• Title/Summary/Keyword: Sports Club Performance

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Effect of sports taping on golf swing when wearing functional inner-wear (기능성 이너웨어 착용 시 스포츠 테이핑 부착에 따른 골프 스윙에 미치는 효과)

  • Kim, Jung-Woo;Kim, Ill
    • The Research Journal of the Costume Culture
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    • v.25 no.4
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    • pp.499-508
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    • 2017
  • Functional inner-wear being currently sold is being made without regard to the characteristics of various sports events. The purpose of this study is to identify this problem and to investigate the effect of sports taping on golf swing when wearing functional inner-wear. The subjects of this study were 8 male golfers belonging to Korea Professional Golf Association, and Launch monitor and Trackman were used to find out golf club action, ball pitch, distance, etc. There are three types of clubs: driver, wood, and iron, and the first experiment was carried out using only functional inner-wear. In the second experiment, we experimented with functional inner-wear after sports taping, and we compared and analyzed the distance depending on each experiment, the speed of the ball and the club, and the accuracy of the club face. The results of the study were as follows. As a result of driving distance, according to the presence of sports taping on functional inner-wear, there was a statistically significant difference in the driving swing and wood swing, for club and ball speed, there was a statistically significant difference only in the driving swing. Regarding the accuracy by the presence of sports taping on inner-wear, there was a statistically significant difference in the driving swing, wood swing, and iron swing. In conclusion, the sports taping in the functional inner-wear had a positive effect on golf performance improvement, and we hope that golf inner-wear these two specifications combing will be developed in the future.

Designing Smart Sportswear to Support the Prevention of Sports Injuries in Badminton Club Activities (배드민턴 동호회의 스포츠 상해 예방을 지원하는 스마트의류 디자인 제안)

  • Kim, Shin-Hye;Lee, Joo-Hyeon
    • Science of Emotion and Sensibility
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    • v.23 no.3
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    • pp.37-46
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    • 2020
  • This study was aimed at investigating the activities of a badminton club and designing smart wear to prevent sports injuries during badminton club activities. Everyone is familiar with sports in an aging society and clubs are gradually developing. Popular badminton club activities lead to frequent sports injuries, especially ankle injuries, which are a serious problem that hampers members' participation in sports. Therefore, this study aims to propose a prototype design for smart wear to prevent sports injuries, including ankle injuries. First, we identified the characteristics and considerations of members of badminton clubs, and the components of smart wear to prevent sports injuries. Second, members of the badminton clubs and an elite badminton player participated in a survey on the issues and requirements associated with wearing smart wear. Third, usage scenarios for smart wear were created based on literature reviews and the user assessment lists. Fourth, a prototype of the smart wear to prevent sports injuries including ankle injuries was created based on the scenarios. With the proposed smart wear, members of badminton clubs who may require assistance with sports injuries will be able to monitor said injuries, as well as their health condition, as avatars in visual games through a smart terminal. The visual game system will provide easier access to information about sports injuries and health. This smart sportswear will allow members of badminton clubs to prevent sports injuries and review their performance. This study can be utilized to design smart wear to prevent sports injuries and monitor sporting activities or bio-signals.

A study on the taping techniques of functional golf inner-wear for improving golf swing trajectory & shot distance (골프 스윙궤적 및 비거리 향상을 위한 기능성 골프 이너웨어의 테이핑 기법 연구)

  • Jungwoo Kim
    • The Research Journal of the Costume Culture
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    • v.32 no.1
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    • pp.58-69
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    • 2024
  • The purpose of this study was to develop the Functional golf inner-wear by preventing the injuries and enhancing the performance of the Golf swing by checking the influence of the wearing of the functional golf inner-wear considering golf characteristics on the Swing trajectory and Shot distance. Functional inner-wear effective for golf swing was manufactured using the sports taping method. Changes in driver and iron swing before and after wearing the functional golf inner-wear manufactured in this way were measured using trackman equipment. Measurement variables were limited to Club Speed, Attack Angle, Club Path, Ball Speed, Smash Factor, and Priority. Before and after wearing functional golf inner-wear, there were statistically significant differences in driver club speed, iron club speed, driver etch angle, iron club pass, driver ball speed, driver smash factor, iron smash factor, driver carry, iron carry, and right shoulder joint proprioceptive sensory ability. As a result, functional golf inner-wear is effective for ball speed, impact, and carry by increasing club speed and efficient swing. Future research will focus on the development of functional golf that can improve the swing ability in a short game that plays an important role in the golf game through various sports taping grafting technique, textile, special material, film, Research on functional golf inner-wear.

