• 제목/요약/키워드: Sports Major

검색결과 356건 처리시간 0.023초

스포츠 계열 전공 대학생의 학업적 자기효능감, 결과기대 및 학과적응의 인과관계 (The Relationships of academic self-efficacy, outcome expectation, and department-adaptation of Students Majoring in sports)

  • 이계영;김알찬
    • 디지털융복합연구
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    • 제14권2호
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    • pp.509-517
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    • 2016
  • 본 연구는 스포츠 계열 전공 대학생의 학업적 자기효능감, 결과기대 및 학과적응의 인과관계를 검증하는데 그 목적이 있다. 이러한 연구목적을 달성하기 위하여 스포츠 계열 전공 대학생 514명을 무작위추출 표집방법으로 추출하였으며 설문조사를 실시하여 분석하였다. 수집된 자료는 SPSS v18.0과 AMOSS v20.0을 이용하여 확인적요인북석, 상관관계분석, 경로분석을 실시한 결과는 다음과 같다. 학업적 자기효능감은 결과기대에, 학업적 자기효능감 및 이에 의한 결과기대는 학과적응에 통계적으로 유의한 영향을 미치는 것으로 나타났다. 학업적 자기효능감과 학과적응의 관계에서 결과기대의 간접효과도 통계적으로 유의한 영향을 미치는 것으로 나타났다. 이러한 결과로 스포츠 계열 전공 대학생의 학과적응을 높이기 위해 결과기대를 높이도록 하는 것이 중요하다고 사료된다.

신체활동참여 노인의 운동손상과 운동손상유무에 따른 신체활동, 지각된 건강상태 및 운동자기효능감의 차이 (Sports injuries and the changes in physical activity, perceived health state and exercise self-efficacy according to the sports injuries of the elderly who participate in physical activities)

  • 서경희;은영;전미양
    • Journal of Korean Biological Nursing Science
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    • 제18권2호
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    • pp.102-109
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    • 2016
  • Purpose: The purpose of this study was to describe sports injuries among elderly people and to compare physical activity, perceived health status and exercise self-efficacy between elderly people who had experienced a sports injury and elderly people who hadn't. Methods: The sample of this study were 100 elderly in Korea, 51 of whom had had a sports injury. The study used questionnaires to gather data. There were 8 demographic factors, 4 factors related to physical activity, perceived health status and exercise self-efficacy of the subjects. Data were analyzed by frequencies, chi-square test, and t-test. Result: Among the sports injured elders, one occurrence of a sport injury was 86.3%. There were more outdoor than indoor sports injuries of elders (66.7%), and sports injuries of elders occurred more in the winter (82.7%). The major cause of the sports injuries was loss of balance. Ankles were frequently damaged from these injuries. The most significant change after the sports injury was reduction of physical activity (60.8%). There were significant differences between sports injured elderly and non-injured elderly for age (${\chi}^2=2.58$, p=.011) and the amount of physical activity (t=1.96, p=.050), but there was no significant difference in perceived health status and exercise self-efficacy. Conclusion: To prevent sports injuries in the elderly means to maintain a medium level of physical activity and to improve their balance.

벤치 프레스 운동 시 하중에 따른 어깨가슴관절의 움직임이 어깨복합체 근 활성도에 미치는 영향 (Effect of Scapulothoracic Joint Movement and Resistance Training Intensity on Shoulder Complex Muscle Activation during Bench Press Exercise)

  • 김윤환;이기광;이만기
    • 한국운동역학회지
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    • 제23권2호
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    • pp.141-148
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    • 2013
  • The purpose of this study was to investigate the scapulothoracic joint movement between different weight bearing contributing to effective bench press exercise. Ten male subjects participated in this study. All subjects were tested on the flat bench press machine which modified weight (50% and 70% of 1RM) and subjects were performed two different conditions(none protraction condition and protraction condition). Weight bar height and vertical velocity, EMG activation was measured using 3D motion capture system and wireless EMG analysis system. As the results, none protraction condition showed that it is more concentrate better pectoralis major muscle activation than protraction condition and middle pectoralis major, anterior deltoid and triceps brachii was significant higher integrated EMG in 70% of 1RM condition. In conclusion, limited scapulothoracic joint movement was more effective activated pectoralis major muscle all the weight through, while we could not find that it was not affected integrated EMG on eight muslces related to shoulder complex between scapulothracic joint movement conditions.

