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Genetic Analysis of Haimen Chicken Populations Using Decamer Random Markers

  • Olowofeso, O.;Wang, J.Y.;Zhang, P.;Dai, G.J.;Sheng, H.W.;Wu, R.;Wu, X.
    • Asian-Australasian Journal of Animal Sciences
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    • v.19 no.11
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    • pp.1519-1523
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    • 2006
  • Through a screening and selection approach method, decamer random markers were used in a technique called random amplified polymorphic DNA (RAPD) assay with 252 genomic DNAs isolated from four major Haimen chicken populations: Rugao (62), Jiangchun (62), Wan-Nan (63) and Cshiqishi (65). A total of 3-score decamer random primers (S241-S260, S1081-S1100 and S1341-S1360) were employed in the preliminary RAPD-polymerase chain reaction (RAPD-PCR) assay with 50 random template DNA samples from all the populations. Four (6.67%) of the primers that produced obvious polymorphic patterns, interpretable and reproducible bands were selected and used with both the individual DNAs from each population and with pooled DNA samples of the four populations in subsequent analyses. The selected primers produced a total of 131 fragments with molecular size ranging from 835 to 4,972 base pairs (bp) when used with the individual DNAs; 105 (80.15%) of these fragments were polymorphic. With the pooled DNAs, 47 stable and characteristic bands with molecular size ranging from 840 to 4,983 bp, of which 23 (48.94%) polymorphic, were also generated. The band-sharing coefficient (BSC) calculated for the individuals in the population and among populations of bulked samples was between 0.8247 (Rugao) and 0.9500 (Cshiqishi); for pairwise populations, it was between 0.7273 (Rugao vs. Wan-Nan) and 0.9367 (Jiangchun vs. Cshiqishi) chicken populations. Using the BSC for individual and pairwise populations, the Nei's standard genetic distances between the chicken populations were determined and ranged from 0.0043 (Jiangchun vs. Cshiqishi) to 0.1375 (Rugao vs. Cshiqishi). The reconstructed dendrogram linked the Jiangchun and Cshiqishi chickens as closely related populations, followed by Wan-Nan, while the Rugao was the most genetically distant among the populations.

SgrA* 22GHz KaVA(+TAK) observation and its Amplitude Calibration

  • CHO, ILJE;JUNG, TAEHYUN;ZHAO, GUANG-YAO;KINO, MOTOKI;SOHN, BONGWON
    • The Bulletin of The Korean Astronomical Society
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    • v.40 no.2
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    • pp.52.2-52.2
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    • 2015
  • SgrA* located in the center of the Milky Way is of great interest to understand the physics of supermassive black hole(SMBH) and the interaction of the G2 cloud around SgrA* with the accretion flow which was expected since 2013. In order to seize this rare opportunity, KVN and VERA Array (so called, KaVA) has started an intensive monitoring program of SgrA* at 22/43 GHz where scatter broadening is reduced compared to lower frequency VLBI observations. We present the results of KaVA SgrA* observation together with Takahagi (32m) and Yamaguchi (32m) telescopes at 22 GHz on March 24, 2013. We have tested both a standard amplitude calibration methods using the Tsys and antenna gain information and a template amplitude calibration method which uses a peak of H2O maser line of nearby maser source (SgrB2), and found that the latter method is useful when an accuracy of Tsys measurement or antenna gain of a telescope is poor. In our comparison, the difference between the two methods is around 20% (~5% for the KVN and ~15% for the VERA when the elevation is above $20^{\circ}$). We also imaged SgrA* with a total flux of ~0.7 Jy at 22GHz, and fitted an elliptical Gaussian model which has a size of ~2.5mas for major axis and ~1.7mas for minor axis, respectively.

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Design and Implementation of a Real-Time Emotional Avatar (실시간 감정 표현 아바타의 설계 및 구현)

  • Jung, Il-Hong;Cho, Sae-Hong
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.235-243
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    • 2006
  • This paper presents the development of certain efficient method for expressing the emotion of an avatar based on the facial expression recognition. This new method is not changing a facial expression of the avatar manually. It can be changing a real time facial expression of the avatar based on recognition of a facial pattern which can be captured by a web cam. It provides a tool for recognizing some part of images captured by the web cam. Because of using the model-based approach, this tool recognizes the images faster than other approaches such as the template-based or the network-based. It is extracting the shape of user's lip after detecting the information of eyes by using the model-based approach. By using changes of lip's patterns, we define 6 patterns of avatar's facial expression by using 13 standard lip's patterns. Avatar changes a facial expression fast by using the pre-defined avatar with corresponding expression.