The Relationship between Lifestyle Sports Leader's Leadership Style and Badminton Club Member's Performance: A Self-Efficacy Mediating Effect (생활스포츠 지도자 리더십유형과 배드민턴 동호인의 경기력 관계: 자기효능감 매개효과 검증)

  • Nam, Yoon Ho
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.311-320
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    • 2021
  • The purpose of this study is to identify the mediating effect of self-efficacy in the relationship between the leadership style of badminton life sports leaders and the performance of club members. A total of 600 badminton club members were invited to participate and 593 were selected for this study. For data analysis, mediating effects were verified through frequency analysis, exploratory factor analysis, reliability analysis, correlation analysis, multiple regression analysis, and hierarchical regression analysis. For result section, first, it was found that training instruction behavior, authoritative behavior, and social behavior, which are sub-factors of the leader leadership type, have a positive effect on performance(p<.05). Second, it was found that training instruction behavior, which is a sub-factor of leader leadership type, had a positive effect on self-efficacy(p<.01), and that authoritarian behavior had a negative effect on self-efficacy(p<.01). Third, the mediating effect of self-efficacy was found indirectly in the relationship between leader leadership and performance(p<.001). Based on these results, it is judged that it will be easier to build a more effective training system if the direction for the leadership and guidance type of life sports is set by reflecting the needs of the participants.

The Effects of Sports Team Performance and Social Media Operations on Fan Engagement: The Moderating Role of Fan Tokens (스포츠 구단의 경기 성적 및 소셜미디어 운영이 팬덤의 인게이지먼트에 미치는 영향: 팬 토큰의 조절 효과를 중심으로)

  • Wookyoung Kim;Yiling Li;Jeonghye Choi
    • Knowledge Management Research
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    • v.24 no.4
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    • pp.195-218
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    • 2023
  • This study empirically analyzes the effect of a sports club's performance and social media operations on online information search volume, reflecting fan engagement. Additionally, it confirms that such effect can vary depending on the issuance of sports fan tokens. The analysis of the data resulted in the support of all four hypotheses presented in this study. The team's goal differentials during the games exhibited a significant and positive effect on the online information search volume by fans. Furthermore, the quantity of a team's social media posts also showed a significant and positive effect on the online information search volume. The aforementioned effects of the team's game-related performance and social media activity on the online information search volume appeared to be strengthened when the sports fan tokens of the team were issued. This study conducts an empirical analysis of fan engagement in sports clubs and delves into the marketing dimensions of sports fan tokens. By doing so, it broadens the research scope within sports marketing and offers practical insights for the development of marketing strategies by sports clubs.

Does Acute A-tDCS (Anodal Transcranial Direct Current Stimulation) Improve Golf Performance of Professional Golfers?

  • Kyung YOO;Hwang-Woon MOON
    • Journal of Sport and Applied Science
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    • v.8 no.3
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    • pp.1-6
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    • 2024
  • Purpose: This study aims to verify the effectiveness of acute anodal transcranial direct current stimulation (A-tDCS) using Halo Sport headset device on golf performance in professional golfers. Research design, data, and methodology: Eight professional golfers who voluntary participated in high-level golf tournaments were recruited in this study. They attended one single-session intervention which was stimulated by Halo Sport headset device (n=8). The A-tDCS halo sport session lasted for 20 minutes and stimulated on the motor control area of the cortex (M1). Four golf swing performance tasks (driver, iron, 100-yard shot, 50-yard shot) were performed before and after halo intervention. Key indicators of golf swing performance (Club Speed, Face Angle, Ball Speed, Smash Factor, Spin Rate, Side, Carry, Total) were collected by Trackman launch monitor. Results: In Halo session, there were no found statistical significance in driver, iron and approach (100, 50 yards) after intervention (P<0.05). Even some of variables (face angle, smash factor, carry and total distance) in driver, distance accuracy of 100 yards and direction accuracy of 50 yards were slightly improved tendency, but it was not significant (P<0.05). Meanwhile, there was any enhance all of variables in iron. Conclusions: As a result, the current study concludes that the acute A-tDCS halo sport intervention has no effect on the positive golf performance improvement for professional players. Further implications were discussed.

Analysis of Spectator Factors of Seongnam Football Club Spectators

  • Kim, So Hee;Kwon, Ki Hyun;Han, Seung Jin
    • Journal of Sport and Applied Science
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    • v.5 no.2
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    • pp.63-71
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    • 2021
  • Purpose: The purpose of this study, we will evaluate and analyze the importance and performance of Seongnam Football Club visitors using IPA analysis to present new marketing strategies and improvement plans based on the basis of the audience's perception of the team's priority, low priority, and excessive effort. Research design, data, and methodology: In order to achieve the purpose of the study, the survey was conducted on 120 home spectators of Seongnam Football Club, and the analysis of the data was conducted using SPSS Window Version 21.0. Data were analyzed via frequency analysis, exploratory factor analysis, corresponding sample t-test, and IPA analysis. Findings are as follows. Results: First, the first quadrant showed 'The convenience of access to the stadium', 'Parking lot convenience', 'Tournament schedule guidance', 'Providing information about player', 'Providing information about the team', 'Ticket reservation method'. Second, the second quadrant showed 'Players' fan service', 'Cleanliness of toilets', 'A player's level of performance', 'Team's level of play', 'A match against a rival team'. Third, the third quadrant showed 'Indication of facility guidance', 'Seat comfort', 'Team's Star Player Possession', 'Various participation events', 'Gift recommendation'. Fourth, the fourth quadrant showed 'Player-related promotion through media', 'Promote match schedules through media', 'Entrance convenience', 'Ticket Price'. Conclusions: Based on these findings, Factor in first quadrant, fourth quadrant should be kept. On the other hand, factors in second quadrant should be improved as soon as possible while factors in third quadrant can be improved through new marketing strategies in the future. Future implications were discussed.