The Negative Effect of COVID 19 Pandemic on Sports Leisure Recreation Retailers, and its Solutions

  • SEONG, Dong-Ho;SEONG, Nakhun
    • 유통과학연구
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    • 제20권2호
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    • pp.91-100
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    • 2022
  • Purpose: The sports industry is a major form of leisure and entertainment, but the industry was tremendously affected by the Covid-19 pandemic. This study gives solutions for sports leisure retail stores to the effects of the Covid-19 crisis on consumers' sports products purchasing habits and then gives a logical conclusion regarding the findings of the topic. Research design, data and methodology: Scant research is available to feedback for owners and managers of sports leisure retail stores which elements could be considered to recover their business prior to the pandemic. For achieving this, this study investigated total 284 responses in the retail stores and conducted the ANOVA analysis to compare the level of intensity on the impact Covid 19 pandemic. Results: Our findings suggests that there was a statistically recognizable difference at the significance level of probability between the mean value of the impact index of Covid 19 pandemic and key recovery strategies, indicating the high degree of Covid 19 impact can be reducing by four solutions. Conclusions: Finally, this study concludes the specific entertainment elements that influence the purchasing behavior of consumers will ensure that the Sports industry deals with its internal problems first without necessarily looking at the outside factors such as the pandemic.

스포츠 브랜드의 캐릭터에 대한 소비자 인식과 구매행동 (Consumers' Cognition and Buying Behavior of Sports Brand Character)

  • 이지연;안민영;박재옥
    • 복식문화연구
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    • 제10권2호
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    • pp.103-115
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    • 2002
  • The purpose of this study is to investigate the consumers′ cognition and buying behavior on sports brand character. Since the character industries are booming, this study focused on the source and the expression method of sports brand characters that are already known to consumers. Subjects of this study were university students who were interested in sports brand characters, living in Seoul and Kyenggi-do. The questionnaire were developed based on the previous studies. Data were analysed by Frequency analysis, ANOVA, Duncan Test, and Spearman′s Rho. The results were as follows: 1. The most preferred source of sports brands character was "illustrated human figure"(i.e. a famous athlete like Michael Jordan). And the most favorite expression method of character was the combination of letter and symbol as the character of ASICS and NIKE. 2. The important design factors of sports brand character were the symbolism and aesthetics. The consumer recognized NIKE as the most well-designed character design. 3. Consumers′ preference of sports brand was found to be NIKE, REEBOK, ADIDAS, and FILA, in order. The reasons for preference were the design, the brand image, and the quality. On the other hand, the most frequently purchased brand was NIKE, FILA, and ADIDAS in order. Most of the purchase took place in the brand outlet store, and the consumers usually came with their friends for purchase of sports brand. The display of store was the consumers′ major source of information. 4. The preference group of sports brand character recognized more importantly color, design, brand, and especially fashionability than the non-preference group. And the most important criteria for brand selection were design, price, and comfort orderly. 5. Female consumers recognized more importantly color, design, brand, and others′ recommendations than male consumers. The aged consumers recognized importantly durability, comfort, and quality.

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한국과 미국의 스포츠 물리치료 교육 프로그램 비교분석 (Comparison and Analysis of Sports Physical Therapy Education Programs of Korea and USA)

  • 권원안;민동기;이재홍
    • PNF and Movement
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    • 제10권1호
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    • pp.53-59
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    • 2012
  • Purpose : This thesis aims to explore sports physical therapist program of university of education of korea and usa for the whole process of becoming sports physical therapist and provide better education programs for cultivating sports physical therapist in the future. Methods : This thesis education programs of physical therapy department in Korea and 3 universities in east california region were selected with recommendation of a professional on sports physical therapist in USA. for the purpose of this study, curriculum of physical education department at school of education was analyzed using internet survey, phone survey, visitor survey and examination of hand book in korea. in usa, homepage, internet survey, e-mail and examination of handbook were used to analyze the data. Results : First, the results of this study can be summarized as follows: second, In comparison of required subjects and selective subject of physical therapy education in Korea and USA, Korea presents the least required subjects for major while USA offer more required subjects for majors. Korea puts focus on education practice while USA offers initial field experience and education practice well connected and organized systematically. Third, comparison of system of professional sports physical therapist, Korea did not establish system of a professional sports physical therapist, USA systematically established system of a professional sports physical therapist. Conclusion : On the basis Professional physical therapist, PNF association has to need to study hardly about special therapist.