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A Case Study on the Application of Systems Engineering to the Development of PHWR Core Management Support System (시스템엔지니어링 기법을 적용한 가압중수로 노심관리 지원시스템 개발 사례)

  • Yeom, Choong Sub;Kim, Jin Il;Song, Young Man
    • Journal of the Korean Society of Systems Engineering
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    • v.9 no.1
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    • pp.33-45
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    • 2013
  • Systems Engineering Approach was applied to the development of operator-support core management system based on the on-site operation experience and document of core management procedures, which is for enhancing operability and safety in PHWR (Pressurized Heavy Water Reactor) operation. The dissertation and definition of the system were given on th basis of investigating and analyzing the core management procedures. Fuel management, detector calibration, safety management, core power distribution monitoring, and integrated data management were defined as main user's requirements. From the requirements, 11 upper functional requirements were extracted by considering the on-site operation experience and investigating documents of core management procedures. Detailed requirements of the system which were produced by analyzing the upper functional requirements were identified by interviewing members who have responsibility of the core management procedures, which were written in SRS (Software Requirement Specification) document by using IEEE 830 template. The system was designed on the basis of the SRS and analysis in terms of nuclear engineering, and then tested by simulation using on-site data as a example. A model of core power monitoring related to the core management was suggested and a standard process for the core management was also suggested. And extraction, analysis, and documentation of the requirements were suggested as a case in terms of systems engineering.

Development of Acupuncture Manipulation Education System (침자 수기법 교육 시스템 개발)

  • Lim, Jin Woong;Jung, Won Mo;Lee, In Seon;Seo, Yoon Jeong;Ryu, Ho Sun;Ryu, Yeon Hee;Chae, Youn Byoung
    • Journal of Acupuncture Research
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    • v.31 no.4
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    • pp.11-19
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    • 2014
  • Objectives : Acupuncture manipulation, a kind of sophisticated hand movements, has been considered a fundamental skill for acupuncture practice. In this study, we aimed to develop acupuncture manipulation education system(AMES) using visual feedback of acupuncture manipulation. We also investigated whether or not acupuncture practice-$na{\ddot{i}}ve$ students could enhance their acupuncture manipulation skills after AMES training. Methods : Using AMES and motion sensor, we visualized a time-series motion template(intended motion) and participant's own motion(actual motion) manipulating an acupuncture needle. Ten students were trained with complex lifting/thrusting techniques for 8 training trials. We compared the motion pattern error of the students between the first and the last trials. Results : In our pilot experiment, half of the participants showed significantly improved manipulation skills in complex lifting/thrusting techniques after training with AMES which is developed in this study, while the other half of the participants did not show significant improvements. Conclusions : The AMES could be useful in acupuncture-manipulation training for students. Our findings suggest that novice can improve sophisticated hand movement for acupuncture manipulation with sensorimotor learning using visual feedback.

A Study on Digital design process of the materialization of Free form Design Architecture (비정형 건축 구현을 위한 디지털 디자인 프로세스에 관한 연구)

  • Lee, Jae-Kook;Lee, Kang-Bok
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.2
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    • pp.13-19
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    • 2011
  • Starting in modern times by Le Corbusier, architectures made by concretes are still developing in these times. For several decades, the shape of box architecture has been the most familiar type of buildings. Of course "The concrete is the type of box building" isn't always right, but what we have most seen was the buildings which has been stylized and made by concretes. Through modern times to these days based on international style and functionalism, the type of box building was the most effective and good profit type of architecture which has not disregarded the capitalism. Free-form building are becoming a common place, and many of these are designed and constructed using sophisticated techniques. The main technique being used is Generative Technology of Form for free-form construction. People's interest is growing in this, and it is becoming widely used both abroad and domestically. The purpose of this paper is to investigate the use of Generative Technology of Form which is a digitally adapted design methodology in architecture. The digital design process used for contemporary buildings share many typical features that exist within a standard digital template, but also an increasing amount of mass customization that has to be produced at an additional cost. This paper will summarize these features in terms of free-form architecture, and in terms of the digital design process. In fact, 3D models have to be conceded as main design products considering features of Free Form Design Architecture. However it is practical to design twice over, because all forms of architectural drawings are 2D. From now on, design of Free Form Design Building is not to separate between design process and practical process, but to compound them as unified design system applied the process to communicate information interactively. For this, it should be required to impose unified digital design process and perform researches about effective way to apply in the field of Free-form Design Architecture.

