 시작하여 정점 유출 간선들에 대해 최단경로 설정 간선들과 일치하는 간선들을 모두 선택하는 방식으로 한 번에 다수의 정점들을 탐색하는 방법을 택하였다. 9개의 다양한 무방향 그래프에 제안된 알고리즘을 적용한 결과 모두 최단경로를 탐색하는데 성공하였다. 또한, 수행 속도 측면에서 Dijkstra 알고리즘보다 약 60%를 단축시키는 효과를 얻었으며, 알고리즘 수행에 필요한 메모리도 월등히 적게 요구되었다.

초고속용 PMSM 센서리스 속도제어시의 기동정지방법 (Starting and Stopping Method for the Sensorless Speed Control of a Super-High Speed PMSM)

  • 이진우;바이사;류지수
    • 전력전자학회:학술대회논문집
    • /
    • 전력전자학회 2011년도 전력전자학술대회
    • /
    • pp.103-104
    • /
    • 2011
  • This paper suggests a new starting and stopping method appropriate for the sensorless PMSM drive with air bearings. The proposed method based on the sensorless control algorithm of PMSM uses additional d-axis current control to cope with the limitation of the adopted back-emf based sensorless algorithm in the low speed region. The experimental results show that the proposed method drives appropriately the PMSM with air bearings.

  • PDF

다층 퍼셉트론을 이용한 한글 필기체 온라인 인식 (Hangul Handwritten Character On-Line Recognition using Multilayer Perceptron)

  • 조정욱;이수영;박철훈
    • 전자공학회논문지B
    • /
    • 제32B권1호
    • /
    • pp.147-153
    • /
    • 1995
  • In this paper, we propose the position- and size-independent handwritten on-line Korean character recognition system using multilayer neural networks which are trained with error back-propagation learning algorithm and the features of Hanguel consonants and vowels. Starting point, end point, and three vectors from starting point to end point of each stroke of characters inputted from mouse or tablet are applied as inputs of neural networks. If double consonants and vowels are separated by single consonants and vowels, all consonants and vowels have at most four strokes. Therefore, four neural networks learn the consonants and the vowels having each number of strokes. Also, we propose the algorithm of separating the consonants and vowels and constructing a character.

  • PDF

Finding the Maximally Inscribed Rectangle in a Robots Workspace

  • Park, Frank-Chongwoo;Jonghyun Baek;Inrascu, Cornel-Constantin
    • Journal of Mechanical Science and Technology
    • /
    • 제15권8호
    • /
    • pp.1119-1131
    • /
    • 2001
  • In this paper we formulate an optimization based approach to determining the maximally inscribed rectangle in a robots workspace. The size and location of the maximally inscribed rectangle is an effective index for evaluating the size and quality of a robots workspace. Such information is useful for, e. g., optimal worktable placement, and the placement of cooperating robots. For general robot workspaces we show how the problem can be formulated as a constrained nonlinear optimization problem possessing a special structure, to which standard numerical algorithms can be applied. Key to the rapid convergence of these algorithms is the choice of a starting point; in this paper we develop an efficient computational geometric algorithm for rapidly obtaining an approximate solution suitable as an initial starting point. We also develop an improved version of the algorithm of Haug et al. for calculating a robots workspace boundary.

  • PDF