단시간 착석과 성별에 따른 계단보행 시 대퇴사두근 근활성도 비교분석 (Comparative of Quadriceps Muscle Activity during Stair Gait depending on Short-time Sitting and Gender)

  • Sangha Park;Duhyun Kim;Sabin Chun;Qian Qian;Taegyu Kim;Young Hoon Kim;Jae Myoung Park;Jong Chul Park
    • 한국운동역학회지
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    • 제33권1호
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    • pp.10-16
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    • 2023
  • Objective: The purpose of this was to find out the muscle activity of the quadriceps femoris by gender when sitting on a chair while performing stairs gait (US; Up-stairs, DS; Down-stairs). Method: 13 male subjects (age: 22.00 ± 1.68 yrs, height: 174.85 ± 6.10 cm, weight: 68.15 ± 9.83 kg) and 15 female subjects (age: 21.17 ± 1.58 yrs, height: 168.20 ± 5.55 cm, weight: 55.73 ± 6.94 kg) participated in this study. The study used wireless three channel EMG. Results: In this study, there was no gender difference in quadriceps femoris activity during the US and DS periods, and there was no significant difference between the male group before and after postural maintenance during the US and DS periods. The quadriceps muscle of the female group also did not show a significant difference before and after US sitting. However, the vastus medialis muscle activity during DS in the female group was significantly lower after application than before application of maintaining a sitting posture (p<.05). There was no interaction effect between the 15-minute sitting position application and gender. Conclusion: Our results demonstrate that sitting in a chair affects the transient functioning of the quadriceps muscle in women. Therefore, emphasize the need for active rest when sitting in a chair for long periods of time.

액티브 스포츠웨어 발달과정을 통한 현대 sports-inspired fashion 분석 (Modern sports-inspired fashion through active sportswear development history)

  • 이영민;박재옥
    • 복식문화연구
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    • 제20권5호
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    • pp.635-654
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    • 2012
  • This paper studied sports-inspired fashion(SIF) that is often characterized as 'designer clothes inspired by active sportswear.' First, we reviewed the social, economical, artistic, and technological background behind its development. Second, we studied the development history of SIF by classifying it into four periods. Third, we analyzed how SIF emerged and developed with its own characteristics from a historical perspective. For a theoretical background, we did a critical review of previous literature in the field of clothing history, history of culture, and art history. We collected the data from magazines, such as Fashion Show and Gap Press and from the internet sources as well, such as firstviewkorea.com. We also did the content analysis of the data by consulting a chosen group of fashion designers. This study revealed that active sportswear started to develop from everyday clothes for functional convenience in the beginning and then SIF emerged later as a major fashion trend with the popularity of sportive look. This trend became stronger with the global spread of American popular culture. SIF eventually became high fashion with collaboration between sportswear industry and designers. This study confirmed that SIF reflects the characteristics of many sports games in silhouettes, colors, and details. It is predicted that sports will continue to be an important source of inspiration for fashion designers.

Sport and Culture: Application of Traditional and Contemporary Content

  • CHANG, Deok Seon;KIM, Hae Yu;LEE, Hyuk Jin
    • Journal of Sport and Applied Science
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    • 제5권2호
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    • pp.1-7
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    • 2021
  • Purpose: This study started with an interest in sports culture-related content and aims to comprehend the application of traditional and contemporary cultural content to sport business. Research design, data, and methodology: The current study reviews related-documents, research papers, media reports, and a secondary data. The collected data were multiple reviewed via content analysis. Results: Findings are as follow. First, the study found that sports is born in religious rituals which are associated with human needs for survival and prosperity. Second, sports is sort of official format that inherent desire of human could be satisfied, representing play and game. Third, the current study discovered that sports could be cultural products such as literature and film. This is because sport has often been used as major themes in contemporary art production. Finally, this study included important cultural content categories, but could not cover all categories due to the limitations of the study. Conclusions: this study reviewed multiple literature to decode historical and anthropological meanings of sport. The finding presents the cultural traits and meaning of contemporary sport. Further implications were discussed.

체육계열 대학생의 전공만족과 진로준비행동 및 진로의식성숙도의 관계 (The Relationship among Major Satisfaction, Career Preparation Behavior and Career Sense Maturity of Students of Department in Physical Education)

  • 남광우;조건상
    • 디지털융복합연구
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    • 제15권1호
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    • pp.497-507
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    • 2017
  • 이 연구는 체육계열 대학생의 전공만족과 진로준비행동 및 진로의식성숙도의 관계를 실증적으로 구명하는 데 목적이 있었다. 연구목적에 따라 이 연구에서는 2016년 체육계열 대학생을 모집단으로 편의표집방법을 활용하여 총 221명의 표본을 수집하고, 이 자료를 분석에 이용하였다. 분석절차는 통계프로그램인 SPSS Statistics v21과 SPSS Amos v21을 활용하여 빈도분석, 탐색적 요인분석, 확인적 요인분석, 신뢰도분석, 상관관계분석, 구조방정식모형분석을 실시하였으며, 그 결과는 다음과 같다. 첫째, 체육계열 대학생의 전공만족은 진로준비행동에 유의한 영향을 미치는 것으로 나타났다. 둘째, 체육계열 대학생의 전공만족은 진로의식성숙도에 유의한 영향을 미치는 것으로 나타났다. 셋째, 체육계열 대학생의 진로준비행동은 진로의식성숙도에 유의한 영향을 미치는 것으로 나타났다.