A Study on the Instructional Design of Software Education Based on Backward Design Model (백워드 설계 모형을 적용한 소프트웨어 교과의 교수설계에 관한 연구)

  • Lee, Youngoho;Koo, Dukhoi
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.409-418
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    • 2015
  • The purpose of this study is derived implications at software curriculum development utilizing the backward design model. In this study, we developed 'Algorithms and Programming' unit teaching plan based on backward design template. First, we have derived enduring understandings, essential questions, specific knowledge and skill on 'Algorithms and Programming' unit by considering the goal, content, achievement standard of Software education operating instructions. Second, we developed authentic tasks using GRASPS technic and holistic scoring rubrics. Third, we developed 7 lesson 14 WHERETO element for effective teaching in 'Algorithms and Programming' unit. Fourth, we investigated about the effectiveness of the development unit based on backward design. Backward design could be useful of developing curriculum unit and lesson plan at software education.

Separation of the Occluding Object from the Stack of 3D Objects Using a 2D Image (겹쳐진 3차원 물체의 2차원 영상에서 가리는 물체의 구분기법)

  • 송필재;홍민철;한헌수
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.11-22
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    • 2004
  • Conventional algorithms of separating overlapped objects are mostly based on template matching methods and thus their application domain is restricted to 2D objects and the processing time increases when the number of templates (object models) does. To solve these problems, this paper proposes a new approach of separating the occluding object from the stack of 3D objects using the relationship between surfaces without any information on the objects. The proposed algorithm considers an object as a combination of surfaces which are consisted with a set of boundary edges. Overlap of 3D objects appears as overlap of surfaces and thus as crossings of edges in 2D image. Based on this observation, the types of edge crossings are classified from which the types of overlap of 3D objects can be identified. The relationships between surfaces are represented by an attributed graph where the types of overlaps are represented by relation values. Using the relation values, the surfaces pertained to the same object are discerned and the overlapping object on the top of the stack can be separated. The performance of the proposed algorithm has been proved by the experiments using the overlapped images of 3D objects selected among the standard industrial parts.

DMLS (Direct Metal Laser Sintering) denture repair technique for a removable partial denture: A case report (DMLS (Direct Metal Laser Sintering) 기술을 이용한 가철성 국소의치 수리 증례)

  • Jang, Eun-Sun;Jang, Geun-Won;Byun, Jae-Joon;Kong, Dae-Ryong;Song, Joo-Hun;Lee, Gyeong-Je
    • The Journal of Korean Academy of Prosthodontics
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    • v.58 no.3
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    • pp.251-256
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    • 2020
  • In recent years, digital technology has been developed in dentistry, which denture frameworks can be manufactured using DMLS (Direct Metal Laser Sintering) technique. A traditional impression method can be replaced by oral scanning and wax pattern production process can be achieved by the use of CAD/CAM techniques. The designed STL files can be sent to DMLS devices to fabricate final components of removable partial dentures (RPD). The advantages of digital dentistry are concision and precision. In this case study, a fracture of occlusal rests providing support and indirect retention was repaired by DMLS and laser welding techniques. It shows satisfactory results in adaptation accuracy and functional properties of the repaired denture.

Development of Template Compensation Algorithm for Interoperable Fingerprint Recognition using Taylor Series (테일러시리즈를 이용한 이기종 지문 센서 호환 템플릿 보정 알고리즘 개발)

  • Jang, Ji-Hyeon;Kim, Hak-Il
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.18 no.4
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    • pp.93-102
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    • 2008
  • Fingerprint sensor interoperability refers to the ability of a system to compensate for the variability introduced in the finger data of individual due to the deployment of different sensors. The purpose of this paper is the development of a compensation algorithm by which the interoperability of fingerprint recognition can be improved among various different fingerprint sensors. In this paper we show that a simple transformation derived to form a Taylor series expansion can be used in conjunction with a set of corresponding minutia points to improve the correspondence of finer fingerprint details within a fingerprint image. This is demonstrated by an applying the transformation to a database of fingerprint images and examining the minutiae match scores with and without the transformation. The EER of the proposed method was improved by average 60.94% better than before compensation.