Injuries in Elite Korean Kabaddi Athletes: A Epidemiological Study (국가대표 카바디 선수들의 스포츠 손상 역학조사)

  • Park, Ki-Jun;Kim, Chan-Woo
    • Journal of the Korean Society of Physical Medicine
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    • v.15 no.2
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    • pp.57-63
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    • 2020
  • PURPOSE: This study examined the incidence, location, and characteristics of sports injuries according to the position in Korean national Kabaddi athletes. METHODS: Twenty-four national Kabaddi athletes (12 males and 12 females) who trained at the national training center between January 2019 and December 2019 were enrolled in this study. The event, position, and location of injury were recorded on an IOC daily injury report form. The incidence of sports injury was examined with the 95% confidence interval (CI), and the difference in the incidence of injury by position was presented as the rate ratio (RR). Moreover, the differences in the location of sports injury according to position were examined using χ2 tests. RESULTS: One hundred and nine sports injuries occurred among Kabaddi players, with an incidence of 20.28 cases of injuries per 1,000 exposures (95% CI 16.47 - 24.08), and the incidence of injury was the highest among the competition, followed by training and weights. The most common location of sports injury was the lower extremity, followed by the upper extremity, trunk, head, and neck. In addition, no significant differences in the locations of the sports injuries were noted according to gender (p = .689). Furthermore, knee, ankle, lumbar spine/lower back, shoulder/clavicle were common sites of sports injury among Kabaddi players. CONCLUSION: These results provide a baseline for predicting sports injuries occurring in athletes during games, and would provide useful information for developing performance enhancement as well as injury prevention programs.

The Use of Nutritional Supplements in Korean Elite Soccer Players (한국 프로축구 선수들의 영양보충제 섭취 실태)

  • Lee Hyun-Sook
    • Journal of Nutrition and Health
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    • v.39 no.3
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    • pp.299-306
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    • 2006
  • This study was done to investigate the use of nutritional supplements (NS) in Korean elite soccer players using an anonymous questionnaire. NS were classified into health supplements, manufactured health food supplements, chinese medicines & tonic foods, and nutrient supplements. Information was sought on the type of NS and factors that might influence supplement use including selected demographic parameters and health related variables. The data were collected from 241 athletes (aged $24.6{\pm}3.8$ years) in 9 professional soccer club. The prevalence of NS use among the subjects was 81.3%. Health supplements were used most frequently and nutrient supplement drug was the second one. Among the health supplements, weight/muscle gainer and calorie replacement product were most frequently used. Vitamin supplements were most frequently used among all nutrient supplement drugs. Users of NS were higher age (p<0.05) duration of exercise (p<0.05), and income (p<0.05) than non-users. The married (p<0.05) and a member of K-league (p<0.01) tended to have higher prevalence of NS use. The main adviser of NS were family (55.3%) and oneself (39%) instead of coach or sports nutritionist. Although NS use, only 26.2% certainly check up nutritional information on their used NS. Among the subjects, 84.5% of them felt that NS use were improved athletic performance, and 86.5% of them will to keep on taking supplement. These data suggest that a large number of elite soccer players use NS and these players may require education about healthy nutritional supplement practice and on the proper use of nutritional supplements.

Soft-$golf^{TM}$ Shaft Kick Point and Stiffness due to the Difference in Performance Analysis (소프트 골프 샤프트의 킥 포인트와 강성의 차이에 따른 성능 분석)

  • Oh, H.Y.;Yu, M.;Kim, S.H.;Jang, J.H.;Kim, N.G.;Kim, D.W.
    • Journal of Biomedical Engineering Research
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    • v.31 no.3
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    • pp.227-233
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    • 2010
  • This study analyzed performance according to kick point and stiffness of Soft-$golf^{TM}$ shaft. This research team developed soft-$golf^{TM}$ as a new fusion sports with similar motions with golf and it can be learned safely for all age groups in 2002. The head of Soft-$golf^{TM}$ club is made of zinc alloy and has a mesh or a grid structure, and shaft uses carbon graphite to reduce the total weight of the club. To improve carry distance and to assure consistency of a ball during Soft-$golf^{TM}$ swing, this study manufactured shaft with various kick points (low, middle and high) and stiffness (stiff, regular, lady, morelady) and analyzed a swing motion with characteristics of each shaft presented in a dynamic condition such as a ball's speed, a head's torsion angle and a ball's deviation with ProAnalyst program through a high-speed camera taking pictures using a swing machine robot system(Robo-7). From all of the results, this study determined an appropriate shaft of Soft-$golf^{TM}$.